That’s what I thought. Thanks for clarifying!
S Vs C
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Chinese
1 Marine moved from Yecheng to Urumal
1 Elite moved from Quyan to Urumal
3 Elites moved from Nancheng to Tsingnan
1 Infantry moved from Xining to Nancheng
1 Infantry moved from Xining to Tsingnan
1 Infantry moved from Xining to Tsingnan
1 Marine moved from S.Mongolia to TsingnanPurchase Units - Chinese
Chinese buy 5 Elites; Remaining resources: 0 PUs;Combat - Chinese
Battle in Urumal
Chinese attack with 1 Elite and 1 Marine
Yamamoto defend with 1 Factory and 1 Tank
Chinese roll dice for 1 Elite and 1 Marine in Urumal, round 2 : 1/1 hits
Yamamoto roll dice for 1 Tank in Urumal, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Urumal
Chinese win, taking Urumal from Yamamoto with 1 Elite and 1 Marine remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Tsingnan
Chinese attack with 3 Elites, 2 Infantry and 1 Marine
Hisaichi defend with 3 Tanks
Chinese roll dice for 3 Elites, 2 Infantry and 1 Marine in Tsingnan, round 2 : 2/1 hits
Hisaichi roll dice for 3 Tanks in Tsingnan, round 2 : 1/1 hits
2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Tsingnan
Chinese roll dice for 3 Elites, 1 Infantry and 1 Marine in Tsingnan, round 3 : 2/0 hits
Hisaichi roll dice for 1 Tank in Tsingnan, round 3 : 0/1 hits
1 Tank owned by the Hisaichi lost in Tsingnan
Chinese win, taking Tsingnan from Hisaichi with 3 Elites, 1 Infantry and 1 Marine remaining. Battle score for attacker is 13
Casualties for Hisaichi: 3 Tanks
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
5 Elites placed in XiningTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Hisaichi
2 Infantry moved from Gansu to Tsingnan
1 Marine moved from Gansu to Tsingnan
1 Infantry moved from Szechwan to Gansu
1 Tank moved from Sikang to Tsingnan
1 Tank moved from Sikang to Nancheng
1 Tank moved from Sian to Gansu
1 Tank moved from Sian to Shantung
1 Mech.Inf moved from Sikang to Nancheng
2 Battleships moved from sz3 to sz16
1 Cruiser moved from sz3 to sz16
1 Transport moved from sz3 to sz1
1 Mech.Inf moved from Vostok to Angarsk
Hisaichi take Angarsk from Americans
1 Mech.Inf moved from Angarsk to Vostok
1 Tank moved from Sian to Hopeh
1 S.Sub moved from sz78 to sz16
2 Destroyers moved from sz78 to sz16Combat - Hisaichi
Battle in Nancheng
Hisaichi attack with 1 Mech.Inf and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Nancheng, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Nancheng
Hisaichi win, taking Nancheng from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Tank
Americans defend with 1 Elite
Hisaichi roll dice for 1 Tank in Shantung, round 2 : 1/1 hits
Americans roll dice for 1 Elite in Shantung, round 2 : 0/1 hits
1 Elite owned by the Americans lost in Shantung
Hisaichi win, taking Shantung from Americans with 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 1 Elite
Battle in Tsingnan
Hisaichi attack with 2 Infantry, 1 Marine and 1 Tank
Chinese defend with 3 Elites, 1 Infantry and 1 Marine
Hisaichi roll dice for 2 Infantry, 1 Marine and 1 Tank in Tsingnan, round 2 : 1/1 hits
Chinese roll dice for 3 Elites, 1 Infantry and 1 Marine in Tsingnan, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 1 Marine and 1 Tank in Tsingnan, round 3 : 1/1 hits
Chinese roll dice for 3 Elites and 1 Marine in Tsingnan, round 3 : 1/1 hits
1 Marine owned by the Hisaichi and 1 Marine owned by the Chinese lost in Tsingnan
1 Tank retreated to Sikang
Chinese win with 3 Elites remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantry and 1 Marine
Casualties for Chinese: 1 Infantry and 1 Marine
Battle in sz16
Hisaichi attack with 2 Battleships, 1 Cruiser, 2 Destroyers and 1 S.Sub
Americans defend with 3 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer and 2 L.Fighters
Hisaichi roll dice for 1 S.Sub in sz16, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Americans
Hisaichi roll dice for 2 Battleships, 1 Cruiser and 2 Destroyers in sz16, round 2 : 2/1 hits
Americans roll dice for 3 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer and 2 L.Fighters in sz16, round 2 : 3/1 hits
Units damaged: 2 Battleships owned by the Hisaichi
1 Destroyer owned by the Hisaichi and 2 B.Transports owned by the Americans lost in sz16
Hisaichi roll dice for 1 S.Sub in sz16, round 3 : 0/1 hits
Hisaichi roll dice for 2 Battleships, 1 Cruiser and 1 Destroyer in sz16, round 3 : 2/1 hits
Americans roll dice for 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer and 2 L.Fighters in sz16, round 3 : 3/1 hits
1 Cruiser owned by the Hisaichi , 1 Destroyer owned by the Americans , 1 S.Sub owned by the Hisaichi , 1 Destroyer owned by the Hisaichi and 1 B.Transport owned by the Americans lost in sz16
Hisaichi roll dice for 2 Battleships in sz16, round 4 : 1/1 hits
Americans roll dice for 1 Battleship, 1 Carrier and 2 L.Fighters in sz16, round 4 : 2/1 hits
2 Battleships owned by the Hisaichi and 1 Carrier owned by the Americans lost in sz16
Americans win with 1 Battleship and 2 L.Fighters remaining. Battle score for attacker is -29
Casualties for Hisaichi: 2 Battleships, 1 Cruiser, 2 Destroyers and 1 S.Sub
Casualties for Americans: 3 B.Transports, 1 Carrier and 1 Destroyer
2 L.Fighters owned by the Americans forced to land in AkinaNon Combat Move - Hisaichi
1 Marine moved from Hopeh to Peking
1 Elite moved from Hopeh to PekingTurn Complete - Hisaichi
Hisaichi collect 43 PUs; end with 43 PUs total
1 unit repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Dutch
1 Transport moved from sz67 to sz68
1 Tank moved from Borneo to sz68
1 Transport moved from sz67 to sz68
