Berlin Petersburg.jpg
Soulblighter (Axis) vs MrRoboto (Allies+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Gibraltar
Battle in AlgeriaNon Combat Move - Italians
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea ZonePlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Gibraltar
Battle in AlgeriaNon Combat Move - Italians
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea ZonePlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 artillery and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode -
Since we both seem to be online right now, we can play a live game too, if you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 78 Sea Zone to 76 Sea ZoneTurn Complete - French
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Livegame? I was watching a movie while waiting for you to post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 12 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
French defend with 2 infantry
Germans win, taking Morocco from French with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantryNon Combat Move - Germans
2 carriers moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Greater Southern Germany to Southern France
2 bombers moved from Western Germany to Southern Italy
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
3 armour and 2 mech_infantrys moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
1 aaGun, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Germans
3 transports placed in 93 Sea Zone
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 12 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
French defend with 2 infantry
Germans win, taking Morocco from French with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantryNon Combat Move - Germans
2 carriers moved from 93 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
2 fighters and 2 tactical_bombers moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Greater Southern Germany to Southern France
2 bombers moved from Western Germany to Southern Italy
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
3 armour and 2 mech_infantrys moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
1 aaGun, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Germans
3 transports placed in 93 Sea Zone
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode -
I reorganised my production a little. Otherwise West Germany might fall and we can’t have that. Also if you ever want to play a live game, just mention a time and we can do it. I am more then willing to play one someday. However live games won’t allow much room for ncms.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 artilleries and 16 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
2 artilleries and 5 infantry moved from Novgorod to Karelia
2 aaGuns, 2 artilleries and 9 infantry moved from Novgorod to Baltic States
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Baltic StatesPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 armour placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
Please use this file. Small ncm edit
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So how does a live game function?
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Well if you have a look at the main menu in TripleA, you can see “play online”. You just need to create an account and go online
There will be a lobby (i will be there!) and then one of us starts the game and loads the last savegame -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
2 bombers moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 45 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 3 fighters and 10 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 artillery and 5 infantry
Kweichow : 1 flag, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 armour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
33 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
20 Sea Zone : 1 transport
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 38
Japanese : 45 / 55
Americans : 52 / 52
Chinese : 3 / 15
British : 32 / 34
UK_Pacific : 14 / 29
Italians : 14 / 24
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,111
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 27Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3,100
Median : 3,000
Variance : 0,632
Standard Deviation : 0,795
Total rolls : 20UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian SudanTurn Complete - French
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Sorry, I just forgot to upload it :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from 113 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone -
Time to get rid of your fleet. Scramble?
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I’m really surprised you’re not taking London.
No scramble.
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I’m really surprised you’re not taking London.
No scramble.
That battle was to high risk. Also a low luck reroll on that battle would not be kind to me. Low luck would mean in this case 2 and maybe 3 dead planes. I would simply end up losing to many planes. Then again I could get lucky and take London with plenty planes remaining… Killing the fleet however was a sure win and it turned out to be just that. No losses on my side and your fleet is submerged. Besides with your fleet gone london is still far from safe. The threat remains. Also I noticed an entrance into uk you might have overlooked.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 tactical_bombers moved from 113 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Slovakia Hungary
1 bomber moved from Western Germany to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Romania
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 9/12 hits
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 109 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
1 cruiser owned by the British , 1 battleship owned by the British , 2 carriers owned by the British and 2 destroyers owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 87
Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transportNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
4 transports moved from 111 Sea Zone to 113 Sea Zone
2 aaGuns and 8 infantry moved from Western Germany to 113 Sea Zone
1 bomber moved from Romania to Slovakia Hungary
1 bomber moved from Slovakia Hungary to Poland
1 bomber moved from Slovakia Hungary to Poland
2 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 92 Sea Zone to 83 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 83 Sea Zone to French West Africa
1 aaGun moved from Yugoslavia to Greater Southern Germany
8 infantry moved from 113 Sea Zone to Norway
2 aaGuns moved from 113 Sea Zone to Norway
2 aaGuns, 3 artilleries and 4 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
2 infantry placed in Western Germany
3 mech_infantrys placed in France
Germans undo move 3.
Germans undo move 2.
2 mech_infantrys placed in Western Germany
2 infantry and 1 mech_infantry placed in France
3 infantry placed in Normandy Bordeaux
Germans undo move 3.
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Western Germany
3 mech_infantrys placed in France
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 2 armour, 1 artillery and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Greater Southern Germany : 1 aaGun
Slovakia Hungary : 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Romania : 2 infantry
Poland : 3 aaGuns, 7 armour, 8 artilleries, 2 bombers, 26 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 8 infantry
Norway : 2 aaGuns and 13 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 fighter and 7 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Greece : 1 flag
83 Sea Zone : 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 39 / 59
Japanese : 46 / 53
Americans : 50 / 71
Chinese : 7 / 12
British : 35 / 35
UK_Pacific : 15 / 11
Italians : 12 / 17
ANZAC : 10 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3,794
Median : 4,000
Variance : 0,788
Standard Deviation : 0,888
Total rolls : 34Null / Other
6 was rolled 4 times
Average roll : 6,000
Median : 6,000
Variance : 5,333
Standard Deviation : 2,309
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,050
Median : 3,000
Variance : 0,737
Standard Deviation : 0,858
Total rolls : 20British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Russians Combat
6 was rolled 4 times
Average roll : 6,000
Median : 6,000
Variance : 5,333
Standard Deviation : 2,309
Total rolls : 4





