Dogoneit & S.A. This time "1941"


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 63 Sea Zone to 34 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 fighter moved from United Kingdom to Norway


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 fighter moved from United Kingdom to Norway


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 fighter moved from United Kingdom to Norway

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • I see that you saved but theres no down load numbers at the bottom


  • if you want try redoing your turn and see if that works.
    ps. I don’t care if you change a move here and there either so you don’t have to keep looking back to remember your move.
    hey man its nice to see you on again. how is your wife?
    I’m sorry that she lost her sister.
    is fred ok. I’m sorry I couldn’t take him. I was just on my way out when he called. I told him to call an ambulance.
    its been pretty busy at the pizzeria so I haven’t been able to stop over.  I get done to late to stop after work. I just worked 21 days in a row and it was a freaking snow storm every night. I had wednessday off clear. last night 30 mph winds white outs all over and everybody wants freaking pizza. I like the money but the snow and stuff wares me out. and we go 15 miles.
    well i’ll talk to you later bro.
    god bless and peace be with you


  • I kept getting bug errors at the end of last week, I’ll see what I can do this week


  • that’s been fixed.


  • bump


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                1 fighter moved from New Zealand to Queensland
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from India to Burma

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.833
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Quebec to Eastern United States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to Norway
                1 artillery and 1 infantry moved from Quebec to Eastern United States

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.200
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.833
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 fighters and 2 tactical_bombers moved from Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
                3 artilleries moved from Baltic States to Novgorod
                5 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                4 armour moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Belarus
                1 bomber moved from Algeria to Ukraine
                2 infantry moved from Algeria to Morocco
                1 armour moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 transport moved from 95 Sea Zone to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 115 Sea Zone to 113 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                4 fighters and 2 tactical_bombers moved from Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour, 1 artillery and 2 infantry moved from Vyborg to Finland
                3 artilleries moved from Baltic States to Novgorod
                5 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                4 armour moved from Baltic States to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Baltic States to Belarus
                1 armour moved from Poland to Belarus
                1 bomber moved from Algeria to Ukraine
                2 infantry moved from Algeria to Morocco
                1 armour moved from Tobruk to Alexandria
                2 mech_infantrys moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 transport moved from 95 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 armour, 3 artilleries and 6 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
                        Germans roll dice for 4 armour, 3 artilleries and 6 mech_infantrys in Novgorod, round 2 :  4/13 hits
                        Russians roll dice for 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/7 hits
                        2 infantry owned by the Russians , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 4 armour, 3 artilleries and 3 mech_infantrys in Novgorod, round 3 :  4/10 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 3 :  4/5 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 4 armour and 2 artilleries in Novgorod, round 4 :  2/6 hits
                        Russians roll dice for 1 fighter in Novgorod, round 4 :  0/1 hits
                        1 fighter owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 artillery and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys
                        AA fire in Ukraine :  0/3 hits
                        Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 :  5/18 hits
                        Russians roll dice for 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Ukraine, round 2 :  5/14 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 :  5/13 hits
                        Russians roll dice for 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  4/10 hits
                        1 armour owned by the Germans , 2 artilleries owned by the Russians , 3 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Ukraine, round 4 :  3/9 hits
                        Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine, round 4 :  5/5 hits
                        2 armour owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Russians and 3 fighters owned by the Germans lost in Ukraine
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Ukraine, round 5 :  3/4 hits
                        Russians roll dice for 1 armour and 1 fighter in Ukraine, round 5 :  1/2 hits
                        1 armour owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Russians lost in Ukraine
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Germans: 3 armour, 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
                Battle in Alexandria
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Alexandria, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Germans win, taking Alexandria from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 4 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 :  5/7 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery and 5 infantry moved from Romania to Bessarabia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Poland to Baltic States
                10 infantry moved from Western Germany to Denmark
                11 infantry moved from Germany to Poland