1 Artillery moved from Borneo to sz68
2 Infantry moved from N.B to sz68
2 Transports moved from sz73 to sz60
4 Elites moved from S.Borneo to sz60
1 Tank moved from N.French I. to Thailand
1 Tank moved from N.French I. to N.Chunking
Chinese take Chunking from Yamamoto
Chinese take N.Chunking from Hisaichi
1 Infantry moved from N.French I. to Kwangsi
Dutch take Kwangsi from Yamamoto
2 Elites and 1 Transport moved from sz60 to sz73
2 Elites moved from sz73 to Thailand
1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz60
1 Infantry moved from sz60 to Malaya
2 Elites moved from sz60 to Malaya
1 Artillery moved from sz60 to Malaya
1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz74
1 Fighter moved from N.S to Malaya
1 Infantry moved from sz74 to Shantung
1 Tank moved from sz74 to Shantung
2 Destroyers moved from sz67 to sz73
2 Destroyers moved from sz73 to sz70Purchase Units - Dutch
Dutch buy 1 Fighter, 1 Infantry, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Battle in Shantung
Dutch attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Tank
Dutch roll dice for 1 Infantry and 1 Tank in Shantung, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in Shantung, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Shantung
Dutch roll dice for 1 Tank in Shantung, round 3 : 0/1 hits
Hisaichi roll dice for 1 Tank in Shantung, round 3 : 1/1 hits
1 Tank owned by the Dutch lost in Shantung
Hisaichi win with 1 Tank remaining. Battle score for attacker is -7
Casualties for Dutch: 1 Infantry and 1 Tank
Battle in Malaya
Dutch attack with 1 Artillery, 2 Elites, 1 Fighter and 1 Infantry
Thai defend with 1 Infantry and 1 Tank
Dutch roll dice for 1 Artillery, 2 Elites, 1 Fighter and 1 Infantry in Malaya, round 2 : 2/1 hits
Thai roll dice for 1 Infantry and 1 Tank in Malaya, round 2 : 1/1 hits
1 Infantry owned by the Thai , 1 Tank owned by the Thai and 1 Infantry owned by the Dutch lost in Malaya
Dutch win, taking Malaya from Thai with 1 Artillery, 2 Elites and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Thai: 1 Infantry and 1 Tank
Casualties for Dutch: 1 Infantry
Battle in Thailand
Dutch attack with 2 Elites and 1 Tank
Thai defend with 1 Infantry
Dutch roll dice for 2 Elites and 1 Tank in Thailand, round 2 : 2/1 hits
Thai roll dice for 1 Infantry in Thailand, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Thailand
Dutch win, taking Thailand from Thai with 2 Elites and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - Dutch
1 Fighter moved from Malaya to FrenchindochinaPlace Units - Dutch
1 T.Boat placed in sz60
3 Tanks placed in S.Borneo
1 Fighter placed in N.S
1 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Thai
7 Infantry moved from Phuket to MalayaPurchase Units - Thai
Thai buy 5 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 7 Infantry
Dutch defend with 1 Artillery and 2 Elites
Thai roll dice for 7 Infantry in Malaya, round 2 : 2/1 hits
British roll dice for 1 Artillery and 2 Elites in Malaya, round 2 : 1/0 hits
1 Artillery owned by the Dutch , 1 Infantry owned by the Thai and 1 Elite owned by the Dutch lost in Malaya
Thai roll dice for 6 Infantry in Malaya, round 3 : 1/0 hits
British roll dice for 1 Elite in Malaya, round 3 : 0/1 hits
1 Elite owned by the Dutch lost in Malaya
Thai win, taking Malaya from British with 6 Infantry remaining. Battle score for attacker is 10
Casualties for Thai: 1 Infantry
Casualties for Dutch: 1 Artillery and 2 ElitesNon Combat Move - Thai
Place Units - Thai
5 Infantry and 1 Tank placed in PhuketTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - British
1 Tank moved from Bengal to W.Chunking
Chinese take W.Chunking from Hisaichi
1 Tank moved from W.Chunking to Burma
1 Artillery moved from Burma to sz64
2 Tanks moved from Calcutta to sz63
2 Elites moved from Calcutta to sz63
2 Elites, 2 Tanks and 2 Transports moved from sz63 to sz66
1 Artillery and 1 Transport moved from sz64 to sz66
2 Tanks moved from sz66 to Malaya
1 Artillery moved from sz66 to Malaya
2 Elites moved from sz66 to Malaya
1 Elite moved from Calcutta to C.India
British take C.India from Masaharu
1 Elite moved from Calcutta to sz63
1 Elite and 1 T.Boat moved from sz63 to sz64
1 Elite moved from sz64 to E.India
British take E.India from Masaharu
1 T.Boat moved from sz63 to sz64
1 Lancaster moved from Calcutta to Malaya
1 Transport moved from sz49 to sz46
1 Artillery moved from Arawa to sz46
1 Infantry moved from Arawa to sz46
1 Artillery, 1 Infantry and 1 Transport moved from sz46 to sz47
1 Transport moved from sz49 to sz46
1 Infantry moved from Gizo to sz46
1 Infantry and 1 Transport moved from sz46 to sz47
2 Transports moved from sz70 to sz48
1 Elite, 1 Marine and 2 Tanks moved from Sarong to sz48
1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from sz48 to sz70
1 Elite, 1 Marine and 2 Tanks moved from sz70 to Punay
1 Artillery moved from sz47 to N.G
2 Infantry moved from sz47 to N.G
1 Elite moved from Attla to sz4
1 Tank moved from Attla to sz4
1 B.Transport, 1 Elite and 1 Tank moved from sz4 to sz3
1 Infantry moved from Kamchatka to sz3
1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from sz3 to sz7
1 Elite moved from sz7 to N.Japan
British take N.Japan from Masaharu
1 Tank moved from sz7 to N.Japan
1 Infantry moved from sz7 to N.Japan
1 Tank moved from Yakutsk to Angarsk
British take Angarsk from Hisaichi
1 Tank moved from Angarsk to Vostok
1 Artillery moved from Yakutsk to Vostok
3 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Yakutsk to Angarsk
1 Lancaster moved from Magadan to Vostok
1 Marine moved from Magadan to YakutskPurchase Units - British
British buy 2 Infantry, 1 Lancaster and 8 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Malaya
