@zlefin forogot a UK ncm moving units in China so reposted with a correction.
14L Whackamatt (Axis) vs. Trajan01 (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Bryansk
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 6 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Axis to Russians
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Adding units owned by Russians to Iraq: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Bryansk
3 artilleries and 7 infantry moved from Russia to Bryansk
4 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Volgograd to Samara
1 artillery moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
3 infantry moved from Vologda to Samara
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
3 infantry moved from Yenisey to Olgiy
2 aaGuns and 5 infantry moved from Yenisey to Timguska
2 infantry moved from Kansu to Novosibirsk
3 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
3 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Yunnan to Burma
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Chahar to Hopei
2 infantry moved from Ulaanbaatar to Central Mongolia
2 cruisers and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from French Indo China to India
5 fighters and 5 tactical_bombers moved from French Indo China to Kweichow
2 bombers moved from French Indo China to India
1 fighter moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 6 infantry
Battle in Buryatia
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Java
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
2 infantry placed in Manchuria
1 infantry placed in Kiangsu
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Wake Island to Iwo Jima
1 tactical_bomber moved from Wake Island to Iwo Jima
1 fighter moved from Wake Island to Iwo Jima
1 fighter moved from Wake Island to Iwo Jima
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 42 Sea Zone -
Any kamikaze?
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uh…there’s no place for a kami strike? No surface ships in any kami space after the Cm phase.
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I thought you would be able to kami against TT at Iwo? If my rule knowledge is wrong my apologies
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Nope, only on surface war ships. Lone TTs are okay. Thus a good strat is to send them in alone (assuming I don’t have an airbase with a fighter). You don’t get offshore bombardment, but don’t run the risk of kamikaze attacks.
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Sorry about that - Allies coming shortly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Wake Island to Iwo Jima
1 tactical_bomber moved from Wake Island to Iwo Jima
1 fighter moved from Wake Island to Iwo Jima
1 fighter moved from Wake Island to Iwo Jima
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 carriers and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
3 bombers and 3 fighters moved from Wake Island to Guam
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 3 infantryNon Combat Move - Chinese
6 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour and 1 fighter; Remaining resources: 9 PUs;Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 battleship and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea ZoneCombat - British
Battle in Cyprus
British attack with 1 armour and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in GreeceNon Combat Move - British
1 fighter moved from Malta to Egypt
1 fighter moved from Egypt to Rostov
1 fighter moved from Rostov to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Northwest Persia to Kansu
1 tactical_bomber moved from Northwest Persia to Kansu
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 32 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 mech_infantry moved from Northern Italy to Bulgaria
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tobruk to LibyaCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Greece from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Greece to Ukraine
1 bomber moved from Greece to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,5
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Caroline Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from New Guinea to Philippines
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Caucasus
2 armour moved from Romania to Ukraine
2 fighters and 3 tactical_bombers moved from Belarus to Ukraine
1 artillery and 5 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Germany to 114 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to France
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Caucasus to UkrainePlace Units - Germans
3 fighters placed in Ukraine
2 mech_infantrys placed in Romania
3 infantry placed in Novgorod
2 artilleries and 2 infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Bryansk to Volgograd
1 armour moved from Bryansk to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 2/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
retreated to Caucasus
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 2/3 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 aaGuns, 1 artillery and 9 infantry moved from Russia to Bryansk
3 infantry moved from Olgiy to Kansu
2 aaGuns and 3 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Yenisey
3 infantry moved from Vologda to Russia
2 infantry moved from Samara to Russia
8 infantry moved from Novosibirsk to Samara
1 armour and 5 mech_infantrys moved from Bryansk to Samara
3 infantry moved from Timguska to Urals
1 mech_infantry moved from Bryansk to SamaraPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
Failure in WUkr and 0 hits in Cauc. Not that my play has been brilliant…but these rolls won’t keep me in the game much longer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 7 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 fighter moved from Kiangsu to Japan
1 artillery and 1 infantry moved from India to Burma
1 artillery and 3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 armour and 1 mech_infantry moved from Kweichow to Kiangsu
5 fighters and 5 tactical_bombers moved from Kweichow to Kiangsu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
1 bomber moved from French Indo China to Japan
1 artillery moved from Kwangtung to Kwangsi
6 infantry moved from Manchuria to Amur
1 armour moved from Buryatia to Amur
2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New GuineaNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Marshall IslandsPlace Units - Japanese
1 aaGun and 2 infantry placed in Kiangsu
7 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
3 bombers and 3 fighters moved from Guam to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 17 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 36 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to Hainan
2 artilleries moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark -
Had to go for it.
I need 1 Sub hit + 9 other hits.
Your Sub missed.





