@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
            British buy 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Trans-Jordan to Persia
            1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from Egypt to Persia
            1 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
            1 artillery moved from 80 Sea Zone to Persia
Combat - British
            Battle in Shan State
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Persia
                British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 2 artilleries and 2 infantry
                Germans win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                1 fighter owned by the British retreated
Non Combat Move - British
            2 infantry moved from West India to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 artilleries moved from Trans-Jordan to Iraq
            8 infantry moved from Hunan to Kwangsi
            1 aaGun moved from Hunan to Kwangsi
            2 infantry moved from India to Burma
            1 tactical_bomber moved from Shan State to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            2 destroyers moved from 98 Sea Zone to 80 Sea Zone
            2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            3 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            3 mech_infantrys moved from Egypt to Iraq
Place Units - British
            1 transport placed in 98 Sea Zone
            1 destroyer and 2 transports placed in 109 Sea Zone
            1 fighter placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,6
            British collect 33 PUs (2 lost to blockades); end with 33 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,6,1,6,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 artillery and 2 infantry moved from Northern Italy to Southern France
scramble into 110?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to 110 Sea Zone
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 artillery and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
            Battle in Southern France
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                    Americans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                    Americans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 110 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 110 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
Non Combat Move - Italians
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from 110 Sea Zone to Western Germany
            2 armour moved from Denmark to Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
            Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Western Germany : 1 bomber
    Holland Belgium : 2 fighters
    Northern Italy : 2 armour, 4 artilleries, 1 factory_major and 2 infantry
    Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
    Greece : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 56 / 80
    Russians : 6 / 8
    Japanese : 64 / 74
    Americans : 59 / 75
    Chinese : 9 / 15
    British : 33 / 38
    UK_Pacific : 10 / 5
    Italians : 12 / 10
    ANZAC : 8 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 12 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
                  French take Northwest Persia from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
                  French take Northwest Persia from Germans
Combat - French
Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            3 infantry moved from Karelia to Finland
            1 bomber moved from Western Germany to Finland
            3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Caucasus to Northwest Persia
            1 artillery moved from Persia to Northwest Persia
            1 infantry moved from Caucasus to Kazakhstan
            1 bomber moved from Bryansk to Kazakhstan
            1 artillery moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Tsinghai
                  Germans take Tsinghai from Chinese
            1 infantry and 4 tactical_bombers moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
Combat - Germans
            Battle in Tambov
                Germans attack with 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 4 tactical_bombers in Tambov, round 2 :  2/5 hits
                    Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 bomber and 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Finland, round 2 :  1/4 hits
                    Americans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 armour, 1 fighter and 3 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 3 armour, 1 fighter and 3 mech_infantrys in Normandy Bordeaux, round 2 :  2/7 hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Kazakhstan
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 artillery and 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  0/3 hits
                    French roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 :  0/2 hits
                    French roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                    Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 4 :  2/2 hits
                    French roll dice for 1 infantry in Northwest Persia, round 4 :  1/1 hits
                    1 infantry owned by the French and 1 infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from French with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for French: 1 infantry
Non Combat Move - Germans
            1 bomber moved from Kazakhstan to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            4 tactical_bombers moved from Tambov to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 bomber moved from Finland to Novgorod
            1 fighter moved from Normandy Bordeaux to Western Germany
            10 infantry moved from Slovakia Hungary to Yugoslavia
Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in France
            8 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Germans :
Tsinghai : 1 flag, 1 infantry
    Kazakhstan : 1 flag, 1 artillery and 1 infantry
    Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
    France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
    Germany : 1 factory_major and 8 infantry
    Northern Italy : 2 aaGuns
