Dogoneit & S.A. This time "1941"


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 fighters and 2 tactical_bombers moved from Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
                3 artilleries moved from Baltic States to Novgorod
                5 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                4 armour moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Belarus
                1 bomber moved from Algeria to Ukraine
                2 infantry moved from Algeria to Morocco
                1 armour moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 transport moved from 95 Sea Zone to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 fighters and 2 tactical_bombers moved from Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
                3 artilleries moved from Baltic States to Novgorod
                5 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                4 armour moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Belarus
                1 bomber moved from Algeria to Ukraine
                2 infantry moved from Algeria to Morocco
                1 armour moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 transport moved from 95 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 armour, 3 artilleries and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
                        Germans roll dice for 4 armour, 3 artilleries and 6 mech_infantrys in Novgorod, round 2 :  4/13 hits
                        Russians roll dice for 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/7 hits
                        2 infantry owned by the Russians , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 4 armour, 3 artilleries and 3 mech_infantrys in Novgorod, round 3 :  4/10 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 :  4/5 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 4 armour and 2 artilleries in Novgorod, round 4 :  2/6 hits
                        Russians roll dice for 1 fighter in Novgorod, round 4 :  0/1 hits
                        1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 artillery and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys
                        AA fire in Ukraine :  0/3 hits
                        Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 :  5/18 hits
                        Russians roll dice for 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Ukraine, round 2 :  5/14 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 :  5/13 hits
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  4/10 hits
                        1 armour owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Ukraine, round 4 :  3/9 hits
                        Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine, round 4 :  5/5 hits
                        2 armour owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Russians and 3 fighters owned by the Germans lost in Ukraine
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Ukraine, round 5 :  3/4 hits
                        Russians roll dice for 1 armour and 1 fighter in Ukraine, round 5 :  1/2 hits
                        1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 armour, 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
                Battle in Alexandria
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Germans win, taking Alexandria from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 4 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 :  5/7 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 5 infantry moved from Romania to Bessarabia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Poland to Baltic States
                10 infantry moved from Western Germany to Denmark
                11 infantry moved from Germany to Poland

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 armour, 2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Morocco : 1 flag, 3 infantry
        Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Poland : 11 infantry
        Germany : 3 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Denmark : 12 infantry
        Southern Italy : 1 infantry
        Belarus : 1 flag, 4 armour, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 5 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery and 6 infantry
        Bessarabia : 1 flag, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor and 1 harbour
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 2 infantry
        99 Sea Zone : 1 transport
        Finland : 1 flag, 1 armour, 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 28 / 39
        Japanese : 52 / 61
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 37 / 42
        UK_Pacific : 10 / 7
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 26 times
                3 was rolled 18 times
                4 was rolled 30 times
                5 was rolled 25 times
                6 was rolled 23 times
            Average roll : 3.585
            Median : 4.000
            Variance : 0.681
            Standard Deviation : 0.825
            Total rolls : 142

    Germans Combat
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 15 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 91

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 13 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.184
            Standard Deviation : 1.088
            Total rolls : 50


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                2 armour moved from Archangel to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Smolensk to Western Ukraine
                1 armour moved from Russia to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                2 armour moved from Archangel to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Smolensk to Western Ukraine
                1 armour moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 4 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in Belarus, round 2 :  3/7 hits
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 :  5/7 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    2 armour owned by the Russians retreated to Smolensk
                    Germans win with 4 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 bomber and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 1 bomber and 4 infantry in Western Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 4 :  3/5 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Russia
                2 infantry moved from Rostov to Ukraine
                2 artilleries moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 aaGun moved from Tambov to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Timguska to Novosibirsk
                1 armour and 2 mech_infantrys moved from Timguska to Samara
                1 infantry moved from Dzavhan to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                2 armour, 2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.528
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 36

