There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
Variance + 10 allies VS dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 cruiser moved from 113 Sea Zone to 105 Sea Zone
2 bombers, 3 fighters and 5 tactical_bombers moved from Southern Italy to EgyptCombat - Germans
Battle in Scotland
Battle in Egypt
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Germans win, taking Scotland from British with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 infantry
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomberNon Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
2 fighters moved from Western Germany to Alexandria
1 artillery moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Poland
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
1 artillery moved from Western Germany to Germany
1 aaGun moved from Western Germany to Greater Southern Germany
2 aaGuns moved from Western Germany to GermanyPlace Units - Germans
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 armour, 1 artillery, 1 fighter and 7 infantry placed in Germany
Germans undo move 4.
1 fighter and 2 infantry placed in Western Germany
1 armour, 1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Karelia
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
8 armour and 2 mech_infantrys moved from Bryansk to Novgorod
4 infantry moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 7 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Bessarabia to UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 3.
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Siam to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Siam to Shan State
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 fighter moved from Japan to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Siam to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Siam to Shan State
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
3 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 fighter moved from Japan to KwangtungCombat - Japanese
Battle in Java
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Java from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Battle in Shan State
Japanese attack with 1 armour and 1 artillery
British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Battle in Borneo
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sumatra
Battle in Burma
Japanese attack with 1 artillery and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Burma from UK_Pacific with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
2 armour moved from Kiangsu to Anhwe
2 infantry moved from Jehol to Chahar
1 fighter moved from Kwangtung to Kiangsi
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
8 fighters and 5 tactical_bombers moved from Siam to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Chahar
1 armour moved from Anhwe to Chahar
2 bombers moved from Siam to Chahar
1 infantry moved from Anhwe to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
1 factory_minor placed in Korea
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
yeah I would have scrambled in z39. no problem.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 29 Sea Zone
2 infantry and 2 mech_infantrys moved from 29 Sea Zone to Line Islands
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 armour and 2 artilleries placed in Central United States
3 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 2 infantry moved from Shensi to Szechwan
11 infantry moved from Shensi to KansuCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
I kind of scrwed up China. :-P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Scotland
British attack with 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters moved from French West Africa to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to Northwest PersiaPlace Units - British
2 armour and 1 infantry placed in Union of South Africa
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,1,2
British collect 27 PUs (3 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Units Change Ownership
Some Units in India change ownership: 6 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 armour moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
2 fighters moved from Tobruk to Egypt -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 armour moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
2 fighters moved from Tobruk to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 4 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 31
Casualties for British: 4 armour, 3 fighters and 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Tobruk
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
well that was lucky!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
2 fighters moved from Queensland to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French Central Africa to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Romania to Eastern Poland -
in sz81 I hit 4 times what do you want to loose?
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carrier and 2 destroyers. then cruisers and fighter. Land in Sudan if it survives.
Man, I wish we were playing with the Wheatbeer rule (each get 1 low luck reroll and if we both use it we get a second). I would reroll that Egypt battle. It had 25% odds.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Alexandria to 81 Sea Zone
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 armour, 1 artillery and 7 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Baltic States
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 6 armour, 4 artilleries, 20 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 4 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
French defend with 1 destroyer and 1 fighter; British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers
Casualties for French: 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from 81 Sea Zone to Egypt
1 fighter moved from Western Germany to Egypt
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Denmark
1 cruiser moved from 105 Sea Zone to 87 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
1 armour and 8 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 3 artilleries, 4 infantry and 2 mech_infantrys
Germans defend with 4 infantry
Russians win, taking Finland from Germans with 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 3 infantry
1 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Ukraine
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
4 infantry moved from Bryansk to Ukraine
1 fighter moved from Baltic States to Ukraine
8 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Belarus
7 infantry moved from Russia to Bryansk
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Timguska
2 aaGuns and 14 infantry moved from Yenisey to Timguska
1 submarine moved from 111 Sea Zone to 105 Sea Zone
1 aaGun moved from Novgorod to Baltic States
11 infantry moved from Belarus to Bryansk
4 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to UlaanbaatarPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Manchuria to Amur
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
8 fighters and 5 tactical_bombers moved from Kweichow to Kansu
2 bombers moved from Chahar to Kansu
1 armour moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 armour moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
2 carriers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Shan State to Burma
1 armour moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to Burma
1 tactical_bomber moved from 41 Sea Zone to Burma
1 fighter moved from 41 Sea Zone to Burma





