@oysteilo
any scramble?
2014 L G40 Degrasse (Axis) vs MrRoboto (Allies +4)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 6 infantry and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 22 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 submarines moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 2 mech_infantrys moved from Scotland to 109 Sea Zone
1 armour, 1 artillery, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
4 fighters moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux -
scramble and/or kamikaze?
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Scramble the three fighters from Japan to support the fleet
Two kamikaze strikes, one on each of the aircraft carriers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 6 infantry and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Marianas to 22 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 22 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 submarines moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 2 mech_infantrys moved from Scotland to 109 Sea Zone
1 armour, 1 artillery, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
4 fighters moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Battle in Manchuria
Battle in Kiangsu
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 105 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 4 fighters
Germans defend with 1 destroyer and 1 submarine
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 105 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -112
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
3 tactical_bombers owned by the Japanese forced to land in Japan
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
4 fighters moved from 105 Sea Zone to 110 Sea Zone
1 bomber moved from 105 Sea Zone to United Kingdom
6 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 fighters and 4 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 destroyers and 4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
Please let me know, if you want to have other casualty choices in SZ6.
I kind of had bad luck there.
I need to know if you’d rather have destroyer as casualty instead of damaged carriers.
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That looks fine. Continue on.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
5 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Russia to Novgorod -
And again, Kamikaze and/or scramble?
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Scramble the three fighters
Use the four remaining kamikaze strikes, one each on the two DDs and two CAs.
Loss order
4 DDs (save the last one)
3 wounded CVs
CA
damaged BB
last DD
three fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 airfields; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 22 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
5 fighters and 1 tactical_bomber moved from Egypt to Tobruk
1 bomber moved from Russia to NovgorodCombat - British
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 4
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Tobruk
British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 1 infantry
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 6 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters and 3 transports
Units damaged: 1 battleship owned by the British
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is -40
Casualties for Japanese: 4 destroyers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 2 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - British
2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Rostov to Ukraine
1 armour moved from Caucasus to Ukraine
2 artilleries and 3 infantry moved from Volgograd to Rostov
1 artillery moved from Samara to Russia
1 infantry moved from Kazakhstan to Volgograd
3 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
4 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Kwangsi to Hunan
1 infantry moved from British Somaliland to Ethiopia
5 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Ukraine to RussiaPlace Units - British
1 airfield placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 34 PUs; end with 38 PUs totalPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Romania to Western Ukraine
2 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
8 infantry moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Romania to Western Ukraine
2 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
8 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Western Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 3 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 2 mech_infantrys in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 mech_infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Italians roll dice for 1 mech_infantry in Belarus, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
1 mech_infantry owned by the Italians lost in Belarus
Russians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from Western Ukraine to Slovakia HungaryPlace Units - Italians
1 armour placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Malta : 1 flag
Slovakia Hungary : 1 fighter and 2 mech_infantrys
Northern Italy : 1 armour, 1 factory_major and 8 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag
95 Sea Zone : 1 battleship, 2 cruisers, 5 destroyers, 2 submarines and 2 transports
93 Sea Zone : 1 flag
Greece : 1 flag, 1 airfieldProduction/PUs Summary :
Germans : 43 / 61
Russians : 26 / 33
Japanese : 25 / 31
Americans : 62 / 91
Chinese : 18 / 26
British : 34 / 38
UK_Pacific : 28 / 34
Italians : 12 / 12
ANZAC : 14 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 14Russians Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
OOL please in SZ6.
I figured, you want to scramble 3 fighters again
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Scramble the three tac bombers out to support the fleet.
The ships are all likely to be sunk by the ANZAC subs, when there’s a choice on casualties kill any ships before any airplanes.
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Hm I did scramble the 3 fighters already…
I will have to roll it out on the forum, then.
I killed all your units in my first round (regardless if you scramble fighters or tacs, obviously).
Defender: 3 carrier, 1 destroyer, 1 cruiser, 1 battleship, 3 tacs
Rolls: 4@2, 4@3, 1@4; Total Hits: 44@2,: (4, 2, 2, 5)4@3,: (2, 2, 5, 4)1@4: (5) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Combat - French
French creates battle in territory 17 Sea ZoneNon Combat Move - French
1 destroyer moved from 17 Sea Zone to 22 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from France to 109 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 artilleries and 5 infantry moved from France to Normandy Bordeaux
1 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from France to 109 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 artilleries and 5 infantry moved from France to Normandy Bordeaux
1 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to FranceCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 5 infantry and 5 mech_infantrys
Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 3/14 hits
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/9 hits
2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 : 4/12 hits
Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/6 hits
1 artillery owned by the Americans , 2 mech_infantrys owned by the Americans , 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries and 5 mech_infantrys in Normandy Bordeaux, round 4 : 3/9 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 2/2 hits
1 artillery owned by the Americans , 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry and 2 mech_infantrys
Casualties for Americans: 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Belarus to France
1 bomber moved from 109 Sea Zone to France
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
10 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 2 aaGuns, 6 infantry and 10 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 2 aaGuns, 6 infantry and 10 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter and 4 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Romania : 2 aaGuns, 6 infantry and 10 mech_infantrys
Germany : 1 artillery, 1 factory_major and 2 infantry
Norway : 5 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 2 aaGuns, 2 armour, 3 infantry and 10 mech_infantrys
Bessarabia : 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 destroyers and 2 transports
Bulgaria : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 22 / 33
Japanese : 25 / 31
Americans : 57 / 91
Chinese : 18 / 26
British : 34 / 38
UK_Pacific : 28 / 34
Italians : 12 / 12
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 19 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 22 times
6 was rolled 7 times
Average roll : 3.375
Median : 3.500
Variance : 1.701
Standard Deviation : 1.304
Total rolls : 88Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
Average roll : 3.350
Median : 3.500
Variance : 2.105
Standard Deviation : 1.451
Total rolls : 20Germans Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.391
Median : 3.500
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 46Russians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
Average roll : 3.350
Median : 3.500
Variance : 2.105
Standard Deviation : 1.451
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 artillery and 4 infantry moved from Ukraine to Bessarabia
14 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour, 6 artilleries, 10 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine
2 armour moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 armour, 7 artilleries, 26 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 armour, 7 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Ukraine to Bessarabia
2 aaGuns moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Urals to EvenkiyskiyPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 bomber moved from Yakut S.S.R. to Manchuria
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Manchuria
3 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
3 infantry moved from Jehol to Chahar
1 armour moved from Anhwe to Suiyuyan
2 mech_infantrys moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei





