13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer and 8 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                2 bombers moved from Western United States to Southeast Mexico
                1 bomber moved from Western United States to 89 Sea Zone
                1 armour, 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 103 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Celebes to 44 Sea Zone
                2 submarines moved from 33 Sea Zone to 22 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Italians defend with 1 transport
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southeast Mexico
                    Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Italians defend with 2 infantry
                    Americans win, taking Southeast Mexico from Italians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 22 Sea Zone
                    Americans attack with 6 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 22 Sea Zone from Japanese with 6 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Queensland
                6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
                2 battleships, 5 carriers, 3 cruisers, 12 destroyers, 2 fighters and 5 submarines moved from 33 Sea Zone to 54 Sea Zone
                3 bombers moved from Western United States to United Kingdom
                2 bombers moved from Southeast Mexico to Western United States
                1 bomber moved from 89 Sea Zone to Western United States

    Place Units - Americans
                1 battleship, 1 destroyer and 8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 infantry placed in Shensi
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 17 16 15 14 12

    damn, forgot 1 battle in Africa. will roll it here.

    1 mech, 1 bomber versus 1 infantry

    DiceRolls: 1@1, 1@4; Total Hits: 11@1,: (4)1@4: (4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 13 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from Norway to Finland
                2 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                4 transports moved from 109 Sea Zone to 110 Sea Zone
                4 transports moved from 110 Sea Zone to 112 Sea Zone
                7 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                7 infantry, 1 mech_infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Finland
                    British attack with 1 armour and 7 infantry
                    Germans defend with 1 infantry
                    British win, taking Finland from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                8 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 infantry placed in Norway
                3 infantry placed in Persia
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 aaGun and 12 infantry
                EDIT: Adding units owned by British to Yunnan: 1 aaGun and 12 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 1 infantry
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Removing units owned by British from India: 1 mech_infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
                EDIT: Removing units owned by British from Caucasus: 2 tactical_bombers
                EDIT: Removing units owned by British from Bryansk: 5 fighters
                EDIT: Adding units owned by British to Vologda: 5 fighters and 2 tactical_bombers
                EDIT: Adding units owned by British to Northwest Persia: 1 armour, 1 artillery, 9 infantry and 5 mech_infantrys
                EDIT: Removing units owned by British from Caucasus: 1 armour, 1 artillery, 9 infantry and 5 mech_infantrys
                EDIT: Removing units owned by British from Persia: 6 infantry
                EDIT: Adding units owned by British to Northwest Persia: 3 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Removing units owned by British from Trans-Jordan: 5 infantry
                EDIT: Adding units owned by British to Iraq: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Nigeria: 1 mech_infantry
                EDIT: Removing units owned by Germans from French Equatorial Africa: 1 infantry
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Adding units owned by British to West India: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 103 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode

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    sorry for all the edits.  I clicked done before I did my ncms.  :-P

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 32 PUs;
                Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 fighter moved from Greece to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 1 infantry moved from Libya to Tobruk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians repair 4 damage on 4 factory_minors; Remaining resources: 32 PUs;
                Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Romania to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 fighter moved from Greece to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Tambov to Samara
                      Italians take Samara from Russians
                1 infantry moved from Volgograd to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 1 infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 :  2/2 hits
                        French roll dice for 1 infantry in Tobruk, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Tobruk
                    Italians win, taking Tobruk from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to Southern Italy
                2 fighters moved from Greece to Southern Italy
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                3 artilleries and 7 infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Smolensk to Rostov
                1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
                1 fighter moved from Western Ukraine to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 infantry
        Gibraltar : 2 artilleries and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 4 artilleries, 1 factory_major and 9 infantry
        Libya : 1 armour, 2 artilleries and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 fighter
        Western Ukraine : 1 flag, 1 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 armour and 1 mech_infantry
        Caucasus : 1 flag, 3 artilleries, 8 infantry and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        Greece : 1 flag, 1 airfield and 1 factory_minor
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 12 / 20
        Japanese : 41 / 44
        Americans : 56 / 77
        Chinese : 10 / 16
        British : 42 / 42
        UK_Pacific : 11 / 10
        Italians : 31 / 41
        ANZAC : 19 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.312
            Median : 4.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    French Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

  • 17 16 15 14 12

    had a lot of problems with your Italy11 file.  The “Play” button is grayed out.  I reinstalled Triplea and learned that if I “play local game” then exit out of that, then the “Play” button isn’t grayed out but then I can’t post from within the game.  I had to save it and post manually.

    france 11.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 mech_infantrys moved from Ukraine to Caucasus
                4 armour moved from Ukraine to Volgograd
                4 armour moved from Rostov to Kazakhstan
                4 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Eastern Poland to Ukraine
                10 mech_infantrys moved from Rostov to Kazakhstan
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                2 artilleries moved from Belarus to Novgorod
                10 mech_infantrys moved from Smolensk to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Ukraine
                8 artilleries and 28 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Nenetsia to Poland
                4 fighters and 3 tactical_bombers moved from Ukraine to Germany
                4 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                3 artilleries and 7 infantry moved from France to Northern Italy

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 mech_infantrys moved from Ukraine to Caucasus
                4 armour moved from Ukraine to Volgograd
                4 armour moved from Rostov to Kazakhstan
                4 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Eastern Poland to Ukraine
                10 mech_infantrys moved from Rostov to Kazakhstan
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                2 artilleries moved from Belarus to Novgorod
                10 mech_infantrys moved from Smolensk to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Ukraine
                8 artilleries and 28 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Nenetsia to Poland
                4 fighters and 3 tactical_bombers moved from Ukraine to Germany
                4 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                3 artilleries and 7 infantry moved from France to Northern Italy

