14L Whackamatt (Allies +11) vs. PGMatt (Axis)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 battleship, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
                1 armour and 1 mech_infantry moved from Amur to Siberia
                1 armour and 1 mech_infantry moved from Amur to Sakha
                2 armour moved from Amur to Buryatia
                3 fighters moved from Manchuria to Philippines
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Sakha
                1 tactical_bomber moved from Manchuria to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Buyant-Uhaa, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Buyant-Uhaa, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 2 cruisers and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans lost in 43 Sea Zone
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 cruisers and 1 transport
                Battle in Buryatia
                    Japanese attack with 2 armour and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 armour and 2 tactical_bombers in Buryatia, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                EDIT: 1 aaGun moved from Bessarabia to Ukraine
                2 tactical_bombers moved from Buryatia to Manchuria
                1 tactical_bomber moved from Sakha to Manchuria
                1 tactical_bomber moved from Siberia to Manchuria
                1 aaGun moved from Amur to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 battleship placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
                Japanese collect 40 PUs; end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 6 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 mech_infantrys and 4 tactical_bombers
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters and 1 harbour
        Sakha : 1 flag, 1 armour and 1 mech_infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag, 2 armour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
        Buyant-Uhaa : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 22 / 25
        Japanese : 40 / 40
        Americans : 50 / 73
        Chinese : 13 / 17
        British : 34 / 38
        UK_Pacific : 16 / 17
        Italians : 14 / 14
        ANZAC : 15 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 6 armour, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                1 fighter moved from Sumatra to Java
                1 tactical_bomber moved from Sumatra to Java
                1 bomber moved from Queensland to Java
                1 fighter moved from 41 Sea Zone to Sumatra
                1 fighter moved from 41 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in Java
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Java to 41 Sea Zone
                1 bomber moved from Java to Sumatra
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Dutch New Guinea to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from Morocco to Gibraltar
                1 infantry moved from Morocco to Algeria
                3 mech_infantrys moved from Morocco to Tunisia

    Place Units - Americans
                4 armour and 6 infantry placed in Eastern United States
                2 armour placed in Central United States
                1 tactical_bomber placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol
                2 infantry moved from Hopei to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 32 PUs;
                British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 units repaired.
                1 mech_infantry moved from French Indo China to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                2 battleships moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from West India to India
                2 artilleries moved from West India to India
                1 infantry moved from Burma to India

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 2 battleships
                    Germans defend with 1 destroyer
                    British win with 2 battleships remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 2 destroyers
                    Japanese defend with 1 submarine
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 aaGuns and 9 infantry moved from Burma to Yunnan
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 transports moved from 79 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from India to Yunnan
                EDIT: 1 artillery and 1 infantry moved from Malaya to Shan State
                1 fighter moved from Kwangtung to Yunnan

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Greece to France
                2 armour, 3 artilleries and 5 infantry moved from Northern Italy to France
                1 aaGun and 5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 14 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 armour, 3 artilleries, 1 bomber and 5 infantry
        Romania : 3 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 22 / 25
        Japanese : 29 / 40
        Americans : 50 / 70
        Chinese : 20 / 27
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 14 / 14
        ANZAC : 15 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 30 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
                EDIT: Turning off Edit Mode

  • '20 '18 '17 '15

    Use the last file, it includes an edited NCM of ANZAC navy to Java

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Belarus to Russia
                1 bomber moved from Novgorod to Russia
                1 submarine moved from 105 Sea Zone to 102 Sea Zone
                2 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 submarine moved from 109 Sea Zone to 123 Sea Zone
                1 armour and 4 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Western Ukraine to Rostov
                4 tactical_bombers moved from Belarus to Rostov
                3 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Rostov, round 2 :  3/11 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 2 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                2 artilleries and 8 infantry moved from Western Ukraine to Ukraine
                2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                4 tactical_bombers moved from Rostov to Ukraine
                10 infantry moved from Poland to Eastern Poland
                12 infantry moved from Germany to Poland
                1 tactical_bomber moved from France to Belarus

    Place Units - Germans
                1 bomber and 2 infantry placed in France
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                4 infantry placed in Germany
                1 submarine placed in 105 Sea Zone
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 12 infantry
        Germany : 2 aaGuns, 1 factory_major and 4 infantry
        Southern Italy : 4 fighters
        Belarus : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 14 infantry, 17 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 10 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 9 infantry and 4 tactical_bombers
        Western Ukraine : 1 flag, 2 artilleries and 7 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        123 Sea Zone : 1 submarine
        102 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 18 / 25
        Japanese : 25 / 40
        Americans : 50 / 70
        Chinese : 20 / 27
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 13 / 14
        ANZAC : 20 / 40
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 20 PUs;
                Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Rostov
                3 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Vologda
                3 infantry moved from Chahar to Jehol

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                2 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour moved from Sakha to Yakut S.S.R.
                1 mech_infantry moved from Sakha to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 infantry moved from 19 Sea Zone to Kiangsu
                4 infantry moved from 19 Sea Zone to Jehol
                3 mech_infantrys and 4 tactical_bombers moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Buyant-Uhaa to Jehol
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery, 3 fighters, 6 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Russians defend with 3 infantry; Chinese defend with 1 artillery and 7 infantry
                        Japanese roll dice for 1 battleship in Jehol, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 3 mech_infantrys and 5 tactical_bombers in Jehol, round 2 :  5/18 hits
                        Chinese roll dice for 1 artillery and 10 infantry in Jehol, round 2 :  2/11 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Jehol, round 3 :  6/16 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 3 :  1/5 hits
                        3 infantry owned by the Russians , 1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Chinese: 1 artillery and 7 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kiangsu to 19 Sea Zone
                4 tactical_bombers moved from Jehol to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from Jehol to Manchuria
                6 infantry moved from Korea to Manchuria

