TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Caroline Islands to 45 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 3 infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Kwangsi to Kweichow
3 fighters and 1 tactical_bomber moved from Japan to Korea
1 bomber moved from Caroline Islands to Korea
2 fighters and 3 tactical_bombers moved from Siam to Kiangsu
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 7 infantry
AA fire in Korea : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 4/11 hits
Russians roll dice for 1 aaGun and 7 infantry in Korea, round 2 : 2/7 hits
3 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 3 : 3/9 hits
Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber in Korea, round 4 : 3/8 hits
Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
3 fighters and 1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Caroline Islands to Japan
2 fighters moved from Caroline Islands to 6 Sea Zone
1 aaGun moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kweichow
1 bomber moved from 45 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,4,2,1,3,2,3,4,4,3,3,2,5,6
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 armour and 1 artillery
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 6 infantry and 3 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag
Shensi : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
French Indo China : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 48 / 58
Russians : 43 / 53
Japanese : 38 / 42
Americans : 49 / 64
Chinese : 9 / 14
British : 19 / 0
UK_Pacific : 16 / 18
Italians : 18 / 18
ANZAC : 14 / 28
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 17 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.627
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 67
Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.889
Median : 4.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.533
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1