TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Research Technology - Americans
Americans roll 2 and gets 0 hits
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 78 PUs; 1 techTokens;
Americans buy 4 artilleries, 3 bombers, 6 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens;
Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 battleship and 5 destroyers moved from 26 Sea Zone to 16 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery and 5 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 battleship and 5 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 5 destroyers in 16 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship and 5 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans roll dice for 3 bombers in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 2/3 hits
2 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/3 hits
1 bomber owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -36
Casualties for Americans: 3 bombers
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 0/3 hits
Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 5 : 1/3 hits
Italians roll dice for 1 infantry in Southern Italy, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Southern Italy
Americans captures 2PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 5 infantry
Germans defend with 2 armour and 2 infantry
Americans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 3 : 0/6 hits
Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 3 : 3/3 hits
3 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 1/3 hits
Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 4 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
Germans roll dice for 2 armour in Holland Belgium, round 5 : 2/2 hits
1 artillery owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 2 infantry
Casualties for Americans: 1 artillery and 5 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_major and 3 infantry
Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/3 hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Northern Italy to 95 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Normandy Bordeaux to Southern France
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 bombers placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs