13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                1 infantry moved from Ukraine to Rostov
                1 bomber moved from Greece to Rostov
                1 fighter moved from Greece to Rostov
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk
                1 artillery moved from Libya to Tobruk

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Syria

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Rostov to Greece

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 2 artilleries and 4 infantry
        Malta : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag, 2 infantry
        Tunisia : 1 flag
        Romania : 1 artillery
        Tobruk : 1 armour and 2 artilleries
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Greece : 1 flag, 1 airfield, 1 bomber, 1 fighter and 2 infantry
        99 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
        97 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 47 / 66
        Russians : 21 / 25
        Japanese : 67 / 74
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 36 / 36
        UK_Pacific : 5 / 2
        Italians : 20 / 35
        ANZAC : 8 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from South Australia to Northern Territory
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Northern Territory
                1 fighter moved from New South Wales to Western Australia

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Northern Territory from Japanese with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Western Australia
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Queensland
                    ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Western Australia to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 artillery and 7 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 30 Sea Zone: 1 destroyer and 1 transport
                EDIT: Removing units owned by ANZAC from Johnston Island: 2 infantry
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to New Zealand: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Norway
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 destroyers, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour and 2 infantry moved from Novgorod to Archangel
                1 artillery moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Archangel
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Gibraltar to Greece
                1 fighter moved from Gibraltar to Greece
                2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 destroyers, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour and 2 infantry moved from Novgorod to Archangel
                1 artillery moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Archangel
                1 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Gibraltar to Greece
                1 fighter moved from Gibraltar to Greece
                2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 :  0/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery in Belarus, round 6 :  1/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 6 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                2 armour moved from Novgorod to Karelia
                3 fighters and 3 tactical_bombers moved from Eastern Poland to Western Germany
                1 fighter moved from Gibraltar to Western Germany
                1 tactical_bomber moved from Greece to Western Germany
                1 fighter moved from Greece to Southern Italy

    Place Units - Germans
                2 destroyers and 1 transport placed in 93 Sea Zone
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
                EDIT: Removing units owned by Germans from Western Germany: 7 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 7 mech_infantrys
                EDIT: Turning off Edit Mode
                2 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 6 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
        Poland : 3 aaGuns and 7 mech_infantrys
        Germany : 3 aaGuns and 1 factory_major
        Denmark : 2 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 artillery
        Karelia : 1 flag, 2 armour, 1 artillery and 2 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 armour, 1 infantry and 1 mech_infantry
        Eastern Poland : 5 artilleries, 24 infantry and 1 mech_infantry
        Bessarabia : 6 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        113 Sea Zone : 1 destroyer
        93 Sea Zone : 2 destroyers and 1 transport
        Bulgaria : 1 flag
        Greece : 1 fighter, 4 infantry and 1 tactical_bomber
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 19 / 25
        Japanese : 63 / 74
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 36 / 36
        UK_Pacific : 5 / 2
        Italians : 20 / 35
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 7 times
            Average roll : 4.214
            Median : 5.000
            Variance : 2.462
            Standard Deviation : 1.569
            Total rolls : 14

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Central Mongolia
                      Russians take Central Mongolia from Japanese
                1 infantry moved from Yenisey to Yakut S.S.R.
                2 artilleries and 2 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Volgograd to Rostov
                3 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 8 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Rostov from Italians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Russians win, taking Suiyuyan from Japanese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Shensi to Hopei
                2 aaGuns moved from Kansu to Shensi
                1 mech_infantry moved from Novosibirsk to Kansu
                1 armour moved from Novosibirsk to Yenisey
                1 tactical_bomber moved from Suiyuyan to Yenisey
                15 infantry moved from Novosibirsk to Vologda
                2 fighters moved from Kansu to Russia
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Rostov
                3 armour and 3 mech_infantrys moved from Tambov to Russia
                4 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                8 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Volgograd
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Shensi: 1 aaGun
                EDIT: Adding units owned by Russians to Suiyuyan: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 transport moved from 56 Sea Zone to 61 Sea Zone
                1 armour moved from 61 Sea Zone to South Australia
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                2 artilleries and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Western Australia
                1 cruiser moved from 56 Sea Zone to 55 Sea Zone
                2 carriers moved from 56 Sea Zone to 55 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 bomber and 1 fighter moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                4 submarines moved from 6 Sea Zone to 35 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 transport moved from 56 Sea Zone to 61 Sea Zone
                1 armour moved from 61 Sea Zone to South Australia
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                2 artilleries and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Western Australia
                1 cruiser moved from 56 Sea Zone to 55 Sea Zone
                2 carriers moved from 56 Sea Zone to 55 Sea Zone
                1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Yakut S.S.R.
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 mech_infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 bomber and 1 fighter moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                4 submarines moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in South Australia
                Battle in Northern Territory
                    Japanese attack with 2 artilleries and 3 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 2 battleships and 2 cruisers in Northern Territory, round 2 :  4/4 hits
                        ANZAC roll dice for 1 artillery in Northern Territory, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Northern Territory
                    Japanese win, taking South Australia from ANZAC, taking Northern Territory from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Western Australia
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Western Australia, round 2 :  4/6 hits
                        ANZAC roll dice for 1 artillery in Western Australia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yakut S.S.R. to Amur
                1 bomber and 1 fighter moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Kweichow to Hunan
                2 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Western Australia to 55 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 fighter and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 armour and 1 mech_infantry
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag, 1 tactical_bomber
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Northern Territory : 1 flag, 2 artilleries and 3 infantry
        South Australia : 1 flag, 1 armour
        Western Australia : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 bomber
        Yakut S.S.R. : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        35 Sea Zone : 4 submarines
        39 Sea Zone : 2 submarines
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        56 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer
        55 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 5 tactical_bombers and 3 transports
        61 Sea Zone : 1 destroyer and 1 transport
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 20 / 22
        Japanese : 68 / 73
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 36 / 36
        UK_Pacific : 5 / 2
        Italians : 18 / 35
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.783
            Standard Deviation : 0.885
            Total rolls : 24

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
            Average roll : 3.158
            Median : 3.000
            Variance : 1.056
            Standard Deviation : 1.027
            Total rolls : 19

    ANZAC Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 63 Sea Zone to 61 Sea Zone
                1 bomber moved from New South Wales to Western Australia
                1 destroyer and 1 submarine moved from 30 Sea Zone to 16 Sea Zone
                1 armour moved from New Zealand to 63 Sea Zone
                2 artilleries moved from New Zealand to 63 Sea Zone
                3 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 3 infantry, 5 submarines and 3 transports moved from 63 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Johnston Island to 54 Sea Zone
                2 fighters moved from 63 Sea Zone to South Australia
                1 tactical_bomber moved from New Zealand to Northern Territory
                2 fighters moved from 63 Sea Zone to Northern Territory
                2 fighters moved from 63 Sea Zone to 61 Sea Zone
                2 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Northern Territory

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 54 Sea Zone
                    Americans attack with 1 armour, 2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 61 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in South Australia
                    Americans attack with 2 fighters
                    Japanese defend with 1 armour
                    Americans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Western Australia
                    Americans attack with 1 bomber
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Northern Territory
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 3 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Americans: 2 fighters and 1 tactical_bomber

    Non Combat Move - Americans
                2 fighters moved from 61 Sea Zone to 54 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                2 fighters moved from South Australia to New South Wales
                3 destroyers and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 51 Sea Zone to 30 Sea Zone
                4 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                5 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 5 infantry moved from Hopei to Kweichow
                1 artillery, 1 fighter and 5 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery, 1 fighter and 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 armour moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from Finland to Norway
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 cruiser moved from 81 Sea Zone to 99 Sea Zone
                1 battleship moved from 81 Sea Zone to 99 Sea Zone
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 bomber, 4 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
                17 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

  • 17 16 15 14 12

    scramble greece?

  • 17 16 15 14 12

    Americans forgot to get off the ships at queensland (edited).

    scramble greece?

  • 21 19 18 17 16

    Scramble the two fighters and tac bomber.

    I forget to unload from transports during noncombat all the time, no big deal.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 armour, 2 artilleries, 3 infantry and 3 transports
                EDIT: Adding units owned by Americans to 54 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to Queensland: 1 armour, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from Finland to Norway
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 cruiser moved from 81 Sea Zone to 99 Sea Zone
                1 battleship moved from 81 Sea Zone to 99 Sea Zone
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 bomber, 4 fighters and 2 tactical_bombers moved from Egypt to 99 Sea Zone
                17 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
                Battle in 99 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 battleship owned by the British
                    British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 62
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 transport

    Non Combat Move - British
                3 transports moved from 125 Sea Zone to 111 Sea Zone
                2 aaGuns and 4 infantry moved from Scotland to 111 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone
                2 aaGuns and 4 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Scotland to Norway
                2 infantry moved from Scotland to United Kingdom
                1 fighter moved from Hopei to Kweichow
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                3 aaGuns moved from India to Burma
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from Egypt to Iraq
                7 infantry moved from Egypt to Alexandria
                1 aaGun moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from 99 Sea Zone to Iraq
                2 fighters moved from 99 Sea Zone to Iraq
                2 tactical_bombers moved from 99 Sea Zone to Iraq
                1 bomber moved from 99 Sea Zone to French Equatorial Africa
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 infantry moved from Egypt to Alexandria

    Place Units - British
                1 factory_minor placed in Norway
                3 infantry placed in Egypt
                3 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                British collect 38 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,5,5
                UK_Pacific collect 6 PUs; end with 8 PUs total

  • 17 16 15 14 12

    changed 1 ncm. fighter stayed in UK not Norway.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 artilleries moved from Tobruk to Libya
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Greece to 99 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Eastern Poland to Novgorod
                1 artillery moved from Romania to Eastern Poland

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 artilleries moved from Tobruk to Libya
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Greece to 99 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Eastern Poland to Novgorod
                1 artillery moved from Romania to Eastern Poland

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    British defend with 1 battleship
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship in 99 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 99 Sea Zone to Greece
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                Italians undo move 1.
                1 destroyer placed in 97 Sea Zone
                2 fighters and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Gibraltar : 2 artilleries and 4 infantry
        Malta : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 1 mech_infantry
        Libya : 1 armour and 2 artilleries
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Eastern Poland : 1 flag, 1 artillery
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novgorod : 1 armour
        Bulgaria : 2 infantry
        Greece : 1 flag, 1 airfield, 1 bomber and 1 fighter
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 destroyer and 2 transports
        Yugoslavia : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 20 / 22
        Japanese : 63 / 73
        Americans : 50 / 70
        Chinese : 10 / 11
        British : 37 / 38
        UK_Pacific : 6 / 8
        Italians : 19 / 29
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.250
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour moved from New South Wales to Western Australia
                      ANZAC take South Australia from Japanese
                1 artillery moved from Queensland to Northern Territory
                      ANZAC take Northern Territory from Japanese
                2 fighters moved from New South Wales to Western Australia
                1 destroyer moved from 63 Sea Zone to 56 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Western Australia
                    ANZAC attack with 2 armour and 2 fighters
                    Japanese defend with 1 artillery
                    ANZAC win, taking Western Australia from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                1 fighter moved from New South Wales to 54 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 5 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                3 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Alexandria

    Turn Complete - French

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