British attack with 1 Artillery, 2 Elites, 1 Lancaster and 2 Tanks
Thai defend with 6 Infantry
British roll dice for 1 Artillery, 2 Elites, 1 Lancaster and 2 Tanks in Malaya, round 2 : 4/1 hits
Thai roll dice for 6 Infantry in Malaya, round 2 : 2/0 hits
1 Elite owned by the British , 4 Infantry owned by the Thai and 1 Artillery owned by the British lost in Malaya
British roll dice for 1 Elite, 1 Lancaster and 2 Tanks in Malaya, round 3 : 3/1 hits
Thai roll dice for 2 Infantry in Malaya, round 3 : 1/1 hits
1 Elite owned by the British and 2 Infantry owned by the Thai lost in Malaya
British win, taking Malaya from Thai with 1 Lancaster and 2 Tanks remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery and 2 Elites
Casualties for Thai: 6 Infantry
Battle in Vostok
British attack with 1 Artillery, 3 Infantry, 1 Lancaster and 1 Tank
Hisaichi defend with 2 Mech.Infs; Yamamoto defend with 1 Bunker and 4 Tanks; Masaharu defend with 3 NakajimaG5Ns
British roll dice for 1 Artillery, 3 Infantry, 1 Lancaster and 1 Tank in Vostok, round 2 : 3/1 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 2 Mech.Infs, 3 NakajimaG5Ns and 4 Tanks in Vostok, round 2 : 4/1 hits
2 Mech.Infs owned by the Hisaichi , 3 Infantry owned by the British and 1 Artillery owned by the British lost in Vostok
1 Tank retreated to Yakutsk
Yamamoto win with 1 Bunker, 3 NakajimaG5Ns and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Mech.Infs
Casualties for British: 1 Artillery and 3 InfantryNon Combat Move - British
1 Lancaster moved from Vostok to Yakutsk
1 AAGun moved from Magadan to Yakutsk
1 B.Carrier moved from sz64 to sz66
1 Lancaster moved from Malaya to FrenchindochinaPlace Units - British
8 Tanks placed in Calcutta
2 Infantry placed in Moresby
1 Lancaster placed in VancouverTurn Complete - British
British collect 71 PUs; end with 71 PUs total
1 unit repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Anzac
1 Elite and 1 Tank moved from Punay to sz70
1 Infantry moved from Kichedung to Nanking
Chinese take Nanking from Yamamoto
1 Infantry moved from Kichedung to Hankou
Chinese take Hankou from Hisaichi
1 Infantry moved from Kichedung to Shantung
1 Artillery moved from Kichedung to Shantung
1 Tank moved from Kichedung to Fukien
Anzac take Fukien from Hisaichi
1 Tank moved from Fukien to Kwangtung
Chinese take Kwangtung from Hisaichi
1 L.Fighter moved from sz74 to Shantung
1 L.Fighter moved from sz74 to Shantung
1 L.Fighter moved from sz74 to S.Japan
1 L.Fighter moved from sz74 to S.Japan
1 Tank moved from Nagasaki to S.Japan
1 Infantry moved from Nagasaki to S.Japan
3 Transports moved from sz74 to sz70
1 Elite, 1 Tank and 1 Transport moved from sz70 to sz74
1 Tank moved from sz74 to Hopeh
1 Elite moved from sz74 to Hopeh
1 Transport moved from sz70 to sz48
1 Infantry moved from N.G to sz48
1 Infantry moved from Sarong to sz48
2 Infantry and 1 Transport moved from sz48 to sz70
2 Infantry moved from sz70 to Punay
1 Battleship moved from sz46 to sz70
1 Tank moved from E.G to sz46
1 Infantry moved from E.G to sz46
1 Infantry, 1 Tank and 1 Transport moved from sz46 to sz70
1 Infantry moved from sz70 to Punay
1 Tank moved from sz70 to Punay
1 Transport moved from sz37 to sz46
2 Infantry moved from Townsville to sz46
2 Infantry moved from sz46 to E.G
1 Marine moved from Darwin to N.Australia
2 L.Fighters moved from Darwin to PunayPurchase Units - Anzac
Anzac buy 1 B.Carrier, 1 Elite and 1 L.Fighter; Remaining resources: 0 PUs;Combat - Anzac
Battle in Shantung
Anzac attack with 1 Artillery, 1 Infantry and 2 L.Fighters
Hisaichi defend with 1 Tank
Anzac roll dice for 1 Artillery, 1 Infantry and 2 L.Fighters in Shantung, round 2 : 1/1 hits
Hisaichi roll dice for 1 Tank in Shantung, round 2 : 0/1 hits
1 Tank owned by the Hisaichi lost in Shantung
Anzac win, taking Shantung from Hisaichi with 1 Artillery, 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Hopeh
Anzac attack with 1 Elite and 1 Tank
Hisaichi defend with 1 Tank
Anzac roll dice for 2 Battleships in Hopeh, round 2 : 1/1 hits
1 Tank owned by the Hisaichi lost in Hopeh
Anzac win, taking Hopeh from Hisaichi with 1 Elite and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in S.Japan
Anzac attack with 1 Infantry, 2 L.Fighters and 1 Tank
Yamamoto defend with 1 Infantry and 1 Mech.Inf
Anzac roll dice for 1 Infantry, 2 L.Fighters and 1 Tank in S.Japan, round 2 : 2/1 hits
Yamamoto roll dice for 1 Infantry and 1 Mech.Inf in S.Japan, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in S.Japan
Anzac win, taking S.Japan from Yamamoto with 1 Infantry, 2 L.Fighters and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Mech.InfNon Combat Move - Anzac
2 L.Fighters moved from S.Japan to sz74
2 L.Fighters moved from Shantung to sz74
1 Transport moved from sz37 to sz46
1 AAGun moved from Townsville to sz46
1 AAGun moved from sz46 to E.GPlace Units - Anzac
1 B.Carrier placed in sz37
1 Elite and 1 L.Fighter placed in DarwinTurn Complete - Anzac
Anzac collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Americans
3 Elites moved from Tientsin to Hsingan
1 Tank moved from Korea to Seoul
1 Elite moved from Korea to Seoul
1 B29 moved from Davao to Seoul
1 L.Fighter moved from sz74 to Seoul
1 L.Fighter moved from Korea to Hsingan
1 Infantry moved from Kiska to sz4
1 Elite moved from Palana to sz4
1 Marine moved from Palana to Magadan
2 Cruisers, 1 Elite and 1 Infantry moved from sz4 to sz7
1 Infantry moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
1 Elite moved from sz7 to Ostrov
2 L.Fighters moved from Akina to Ostrov
3 Destroyers moved from sz4 to sz7
4 Elites moved from N.Canada to sz6
1 B.Transport and 4 Elites moved from sz6 to sz4
4 Elites moved from N.Canada to sz6
1 B.Transport and 4 Elites moved from sz6 to sz4
2 Tanks moved from N.Canada to sz6
2 Elites moved from N.Canada to sz6
1 Elite, 1 Tank and 1 Transport moved from sz6 to sz4
1 Elite, 1 Tank and 1 Transport moved from sz6 to sz4
1 Destroyer moved from sz6 to sz4
10 Elites and 2 Tanks moved from sz4 to Palana
1 S.Sub moved from sz23 to sz5
1 Infantry moved from Kiribati to sz28
1 Infantry and 1 Transport moved from sz28 to sz31
1 Infantry moved from Canton to sz31
2 Infantry and 1 Transport moved from sz31 to sz30
1 Marine moved from Pearl Harbor to sz25
1 Marine and 1 S.Sub moved from sz25 to sz40
2 B.Transports moved from sz25 to sz20
8 Elites moved from Taka to sz20
2 Cruisers moved from sz22 to sz21
2 Infantry moved from Midway to sz21
2 Cruisers and 2 Infantry moved from sz21 to sz20
1 S.Sub moved from sz24 to sz19
1 Infantry moved from Wake to sz19
1 Infantry and 1 S.Sub moved from sz19 to sz42
1 Battleship moved from sz74 to sz78
1 Battleship moved from sz16 to sz78
1 S.Sub moved from sz74 to sz78
1 B29 moved from Davao to sz78
1 Infantry moved from Kochi to S.Japan
6 Artillerys moved from Akina to Japan
3 B29s moved from Kichedung to sz78
1 Battleship moved from sz70 to sz76
1 Battleship moved from sz70 to sz75
1 B.Transport moved from sz74 to sz70
2 Tanks moved from Davao to sz70
1 Elite moved from Davao to sz70
2 Tanks moved from sz70 to Punay
1 Elite moved from sz70 to Punay
1 B.Transport moved from sz74 to sz78
1 Carrier moved from sz74 to sz78Purchase Units - Americans
Americans buy 1 B.Transport and 12 B29s; Remaining resources: 0 PUs;Combat - Americans
Battle in sz78
Americans attack with 1 B.Transport, 4 B29s, 2 Battleships, 1 Carrier and 1 S.Sub
Yamamoto defend with 1 B.Transport, 4 Destroyers and 2 S.Subs; Masaharu defend with 2 Destroyers
Americans roll dice for 1 S.Sub in sz78, round 2 : 0/1 hits
Yamamoto roll dice for 2 S.Subs in sz78, round 2 : 0/1 hits
Americans roll dice for 1 B.Transport, 4 B29s, 2 Battleships and 1 Carrier in sz78, round 2 : 5/1 hits
Yamamoto roll dice for 1 B.Transport and 6 Destroyers in sz78, round 2 : 3/1 hits
Units damaged: 2 Battleships owned by the Americans
2 S.Subs owned by the Yamamoto , 2 Destroyers owned by the Masaharu , 1 B.Transport owned by the Yamamoto and 1 B.Transport owned by the Americans lost in sz78
Americans roll dice for 1 S.Sub in sz78, round 3 : 0/1 hits
Americans roll dice for 4 B29s, 2 Battleships and 1 Carrier in sz78, round 3 : 5/1 hits
Yamamoto roll dice for 4 Destroyers in sz78, round 3 : 2/0 hits
4 Destroyers owned by the Yamamoto , 1 S.Sub owned by the Americans and 1 Carrier owned by the Americans lost in sz78
Americans win with 4 B29s and 2 Battleships remaining. Battle score for attacker is 43
Casualties for Yamamoto: 1 B.Transport, 4 Destroyers and 2 S.Subs
Casualties for Masaharu: 2 Destroyers
Casualties for Americans: 1 B.Transport, 1 Carrier and 1 S.Sub
Battle in Seoul
Americans attack with 1 B29, 1 Elite, 1 L.Fighter and 1 Tank
Hisaichi defend with 1 AAGun and 1 Factory; Yamamoto defend with 2 Infantry and 1 Mech.Inf
AA fire in Seoul : 0/1 hits
Americans roll dice for 1 B29, 1 Elite, 1 L.Fighter and 1 Tank in Seoul, round 2 : 2/1 hits
Hisaichi roll dice for 2 Infantry and 1 Mech.Inf in Seoul, round 2 : 1/0 hits
1 Elite owned by the Americans and 2 Infantry owned by the Yamamoto lost in Seoul
Americans roll dice for 1 B29, 1 L.Fighter and 1 Tank in Seoul, round 3 : 1/1 hits
Hisaichi roll dice for 1 Mech.Inf in Seoul, round 3 : 0/1 hits
1 Mech.Inf owned by the Yamamoto lost in Seoul
Americans captures 43PUs while taking Hisaichi capital
Americans win, taking Seoul from Hisaichi with 1 B29, 1 L.Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 2 Infantry and 1 Mech.Inf
Casualties for Americans: 1 Elite
Battle in Hsingan
Americans attack with 3 Elites and 1 L.Fighter
Masaharu defend with 1 Elite and 1 Factory
Americans roll dice for 3 Elites and 1 L.Fighter in Hsingan, round 2 : 2/1 hits
Masaharu roll dice for 1 Elite in Hsingan, round 2 : 1/1 hits
1 Elite owned by the Masaharu and 1 Elite owned by the Americans lost in Hsingan
Americans win, taking Hsingan from Masaharu with 2 Elites and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Elite
Casualties for Americans: 1 Elite
Battle in Ostrov
Americans attack with 1 Elite and 2 L.Fighters
Hisaichi defend with 1 Mech.Inf
Americans roll dice for 2 Cruisers in Ostrov, round 2 : 1/0 hits
1 Mech.Inf owned by the Hisaichi lost in Ostrov
Americans win, taking Ostrov from Hisaichi with 1 Elite and 2 L.Fighters remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Mech.InfNon Combat Move - Americans
2 L.Fighters moved from Ostrov to Akina
1 L.Fighter moved from Hsingan to Korea
1 L.Fighter moved from Seoul to Korea
4 B29s moved from sz78 to Akina
1 B29 moved from Seoul to Akina
1 AAGun moved from Seattle to sz6
1 Elite moved from N.Canada to sz6
1 AAGun, 1 B.Transport and 1 Elite moved from sz6 to sz4
1 AAGun moved from sz4 to Palana
1 Elite moved from sz4 to Palana
1 Marine moved from sz40 to Taka
1 Infantry moved from sz42 to ArawaPlace Units - Americans
1 B.Transport placed in sz25
8 B29s placed in Akina
4 B29s placed in DavaoTurn Complete - Americans
Americans collect 141 PUs; end with 184 PUs total
2 units repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 13
Combat Move - Masaharu
2 Battleships moved from sz2 to sz7
1 Destroyer moved from sz2 to sz7
1 Tank moved from Ulaan Ude to Hsingan
1 NakajimaG5N moved from Vostok to Hsingan
1 NakajimaG5N moved from Vostok to Hsingan
1 NakajimaG5N moved from Vostok to sz7Combat - Masaharu
Battle in sz7
Masaharu attack with 2 Battleships, 1 Destroyer and 1 NakajimaG5N
British defend with 1 B.Transport; Americans defend with 2 Cruisers and 3 Destroyers
Masaharu roll dice for 2 Battleships, 1 Destroyer and 1 NakajimaG5N in sz7, round 2 : 2/1 hits
Americans roll dice for 1 B.Transport, 2 Cruisers and 3 Destroyers in sz7, round 2 : 2/1 hits
Units damaged: 2 Battleships owned by the Masaharu
1 B.Transport owned by the British and 1 Destroyer owned by the Americans lost in sz7
Masaharu roll dice for 2 Battleships, 1 Destroyer and 1 NakajimaG5N in sz7, round 3 : 2/1 hits
Americans roll dice for 2 Cruisers and 2 Destroyers in sz7, round 3 : 2/0 hits
2 Destroyers owned by the Americans , 1 Destroyer owned by the Masaharu and 1 Battleship owned by the Masaharu lost in sz7
Masaharu roll dice for 1 Battleship and 1 NakajimaG5N in sz7, round 4 : 2/1 hits
Americans roll dice for 2 Cruisers in sz7, round 4 : 1/0 hits
1 Battleship owned by the Masaharu and 2 Cruisers owned by the Americans lost in sz7
Masaharu win with 1 NakajimaG5N remaining. Battle score for attacker is 4
Casualties for British: 1 B.Transport
Casualties for Masaharu: 2 Battleships and 1 Destroyer
Casualties for Americans: 2 Cruisers and 3 Destroyers
Battle in Hsingan
Masaharu attack with 2 NakajimaG5Ns and 1 Tank
Americans defend with 2 Elites and 1 Factory
Masaharu roll dice for 2 NakajimaG5Ns and 1 Tank in Hsingan, round 2 : 2/1 hits
Americans roll dice for 2 Elites in Hsingan, round 2 : 1/1 hits
2 Elites owned by the Americans and 1 NakajimaG5N owned by the Masaharu lost in Hsingan
Masaharu win, taking Hsingan from Americans with 1 NakajimaG5N and 1 Tank remaining. Battle score for attacker is -10
Casualties for Americans: 2 Elites
Casualties for Masaharu: 1 NakajimaG5NNon Combat Move - Masaharu
1 NakajimaG5N moved from Hsingan to Vostok
1 NakajimaG5N moved from sz7 to VostokTurn Complete - Masaharu
-
Go Carl your turm. After Masaharu, if the russians have no capital just wizz over their turn and do Yamamoto’s turn. Two Jap turns in a row.
Cheers
-
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Yamamoto
4 Infantry moved from Tokyo to Japan
2 Bombers moved from Tokyo to Japan
1 Marine moved from Manchuria to Korea
2 Infantry moved from Manchuria to Seoul
1 Infantry moved from Hongkong to Kwangtung
1 Tank moved from Hongkong to Kwangtung
1 Tank moved from Hongkong to Kwangsi
1 L.Fighter moved from Hongkong to Japan
1 Tank moved from Abakan to Urumal
1 Fighter moved from Jinquan to Urumal
1 Tank moved from Ustkut to Angarsk
1 Mech.Inf moved from Amursk to Yakutsk
4 Tanks moved from Vostok to Yakutsk
1 Marine moved from Amursk to Belogorsk
1 Tank moved from Hongkong to KwangsiPurchase Units - Yamamoto
Yamamoto buy 15 Infantry, 1 L.Fighter, 1 Marine and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Seoul
Yamamoto attack with 2 Infantry
Americans defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Infantry in Seoul, round 2 : 1/1 hits
Americans roll dice for 1 Tank in Seoul, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Seoul
Yamamoto win, taking Seoul from Americans with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Tank
Battle in Urumal
Yamamoto attack with 1 Fighter and 1 Tank
Chinese defend with 1 Elite, 1 Factory and 1 Marine
Yamamoto roll dice for 1 Fighter and 1 Tank in Urumal, round 2 : 1/0 hits
Chinese roll dice for 1 Elite and 1 Marine in Urumal, round 2 : 1/1 hits
1 Fighter owned by the Yamamoto and 1 Marine owned by the Chinese lost in Urumal
Yamamoto roll dice for 1 Tank in Urumal, round 3 : 0/1 hits
Chinese roll dice for 1 Elite in Urumal, round 3 : 1/1 hits
1 Tank owned by the Yamamoto lost in Urumal
Chinese win with 1 Elite remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Fighter and 1 Tank
Casualties for Chinese: 1 Marine
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 1 Tank
Anzac defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits
1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Tank remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Yakutsk
Yamamoto attack with 1 Mech.Inf and 4 Tanks
British defend with 1 AAGun, 1 Lancaster, 1 Marine and 1 Tank; Americans defend with 2 Infantry
Yamamoto roll dice for 1 Mech.Inf and 4 Tanks in Yakutsk, round 2 : 3/1 hits
Russians roll dice for 2 Infantry, 1 Lancaster, 1 Marine and 1 Tank in Yakutsk, round 2 : 1/1 hits
1 Marine owned by the British , 2 Infantry owned by the Americans and 1 Mech.Inf owned by the Yamamoto lost in Yakutsk
Yamamoto roll dice for 4 Tanks in Yakutsk, round 3 : 2/0 hits
Russians roll dice for 1 Lancaster and 1 Tank in Yakutsk, round 3 : 1/1 hits
1 Tank owned by the British , 1 Tank owned by the Yamamoto and 1 Lancaster owned by the British lost in Yakutsk
Yamamoto win, taking Yakutsk from Russians with 3 Tanks remaining. Battle score for attacker is 20
Casualties for British: 1 Lancaster, 1 Marine and 1 Tank
Casualties for Yamamoto: 1 Mech.Inf and 1 Tank
Casualties for Americans: 2 Infantry
Battle in Kwangsi
Yamamoto attack with 2 Tanks
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in Kwangsi, round 2 : 1/0 hits
Dutch roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Kwangsi
Yamamoto win, taking Kwangsi from Dutch with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Korea
Yamamoto attack with 1 Marine
Americans defend with 2 L.Fighters
Yamamoto roll dice for 1 Marine in Korea, round 2 : 0/1 hits
Americans roll dice for 2 L.Fighters in Korea, round 2 : 1/1 hits
1 Marine owned by the Yamamoto lost in Korea
Americans win with 2 L.Fighters remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Marine
Battle in Angarsk
Yamamoto attack with 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Angarsk, round 2 : 1/1 hits
British roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits
1 Infantry owned by the British lost in Angarsk
Yamamoto win, taking Angarsk from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Japan
Yamamoto attack with 2 Bombers, 4 Infantry and 1 L.Fighter
Americans defend with 6 Artillerys and 1 Infantry
Yamamoto roll dice for 2 Bombers, 4 Infantry and 1 L.Fighter in Japan, round 2 : 3/1 hits
Americans roll dice for 6 Artillerys and 1 Infantry in Japan, round 2 : 2/1 hits
2 Artillerys owned by the Americans , 2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Japan
Yamamoto roll dice for 2 Bombers, 2 Infantry and 1 L.Fighter in Japan, round 3 : 2/1 hits
Americans roll dice for 4 Artillerys in Japan, round 3 : 1/1 hits
2 Artillerys owned by the Americans and 1 Infantry owned by the Yamamoto lost in Japan
Yamamoto roll dice for 2 Bombers, 1 Infantry and 1 L.Fighter in Japan, round 4 : 2/1 hits
Americans roll dice for 2 Artillerys in Japan, round 4 : 1/1 hits
2 Artillerys owned by the Americans and 1 Infantry owned by the Yamamoto lost in Japan
Yamamoto win with 2 Bombers and 1 L.Fighter remaining. Battle score for attacker is 18
Casualties for Yamamoto: 4 Infantry
Casualties for Americans: 6 Artillerys and 1 InfantryNon Combat Move - Yamamoto
1 L.Fighter moved from Japan to Tokyo
2 Bombers moved from Japan to Tokyo
1 Infantry moved from Jinquan to HaixiPlace Units - Yamamoto
1 L.Fighter and 1 Mech.Inf placed in Kaask
2 Infantry placed in Kaask
1 Infantry, 1 Marine and 1 Mech.Inf placed in Amursk
8 Infantry placed in Tokyo
4 Infantry placed in HongkongTurn Complete - Yamamoto
Yamamoto collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Chinese
1 Elite moved from W.Mongolia to Jinquan
Chinese take Jinquan from Yamamoto
1 Elite moved from Urumal to Quyan
5 Elites moved from Xining to Nancheng
2 Elites moved from Tsingnan to SikangPurchase Units - Chinese
Chinese buy 5 Elites and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 2 Elites
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Elites in Sikang, round 2 : 1/0 hits
Hisaichi roll dice for 1 Tank in Sikang, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Hisaichi with 1 Elite remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Elite
Battle in Nancheng
Chinese attack with 5 Elites
Hisaichi defend with 1 Mech.Inf and 1 Tank
Chinese roll dice for 5 Elites in Nancheng, round 2 : 3/1 hits
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Nancheng, round 2 : 1/1 hits
1 Tank owned by the Hisaichi , 1 Mech.Inf owned by the Hisaichi and 1 Elite owned by the Chinese lost in Nancheng
Chinese win, taking Nancheng from Hisaichi with 4 Elites remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
Casualties for Chinese: 1 EliteNon Combat Move - Chinese
Place Units - Chinese
4 Elites placed in Urumal
1 Elite and 1 Marine placed in XiningTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Hisaichi
1 Elite moved from Peking to Hopeh
1 Marine moved from Peking to Hopeh
1 EarlyFighter moved from Peking to Hopeh
2 Transports moved from sz1 to sz79Combat - Hisaichi
Battle in Hopeh
Hisaichi attack with 1 EarlyFighter, 1 Elite and 1 Marine
Anzac defend with 1 Elite and 1 Tank
Hisaichi roll dice for 1 EarlyFighter, 1 Elite and 1 Marine in Hopeh, round 2 : 1/1 hits
Anzac roll dice for 1 Elite and 1 Tank in Hopeh, round 2 : 1/1 hits
1 Elite owned by the Anzac and 1 Marine owned by the Hisaichi lost in Hopeh
Hisaichi roll dice for 1 EarlyFighter and 1 Elite in Hopeh, round 3 : 1/1 hits
Anzac roll dice for 1 Tank in Hopeh, round 3 : 1/1 hits
1 Elite owned by the Hisaichi and 1 Tank owned by the Anzac lost in Hopeh
Hisaichi win with 1 EarlyFighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Elite and 1 Marine
Casualties for Anzac: 1 Elite and 1 TankNon Combat Move - Hisaichi
1 EarlyFighter moved from Hopeh to SeoulTurn Complete - Hisaichi
Hisaichi collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Dutch
2 Tanks moved from S.Borneo to sz60
1 Marine moved from N.S to sz60
1 Infantry moved from N.S to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry and 1 T.Boat moved from sz60 to sz73
1 Infantry moved from sz73 to Thailand
1 Transport moved from sz74 to sz68
2 Infantry moved from N.B to sz68
2 Infantry and 1 Transport moved from sz68 to sz67
2 Infantry moved from sz67 to Hainan
Dutch take Hainan from Yamamoto
1 Transport moved from sz73 to sz60
1 Tank moved from S.Borneo to sz60
1 Infantry moved from N.S to sz60
1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz73
1 Infantry moved from sz73 to Thailand
1 Tank moved from sz73 to Thailand
1 Infantry, 1 Marine, 2 Tanks and 2 Transports moved from sz60 to sz74
2 Tanks moved from sz74 to Kwangtung
1 Infantry moved from sz74 to Kwangtung
1 Marine moved from sz74 to Kwangtung
1 Fighter moved from N.S to Tientsin
2 Destroyers moved from sz74 to sz67
1 Fighter moved from Frenchindochina to KwangtungPurchase Units - Dutch
Dutch buy 1 Destroyer, 1 Elite, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Kwangtung
Dutch attack with 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks
Yamamoto defend with 1 Tank
Dutch roll dice for 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks in Kwangtung, round 2 : 2/0 hits
Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Kwangtung
Dutch win, taking Kwangtung from Yamamoto with 1 Fighter, 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
1 Fighter moved from Kwangtung to TientsinPlace Units - Dutch
1 Destroyer and 1 Transport placed in sz69
4 Tanks placed in S.Borneo
1 Elite placed in N.STurn Complete - Dutch
Dutch collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Thai
2 Infantry moved from Phuket to Malaya
1 Tank moved from Phuket to Malaya
1 Infantry moved from Phuket to MalayaPurchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Malaya
Thai attack with 3 Infantry and 1 Tank
British defend with 2 Tanks
Thai roll dice for 3 Infantry and 1 Tank in Malaya, round 2 : 1/0 hits
British roll dice for 2 Tanks in Malaya, round 2 : 1/0 hits
1 Tank owned by the British and 1 Infantry owned by the Thai lost in Malaya
Thai roll dice for 2 Infantry and 1 Tank in Malaya, round 3 : 1/1 hits
British roll dice for 1 Tank in Malaya, round 3 : 0/1 hits
1 Tank owned by the British lost in Malaya
Thai win, taking Malaya from British with 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Tanks
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - British
1 Elite moved from E.India to sz64
1 Elite and 1 T.Boat moved from sz64 to sz66
1 Tank moved from Burma to Malaya
1 Elite moved from sz66 to Malaya
1 Lancaster moved from Frenchindochina to Malaya
1 Elite moved from C.India to E.India
8 Tanks moved from Calcutta to E.India
1 Transport moved from sz66 to sz64
1 Transport moved from sz66 to sz64
1 Transport moved from sz66 to sz64
1 Lancaster moved from Vancouver to N.Japan
1 Elite, 1 Infantry, 1 Lancaster and 1 Tank moved from N.Japan to Akina
1 Tank moved from Akina to Japan
1 Elite, 1 Marine and 2 Tanks moved from Punay to sz70
1 Elite, 1 Marine, 2 Tanks and 2 Transports moved from sz70 to sz75
2 Infantry moved from Moresby to E.G
1 Artillery moved from N.G to sz47
1 Transport moved from sz47 to sz48
1 Tank moved from Sarong to sz48
1 Infantry moved from Sarong to sz48
1 Infantry moved from N.G to sz47
1 Infantry moved from N.G to Sarong
1 Artillery, 1 Infantry and 1 Transport moved from sz47 to sz72
1 Infantry, 1 Tank and 1 Transport moved from sz48 to sz70
1 Infantry and 1 Tank moved from sz70 to Punay
1 Infantry moved from sz72 to Iwo Jima
1 Artillery moved from sz72 to Iwo Jima
2 Tanks moved from sz75 to Iwo Jima
1 Marine moved from sz75 to Iwo Jima
1 Elite moved from sz75 to Iwo JimaPurchase Units - British
British buy 1 B.Carrier, 3 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Malaya
British attack with 1 Elite, 1 Lancaster and 1 Tank
Thai defend with 2 Infantry and 1 Tank
British roll dice for 1 Elite, 1 Lancaster and 1 Tank in Malaya, round 2 : 2/0 hits
Thai roll dice for 2 Infantry and 1 Tank in Malaya, round 2 : 1/1 hits
1 Elite owned by the British and 2 Infantry owned by the Thai lost in Malaya
British roll dice for 1 Lancaster and 1 Tank in Malaya, round 3 : 1/1 hits
Thai roll dice for 1 Tank in Malaya, round 3 : 1/1 hits
1 Tank owned by the British and 1 Tank owned by the Thai lost in Malaya
British win with 1 Lancaster remaining. Battle score for attacker is 0
Casualties for British: 1 Elite and 1 Tank
Casualties for Thai: 2 Infantry and 1 TankNon Combat Move - British
1 Lancaster moved from Malaya to W.BorneoPlace Units - British
3 L.Fighters and 3 Tanks placed in Calcutta
1 B.Carrier placed in sz63
3 L.Fighters moved from Calcutta to sz63Turn Complete - British
British collect 64 PUs; end with 64 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Anzac
1 Artillery moved from Shantung to sz74
1 Artillery and 1 Transport moved from sz74 to sz73
1 Artillery moved from sz73 to Malaya
British take Malaya from Thai
1 Infantry moved from Nanking to Sian
Chinese take Sian from Hisaichi
1 Infantry moved from Shantung to Shansi
Anzac take Shansi from Hisaichi
1 Infantry moved from Hankou to Hanan
Chinese take Hanan from Hisaichi
2 Transports moved from sz70 to sz45
3 Infantry moved from Fais to sz45
3 Infantry and 1 Tank moved from Punay to sz70
3 Infantry, 1 Tank and 2 Transports moved from sz70 to sz67
4 L.Fighters moved from sz74 to Hongkong
2 Battleships moved from sz74 to sz67
1 Tank moved from sz67 to Hongkong
3 Infantry moved from sz67 to Hongkong
2 L.Fighters moved from Punay to Hongkong
1 L.Fighter moved from Darwin to Manila
1 Battleship moved from sz70 to sz67
1 B.Carrier moved from sz37 to sz46
1 Marine moved from N.Australia to sz46
1 Infantry moved from Townsville to sz46
1 Elite moved from Darwin to N.Australia
2 Infantry moved from E.G to N.G
1 Transport moved from sz70 to sz48
1 Infantry moved from Sarong to sz48
1 Infantry and 1 Transport moved from sz48 to sz45
3 Infantry and 2 Transports moved from sz45 to sz72
3 Infantry moved from sz72 to Iwo Jima
1 Infantry moved from sz45 to Fais
1 Infantry and 1 Marine moved from sz46 to E.GPurchase Units - Anzac
Anzac buy 3 L.Fighters and 2 Tanks; Remaining resources: 0 PUs;Combat - Anzac
Battle in Hongkong
Anzac attack with 3 Infantry, 6 L.Fighters and 1 Tank
Yamamoto defend with 1 AAGun, 1 Factory, 5 Infantry and 1 Tank
AA fire in Hongkong : 1/0 hits
1 L.Fighter owned by the Anzac lost in Hongkong
Anzac roll dice for 3 Battleships in Hongkong, round 2 : 2/0 hits
2 Infantry owned by the Yamamoto lost in Hongkong
Anzac roll dice for 3 Infantry, 5 L.Fighters and 1 Tank in Hongkong, round 2 : 4/0 hits
Yamamoto roll dice for 3 Infantry and 1 Tank in Hongkong, round 2 : 1/1 hits
1 Infantry owned by the Anzac , 3 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Hongkong
Anzac win, taking Hongkong from Yamamoto with 2 Infantry, 5 L.Fighters and 1 Tank remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Infantry and 1 L.Fighter
Casualties for Yamamoto: 5 Infantry and 1 TankNon Combat Move - Anzac
2 Carriers moved from sz74 to sz67
4 L.Fighters moved from Hongkong to sz67
1 L.Fighter moved from Hongkong to Manila
1 AAGun moved from Townsville to sz46
1 AAGun moved from sz46 to E.G
1 AAGun moved from E.G to N.GPlace Units - Anzac
3 L.Fighters placed in Darwin
2 Tanks placed in MelbourneTurn Complete - Anzac
Anzac collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Americans
1 L.Fighter moved from Korea to sz79
1 L.Fighter moved from Korea to sz15
1 L.Fighter moved from Akina to sz15
1 L.Fighter moved from Akina to sz79
8 B29s moved from Akina to sz79
4 B29s moved from Akina to sz15
1 B29 moved from Akina to sz15
1 Battleship moved from sz76 to sz7
1 Battleship moved from sz78 to sz7
11 Elites and 2 Tanks moved from Palana to sz4
3 B.Transports, 1 Destroyer, 11 Elites, 2 Tanks and 2 Transports moved from sz4 to sz7
1 Elite moved from Ostrov to sz7
1 Infantry moved from Sukhalin to sz7
12 Elites, 1 Infantry and 2 Tanks moved from sz7 to N.Japan
1 Battleship moved from sz78 to sz72
1 Marine moved from Taka to sz40
1 Infantry moved from Arawa to sz42
1 Infantry and 1 S.Sub moved from sz42 to sz78
1 Marine and 1 S.Sub moved from sz40 to sz76
1 B.Transport moved from sz25 to sz30
1 Artillery moved from Taka to sz30
2 Infantry and 1 Transport moved from sz30 to sz19
2 B.Transports and 8 Elites moved from sz20 to sz17
2 Cruisers and 2 Infantry moved from sz20 to sz17
8 Elites moved from sz17 to Marcus
2 Infantry moved from sz17 to Marcus
2 Infantry moved from sz19 to Wake
1 Marine moved from sz76 to Bonin
1 Infantry moved from sz78 to S.Japan
1 S.Sub moved from sz5 to sz7Purchase Units - Americans
Americans buy 2 B.Transports, 7 B29s, 1 Bomber, 3 Elites and 3 Tanks; Remaining resources: 1 PUs;Combat - Americans
Battle in Marcus
Americans attack with 8 Elites and 2 Infantry
Yamamoto defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Cruisers in Marcus, round 2 : 1/0 hits
1 Infantry owned by the Yamamoto lost in Marcus
Americans roll dice for 8 Elites and 2 Infantry in Marcus, round 2 : 4/1 hits
Yamamoto roll dice for 1 Tank in Marcus, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Americans lost in Marcus
Americans win, taking Marcus from Yamamoto with 8 Elites and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in sz15
Americans attack with 5 B29s and 2 L.Fighters
Yamamoto defend with 4 Transports; Masaharu defend with 5 Transports
Americans roll dice for 5 B29s and 2 L.Fighters in sz15, round 2 : 5/1 hits
Masaharu roll dice for 9 Transports in sz15, round 2 : 1/1 hits
1 Transport owned by the Masaharu , 1 L.Fighter owned by the Americans and 4 Transports owned by the Yamamoto lost in sz15
Americans roll dice for 5 B29s and 1 L.Fighter in sz15, round 3 : 5/1 hits
Masaharu roll dice for 4 Transports in sz15, round 3 : 1/1 hits
4 Transports owned by the Masaharu and 1 L.Fighter owned by the Americans lost in sz15
Americans win with 5 B29s remaining. Battle score for attacker is 30
Casualties for Yamamoto: 4 Transports
Casualties for Masaharu: 5 Transports
Casualties for Americans: 2 L.Fighters
Battle in sz79
Americans attack with 8 B29s and 2 L.Fighters
Hisaichi defend with 1 Battleship, 5 Destroyers and 2 Transports; Yamamoto defend with 1 B.Transport
Americans roll dice for 8 B29s and 2 L.Fighters in sz79, round 2 : 7/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 B.Transport, 1 Battleship, 5 Destroyers and 2 Transports in sz79, round 2 : 3/1 hits
1 B29 owned by the Americans , 2 Transports owned by the Hisaichi , 3 Destroyers owned by the Hisaichi , 1 B.Transport owned by the Yamamoto and 2 L.Fighters owned by the Americans lost in sz79
Americans roll dice for 7 B29s in sz79, round 3 : 5/1 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz79, round 3 : 1/1 hits
1 Battleship owned by the Hisaichi , 1 B29 owned by the Americans and 2 Destroyers owned by the Hisaichi lost in sz79
Americans win with 6 B29s remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Battleship, 5 Destroyers and 2 Transports
Casualties for Yamamoto: 1 B.Transport
Casualties for Americans: 2 B29s and 2 L.FightersNon Combat Move - Americans
5 B29s moved from sz15 to Korea
6 B29s moved from sz79 to Tientsin
1 AAGun moved from Palana to Kamchatka
4 B29s moved from Davao to Korea
1 Elite moved from Davao to sz70
1 Elite moved from Mindanao to sz70
1 B.Transport and 2 Elites moved from sz70 to sz71
1 Tank moved from Punay to sz71
1 B.Transport, 2 Elites and 1 Tank moved from sz71 to sz75
2 Elites and 1 Tank moved from sz75 to Iwo Jima
1 AAGun moved from Davao to MindanaoPlace Units - Americans
2 B.Transports placed in sz15
3 Elites and 3 Tanks placed in Akina
3 B29s and 1 Bomber placed in Davao
2 B29s placed in Pearl Harbor
2 B29s placed in HiloTurn Complete - Americans
Americans collect 131 PUs; end with 132 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Masaharu
2 NakajimaG5Ns moved from Vostok to sz15Combat - Masaharu
Battle in sz15
Masaharu attack with 2 NakajimaG5Ns
Americans defend with 2 B.Transports
Masaharu roll dice for 2 NakajimaG5Ns in sz15, round 2 : 2/1 hits
Americans roll dice for 2 B.Transports in sz15, round 2 : 1/1 hits
1 NakajimaG5N owned by the Masaharu and 2 B.Transports owned by the Americans lost in sz15
Masaharu win with 1 NakajimaG5N remaining. Battle score for attacker is -2
Casualties for Americans: 2 B.Transports
Casualties for Masaharu: 1 NakajimaG5NNon Combat Move - Masaharu
1 NakajimaG5N moved from sz15 to TokyoTurn Complete - Masaharu
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your turn. skip russians.
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There is another thread I started called “rising sun”. I’ve started as axis in that one. It’s your move if you want to play.