@fasthard scramble?
14L Whackamatt (Axis) vs. variance (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 2 fighters and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter
Battle in CyprusNon Combat Move - Italians
4 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
2 infantry placed in GreeceTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from South Australia to Western Australia
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from South Australia to Western Australia
2 armour moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Australia
ANZAC attack with 2 armour, 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 aaGuns moved from Queensland to South Australia
1 fighter moved from 46 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Germans
1 cruiser moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Belarus to Archangel
1 bomber moved from Novgorod to Archangel
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 armour moved from Smolensk to Vologda
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to France
2 submarines moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from Belarus to BryanskCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 4 submarines
Americans defend with 1 destroyer
Germans win with 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Battle in Caucasus
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Gibraltar from British, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Tambov
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 armour and 2 infantry
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 aaGun
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Morocco
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Morocco from French, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to France
2 fighters and 2 tactical_bombers moved from Tambov to BryanskPlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 66 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
1 infantry moved from Samara to Novosibirsk
3 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Evenkiyskiy to TimguskaCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to 35 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from India to Eastern Persia
1 artillery and 3 infantry moved from Burma to India
1 artillery moved from Shensi to Sikang
1 infantry moved from Kazakhstan to Sikang
1 transport moved from 37 Sea Zone to 39 Sea Zone -
Good God, man! Don’t you sleep?!? Also….do you scramble in SZ35? lol
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sometimes……
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scramble!
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OOL should be max defense by the way. I know that fleet’s going down but that’s OK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to 35 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from India to Eastern Persia
1 artillery and 3 infantry moved from Burma to India
1 artillery moved from Shensi to Sikang
1 infantry moved from Kazakhstan to Sikang
1 transport moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 1 carrier and 3 fighters; British defend with 1 battleship, 1 destroyer and 1 transport; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Americans
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 3 battleships, 1 bomber, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Japanese: 5 carriers, 5 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier and 3 fighters
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Battle in MidwayNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 bomber moved from 35 Sea Zone to Kwangtung
1 artillery and 3 infantry moved from Amur to Buryatia
2 artilleries and 3 infantry moved from Buyant-Uhaa to Chahar
1 aaGun moved from Buyant-Uhaa to Chahar
4 infantry moved from Anhwe to Kweichow
1 armour and 1 infantry moved from Kansu to ShensiPlace Units - Japanese
1 battleship, 1 carrier and 1 transport placed in 37 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 fighters
1 carrier placed in 19 Sea Zone
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 battleship and 1 destroyer placed in 19 Sea Zone
1 armour and 2 infantry placed in Malaya
2 destroyers and 1 transport placed in 6 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 10 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
3 submarines moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
7 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 bomber moved from Egypt to Greece
1 mech_infantry moved from Egypt to Syria
Americans take Syria from Italians
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from ItaliansCombat - Americans
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Greece causes 4 damage total.
Battle in Gibraltar
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 3 submarines
Germans defend with 1 cruiser, 1 destroyer and 4 submarines
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser, 1 destroyer and 4 submarines
Casualties for Americans: 2 destroyers, 1 fighter and 3 submarines
Battle in 35 Sea Zone
Americans attack with 7 submarines
Japanese defend with 3 battleships and 2 cruisers
Americans win, taking 35 Sea Zone from Japanese with 6 submarines remaining. Battle score for attacker is 78
Casualties for Japanese: 3 battleships and 2 cruisers
Casualties for Americans: 1 submarine
Battle in 99 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 transport
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 transport
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in SumatraNon Combat Move - Americans
4 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
2 destroyers, 4 infantry, 4 mech_infantrys and 4 transports moved from 101 Sea Zone to 28 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
2 carriers and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to EgyptPlace Units - Americans
10 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Tsinghai to Sikang
1 fighter and 3 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 armour and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Persia to 39 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
British take 109 Sea Zone from GermansCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 39 Sea Zone to Persia
4 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Egypt to Persia
3 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
UK_Pacific take Dutch New Guinea from Dutch
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 factory_minor placed in Persia
3 infantry placed in Egypt
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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changed NCM - UK troops to Philippines instead of Dutch new guinea
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 harbour placed in Algeria
1 transport placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Trans-Jordan to Egypt
2 submarines moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 3 infantry moved from Western Australia to South Australia
2 armour moved from Western Australia to New South Wales
2 aaGuns moved from South Australia to New South WalesPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
france 8 (I clicked done by mistake before post).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
2 armour moved from Novgorod to Bryansk
6 submarines moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
3 bombers moved from France to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 fighter, 6 submarines and 1 tactical_bomber
British defend with 1 destroyer and 1 transport; Americans defend with 2 carriers, 1 destroyer and 3 fighters
Units damaged: 1 carrier owned by the Americans
Germans win, taking 109 Sea Zone from British with 3 bombers and 3 submarines remaining. Battle score for attacker is 46
Casualties for Germans: 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 2 carriers, 1 destroyer and 3 fighters
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 2 infantry
Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
3 aaGuns moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
3 bombers moved from 109 Sea Zone to Normandy Bordeaux
3 infantry moved from Ukraine to RostovPlace Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 transport placed in 93 Sea Zone
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
italian naval base :roll:





