Just a reminder
Dogoneit & S.A. This time "1941"
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 submarines moved from 115 Sea Zone to 113 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 fighters and 2 tactical_bombers moved from Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Karelia to Finland
1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
3 artilleries moved from Baltic States to Novgorod
5 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
4 armour moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 bomber moved from Algeria to Ukraine
2 infantry moved from Algeria to Morocco
1 armour moved from Tobruk to Alexandria
2 mech_infantrys moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 transport moved from 95 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 submarines moved from 115 Sea Zone to 113 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 fighters and 2 tactical_bombers moved from Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Karelia to Finland
1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
3 artilleries moved from Baltic States to Novgorod
5 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
4 armour moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 bomber moved from Algeria to Ukraine
2 infantry moved from Algeria to Morocco
1 armour moved from Tobruk to Alexandria
2 mech_infantrys moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 transport moved from 95 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 4 armour, 3 artilleries and 6 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Germans roll dice for 4 armour, 3 artilleries and 6 mech_infantrys in Novgorod, round 2 : 4/13 hits
Russians roll dice for 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/7 hits
2 infantry owned by the Russians , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 3 artilleries and 3 mech_infantrys in Novgorod, round 3 : 4/10 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/5 hits
3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 4 armour and 2 artilleries in Novgorod, round 4 : 2/6 hits
Russians roll dice for 1 fighter in Novgorod, round 4 : 0/1 hits
1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery and 6 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys
AA fire in Ukraine : 0/3 hits
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 5/18 hits
Russians roll dice for 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/14 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 5/13 hits
Russians roll dice for 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 4/10 hits
1 armour owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Ukraine, round 4 : 3/9 hits
Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine, round 4 : 5/5 hits
2 armour owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Russians and 3 fighters owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Ukraine, round 5 : 3/4 hits
Russians roll dice for 1 armour and 1 fighter in Ukraine, round 5 : 1/2 hits
1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 3 armour, 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
Battle in Alexandria
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 2 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Germans win, taking Alexandria from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 4 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 : 5/7 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery and 5 infantry moved from Romania to Bessarabia
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Baltic States
10 infantry moved from Western Germany to Denmark
11 infantry moved from Germany to PolandPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 armour, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Alexandria : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Morocco : 1 flag, 3 infantry
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Poland : 11 infantry
Germany : 3 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Denmark : 12 infantry
Southern Italy : 1 infantry
Belarus : 1 flag, 4 armour, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 5 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 artillery and 6 infantry
Bessarabia : 1 flag, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor and 1 harbour
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 2 infantry
99 Sea Zone : 1 transport
Finland : 1 flag, 1 armour, 2 artilleries and 5 infantryProduction/PUs Summary :
Germans : 51 / 56
Russians : 28 / 39
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 9 / 15
British : 37 / 42
UK_Pacific : 10 / 7
Italians : 14 / 11
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 26 times
3 was rolled 18 times
4 was rolled 30 times
5 was rolled 25 times
6 was rolled 23 times
Average roll : 3.585
Median : 4.000
Variance : 0.681
Standard Deviation : 0.825
Total rolls : 142Germans Combat
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 17 times
5 was rolled 18 times
6 was rolled 15 times
Average roll : 3.615
Median : 4.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 91British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.500
Median : 4.000
Variance : 1.184
Standard Deviation : 1.088
Total rolls : 50 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 armour moved from Archangel to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Smolensk to Western Ukraine
1 armour moved from Russia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 armour moved from Archangel to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Smolensk to Western Ukraine
1 armour moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 4 armour, 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Belarus, round 2 : 3/7 hits
Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 : 5/7 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
2 armour owned by the Russians retreated to Smolensk
Germans win with 4 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 bomber and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 bomber and 4 infantry in Western Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
2 infantry moved from Rostov to Ukraine
2 artilleries moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Smolensk to Archangel
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 aaGun moved from Tambov to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Timguska
1 infantry moved from Timguska to Novosibirsk
1 armour and 2 mech_infantrys moved from Timguska to Samara
1 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
2 armour, 2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.528
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 36Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 16 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
1 carrier moved from 16 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
2 infantry moved from Chahar to Hopei
2 fighters moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 carriers moved from 16 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
1 carrier moved from 16 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
2 infantry moved from Chahar to Hopei
2 fighters moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to MalayaCombat - Japanese
Battle in Buryatia
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship and 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; British defend with 1 carrier and 2 fighters
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/7 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC , 2 fighters owned by the British , 1 carrier owned by the British and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Casualties for British: 1 carrier and 2 fighters
Battle in Malaya
Japanese attack with 1 armour, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/6 hits
Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 4/5 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 bomber and 1 fighter
Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 2 : 1/2 hits
Russians roll dice for 1 bomber and 1 fighter in Soviet Far East, round 2 : 0/2 hits
1 bomber owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 : 1/2 hits
Russians roll dice for 1 fighter in Soviet Far East, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 bomber and 1 fighter
