@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
2 bombers moved from Trans-Jordan to Smolensk
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Novgorod to Archangel
1 bomber moved from France to Archangel
2 armour moved from Novgorod to Smolensk
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
4 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Ukraine to Tambov
1 armour moved from Ukraine to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 armour moved from Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Rostov
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 submarines moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 93 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Smolensk
Germans attack with 3 armour, 2 bombers and 5 infantry
Russians defend with 1 armour and 5 infantry
Germans win, taking Smolensk from Russians with 3 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 5 infantry
Battle in Tambov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 bomber moved from Archangel to Novgorod
2 bombers moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
3 infantry placed in Ukraine
3 armour placed in Novgorod
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 57 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
i verified on Larry Harris’ site
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4280&start=1104
It must be a unit with an attack value. It does state it in the Triple program under the notes tab, but isn’t specfically mentioned in the rules.
OK no problem. sorry I made you look it up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
3 infantry moved from Vologda to Smolensk
2 armour moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
2 armour moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Rostov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 armour and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Tambov from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 infantry
2 armour owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Rostov to Russia
10 infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
2 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs
It was a legitimate question. And I have no problem looking up the rules. i want to make sure we’re playing it right.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Burma to India
5 fighters and 5 tactical_bombers moved from Shensi to India
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
4 fighters moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 tactical_bomber moved from Shensi to India
1 armour moved from Dzavhan to Kansu
1 infantry moved from Shensi to Kansu
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Australia
Battle in Kansu
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Western Australia from ANZAC, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in West India
Battle in India
Japanese attack with 1 armour, 1 artillery, 5 fighters, 1 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 2 artilleries and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking West India from UK_Pacific, taking India from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -34
Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries and 8 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Burma
1 artillery and 3 infantry moved from Manchuria to Amur
2 artilleries and 3 infantry moved from Manchuria to Buyant-Uhaa
1 aaGun moved from Manchuria to Buyant-Uhaa
4 infantry moved from Kiangsu to Anhwe
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 bomber moved from 46 Sea Zone to Manchuria
Place Units - Japanese
1 battleship, 1 carrier and 1 fighter placed in 37 Sea Zone
3 destroyers placed in 19 Sea Zone
1 destroyer and 2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 carriers and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in Celebes
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 4 fighters and 3 submarines
Germans defend with 1 submarine
Americans win with 2 carriers, 3 destroyers, 4 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Non Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 bomber, 2 fighters and 2 tactical_bombers moved from French West Africa to Egypt
1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to Eastern United States
1 infantry moved from Southeast Mexico to Central United States
7 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 destroyers and 4 transports placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
11 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 airfield, 1 artillery and 6 infantry
6 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 6 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Egypt to 79 Sea Zone
3 fighters moved from Egypt to Iraq
3 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
7 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 destroyer moved from 74 Sea Zone to 41 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Iraq
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 4 armour, 7 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 1 airfield, 1 artillery and 5 infantry
British win, taking Trans-Jordan from Italians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 6 infantry
Casualties for Italians: 3 aaGuns, 1 artillery and 5 infantry
Battle in Borneo
Battle in 79 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
2 fighters moved from Iraq to Egypt
1 bomber moved from 79 Sea Zone to Persia
1 infantry moved from Eastern Persia to Persia
1 armour moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - British
3 armour placed in Union of South Africa
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,4,6,1,4,1,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2,4
British collect 23 PUs (8 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to Malta
Combat - Italians
Battle in Malta
Italians attack with 2 fighters and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter
Battle in Cyprus
Non Combat Move - Italians
4 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
Place Units - Italians
1 carrier placed in 95 Sea Zone
2 infantry placed in Greece
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from South Australia to Western Australia
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from South Australia to Western Australia
2 armour moved from New South Wales to Western Australia
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Australia
ANZAC attack with 2 armour, 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to South Australia
1 fighter moved from 46 Sea Zone to Philippines
2 fighters moved from 42 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Germans
1 cruiser moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Belarus to Archangel
1 bomber moved from Novgorod to Archangel
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Bryansk
4 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
1 armour moved from Smolensk to Vologda
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to France
2 submarines moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 4 submarines
Americans defend with 1 destroyer
Germans win with 1 cruiser, 1 destroyer and 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Battle in Caucasus
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Gibraltar from British, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Tambov
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 2 armour and 2 infantry
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 aaGun
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Morocco
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Morocco from French, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to France
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
Place Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
3 submarines placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 66 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Samara to Volgograd
1 armour moved from Russia to Volgograd
1 infantry moved from Samara to Novosibirsk
3 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Evenkiyskiy to Timguska
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to 35 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from India to Eastern Persia
1 artillery and 3 infantry moved from Burma to India
1 artillery moved from Shensi to Sikang
1 infantry moved from Kazakhstan to Sikang
1 transport moved from 37 Sea Zone to 39 Sea Zone
Good God, man! Don’t you sleep?!? Also….do you scramble in SZ35? lol
sometimes……
scramble!
OOL should be max defense by the way. I know that fleet’s going down but that’s OK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 4 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
4 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Manchuria to 35 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from India to Eastern Persia
1 artillery and 3 infantry moved from Burma to India
1 artillery moved from Shensi to Sikang
1 infantry moved from Kazakhstan to Sikang
1 transport moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 1 carrier and 3 fighters; British defend with 1 battleship, 1 destroyer and 1 transport; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Americans
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 3 battleships, 1 bomber, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for Japanese: 5 carriers, 5 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier and 3 fighters
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Battle in Midway
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 bomber moved from 35 Sea Zone to Kwangtung
1 artillery and 3 infantry moved from Amur to Buryatia
2 artilleries and 3 infantry moved from Buyant-Uhaa to Chahar
1 aaGun moved from Buyant-Uhaa to Chahar
4 infantry moved from Anhwe to Kweichow
1 armour and 1 infantry moved from Kansu to Shensi
Place Units - Japanese
1 battleship, 1 carrier and 1 transport placed in 37 Sea Zone
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 fighters
1 carrier placed in 19 Sea Zone
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 battleship and 1 destroyer placed in 19 Sea Zone
1 armour and 2 infantry placed in Malaya
2 destroyers and 1 transport placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs