G40L Entek (axis) vs MrRoboto (allies +9)

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                2 bombers moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kiangsi
                2 mech_infantrys moved from Kiangsu to Kweichow

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 3 bombers and 2 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 3 bombers and 2 mech_infantrys in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kiangsi to Kwangsi
                1 tactical_bomber moved from Kiangsi to Kwangsi
                3 bombers moved from Kweichow to Japan
                1 infantry moved from Chahar to Anhwe

    Place Units - Japanese
                1 destroyer and 1 fighter placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 fighter and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag, 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Kansu : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer and 1 submarine
        21 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 33 / 33
        Japanese : 29 / 29
        Americans : 52 / 83
        Chinese : 7 / 13
        British : 36 / 46
        UK_Pacific : 19 / 25
        Italians : 16 / 21
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Kwangtung to Kiangsi
                1 bomber moved from Philippines to Kiangsu
                1 tactical_bomber moved from Philippines to Kiangsi
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                2 carriers and 4 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 87 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Kiangsu
                    Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Kiangsi
                    Americans attack with 1 artillery and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Kiangsi from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 1 fighter, 5 submarines and 2 tactical_bombers
                    Italians defend with 2 destroyers and 1 transport
                    Americans win with 2 carriers, 1 destroyer, 1 fighter, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Italians: 2 destroyers and 1 transport

    Non Combat Move - Americans
                1 fighter moved from Morocco to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Kiangsu to Hunan

    Place Units - Americans
                1 artillery, 2 fighters and 7 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 bomber, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Yunnan to Anhwe

    Combat - British
                Battle in Anhwe
                    British attack with 3 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Anhwe from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 fighter and 1 tactical_bomber
                    British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                3 aaGuns moved from Yunnan to Hunan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Syria to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 5 infantry moved from Egypt to Trans-Jordan
                2 transports moved from 106 Sea Zone to 88 Sea Zone
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Brazil to French Guiana
                1 fighter moved from Scotland to United Kingdom

    Place Units - British
                1 airfield placed in Gibraltar
                2 transports placed in 106 Sea Zone
                1 bomber and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
                British collect 35 PUs (1 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 infantry placed in Southern France
                1 mech_infantry placed in Northern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Romania : 1 armour, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 3 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        95 Sea Zone : 1 destroyer and 1 submarine
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 33 / 33
        Japanese : 24 / 29
        Americans : 53 / 78
        Chinese : 12 / 16
        British : 36 / 41
        UK_Pacific : 19 / 23
        Italians : 15 / 15
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 53 PUs;
                Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Norway to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 fighters moved from 115 Sea Zone to Belarus
                2 tactical_bombers moved from Eastern Poland to Poland
                2 tactical_bombers moved from Poland to Western Ukraine
                2 fighters moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 infantry in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Ukraine to Poland
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                2 fighters moved from Poland to Eastern Poland
                2 fighters moved from Belarus to 115 Sea Zone
                2 bombers moved from Germany to France
                1 bomber moved from Southern Italy to France
                1 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Germany to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Germany to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                5 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in Novgorod
                1 armour and 3 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 7 mech_infantrys
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
        Germany : 2 aaGuns, 1 factory_major and 4 mech_infantrys
        Denmark : 1 aaGun and 3 infantry
        Southern Italy : 1 fighter and 2 mech_infantrys
        Belarus : 1 flag, 3 infantry and 5 mech_infantrys
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag, 2 aaGuns
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
        Bessarabia : 1 flag, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 carrier, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 30 / 33
        Japanese : 23 / 29
        Americans : 53 / 78
        Chinese : 12 / 16
        British : 36 / 41
        UK_Pacific : 19 / 23
        Italians : 15 / 15
        ANZAC : 24 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                3 infantry moved from Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Bryansk to Belarus
                1 bomber moved from Russia to Archangel
                1 bomber moved from Russia to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                1 fighter moved from Russia to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 artilleries, 1 fighter and 7 infantry
                    Germans defend with 3 infantry and 5 mech_infantrys
                    Russians win, taking Belarus from Germans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry and 5 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Archangel
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                1 bomber moved from Novgorod to Russia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 aaGuns, 14 infantry and 2 mech_infantrys moved from Russia to Bryansk
                2 aaGuns moved from Vologda to Smolensk
                1 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Hopei to Anhwe

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 0 SuicideAttackTokens; 23 PUs;
                Japanese buy 1 artillery, 3 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 bombers moved from Japan to Anhwe
                1 infantry moved from Chahar to Anhwe
                2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 4 bombers and 1 infantry
                    Russians defend with 6 infantry; British defend with 3 mech_infantrys
                        Japanese roll dice for 4 bombers and 1 infantry in Anhwe, round 2 :  4/5 hits
                        Chinese roll dice for 6 infantry and 3 mech_infantrys in Anhwe, round 2 :  4/9 hits
                        4 infantry owned by the Russians , 3 bombers owned by the Japanese and 1 infantry owned by the Japanese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -27
                    Casualties for Japanese: 3 bombers and 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Kiangsi
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,3
                Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 bomber, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag, 2 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Chahar : 1 flag
        41 Sea Zone : 1 flag
        19 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 37
        Japanese : 24 / 23
        Americans : 53 / 78
        Chinese : 11 / 16
        British : 36 / 41
        UK_Pacific : 19 / 23
        Italians : 15 / 15
        ANZAC : 24 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Looks like it’s pretty much over for Japan. :-o

    Want to have a rematch, or do you want to keep going?

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 bomber and 2 fighters; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 mech_infantry moved from Kwangsi to Kiangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
                1 mech_infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese

    Combat - British
                Battle in Kiangsi
                    British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Kiangsi from Japanese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kiangsi to Shensi
                1 armour and 2 mech_infantrys moved from Yunnan to Sikang
                3 aaGuns moved from Hunan to Kiangsi
                1 mech_infantry moved from Anhwe to Shensi
                2 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 5 infantry moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to United Kingdom

    Place Units - British
                1 bomber and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

  • 19 18

    I cannot concede for you :-)
    If you want to give up, I can understand - I see no way for you to win as well.

    We can play a rematch if you want. In this case, I’d bid Allies+9 again

  • 20 19 18 17 16

    Yeah, I’ll concede.  You can have them for 9 again.  What do you want and where?

  • 19 18

    british med sub, anzac guinea inf.

    thank you for the game!

  • 20 19 18 17 16

    Thank you.  I just hope I learned something :D

  • 20 19 18 17 16

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