14L G40 MagicQ (Axis) vs ArtofWar1947 (Allies +10)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                8 armour and 2 mech_infantrys moved from Novgorod to Karelia
                6 mech_infantrys moved from Baltic States to Karelia
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 submarine moved from 112 Sea Zone to 113 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                8 armour and 2 mech_infantrys moved from Novgorod to Karelia
                6 mech_infantrys moved from Baltic States to Karelia
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Karelia
                    Germans attack with 9 armour and 8 mech_infantrys
                    Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                    Germans win, taking Karelia from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 7 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Battle in Iraq
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                2 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Western Ukraine to Bryansk
                1 bomber moved from Archangel to Germany
                1 fighter and 1 tactical_bomber moved from Baltic States to Germany
                1 bomber moved from Eastern Poland to Western Germany
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                14 artilleries and 18 infantry moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Poland to Belarus
                9 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Germany to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 infantry placed in Western Germany
                1 armour and 2 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Rostov
                2 fighters moved from Russia to Rostov
                2 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 artilleries moved from Russia to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Rostov
                2 fighters moved from Russia to Rostov
                2 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 artilleries moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun and 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                2 aaGuns, 1 armour, 2 artilleries and 43 infantry moved from Russia to Smolensk
                2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                3 infantry placed in Volgograd
                1 fighter, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Guam
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Guam from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 armour moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Tsinghai
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Shensi to Kansu
                4 infantry moved from Kweichow to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                2 bombers moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Burma to Szechwan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 artillery and 2 infantry moved from Shensi to Sikang
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                2 fighters moved from Japan to Caroline Islands
                1 fighter moved from 37 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Yunnan to 37 Sea Zone
                1 aaGun and 1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 fighter and 1 tactical_bomber placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Tobruk
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Tobruk from Italians with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Midway
                2 fighters moved from Queensland to 26 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from United Kingdom to Gibraltar
                2 transports moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                1 bomber, 3 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from India to Burma
                1 bomber moved from India to Burma
                2 fighters moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
                1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from India to Burma
                1 bomber moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 fighter moved from Burma to Eastern Persia
                1 fighter moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from United Kingdom to Gibraltar
                2 artilleries moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                3 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 factory_minor placed in Persia
                1 airfield placed in Gibraltar
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Western Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 armour moved from Western Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun, 1 armour, 3 artilleries and 7 infantry moved from Egypt to Trans-Jordan
                1 battleship, 2 cruisers, 1 destroyer and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 4 transports moved from 99 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 mech_infantry moved from Romania to Ukraine
                1 artillery and 3 infantry moved from France to Northern Italy
                1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                1 carrier and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Hawaiian Islands
                1 cruiser moved from 63 Sea Zone to 26 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 artillery, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Algeria to Morocco

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
                14 artilleries, 21 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
                14 artilleries, 21 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 armour, 16 artilleries, 24 infantry and 16 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 armour, 16 artilleries, 23 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                9 armour and 1 mech_infantry moved from Karelia to Novgorod
                1 aaGun moved from Western Ukraine to Bryansk
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
                4 mech_infantrys moved from Western Germany to Southern Italy
                9 infantry moved from Germany to Western Germany
                3 aaGuns, 2 fighters, 3 infantry and 2 tactical_bombers moved from Western Germany to Northern Italy
                1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 battleship, 1 cruiser and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Western Germany to Southern Italy
                1 bomber moved from Germany to Southern Italy
                2 tactical_bombers moved from Northern Italy to 95 Sea Zone
                2 fighters moved from Northern Italy to Southern Italy
                1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 fighters and 1 tactical_bomber placed in Western Germany
                1 infantry placed in France
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                2 fighters moved from Russia to Tambov
                1 fighter moved from Russia to Rostov

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