    Place Units - Japanese
                2 submarines placed in 6 Sea Zone
                8 infantry placed in Japan
                Japanese undo move 1.
                Japanese undo move 1.
                2 submarines placed in 19 Sea Zone
                1 infantry placed in Manchuria
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
                Japanese collect 32 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Jehol : 1 flag, 1 artillery, 3 infantry and 3 mech_infantrys
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 7 infantry and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 2 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 tactical_bombers and 1 transport
        19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 18 / 22
        Japanese : 32 / 33
        Americans : 50 / 70
        Chinese : 16 / 27
        British : 34 / 37
        UK_Pacific : 20 / 25
        Italians : 13 / 14
        ANZAC : 20 / 40
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 2 fighters moved from Sumatra to Celebes
                1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
                1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                3 mech_infantrys moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 tactical_bomber moved from Gibraltar to Syria
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in 102 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Celebes
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iwo Jima

    Non Combat Move - Americans
                4 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                6 armour, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                6 armour and 6 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Celebes to 44 Sea Zone
                1 bomber moved from Celebes to Java
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 fighters and 2 tactical_bombers placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                1 infantry moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe

    Place Units - Chinese
                9 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,3,6,3,6,5,4,2
                Chinese collect 14 PUs (5 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter and 3 submarines; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 battleship and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 41 Sea Zone to 44 Sea Zone
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                1 carrier moved from 39 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 mech_infantry moved from Siam to Yunnan
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 105 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 105 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 125 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 97 Sea Zone
                    British attack with 3 submarines
                    Germans defend with 3 fighters; Italians defend with 1 destroyer
                    2 submarines owned by the British Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 artilleries and 4 infantry moved from India to 39 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
                2 armour moved from India to Eastern Persia
                9 infantry moved from Yunnan to Kwangsi
                3 aaGuns moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to 44 Sea Zone

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 fighter placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                3 infantry placed in India
                2 destroyers placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in 39 Sea Zone change ownership: 2 destroyers

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                7 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from France to Southern Italy
                2 armour, 3 artilleries and 5 infantry moved from France to Northern Italy
                3 infantry moved from Romania to Eastern Poland

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3
                Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 2 armour, 3 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 13 infantry
        Eastern Poland : 3 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 18 / 22
        Japanese : 28 / 33
        Americans : 51 / 71
        Chinese : 19 / 20
        British : 34 / 48
        UK_Pacific : 20 / 25
        Italians : 13 / 13
        ANZAC : 20 / 40
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from Ethiopia to Italian Somaliland
                      ANZAC take Italian Somaliland from Italians
                1 infantry moved from Trans-Jordan to Iraq

    Combat - ANZAC
                Battle in Celebes
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from France to 125 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                4 fighters moved from Southern Italy to 105 Sea Zone
                1 tactical_bomber moved from Belarus to Rostov
                4 artilleries, 9 infantry and 4 tactical_bombers moved from Ukraine to Rostov
                2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                9 armour, 3 artilleries, 14 infantry and 17 mech_infantrys moved from Belarus to Bryansk
                3 infantry moved from Archangel to Vologda
                2 infantry moved from Urals to Vologda
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Vologda

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 2 submarines
                    British defend with 1 battleship and 1 destroyer
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers in 125 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 2 bombers in 125 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship and 1 destroyer
                Battle in 105 Sea Zone
                    Germans attack with 4 fighters
                    British defend with 1 battleship and 1 destroyer
                        Germans roll dice for 4 fighters in 105 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 105 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
                        Germans roll dice for 2 fighters in 105 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 battleship in 105 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 105 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 fighters
                    Casualties for British: 1 battleship and 1 destroyer
                Battle in Bryansk
                    Germans attack with 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys in Bryansk, round 2 :  17/52 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 5 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 5 infantry in Vologda, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber and 5 infantry in Vologda, round 3 :  1/6 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 4 artilleries, 9 infantry and 5 tactical_bombers
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 artilleries, 9 infantry and 5 tactical_bombers in Rostov, round 2 :  9/18 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 artilleries, 8 infantry and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Vologda to Novgorod
                1 fighter moved from 105 Sea Zone to Normandy Bordeaux
                2 bombers moved from 125 Sea Zone to Western Germany
                1 aaGun, 1 artillery and 6 infantry moved from France to Normandy Bordeaux
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Ukraine to Rostov
                5 tactical_bombers moved from Rostov to Belarus
                10 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Novgorod to Archangel
                12 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                Germans undo move 3.
                1 submarine placed in 105 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery and 6 infantry placed in Western Germany
                Germans undo move 1.
                Germans undo move 5.
                1 artillery, 1 bomber and 6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 aaGun and 2 bombers
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,5
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 4 infantry
        Germany : 2 aaGuns, 1 artillery, 3 bombers, 1 factory_major and 6 infantry
        Belarus : 1 flag, 10 infantry and 5 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys
        Rostov : 1 flag, 1 aaGun, 4 artilleries and 8 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 12 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 5 infantry
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 66
        Russians : 14 / 22
        Japanese : 25 / 33
        Americans : 51 / 71
        Chinese : 19 / 20
        British : 34 / 48
        UK_Pacific : 20 / 25
        Italians : 13 / 13
        ANZAC : 23 / 37
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 12 PUs;
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Smolensk to Russia
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Samara

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

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