Dogoneit & S.A. This time "1941"


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                5 infantry moved from Baltic States to Belarus
                6 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                8 infantry moved from Belarus to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 artilleries moved from Archangel to Vologda
                1 armour moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 armour moved from Archangel to Urals
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                    British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  2/8 hits
                        British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 :  2/2 hits
                        1 armour owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Vologda
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Finland to Norway
                1 artillery moved from Finland to Norway
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                10 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        French Central Africa : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
        Poland : 1 aaGun and 2 infantry
        Germany : 1 aaGun, 1 armour, 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
        Norway : 1 armour, 2 artilleries and 5 infantry
        Denmark : 10 infantry
        Holland Belgium : 2 armour and 5 infantry
        Northern Italy : 1 infantry
        Belarus : 1 flag, 12 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Nenetsia : 1 flag
        Urals : 1 flag, 2 armour
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Vologda : 1 flag, 2 artilleries
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag, 2 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 16 / 22
        Japanese : 60 / 68
        Americans : 54 / 75
        Chinese : 9 / 11
        British : 36 / 38
        UK_Pacific : 6 / 6
        Italians : 20 / 18
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 6 artilleries, 1 bomber and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Bryansk
                3 artilleries and 2 infantry moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Smolensk to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 6 artilleries, 1 bomber and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Bryansk
                3 artilleries and 2 infantry moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 armour, 10 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 armour and 1 artillery
                        Russians roll dice for 4 armour, 10 artilleries, 1 bomber, 7 infantry and 1 mech_infantry in Bryansk, round 2 :  14/23 hits
                        Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  7/20 hits
                        7 infantry owned by the Russians , 11 infantry owned by the Germans , 1 artillery owned by the Italians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 4 armour, 10 artilleries, 1 bomber and 1 mech_infantry in Bryansk, round 3 :  7/16 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 3 :  4/6 hits
                        1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Russians , 1 mech_infantry owned by the Russians , 1 artillery owned by the Germans , 1 armour owned by the Italians and 1 fighter owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 4 armour, 7 artilleries and 1 bomber remaining. Battle score for attacker is 57
                    Casualties for Germans: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 3 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - Russians
                1 bomber moved from Bryansk to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Yenisey to Evenkiyskiy

    Place Units - Russians
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.797
            Standard Deviation : 0.893
            Total rolls : 65

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.205
            Median : 3.000
            Variance : 0.763
            Standard Deviation : 0.874
            Total rolls : 39

    Italians Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.269
            Median : 3.000
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 transports moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                3 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 infantry moved from Shan State to Burma
                2 fighters moved from Java to 39 Sea Zone
                3 artilleries moved from Yunnan to Burma
                1 armour moved from Yunnan to Burma
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                2 fighters moved from 36 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Anhwe to Burma
                1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Kiangsu to Suiyuyan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Chahar
                1 tactical_bomber moved from Kiangsu to Chahar
                1 infantry moved from Buryatia to Sakha
                1 armour and 1 infantry moved from Japan to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 transports moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                3 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 infantry moved from Shan State to Burma
                2 fighters moved from Java to 39 Sea Zone
                3 artilleries moved from Yunnan to Burma
                1 armour moved from Yunnan to Burma
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                2 fighters moved from 36 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Anhwe to Burma
                1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 fighter moved from Kiangsu to Suiyuyan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Chahar
                1 tactical_bomber moved from Kiangsu to Chahar
                1 infantry moved from Buryatia to Sakha
                1 armour and 1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 :  1/3 hits
                        Chinese roll dice for 1 artillery in Kweichow, round 4 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/4 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 transport
                        1 transport owned by the British lost in 39 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 1 armour, 4 artilleries, 4 infantry and 1 tactical_bomber
                    British defend with 3 artilleries and 7 infantry
                        Japanese roll dice for 1 cruiser in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 1 tactical_bomber in Burma, round 2 :  4/10 hits
                        UK_Pacific roll dice for 3 artilleries and 7 infantry in Burma, round 2 :  4/10 hits
                        4 infantry owned by the British and 4 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 4 artilleries and 1 tactical_bomber in Burma, round 3 :  4/6 hits
                        UK_Pacific roll dice for 3 artilleries and 3 infantry in Burma, round 3 :  3/6 hits
                        3 infantry owned by the British , 1 artillery owned by the British and 3 artilleries owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Burma, round 4 :  2/3 hits
                        UK_Pacific roll dice for 2 artilleries in Burma, round 4 :  0/2 hits
                        2 artilleries owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 artilleries and 4 infantry
                    Casualties for British: 3 artilleries and 7 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 45 Sea Zone to Java
                2 fighters moved from 39 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan
                3 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                1 aaGun moved from Jehol to Chahar
                1 fighter moved from Suiyuyan to Central Mongolia
                1 tactical_bomber moved from Chahar to Manchuria
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 armour and 1 infantry placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour and 1 infantry
        Kiangsu : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Okinawa : 1 airfield
        Marianas : 1 infantry
        Manchuria : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 infantry and 1 tactical_bomber
        Kweichow : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun and 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour and 1 artillery
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 infantry
        Amur : 1 flag, 1 aaGun
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 fighters and 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag, 1 infantry
        38 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        19 Sea Zone : 3 transports
        Central Mongolia : 1 flag, 1 fighter
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 submarines, 2 tactical_bombers and 2 transports
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 16 / 17
        Japanese : 65 / 70
        Americans : 54 / 75
        Chinese : 6 / 11
        British : 36 / 38
        UK_Pacific : 5 / 6
        Italians : 19 / 18
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 13 times
                5 was rolled 11 times
                6 was rolled 19 times
            Average roll : 3.761
            Median : 4.000
            Variance : 1.814
            Standard Deviation : 1.347
            Total rolls : 71

