TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Korea to Amur
2 armour and 1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Shan State
1 bomber moved from Hopei to Shensi
5 carriers, 2 cruisers, 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Shensi
Japanese attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese roll dice for 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 4/9 hits
Chinese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shensi, round 2 : 2/6 hits
3 infantry owned by the Russians , 1 armour owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Shensi, round 3 : 3/7 hits
Chinese roll dice for 1 armour and 1 artillery in Shensi, round 3 : 1/2 hits
1 armour owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 62 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 6 fighters, 1 infantry, 6 submarines, 4 tactical_bombers and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 6/13 hits
Units damaged: 4 carriers owned by the Americans
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 11/25 hits
2 submarines owned by the Americans , 5 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 4 submarines in 26 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 2 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 5/12 hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 10/25 hits
4 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 3 tactical_bombers owned by the Japanese , 2 destroyers owned by the Japanese and 5 fighters owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 cruiser in 26 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 7 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 26 Sea Zone, round 4 : 13/24 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
Americans win with 1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is -165
Casualties for Japanese: 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
Casualties for Americans: 2 destroyers and 6 submarines
6 fighters owned by the Americans and 4 tactical_bombers owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
1 fighter moved from Amur to Japan
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 bombers, 1 fighter and 2 tactical_bombers moved from Shensi to Anhwe
2 bombers moved from Anhwe to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 armour moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
Place Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 27 times
3 was rolled 19 times
4 was rolled 30 times
5 was rolled 21 times
6 was rolled 25 times
Average roll : 3.638
Median : 4.000
Variance : 1.007
Standard Deviation : 1.004
Total rolls : 138
Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.689
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 45
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 12 times
2 was rolled 18 times
3 was rolled 6 times
4 was rolled 20 times
5 was rolled 11 times
6 was rolled 17 times
Average roll : 3.607
Median : 4.000
Variance : 1.663
Standard Deviation : 1.289
Total rolls : 84
Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8