Dogoneit & S.A. This time "1941"


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 32 PUs;
                British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from India to Burma
                1 artillery moved from Egypt to Alexandria
                3 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Iraq to Caucasus
                      Russians take Caucasus from Italians
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Iraq to India
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun and 12 infantry
                        AA fire in Holland Belgium :  0/3 hits
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 :  6/14 hits
                        Germans roll dice for 1 aaGun and 12 infantry in Holland Belgium, round 2 :  4/12 hits
                        4 infantry owned by the British , 5 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Holland Belgium
                        British roll dice for 2 armour, 2 artilleries, 1 bomber, 4 fighters and 1 mech_infantry in Holland Belgium, round 3 :  6/10 hits
                        Germans roll dice for 7 infantry in Holland Belgium, round 3 :  3/7 hits
                        6 infantry owned by the Germans , 2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Holland Belgium
                        British roll dice for 2 armour, 1 bomber and 4 fighters in Holland Belgium, round 4 :  6/7 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun and 12 infantry
                    Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 3 :  0/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 4 :  1/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Greece
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Alexandria, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Greece from Italians, taking Alexandria from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 3 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 25 times
                3 was rolled 20 times
                4 was rolled 25 times
                5 was rolled 24 times
                6 was rolled 25 times
            Average roll : 3.597
            Median : 4.000
            Variance : 0.225
            Standard Deviation : 0.474
            Total rolls : 139

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3.895
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.593
            Median : 3.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    British Combat
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 9 times
            Average roll : 3.508
            Median : 4.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 61

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.815
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Volgograd to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Timguska
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Timguska, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Italians win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 3 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 4 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Southern France, round 5 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 5 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Southern France, round 6 :  2/3 hits
                        Americans roll dice for 1 artillery in Southern France, round 6 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total

    Territory Summary for Italians :

    Timguska : 1 flag, 1 armour
        Kazakhstan : 1 flag
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Tobruk : 1 aaGun
        Albania : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Sicily : 1 airfield and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Rostov : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 14 / 19
        Japanese : 67 / 75
        Americans : 57 / 80
        Chinese : 3 / 5
        British : 43 / 48
        UK_Pacific : 6 / 6
        Italians : 21 / 17
        ANZAC : 10 / 16
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 16 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 4.036
            Median : 4.000
            Variance : 2.019
            Standard Deviation : 1.421
            Total rolls : 55

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.952
            Median : 4.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 tactical_bomber moved from Queensland to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 tactical_bomber moved from Queensland to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                9 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Vologda to Nenetsia
                1 armour moved from Finland to Novgorod
                2 artilleries moved from Finland to Karelia
                2 infantry moved from Bulgaria to Greece
                1 artillery moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Slovakia Hungary to Romania

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                9 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Vologda to Nenetsia
                1 armour moved from Finland to Novgorod
                2 artilleries moved from Finland to Karelia
                2 infantry moved from Bulgaria to Greece
                1 artillery moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Greece
                    Germans attack with 2 infantry
                    British defend with 2 infantry
                    1 infantry owned by the Germans retreated to Bulgaria
                    British win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 12 infantry
                    British defend with 2 armour
                    Germans win, taking Holland Belgium from British with 11 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Germans
                4 infantry moved from Germany to Western Germany
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun, 1 artillery and 4 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Western Germany
                1 artillery moved from Archangel to Novgorod
                1 infantry moved from Archangel to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                10 infantry placed in Western Germany
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

