TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
1 armour and 1 mech_infantry moved from French Indo China to Siam
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kiangsu to Kweichow
1 artillery and 1 mech_infantry moved from Hunan to Kwangsi
1 bomber moved from Kiangsu to 43 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Anhwe to Hopei
2 armour and 4 mech_infantrys moved from Hunan to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Kwangsi
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 : 5/9 hits
2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 3 armour, 1 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Hopei, round 2 : 2/10 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 16 Sea Zone to Kiangsu
2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 9 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Hainan
1 bomber moved from 43 Sea Zone to Hainan
1 bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Kiangsu
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Territory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Siam : 1 armour and 1 mech_infantry
Manchuria : 1 flag
Hainan : 1 bomber and 2 fighters
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 3 armour, 1 infantry and 6 mech_infantrys
Chahar : 1 flag, 4 infantry and 1 mech_infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 harbour and 9 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 5 fighters, 7 tactical_bombers and 5 transports
22 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 14 / 18
Japanese : 43 / 43
Americans : 56 / 77
Chinese : 7 / 16
British : 39 / 42
UK_Pacific : 14 / 10
Italians : 28 / 41
ANZAC : 19 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.550
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 40
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.531
Median : 3.500
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32
UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3