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.522
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Amur to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 carriers moved from 16 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
                1 carrier moved from 16 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
                1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                2 infantry moved from Chahar to Hopei
                2 fighters moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Amur to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 carriers moved from 16 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
                1 carrier moved from 16 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
                1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                2 infantry moved from Chahar to Hopei
                2 fighters moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 submarine and 1 transport; British defend with 1 carrier and 2 fighters
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  6/7 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC , 2 fighters owned by the British , 1 carrier owned by the British and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
                    Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
                    Casualties for British: 1 carrier and 2 fighters
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Hopei, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 :  4/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 2 destroyers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Ulaanbaatar
                    Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 bomber and 1 fighter
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 2 :  1/2 hits
                        Russians roll dice for 1 bomber and 1 fighter in Soviet Far East, round 2 :  0/2 hits
                        1 bomber owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 fighter in Soviet Far East, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Soviet Far East
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Buryatia to Manchuria
                1 tactical_bomber moved from Ulaanbaatar to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 bombers moved from Hopei to Anhwe
                1 fighter moved from 42 Sea Zone to Kwangsi
                1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
                2 fighters moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 fighter and 2 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag
        Okinawa : 1 airfield
        Marianas : 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield and 1 artillery
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        41 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        45 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Ulaanbaatar : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 27 / 30
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3.472
            Median : 3.000
            Variance : 0.352
            Standard Deviation : 0.594
            Total rolls : 89

    Japanese Combat
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.915
            Standard Deviation : 0.957
            Total rolls : 60

    ANZAC Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to 10 Sea Zone


  • Any Kamikazi’s in sz 22


  • 3 on each carrier


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to 10 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,5
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        Germans roll dice for 3 infantry in Morocco, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Wake Island
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                        Americans roll dice for 1 armour and 1 infantry in Wake Island, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Wake Island, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 22 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  6/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 22 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Japanese , 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 3 :  3/6 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 3 :  4/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 22 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 4 :  2/4 hits
                        Japanese roll dice for 1 battleship and 2 fighters in 22 Sea Zone, round 4 :  1/3 hits
                        1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 22 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 22 Sea Zone, round 5 :  3/3 hits
                        Japanese roll dice for 1 battleship in 22 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 tactical_bombers
                Battle in 16 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters could not land in 22 Sea Zone and were removed
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 fighter placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.723
            Median : 4.000
            Variance : 0.547
            Standard Deviation : 0.740
            Total rolls : 65

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.148
            Standard Deviation : 1.466
            Total rolls : 28

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 fighter and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 :  3/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 aaGun moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.628
            Median : 4.000
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 78

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 2.594
            Standard Deviation : 1.611
            Total rolls : 33

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 40 PUs;
                British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Shan State: 1 artillery, 4 infantry and 1 tactical_bomber
                EDIT: Removing units owned by British from Burma: 1 artillery and 4 infantry
                EDIT: Removing units owned by British from India: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                1 destroyer and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 artillery and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  0/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 2 :  2/4 hits
                        2 infantry owned by the British lost in Alexandria
                    1 mech_infantry retreated to Egypt
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 3 :  1/4 hits
                        1 artillery owned by the British lost in Alexandria
                    Germans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 99 Sea Zone
                    British attack with 1 destroyer and 2 submarines
                    Germans defend with 1 transport; Italians defend with 1 cruiser
                        British roll dice for 2 submarines in 99 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 submarines in 99 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 submarines in 99 Sea Zone, round 4 :  2/2 hits
                        1 transport owned by the Germans and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 cruiser
                Battle in Iraq
                    British attack with 1 artillery and 6 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 2 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 3 :  0/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 4 :  0/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 5 :  2/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber could not land in Shan State and was removed
                1 fighter moved from Alexandria to Egypt

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 armour, 1 artillery and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from 109 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in Shan State change ownership: 1 artillery and 4 infantry
                    Some Units in India change ownership: 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 33 times
                5 was rolled 24 times
                6 was rolled 27 times
            Average roll : 3.779
            Median : 4.000
            Variance : 1.674
            Standard Deviation : 1.294
            Total rolls : 136

    Neutral_Axis Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 2.594
            Standard Deviation : 1.611
            Total rolls : 33

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.357
            Median : 5.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.610
            Standard Deviation : 1.269
            Total rolls : 42

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33


  • I forgot a battle and tried to edit it in and I couldnt do it. Do you know how to use the dice roller? or try to use the battle calc to figure out what might be left at Shan state
    Tanks
    S.A.


  • did the calculate odds same outcome both times. I defended with no losses. if you want to edit them back and try I’m ok with that


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 artillery moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 tactical_bomber
                    British defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 tactical_bomber
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 1 destroyer; British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 armour and 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer and 2 submarines
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Albania to Yugoslavia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Burma to India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Burma: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Burma to India

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
                        ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from 45 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 transport placed in 63 Sea Zone
                1 destroyer placed in 63 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                1 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.200
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Norway to Vologda

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