Battle in Dutch New GuineaNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Soviet Far East to 5 Sea Zone
1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Buryatia to Manchuria
1 tactical_bomber moved from Ulaanbaatar to Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 bombers moved from Hopei to Anhwe
1 fighter moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
2 fighters moved from 42 Sea Zone to JavaPlace Units - Japanese
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery, 1 fighter and 2 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Okinawa : 1 airfield
Marianas : 1 infantry
Manchuria : 1 flag, 2 aaGuns and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
Shan State : 1 flag, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield and 1 artillery
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 fighters and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
41 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
45 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Ulaanbaatar : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 49 / 56
Russians : 27 / 30
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 8 / 15
British : 37 / 42
UK_Pacific : 6 / 7
Italians : 14 / 11
ANZAC : 10 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3.472
Median : 3.000
Variance : 0.352
Standard Deviation : 0.594
Total rolls : 89Japanese Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.200
Median : 3.000
Variance : 0.915
Standard Deviation : 0.957
Total rolls : 60ANZAC Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6UK_Pacific Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to 10 Sea Zone -
Any Kamikazi’s in sz 22
-
3 on each carrier
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 cruiser moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to 10 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5,5
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
Germans roll dice for 3 infantry in Morocco, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Morocco
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Wake Island
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 22 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 6/8 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 22 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Japanese , 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 3 : 3/6 hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 3 : 4/6 hits
Units damaged: 1 carrier owned by the Americans
1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 4 : 2/4 hits
Japanese roll dice for 1 battleship and 2 fighters in 22 Sea Zone, round 4 : 1/3 hits
1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 22 Sea Zone
Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 22 Sea Zone, round 5 : 3/3 hits
Japanese roll dice for 1 battleship in 22 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 36
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 tactical_bombers
Battle in 16 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters could not land in 22 Sea Zone and were removed
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.723
Median : 4.000
Variance : 0.547
Standard Deviation : 0.740
Total rolls : 65Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.148
Standard Deviation : 1.466
Total rolls : 28Germans Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.545
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Shensi to Hopei
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Hopei
1 artillery moved from Kweichow to Hopei
1 infantry moved from Shensi to Hopei
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to KwangsiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 fighter and 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 3/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 aaGun moved from Szechwan to Yunnan
2 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 13 times
Average roll : 3.628
Median : 4.000
Variance : 0.338
Standard Deviation : 0.581
Total rolls : 78Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 2.594
Standard Deviation : 1.611
Total rolls : 33Germans Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.545
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 40 PUs;
British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Shan State: 1 artillery, 4 infantry and 1 tactical_bomber
EDIT: Removing units owned by British from Burma: 1 artillery and 4 infantry
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 destroyer and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 armour moved from Belgian Congo to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 98 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/5 hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 2 : 2/4 hits
2 infantry owned by the British lost in Alexandria
1 mech_infantry retreated to Egypt
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 3 : 1/4 hits
1 artillery owned by the British lost in Alexandria
Germans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Battle in 99 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 1 transport; Italians defend with 1 cruiser
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 submarines in 99 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 submarines in 99 Sea Zone, round 4 : 2/2 hits
1 transport owned by the Germans and 1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 19
Casualties for Germans: 1 transport
Casualties for Italians: 1 cruiser
Battle in Iraq
British attack with 1 artillery and 6 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 6 infantry in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 6 infantry in Iraq, round 3 : 0/7 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
British roll dice for 1 artillery and 6 infantry in Iraq, round 4 : 0/7 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
British roll dice for 1 artillery and 6 infantry in Iraq, round 5 : 2/7 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber could not land in Shan State and was removed
1 fighter moved from Alexandria to EgyptPlace Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour, 1 artillery and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 109 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 artillery and 4 infantry
Some Units in India change ownership: 1 artillery and 1 infantryDice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 33 times
5 was rolled 24 times
6 was rolled 27 times
Average roll : 3.779
Median : 4.000
Variance : 1.674
Standard Deviation : 1.294
Total rolls : 136Neutral_Axis Combat
1 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.636
Median : 4.000
Variance : 2.594
Standard Deviation : 1.611
Total rolls : 33Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.357
Median : 5.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 4.000
Median : 4.000
Variance : 1.610
Standard Deviation : 1.269
Total rolls : 42Chinese Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.545
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33 -
I forgot a battle and tried to edit it in and I couldnt do it. Do you know how to use the dice roller? or try to use the battle calc to figure out what might be left at Shan state
Tanks
S.A. -
did the calculate odds same outcome both times. I defended with no losses. if you want to edit them back and try I’m ok with that
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 destroyer
Casualties for Italians: 1 tactical_bomber
Battle in 98 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 destroyer; British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 2 infantry
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer and 2 submarines
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to IndiaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 fighterNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 fighter moved from 45 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 transport placed in 63 Sea Zone
1 destroyer placed in 63 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.444
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
1 was rolled 3 times
4 was rolled 2 times
Average roll : 2.200
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from Norway to Vologda





