13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from Greece to 81 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from Greece to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 destroyers, 1 submarine and 2 transports
                    1 submarine owned by the British Submerged
                        Italians roll dice for 1 bomber in 81 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 2 destroyers and 2 transports in 81 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the British lost in 81 Sea Zone
                        Italians roll dice for 1 bomber in 81 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in 81 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 81 Sea Zone
                        2 transports owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 30
                    Casualties for British: 2 destroyers and 2 transports

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
                1 destroyer moved from 99 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Greece
                3 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 2 artilleries and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 2 artilleries and 2 infantry
        Romania : 1 artillery, 5 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Libya : 1 armour and 2 artilleries
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 artillery
        96 Sea Zone : 1 destroyer
        94 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 fighter
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 23 / 29
        Japanese : 53 / 65
        Americans : 52 / 79
        Chinese : 13 / 20
        British : 39 / 39
        UK_Pacific : 7 / 5
        Italians : 17 / 27
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    Ouch!  z81  :cry:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 artilleries and 5 infantry moved from New South Wales to South Australia
                1 artillery moved from Northern Territory to South Australia
                1 artillery moved from Queensland to South Australia
                2 armour moved from Western Australia to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Karelia to Finland
                1 armour moved from Karelia to Archangel
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 armour and 3 mech_infantrys moved from Poland to Western Ukraine
                9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Karelia to Finland
                1 armour moved from Karelia to Archangel
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 armour and 3 mech_infantrys moved from Poland to Western Ukraine
                9 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 9 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Poland : 3 aaGuns
        Germany : 3 aaGuns, 1 artillery, 1 factory_major and 9 mech_infantrys
        Denmark : 2 infantry
        Karelia : 1 flag, 3 armour, 4 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 infantry
        Eastern Poland : 9 mech_infantrys
        Western Ukraine : 1 flag, 8 armour, 8 artilleries, 4 fighters, 28 infantry, 12 mech_infantrys and 4 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        Greece : 1 fighter and 2 infantry
        92 Sea Zone : 2 destroyers, 2 infantry and 1 transport
        Yugoslavia : 1 flag
        91 Sea Zone : 1 destroyer
        Finland : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 22 / 29
        Japanese : 53 / 65
        Americans : 52 / 79
        Chinese : 13 / 20
        British : 37 / 39
        UK_Pacific : 7 / 5
        Italians : 17 / 27
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.077
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.111
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 armour moved from Buryatia to Yakut S.S.R.
                1 artillery and 2 infantry moved from Smolensk to Archangel
                2 artilleries and 2 infantry moved from Chahar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 infantry moved from Urals to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 infantry moved from Urals to Vologda
                3 armour and 3 mech_infantrys moved from Bryansk to Russia
                1 aaGun moved from Chahar to Buyant-Uhaa
                1 aaGun moved from Shensi to Kweichow
                1 aaGun moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 tactical_bomber moved from Chahar to Shensi
                1 fighter moved from Kweichow to Shensi
                3 infantry moved from Tambov to Bryansk
                16 infantry moved from Russia to Bryansk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                2 armour and 1 mech_infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Shantung to Jehol
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 armour, 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 transports moved from 37 Sea Zone to 19 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                2 armour and 1 mech_infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from Shantung to Jehol
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 armour, 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 transports moved from 37 Sea Zone to 19 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 11 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 :  1/3 hits
                    Japanese win with 2 battleships, 7 carriers, 2 cruisers, 11 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Philippines, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Philippines, round 3 :  1/4 hits
                        Americans roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 bomber moved from Jehol to Kiangsu

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                Japanese collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 14 infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 infantry and 1 mech_infantry
        Manchuria : 1 flag
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag, 2 armour and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 11 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 2 transports
        39 Sea Zone : 1 submarine
        19 Sea Zone : 3 transports
        6 Sea Zone : 3 destroyers
        Ulaanbaatar : 1 flag
        80 Sea Zone : 1 submarine
        76 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 23 / 31
        Japanese : 59 / 63
        Americans : 50 / 79
        Chinese : 10 / 20
        British : 37 / 39
        UK_Pacific : 6 / 5
        Italians : 17 / 27
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 13 times
            Average roll : 4.028
            Median : 4.000
            Variance : 2.457
            Standard Deviation : 1.568
            Total rolls : 36

    Null / Other
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 4.083
            Median : 4.000
            Variance : 2.174
            Standard Deviation : 1.474
            Total rolls : 24

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                3 fighters moved from 45 Sea Zone to Shan State
                1 destroyer moved from 56 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Dutch New Guinea to New Guinea
                1 submarine moved from 61 Sea Zone to 62 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Sumatra
                Battle in Shan State
                    Americans attack with 1 armour, 3 fighters and 1 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                    Americans win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Shan State to Burma
                2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 5 fighters and 13 submarines moved from 45 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                1 destroyer moved from 45 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 33 Sea Zone
                5 destroyers and 5 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 carrier and 4 destroyers moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                2 mech_infantrys moved from Eastern United States to Central United States

    Place Units - Americans
                1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                1 destroyer and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 10 Sea Zone
                1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan
                1 artillery and 2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    1 artillery owned by the Chinese retreated to Kweichow
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 96 Sea Zone
                1 bomber moved from Northwest Persia to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                    British win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Egypt
                2 infantry moved from Persia to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Alexandria to Egypt
                1 artillery and 5 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Northwest Persia to Iraq
                4 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                1 fighter moved from India to Persia
                3 aaGuns and 18 infantry moved from India to Burma
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 89 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Norway
                1 infantry and 2 mech_infantrys placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 5 PUs (2 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 5 infantry moved from Romania to Bessarabia
                1 bomber moved from Greece to Russia
                2 mech_infantrys moved from Northern Italy to Romania

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 5 infantry moved from Romania to Bessarabia
                1 bomber moved from Greece to Russia
                2 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.

    Non Combat Move - Italians
                1 bomber moved from Russia to Eastern Poland
                1 fighter moved from Greece to Western Ukraine
                2 fighters moved from Southern Italy to Western Ukraine
                2 transports moved from 94 Sea Zone to 95 Sea Zone
                4 infantry moved from Southern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                4 infantry moved from 94 Sea Zone to Tunisia
                2 artilleries and 2 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 2 artilleries and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 4 infantry
        Romania : 2 mech_infantrys
        Northern Italy : 1 factory_major and 2 mech_infantrys
        Libya : 1 armour, 4 artilleries and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Eastern Poland : 1 flag, 1 bomber
        Bessarabia : 1 flag, 1 artillery and 5 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
        94 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 flag, 1 airfield and 1 factory_minor
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 23 / 31
        Japanese : 52 / 63
        Americans : 54 / 74
        Chinese : 12 / 18
        British : 37 / 37
        UK_Pacific : 7 / 7
        Italians : 17 / 27
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour and 2 infantry moved from New South Wales to 62 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 2 armour, 3 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Queensland to New South Wales
                2 aaGuns and 3 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 fighter moved from Greece to Western Ukraine
                9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 artillery moved from Germany to Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 destroyer moved from 91 Sea Zone to 87 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 fighter moved from Greece to Western Ukraine
                9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 artillery moved from Germany to Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                1 destroyer moved from 91 Sea Zone to 87 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in French West Africa

    Non Combat Move - Germans
                2 destroyers moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to Southern Italy
                3 armour and 1 mech_infantry moved from Karelia to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag, 2 infantry
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 9 infantry
        Poland : 3 aaGuns and 1 artillery
        Germany : 3 aaGuns, 1 factory_major and 10 mech_infantrys
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 9 mech_infantrys
        Western Ukraine : 1 flag, 8 armour, 8 artilleries, 5 fighters, 28 infantry, 20 mech_infantrys and 4 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        87 Sea Zone : 1 destroyer
        94 Sea Zone : 2 destroyers
        Bulgaria : 1 flag
        Greece : 2 infantry
        83 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 52 / 57
        Russians : 19 / 31
        Japanese : 52 / 63
        Americans : 54 / 74
        Chinese : 12 / 18
        British : 37 / 37
        UK_Pacific : 7 / 7
        Italians : 17 / 27
        ANZAC : 12 / 17
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                2 infantry moved from Vologda to Archangel
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Shensi to Anhwe
                2 fighters and 1 tactical_bomber moved from Shensi to Anhwe
                1 artillery and 2 infantry moved from Buyant-Uhaa to Jehol
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 armour moved from Ulaanbaatar to Central Mongolia

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    1 artillery owned by the Russians retreated to Buyant-Uhaa
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Anhwe
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                    Russians win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Anhwe to Central Mongolia
                1 aaGun moved from Shensi to Kweichow
                1 aaGun moved from Kweichow to Hunan
                3 mech_infantrys moved from Russia to Novosibirsk
                9 infantry moved from Russia to Bryansk
                3 armour moved from Russia to Novosibirsk
                1 artillery moved from Buyant-Uhaa to Ulaanbaatar
                1 aaGun moved from Buyant-Uhaa to Ulaanbaatar

    Place Units - Russians
                6 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

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