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    whats up mr. smith


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 artillery moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 armour moved from Russia to Volgograd
                      Russians take Volgograd from Italians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to Nenetsia
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Bryansk
                1 armour moved from Smolensk to Vologda
                      Russians take Vologda from Germans
                1 artillery moved from Smolensk to Bryansk
                1 bomber moved from Russia to Nenetsia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Italians
                1 artillery moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 armour moved from Russia to Volgograd
                      Russians take Volgograd from Italians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Archangel to Nenetsia
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Bryansk
                1 armour moved from Smolensk to Vologda
                      Russians take Vologda from Germans
                1 artillery moved from Smolensk to Bryansk
                1 bomber moved from Russia to Nenetsia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Russians attack with 1 armour and 2 artilleries
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 2 artilleries in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Nenetsia
                    Russians attack with 1 armour and 1 bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 bomber in Nenetsia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Russia
                1 armour moved from Smolensk to Russia
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Smolensk to Russia
                1 bomber moved from Nenetsia to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Germans Combat
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.778
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery and 1 infantry moved from Siberia to Soviet Far East
                2 fighters and 2 tactical_bombers moved from Japan to 22 Sea Zone
                1 artillery moved from Szechwan to Shensi
                1 armour moved from Tsagaan Olom to Shensi
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                2 fighters moved from 38 Sea Zone to Burma
                1 armour and 1 tactical_bomber moved from Hunan to Burma
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 fighter moved from Japan to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 2 cruisers moved from 5 Sea Zone to 16 Sea Zone
                1 fighter moved from Korea to 16 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery and 1 infantry moved from Siberia to Soviet Far East
                2 fighters and 2 tactical_bombers moved from Japan to 22 Sea Zone
                1 artillery moved from Szechwan to Shensi
                1 armour moved from Tsagaan Olom to Shensi
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                2 fighters moved from 38 Sea Zone to Burma
                1 armour and 1 tactical_bomber moved from Hunan to Burma
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 fighter moved from Japan to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 2 cruisers moved from 5 Sea Zone to 16 Sea Zone
                1 fighter moved from Korea to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    Americans defend with 1 battleship, 1 destroyer and 2 submarines
                    Japanese win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship, 1 destroyer and 2 submarines
                Battle in 22 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Americans win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -40
                    Casualties for Japanese: 3 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Burma
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Shensi
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 2 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Chinese: 1 infantry
                    1 fighter owned by the Americans forced to land in Marianas

    Non Combat Move - Japanese
                4 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                1 armour and 1 artillery moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Amur to Manchuria
                1 infantry moved from Guam to 21 Sea Zone
                1 armour moved from Guam to 21 Sea Zone
                2 fighters moved from Burma to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Burma to Malaya
                2 fighters moved from Java to Malaya
                1 transport moved from 38 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 armour placed in Kiangsu
                3 armour placed in Manchuria
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 carrier moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from Marianas to Caroline Islands
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship and 1 carrier moved from 22 Sea Zone to 33 Sea Zone
                1 fighter moved from Marianas to Caroline Islands
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 :  2/7 hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Philippines
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters and 5 infantry
                    Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 5 infantry in Southern France, round 2 :  4/8 hits
                        Italians roll dice for 1 armour and 1 infantry in Southern France, round 2 :  2/2 hits
                        2 infantry owned by the Americans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Philippines from Japanese, taking Southern France from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone

    Place Units - Americans
                1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.765
            Standard Deviation : 1.328
            Total rolls : 18

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.765
            Standard Deviation : 1.328
            Total rolls : 18

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                4 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Eastern Persia to India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                4 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour and 1 mech_infantry moved from Eastern Persia to India

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 4 infantry in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Holland Belgium
                    British attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 11 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 mech_infantry in Holland Belgium, round 2 :  6/16 hits
                        Germans roll dice for 11 infantry in Holland Belgium, round 2 :  2/11 hits
                        2 infantry owned by the British and 7 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry in Holland Belgium, round 3 :  5/14 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 3 :  1/4 hits
                        1 infantry owned by the British and 4 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 11 infantry
                    Casualties for British: 3 infantry
                Battle in Tobruk
                    British attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery; Italians defend with 1 aaGun
                        British roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Tobruk, round 2 :  2/6 hits
                        Italians roll dice for 1 aaGun and 1 artillery in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the British , 1 aaGun owned by the Italians and 1 artillery owned by the Germans lost in Tobruk
                    British win, taking Tobruk from Italians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Burma to India

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                2 armour, 1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 16 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.831
            Standard Deviation : 0.912
            Total rolls : 78

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    British Combat
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.310
            Standard Deviation : 0.556
            Total rolls : 43

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

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