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 armour, 2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Morocco : 1 flag, 3 infantry
        Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Poland : 11 infantry
        Germany : 3 aaGuns, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
        Denmark : 12 infantry
        Southern Italy : 1 infantry
        Belarus : 1 flag, 4 armour, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 5 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 artillery and 6 infantry
        Bessarabia : 1 flag, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor and 1 harbour
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 2 infantry
        99 Sea Zone : 1 transport
        Finland : 1 flag, 1 armour, 2 artilleries and 5 infantry

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 28 / 39
        Japanese : 52 / 61
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 37 / 42
        UK_Pacific : 10 / 7
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 26 times
                3 was rolled 18 times
                4 was rolled 30 times
                5 was rolled 25 times
                6 was rolled 23 times
            Average roll : 3.585
            Median : 4.000
            Variance : 0.681
            Standard Deviation : 0.825
            Total rolls : 142

    Germans Combat
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 15 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 91

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 13 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.184
            Standard Deviation : 1.088
            Total rolls : 50


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                2 armour moved from Archangel to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Smolensk to Western Ukraine
                1 armour moved from Russia to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                2 armour moved from Archangel to Belarus
                4 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Smolensk to Western Ukraine
                1 armour moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 4 armour, 1 artillery and 2 infantry
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in Belarus, round 2 :  3/7 hits
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Belarus, round 2 :  5/7 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    2 armour owned by the Russians retreated to Smolensk
                    Germans win with 4 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 bomber and 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 1 bomber and 4 infantry in Western Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 1 bomber and 3 infantry in Western Ukraine, round 4 :  3/5 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Russia
                2 infantry moved from Rostov to Ukraine
                2 artilleries moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 aaGun moved from Tambov to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Timguska to Novosibirsk
                1 armour and 2 mech_infantrys moved from Timguska to Samara
                1 infantry moved from Dzavhan to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                2 armour, 2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.528
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 36

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.522
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Amur to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 carriers moved from 16 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
                1 carrier moved from 16 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
                1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                2 infantry moved from Chahar to Hopei
                2 fighters moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Malaya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                1 artillery and 2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Amur to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                2 carriers moved from 16 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 34 Sea Zone
                1 carrier moved from 16 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Soviet Far East
                1 battleship, 1 cruiser and 1 submarine moved from 16 Sea Zone to 22 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                2 infantry moved from Chahar to Hopei
                2 fighters moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 submarine and 1 transport; British defend with 1 carrier and 2 fighters
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  6/7 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC , 2 fighters owned by the British , 1 carrier owned by the British and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
                    Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
                    Casualties for British: 1 carrier and 2 fighters
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Malaya, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Hopei, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 :  4/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 2 destroyers and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 45 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Ulaanbaatar
                    Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 bomber and 1 fighter
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 2 :  1/2 hits
                        Russians roll dice for 1 bomber and 1 fighter in Soviet Far East, round 2 :  0/2 hits
                        1 bomber owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 fighter in Soviet Far East, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in Soviet Far East
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Buryatia to Manchuria
                1 tactical_bomber moved from Ulaanbaatar to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 bombers moved from Hopei to Anhwe
                1 fighter moved from 42 Sea Zone to Kwangsi
                1 tactical_bomber moved from 42 Sea Zone to 22 Sea Zone
                2 fighters moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery, 1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 fighter and 2 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag
        Okinawa : 1 airfield
        Marianas : 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield and 1 artillery
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 2 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
        41 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        45 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 2 fighters and 3 transports
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Ulaanbaatar : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 56
        Russians : 27 / 30
        Japanese : 60 / 65
        Americans : 52 / 72
        Chinese : 8 / 15
        British : 37 / 42
        UK_Pacific : 6 / 7
        Italians : 14 / 11
        ANZAC : 10 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3.472
            Median : 3.000
            Variance : 0.352
            Standard Deviation : 0.594
            Total rolls : 89

    Japanese Combat
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.915
            Standard Deviation : 0.957
            Total rolls : 60

    ANZAC Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to 10 Sea Zone

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