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 artillery moved from Germany to Western Germany
                2 destroyers and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy

    Place Units - Germans
                2 artilleries and 8 infantry placed in Western Germany
                3 infantry placed in Novgorod
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Kazakhstan : 4 armour and 10 mech_infantrys
        Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 8 infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Poland : 1 fighter and 1 tactical_bomber
        Germany : 3 aaGuns, 1 armour, 1 factory_major, 4 fighters, 6 infantry, 7 mech_infantrys and 3 tactical_bombers
        Denmark : 2 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Northern Italy : 3 artilleries and 9 infantry
        Karelia : 1 flag, 1 artillery and 3 infantry
        Baltic States : 1 flag
        Rostov : 8 artilleries and 28 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 4 artilleries and 2 infantry
        Ukraine : 4 mech_infantrys
        Volgograd : 4 armour and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 10 mech_infantrys
        Caucasus : 15 mech_infantrys
        Smolensk : 1 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 2 destroyers and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 12 / 20
        Japanese : 37 / 44
        Americans : 56 / 77
        Chinese : 10 / 16
        British : 39 / 42
        UK_Pacific : 15 / 10
        Italians : 31 / 41
        ANZAC : 19 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.308
            Standard Deviation : 0.555
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17 16 15 14 12

    Russia 12

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Samara
                3 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Samara to Russia
                1 armour moved from Sakha to Yakut S.S.R.
                1 aaGun and 1 artillery moved from Yenisey to Yakut S.S.R.
                1 aaGun and 4 infantry moved from Vologda to Russia
                3 mech_infantrys moved from Urals to Russia
                3 armour and 3 mech_infantrys moved from Vologda to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 18 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                1 armour and 1 mech_infantry moved from French Indo China to Siam
                1 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
                1 bomber moved from Kiangsu to 43 Sea Zone
                1 artillery and 9 infantry moved from Japan to 6 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Anhwe to Hopei
                2 armour and 4 mech_infantrys moved from Hunan to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Kwangsi
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
                1 armour and 1 mech_infantry moved from French Indo China to Siam
                1 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
                1 bomber moved from Kiangsu to 43 Sea Zone
                1 artillery and 9 infantry moved from Japan to 6 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Anhwe to Hopei
                2 armour and 4 mech_infantrys moved from Hunan to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 bomber moved from Kiangsu to Kwangsi
                4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 :  5/9 hits
                        2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 submarines
                Battle in Kweichow
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Siam, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 armour, 1 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Hopei, round 2 :  2/10 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from 16 Sea Zone to Kiangsu
                2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 9 infantry moved from 20 Sea Zone to Kwangtung
                4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to Hainan
                1 bomber moved from 43 Sea Zone to Hainan
                1 bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kweichow to Kiangsu

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Siam : 1 armour and 1 mech_infantry
        Manchuria : 1 flag
        Hainan : 1 bomber and 2 fighters
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 3 armour, 1 infantry and 6 mech_infantrys
        Chahar : 1 flag, 4 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 harbour and 9 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 submarine
        20 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 5 fighters, 7 tactical_bombers and 5 transports
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers
        Buyant-Uhaa : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 14 / 18
        Japanese : 43 / 43
        Americans : 56 / 77
        Chinese : 7 / 16
        British : 39 / 42
        UK_Pacific : 14 / 10
        Italians : 28 / 41
        ANZAC : 19 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.550
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 40

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.531
            Median : 3.500
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 32

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 17 16 15 14 12

    UK 12

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kazakhstan to Turkmenistan
                2 mech_infantrys moved from Caucasus to Turkmenistan
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 fighter moved from Ukraine to Samara
                1 mech_infantry moved from Rostov to Samara
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kazakhstan to Turkmenistan
                2 mech_infantrys moved from Caucasus to Turkmenistan
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 fighter moved from Ukraine to Samara
                1 mech_infantry moved from Rostov to Samara
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Italians attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  2/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Turkmenistan
                    Italians attack with 1 infantry and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 4 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 5 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 6 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry and 2 mech_infantrys in Turkmenistan, round 7 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 7 :  0/1 hits
                        1 mech_infantry owned by the British lost in Turkmenistan
                    Italians win, taking Turkmenistan from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Samara to Volgograd
                4 artilleries and 7 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Gibraltar : 2 artilleries and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        France : 4 artilleries and 9 infantry
        Tunisia : 1 flag, 1 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Libya : 1 armour, 2 artilleries and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 armour and 1 mech_infantry
        Rostov : 1 flag
        Nenetsia : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Turkmenistan : 1 flag, 1 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 3 artilleries and 8 infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Greece : 1 flag, 1 airfield and 1 factory_minor
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 37 / 55
        Russians : 13 / 18
        Japanese : 40 / 43
        Americans : 63 / 90
        Chinese : 8 / 14
        British : 39 / 39
        UK_Pacific : 16 / 17
        Italians : 29 / 34
        ANZAC : 19 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.919
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 37

    Russians Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Italians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.963
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

  • 17 16 15 14 12

    Test summary from TripleA, engine version: 1.7.0.3, time: 20:46:41

  • 17 16 15 14 12

    Aaah now I get it.  It wouldn’t post because your password was missing.  I put mine in and it seems to work.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Suriname to Brazil

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                3 fighters moved from 54 Sea Zone to Sumatra
                2 fighters moved from New South Wales to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

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