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.732
            Standard Deviation : 0.855
            Total rolls : 42

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.889
            Median : 4.500
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Siberia to Sakha
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                2 bombers moved from United Kingdom to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Siberia to Sakha
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                2 bombers moved from United Kingdom to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Sakha
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in Sakha, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Sakha, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        Americans roll dice for 1 armour in Sakha, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sakha, round 4 :  0/1 hits
                        Americans roll dice for 1 armour in Sakha, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sakha, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sakha
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers
                Battle in Southern France
                Battle in Algeria
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Algeria
                    Americans win, taking Southern France from Germans, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Amur
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                2 bombers could not land in 97 Sea Zone and were removed
                4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to Eastern United States
                1 infantry moved from Western United States to British Columbia
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.611
            Median : 3.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 artillery and 1 infantry moved from Shensi to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 artillery and 1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  2/3 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    1 artillery owned by the Chinese and 1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.760
            Median : 4.000
            Variance : 0.458
            Standard Deviation : 0.677
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Italians Combat
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.250
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from India to Burma


  • combat


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from India to Burma

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Germans defend with 2 armour and 5 infantry
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 :  3/7 hits
                        Germans roll dice for 2 armour and 5 infantry in Holland Belgium, round 2 :  4/7 hits
                        2 infantry owned by the British , 1 armour owned by the British , 4 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    1 bomber owned by the British and 2 fighters owned by the British retreated
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 3 infantry in Burma, round 3 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery and 2 infantry in Burma, round 4 :  0/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 :  0/2 hits
                        British roll dice for 1 artillery and 2 infantry in Burma, round 5 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                        British roll dice for 1 artillery and 1 infantry in Burma, round 6 :  1/2 hits
                        Japanese roll dice for 1 armour in Burma, round 6 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 :  3/5 hits
                        Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 :  0/3 hits
                        1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to United Kingdom
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Egypt to Iraq

    Place Units - British
                1 armour placed in Union of South Africa
                1 armour, 2 artilleries and 4 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 16 times
                6 was rolled 10 times
            Average roll : 3.850
            Median : 4.000
            Variance : 1.119
            Standard Deviation : 1.058
            Total rolls : 60

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 4.556
            Median : 5.000
            Variance : 3.375
            Standard Deviation : 1.837
            Total rolls : 9

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.533
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.806
            Median : 4.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                2 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Southern Italy to Southern France
                1 infantry moved from Greece to Albania
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Italians take Volgograd from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                2 infantry moved from Yugoslavia to Northern Italy
                1 bomber moved from Southern Italy to Southern France
                1 infantry moved from Greece to Albania
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Italians take Volgograd from Russians

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber and 4 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 4 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 1 bomber and 4 infantry in Southern France, round 3 :  0/5 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 bomber and 3 infantry in Southern France, round 4 :  2/4 hits
                        Americans roll dice for 1 armour in Southern France, round 4 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                1 armour and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
                Italians undo move 2.
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,1,2,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                Italians collect 23 PUs (3 lost to blockades); end with 23 PUs total

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 armour
        Alexandria : 1 artillery and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 aaGun
        Albania : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Sicily : 1 airfield and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        Rostov : 1 flag
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Caucasus : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 13 / 17
        Japanese : 62 / 70
        Americans : 56 / 79
        Chinese : 6 / 8
        British : 38 / 38
        UK_Pacific : 6 / 6
        Italians : 26 / 23
        ANZAC : 10 / 15
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.320
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3.100
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from New Guinea to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from New Guinea to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Urals to Evenkiyskiy
                1 artillery moved from Vologda to Novosibirsk
                1 artillery moved from Vologda to Samara
                12 infantry moved from Belarus to Smolensk
                1 armour and 2 mech_infantrys moved from Alexandria to Libya
                1 artillery moved from Alexandria to Tobruk

Suggested Topics

  • 30
  • 66
  • 68
  • 35
  • 38
  • 218
  • 125
  • 114
Axis & Allies Boardgaming Custom Painted Miniatures

15

Online

17.9k

Users

40.6k

Topics

1.8m

Posts