14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 bombers
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                1 infantry moved from Tambov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Iraq to Bryansk
                1 tactical_bomber moved from Iraq to Bryansk
                2 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Northwest Persia to Persia
                1 fighter moved from 97 Sea Zone to Persia
                1 tactical_bomber moved from Iraq to Bryansk
                1 fighter moved from Iraq to Persia
                3 infantry moved from France to Northern Italy
                6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                6 infantry moved from Karelia to Novgorod
                3 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 infantry placed in France
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Western Germany
                3 mech_infantrys and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 6 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                1 infantry moved from Tambov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Iraq to Bryansk
                1 tactical_bomber moved from Iraq to Bryansk
                2 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Northwest Persia to Persia
                1 fighter moved from 97 Sea Zone to Persia
                1 tactical_bomber moved from Iraq to Bryansk
                1 fighter moved from Iraq to Persia
                3 infantry moved from France to Northern Italy
                6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                6 infantry moved from Karelia to Novgorod
                3 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 infantry placed in France
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Western Germany
                3 mech_infantrys and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Persia: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
                EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Sakha


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Buryatia to Sakha

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 11 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 armour and 3 mech_infantrys moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers moved from Turkmenistan to Eastern Persia
                1 fighter moved from Kazakhstan to Eastern Persia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 armour and 3 mech_infantrys moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                1 bomber, 2 fighters, 1 infantry and 4 tactical_bombers moved from Turkmenistan to Eastern Persia
                1 fighter moved from Kazakhstan to Eastern Persia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 4 armour, 1 artillery, 3 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery, 1 fighter and 13 infantry
                    Japanese win, taking Eastern Persia from British with 1 armour, 1 bomber, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 armour, 1 artillery, 2 bombers, 1 infantry and 3 mech_infantrys
                    Casualties for British: 3 aaGuns, 1 artillery, 1 fighter and 13 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Philippines to Japan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Eastern Persia to India
                5 fighters and 6 tactical_bombers moved from Eastern Persia to Persia
                1 aaGun, 3 artilleries and 6 infantry moved from India to West India
                4 mech_infantrys moved from Burma to West India
                2 mech_infantrys moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Anhwe to Shantung
                1 aaGun moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                1 artillery and 1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
                3 mech_infantrys placed in India
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 destroyers and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                      Americans take Iraq from Italians
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 bombers moved from Hawaiian Islands to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 destroyers and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                      Americans take Iraq from Italians
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 bombers moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 bomber and 2 infantry
                    Italians defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 bombers moved from 16 Sea Zone to Hawaiian Islands
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to Queensland
                5 bombers moved from Hawaiian Islands to Queensland
                1 bomber moved from Gibraltar to Morocco
                5 bombers moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to United Kingdom

    Place Units - Americans
                3 destroyers and 7 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Trans-Jordan to Eastern Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Trans-Jordan to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 bomber
                    Japanese defend with 1 armour
                    British win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 bomber moved from Eastern Persia to Iraq
                1 aaGun, 2 armour, 4 artilleries, 7 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Iraq
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Belgian Congo to Egypt

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                1 bomber placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 submarine and 1 transport
                    Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 bomber moved from Bryansk to Volgograd

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Southern Italy
                Italians undo move 2.
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,1,5,1,4,4,5,1,4,2,1,5,5,2,1,3,3,2,4,6,3,1,2,1,4,3,4,5,3,1,4,5,5,6,1,4,1,2
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Nenetsia to Belarus
                6 infantry moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Volgograd to Bryansk
                1 armour moved from Volgograd to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                1 tactical_bomber moved from Germany to Bryansk
                3 tactical_bombers moved from Southern Italy to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 fighter moved from Southern Italy to Bryansk
                3 infantry moved from Western Germany to Northern Italy
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                4 mech_infantrys moved from Southern Italy to Yugoslavia
                4 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from France to Northern Italy
                3 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 97 Sea Zone to Bryansk

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