Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Romania
1 mech_infantry moved from Western Ukraine to Romania
1 armour moved from Western Ukraine to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Battle in Romania
Italians attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Romania to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 fighters moved from Southern France to Southern Italy
1 artillery and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
2 aaGuns moved from Southern France to France
1 infantry moved from Egypt to Trans-Jordan
Place Units - Italians
1 bomber placed in Southern Italy
8 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from South West Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Rhodesia
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Rhodesia
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Rhodesia from British with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Baltic States to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry and 10 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
5 armour, 11 artilleries and 14 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from Western Ukraine to Ukraine
4 aaGuns moved from Western Ukraine to Eastern Poland
5 mech_infantrys moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
1 armour moved from French Central Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Rhodesia to Belgian Congo
2 bombers moved from India to Kwangsi
6 artilleries and 14 infantry moved from Vyborg to Novgorod
1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Western Germany
1 bomber placed in Western Germany
8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter
EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
4 infantry moved from Anhwe to Hopei
2 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
12 infantry moved from Anhwe to Kweichow
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Hopei
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Tambov to Russia
3 infantry moved from Smolensk to Russia
2 aaGuns, 5 artilleries and 13 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Russia
2 aaGuns, 8 artilleries and 6 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
4 fighters moved from Japan to 20 Sea Zone
4 fighters moved from 20 Sea Zone to Kwangtung
4 tactical_bombers moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 harbour and 4 infantry
Japanese win, taking Kwangtung from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports moved from 44 Sea Zone to 43 Sea Zone
1 armour moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from French Indo China to Shan State
2 mech_infantrys moved from French Indo China to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
4 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from 19 Sea Zone to Kwangsi
Place Units - Japanese
3 fighters placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,1,4,4,4,4,3,2
Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
6 fighters moved from 33 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Morocco
Battle in Celebes
Battle in 35 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese, taking Morocco from Italians, taking Celebes from Japanese with 6 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
6 fighters moved from 35 Sea Zone to 33 Sea Zone
2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Wake Island to 33 Sea Zone
1 transport moved from 25 Sea Zone to 12 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
7 infantry placed in Kiangsu
Chinese undo move 1.
7 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 3 PUs;
Combat Move - British
4 infantry moved from Union of South Africa to Rhodesia
4 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
Combat - British
Battle in 92 Sea Zone
British attack with 4 fighters, 1 submarine and 1 transport
Italians defend with 1 destroyer
British win with 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Algeria
Battle in Rhodesia
British attack with 4 infantry
Germans defend with 1 armour and 1 mech_infantry
2 infantry owned by the British retreated to Union of South Africa
Germans win, taking Algeria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from French Guiana to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 21 PUs; end with 24 PUs total
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
intercept in moscow?
I get an error when I try to load the map.
Invalid type.
I will intercept with both fighters, however
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Air Battle in Russia
Italians attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
1 bomber owned by the Italians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
4 infantry moved from Northern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 4 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 aaGuns moved from France to Northern Italy
3 mech_infantrys moved from Northern Italy to Southern Italy
2 armour moved from Western Ukraine to Rostov
2 aaGuns moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 fighters placed in Southern Italy
4 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
ha, well, there’s some good dice for me! :wink:
forgot to move persian inf to NW persia.
I will intercept with both fighters, however
excellent choice - 2 italian bombers eliminated at no cost! :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Sounds good :-)
I’m behind so I can use some good dice g
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Kwangsi to Volgograd
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Caucasus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Union of South Africa
1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Volgograd
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Union of South Africa
Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Union of South Africa from British with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 5 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
1 aaGun moved from Western Ukraine to Ukraine
2 bombers moved from Volgograd to Rostov
14 mech_infantrys moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
6 artilleries and 14 infantry moved from Novgorod to Belarus
4 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
5 armour moved from Ukraine to Eastern Poland
4 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun, 12 artilleries, 12 infantry and 8 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
10 mech_infantrys placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Egypt
1 infantry placed in France
8 mech_infantrys placed in Western Germany
Germans undo move 4.
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 submarine and 3 transports
1 submarine owned by the Russians Submerged
Battle in Archangel
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winGermans win with 1 carrier, 1 cruiser, 1 submarine and 3 transports remaining with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
2 aaGuns, 7 artilleries and 2 infantry moved from Tambov to Russia
2 aaGuns, 5 artilleries and 12 infantry moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 13 infantry moved from Kweichow to Shensi
4 infantry moved from Hopei to Shensi
1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total