Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Hunan to Suiyuyan
1 bomber moved from Manchuria to Suiyuyan
Combat - Japanese
Battle in Celebes
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 bombers moved from Suiyuyan to Hunan
2 artilleries and 6 infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 fighter moved from Japan to Hunan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Shan State
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Hunan
2 tactical_bombers moved from Hunan to 37 Sea Zone
1 tactical_bomber moved from Hunan to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Hunan
Place Units - Japanese
3 fighters placed in Manchuria
1 tactical_bomber placed in Japan
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
so i am an idiot and for some reason thought that you could bomb my hunan, and then i wouldn’t be able to use it……
somehow forgot that i could repair it at the start of my turn
if you don’t mind using this save: all i did was exchange some tacticals with fighters
I diggidy doubt it will matter veqryn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Amur to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 bomber moved from Morocco to United Kingdom
2 infantry moved from Brazil to Suriname
Place Units - Americans
3 bombers, 1 fighter and 2 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
25 Sea Zone : 1 carrier and 1 fighter
Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
United Kingdom : 1 bomber
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 2 submarines, 1 tactical_bomber and 4 transports
Suriname : 2 infantry
110 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 40 / 56
Russians : 34 / 34
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 6
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 23 / 33
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 34 / 34
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 23 / 33
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
mmm uk has a hard turn.
so i am an idiot and for some reason thought that you could bomb my hunan, and then i wouldn’t be able to use it……
somehow forgot that i could repair it at the start of my turnif you don’t mind using this save: all i did was exchange some tacticals with fighters
You are a triple idiot :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 81 Sea Zone to Syria
1 artillery moved from Trans-Jordan to Syria
Combat - British
Battle in Holland Belgium
Battle in Syria
British attack with 1 artillery and 2 fighters
Italians defend with 1 fighter
British roll dice for 1 artillery and 2 fighters in Syria, round 2 : 2/3 hits
Italians roll dice for 1 fighter in Syria, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 artillery owned by the British lost in Syria
British win, taking Holland Belgium from Germans with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 artillery
Casualties for Italians: 1 fighter
Battle in Normandy Bordeaux
British attack with 1 armour, 1 bomber, 5 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 bomber, 5 fighters and 1 infantry in Normandy Bordeaux, round 2 : 7/8 hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 armour, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber could not land in Normandy Bordeaux and was removed
5 fighters moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Persia to India
1 armour, 1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to India
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Syria to 80 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
1 artillery placed in United Kingdom
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
39 Sea Zone : 1 destroyer and 2 transports
Belgian Congo : 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
110 Sea Zone : 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 37 / 56
Russians : 34 / 34
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
Italians take Iraq from British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to Egypt
1 armour moved from Bessarabia to Belarus
Italians take Belarus from Russians
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Western Germany
1 armour moved from Yugoslavia to Eastern Poland
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
2 aaGuns, 1 artillery and 5 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Ukraine to Bessarabia
Place Units - Italians
10 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
9 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,2,3,1,2,1,2
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
DO NOT WORRY VEQRYN I CAN SPAM 30 UNITS A ROUND ON EUROPE.
in the highest level games, you do NOT want allies at a bid below about 20 (not including bomber). axis will have won all the late tourney games i think - including the game they were going to win after taking london cow… i think anyway.
cheers
Yeah, you got to make big things happen as the allies. Axis catch up in income too soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 1 infantry
Libya : 1 flag, 1 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 56
Russians : 33 / 34
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 25 / 35
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Western Ukraine
4 bombers moved from Eastern Poland to Russia
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8,5 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 2 infantry moved from Baltic States to Belarus
3 bombers moved from Russia to Belarus
1 bomber moved from Western Ukraine to Belarus
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun, 8 armour, 5 artilleries, 17 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from 98 Sea Zone to Egypt
4 fighters and 4 tactical_bombers moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
8 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Finland to Vyborg
Place Units - Germans
8 infantry and 2 mech_infantrys placed in Germany
8 infantry placed in Western Germany
Germans undo move 1.
7 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
If you attack me, I will lose my AA guns first, but not my bombers. Maybe if you score more than 16 hits+ or something ridiculous, I will consider it.
No scrambles will come out of me, unless for some crazy reason it looks favorable for me.
Intercept usa bomber, yes since all you got is one bomber in range. UK no intercept assuming he sends escorts
Those are my orders.
Veqryn proceed with operation Kimono, Yamasaki, or Tanaka.
I do not care, just pick one.
bessarabia, score 1 or 2 hits… lose infantry. 3 hits lose bomber. 4th well that is everything.
you know you don’t have to tell them this stuff ahead of time….
let them guess, cus otherwise you are just helping them plan…
Cow is confident of the victory and just wants to keep things moving as quickly as possible. Cant say I disagree.