@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from UK_Pacific
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 112 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Non Combat Move - Italians
1 aaGun moved from Greater Southern Germany to Western Germany
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Trans-Jordan to Egypt
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Bryansk to Volgograd
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
3 infantry moved from Northern Italy to Western Germany
1 bomber and 1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Italians
4 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,3
Italians collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 33 Sea Zone to 26 Sea Zone
4 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 33 Sea Zone to 26 Sea Zone
4 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 18 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
3 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 infantry moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Nenetsia to Vologda
1 bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 18 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
3 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 infantry moved from Tambov to Samara
1 bomber moved from Bryansk to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Nenetsia to Vologda
1 bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 fighter and 3 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Norway from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Samara
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries and 6 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 armour and 3 artilleries moved from Rostov to Bryansk
1 bomber and 1 tactical_bomber moved from Vologda to Bryansk
1 bomber and 1 tactical_bomber moved from Samara to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 aaGuns moved from Northern Italy to France
6 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
5 mech_infantrys moved from Poland to Western Germany
2 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Poland to Germany
1 mech_infantry moved from Poland to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
9 infantry placed in Western Germany
1 infantry placed in Western Germany
8 infantry placed in Germany
Germans undo move 5.
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Smolensk from Germans
Russians take Archangel from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Smolensk from Germans
Russians take Archangel from Germans
Combat - Russians
Non Combat Move - Russians
12 infantry moved from Yenisey to Timguska
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in Western United States
Japanese attack with 1 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 mech_infantrys moved from Burma to West India
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 bomber moved from Malaya to India
1 bomber moved from Malaya to Philippines
1 bomber moved from French Indo China to Japan
3 mech_infantrys moved from French Indo China to Hunan
8 infantry moved from Anhwe to Hunan
2 aaGuns moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 aaGun and 2 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
2 mech_infantrys placed in French Indo China
1 submarine placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,4,2,2,3,4,3,5,3,4,3,2,1,3,6,3,1,3,6,2
Japanese collect 68 PUs (10 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 13 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 12 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
2 fighters moved from 10 Sea Zone to Western United States
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
3 artilleries moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
3 artilleries moved from 112 Sea Zone to Norway
2 submarines moved from 101 Sea Zone to 108 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 infantry, 1 mech_infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 11 Sea Zone to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 13 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 12 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
2 fighters moved from 10 Sea Zone to Western United States
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
3 artilleries moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
3 artilleries moved from 112 Sea Zone to Norway
2 submarines moved from 101 Sea Zone to 108 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 22 submarines and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans win, taking 10 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 22 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Western United States
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Western United States from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Aleutian Islands
Battle in Norway
Americans attack with 3 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese, taking Norway from Germans with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Denmark to 112 Sea Zone
1 tactical_bomber moved from Denmark to 112 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 infantry placed in Central United States
10 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from 72 Sea Zone to Tanganyika Territory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from 72 Sea Zone to Tanganyika Territory
Combat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
2 artilleries moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
4 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 3 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Northern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 3 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Northern Italy to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Persia from Russians with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Denmark to Western Germany
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
3 transports moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to France
2 artilleries and 2 infantry moved from Northern Italy to France
1 artillery and 3 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Volgograd to Ukraine
Place Units - Italians
3 infantry placed in Egypt
9 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
3 submarines moved from 26 Sea Zone to 30 Sea Zone
3 submarines moved from 30 Sea Zone to 50 Sea Zone
3 submarines moved from 50 Sea Zone to 63 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs