Dogoneit & S.A. This time "1941"


  • I kept getting bug errors at the end of last week, I’ll see what I can do this week

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    that’s been fixed.

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    bump


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from India to Burma

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.833
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Quebec to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.833
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 fighters and 2 tactical_bombers moved from Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
                3 artilleries moved from Baltic States to Novgorod
                5 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                4 armour moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Belarus
                1 bomber moved from Algeria to Ukraine
                2 infantry moved from Algeria to Morocco
                1 armour moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 transport moved from 95 Sea Zone to 99 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 fighters and 2 tactical_bombers moved from Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
                3 artilleries moved from Baltic States to Novgorod
                5 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                4 armour moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Belarus
                1 bomber moved from Algeria to Ukraine
                2 infantry moved from Algeria to Morocco
                1 armour moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 transport moved from 95 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 armour, 3 artilleries and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
                        Germans roll dice for 4 armour, 3 artilleries and 6 mech_infantrys in Novgorod, round 2 :  4/13 hits
                        Russians roll dice for 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/7 hits
                        2 infantry owned by the Russians , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 4 armour, 3 artilleries and 3 mech_infantrys in Novgorod, round 3 :  4/10 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 :  4/5 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 4 armour and 2 artilleries in Novgorod, round 4 :  2/6 hits
                        Russians roll dice for 1 fighter in Novgorod, round 4 :  0/1 hits
                        1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 artillery and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys
                        AA fire in Ukraine :  0/3 hits
                        Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 :  5/18 hits
                        Russians roll dice for 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Ukraine, round 2 :  5/14 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 :  5/13 hits
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  4/10 hits
                        1 armour owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Ukraine, round 4 :  3/9 hits
                        Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine, round 4 :  5/5 hits
                        2 armour owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Russians and 3 fighters owned by the Germans lost in Ukraine
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Ukraine, round 5 :  3/4 hits
                        Russians roll dice for 1 armour and 1 fighter in Ukraine, round 5 :  1/2 hits
                        1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 armour, 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
                Battle in Alexandria
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Germans win, taking Alexandria from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 4 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 :  5/7 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 5 infantry moved from Romania to Bessarabia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Poland to Baltic States
                10 infantry moved from Western Germany to Denmark
                11 infantry moved from Germany to Poland

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 armour, 2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Morocco : 1 flag, 3 infantry
        Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Poland : 11 infantry
        Germany : 3 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Denmark : 12 infantry
        Southern Italy : 1 infantry
        Belarus : 1 flag, 4 armour, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 5 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery and 6 infantry
        Bessarabia : 1 flag, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor and 1 harbour
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 2 infantry
        99 Sea Zone : 1 transport
        Finland : 1 flag, 1 armour, 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 28 / 39
        Japanese : 52 / 61
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 37 / 42
        UK_Pacific : 10 / 7
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 26 times
                3 was rolled 18 times
                4 was rolled 30 times
                5 was rolled 25 times
                6 was rolled 23 times
            Average roll : 3.585
            Median : 4.000
            Variance : 0.681
            Standard Deviation : 0.825
            Total rolls : 142

    Germans Combat
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 15 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 91

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 13 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.184
            Standard Deviation : 1.088
            Total rolls : 50


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                2 armour moved from Archangel to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Smolensk to Western Ukraine
                1 armour moved from Russia to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                2 armour moved from Archangel to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Smolensk to Western Ukraine
                1 armour moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 4 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in Belarus, round 2 :  3/7 hits
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 :  5/7 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    2 armour owned by the Russians retreated to Smolensk
                    Germans win with 4 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 bomber and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 1 bomber and 4 infantry in Western Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 4 :  3/5 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Russia
                2 infantry moved from Rostov to Ukraine
                2 artilleries moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 aaGun moved from Tambov to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Timguska to Novosibirsk
                1 armour and 2 mech_infantrys moved from Timguska to Samara
                1 infantry moved from Dzavhan to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                2 armour, 2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.528
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 36

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.522
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Amur to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 carriers moved from 16 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
                1 carrier moved from 16 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
                1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                2 infantry moved from Chahar to Hopei
                2 fighters moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Malaya

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Amur to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 carriers moved from 16 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
                1 carrier moved from 16 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
                1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                2 infantry moved from Chahar to Hopei
                2 fighters moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 submarine and 1 transport; British defend with 1 carrier and 2 fighters
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  6/7 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC , 2 fighters owned by the British , 1 carrier owned by the British and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
                    Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
                    Casualties for British: 1 carrier and 2 fighters
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Hopei, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 :  4/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 2 destroyers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Ulaanbaatar
                    Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 bomber and 1 fighter
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 2 :  1/2 hits
                        Russians roll dice for 1 bomber and 1 fighter in Soviet Far East, round 2 :  0/2 hits
                        1 bomber owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 fighter in Soviet Far East, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Soviet Far East
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Buryatia to Manchuria
                1 tactical_bomber moved from Ulaanbaatar to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 bombers moved from Hopei to Anhwe
                1 fighter moved from 42 Sea Zone to Kwangsi
                1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
                2 fighters moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 fighter and 2 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag
        Okinawa : 1 airfield
        Marianas : 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield and 1 artillery
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        41 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        45 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Ulaanbaatar : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 27 / 30
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3.472
            Median : 3.000
            Variance : 0.352
            Standard Deviation : 0.594
            Total rolls : 89

    Japanese Combat
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.915
            Standard Deviation : 0.957
            Total rolls : 60

    ANZAC Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to 10 Sea Zone


  • Any Kamikazi’s in sz 22

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    3 on each carrier


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to 10 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,5,5
                Battle in Morocco
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        Germans roll dice for 3 infantry in Morocco, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Wake Island
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                        Americans roll dice for 1 armour and 1 infantry in Wake Island, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Wake Island, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 22 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  6/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 22 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Japanese , 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 3 :  3/6 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 3 :  4/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 22 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 4 :  2/4 hits
                        Japanese roll dice for 1 battleship and 2 fighters in 22 Sea Zone, round 4 :  1/3 hits
                        1 tactical_bomber owned by the Americans and 2 fighters owned by the Japanese lost in 22 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 22 Sea Zone, round 5 :  3/3 hits
                        Japanese roll dice for 1 battleship in 22 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 tactical_bombers
                Battle in 16 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters could not land in 22 Sea Zone and were removed
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 fighter placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.723
            Median : 4.000
            Variance : 0.547
            Standard Deviation : 0.740
            Total rolls : 65

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.148
            Standard Deviation : 1.466
            Total rolls : 28

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 fighter and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 :  3/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 aaGun moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3.628
            Median : 4.000
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 78

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 2.594
            Standard Deviation : 1.611
            Total rolls : 33

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 40 PUs;
                British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Shan State: 1 artillery, 4 infantry and 1 tactical_bomber
                EDIT: Removing units owned by British from Burma: 1 artillery and 4 infantry
                EDIT: Removing units owned by British from India: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Persia to West India
                1 destroyer and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 artillery and 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  0/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 2 :  2/4 hits
                        2 infantry owned by the British lost in Alexandria
                    1 mech_infantry retreated to Egypt
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 3 :  1/4 hits
                        1 artillery owned by the British lost in Alexandria
                    Germans win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 99 Sea Zone
                    British attack with 1 destroyer and 2 submarines
                    Germans defend with 1 transport; Italians defend with 1 cruiser
                        British roll dice for 2 submarines in 99 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 submarines in 99 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 submarines in 99 Sea Zone, round 4 :  2/2 hits
                        1 transport owned by the Germans and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 cruiser
                Battle in Iraq
                    British attack with 1 artillery and 6 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 2 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 3 :  0/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 4 :  0/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 6 infantry in Iraq, round 5 :  2/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber could not land in Shan State and was removed
                1 fighter moved from Alexandria to Egypt

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 armour, 1 artillery and 2 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from 109 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in Shan State change ownership: 1 artillery and 4 infantry
                    Some Units in India change ownership: 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 16 times
                3 was rolled 16 times
                4 was rolled 33 times
                5 was rolled 24 times
                6 was rolled 27 times
            Average roll : 3.779
            Median : 4.000
            Variance : 1.674
            Standard Deviation : 1.294
            Total rolls : 136

    Neutral_Axis Combat
                1 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 2.594
            Standard Deviation : 1.611
            Total rolls : 33

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.357
            Median : 5.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.610
            Standard Deviation : 1.269
            Total rolls : 42

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33

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