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 1 flag, 3 aaGuns, 10 armour, 18 artilleries, 1 bomber, 42 infantry, 21 mech_infantrys and 4 tactical_bombers
    Rostov : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Tambov : 1 flag, 1 infantry
    Ukraine : 1 flag, 3 artilleries and 1 factory_minor
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag
    Volgograd : 1 flag, 1 factory_minor and 6 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Caucasus : 1 flag
    Smolensk : 1 flag, 1 infantry
    Samara : 1 flag, 1 infantry
    125 Sea Zone : 1 flag
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    71 Sea Zone : 1 submarine
    Northwest Persia : 1 flag, 1 artillery
    Persia : 1 flag
    Yugoslavia : 1 flag, 10 infantry
    Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 64 / 81
    Russians : 3 / 8
    Japanese : 64 / 74
    Americans : 55 / 75
    Chinese : 8 / 15
    British : 33 / 38
    UK_Pacific : 10 / 5
    Italians : 12 / 10
    ANZAC : 8 / 17
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
            Russians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            3 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            12 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            2 armour moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 mech_infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            6 artilleries and 52 infantry moved from Russia to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
            Russians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            3 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            3 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            12 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            2 armour moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 mech_infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            6 artilleries and 52 infantry moved from Russia to Samara
Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 2 artilleries and 14 infantry
                Japanese defend with 1 infantry
                Russians win, taking Vologda from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 armour, 6 artilleries, 52 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                Russians win, taking Samara from Germans with 2 armour, 6 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            6 aaGuns moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Tambov to Iraq
Place Units - Russians
            1 artillery and 1 mech_infantry placed in Russia
Turn Complete - Russians
            Russians collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 destroyer and 2 submarines moved from 16 Sea Zone to 25 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Kansu to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            5 infantry moved from Kansu to Shensi
            1 infantry moved from Hopei to Kweichow
            3 infantry moved from Anhwe to Kweichow
            1 bomber moved from Kiangsu to Shensi
            1 bomber moved from Kiangsu to Kweichow
            2 destroyers and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 battleship and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 bomber and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 5 infantry in Shensi, round 2 :  1/6 hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 2 destroyers, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  2/6 hits
                    Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 2 :  0/2 hits
                    2 destroyers owned by the Americans lost in 26 Sea Zone
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Americans: 2 destroyers and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 destroyers, 3 submarines and 1 transport
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 :  2/3 hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Midway
            Battle in Kweichow
                Japanese attack with 1 bomber and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 4 infantry in Kweichow, round 2 :  3/5 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Aleutian Islands
            Battle in 62 Sea Zone
                Japanese attack with 2 destroyers and 1 submarine
                ANZAC defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 :  0/2 hits
                    Japanese roll dice for 2 destroyers in 62 Sea Zone, round 2 :  0/2 hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 :  0/1 hits
                    ANZAC roll dice for 2 submarines in 62 Sea Zone, round 3 :  2/2 hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking Aleutian Islands from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is -22
                Casualties for Japanese: 2 destroyers and 1 submarine
Non Combat Move - Japanese
            4 infantry moved from Kiangsi to Kwangtung
            9 mech_infantrys moved from Anhwe to Kwangtung
            3 mech_infantrys moved from Kiangsu to Kwangtung
            1 bomber moved from Shensi to Kiangsu
            1 bomber moved from Kweichow to Kiangsu
            1 artillery and 3 infantry moved from Jehol to Anhwe
            2 artilleries and 2 infantry moved from Manchuria to Jehol
            2 artilleries and 2 infantry moved from Korea to Manchuria
            1 mech_infantry moved from Amur to Jehol
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            3 carriers moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to Kiangsu
Place Units - Japanese
            3 armour placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kiangsu : 1 flag, 3 armour, 3 bombers and 1 factory_minor
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
    Jehol : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
    Manchuria : 1 flag, 2 artilleries and 2 infantry
    Shensi : 1 flag, 5 infantry
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 4 infantry
    Kansu : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag, 1 artillery and 3 infantry
    Malaya : 1 flag, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour, 4 infantry and 12 mech_infantrys
    New Zealand : 1 flag, 1 airfield and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    Aleutian Islands : 1 flag, 1 artillery and 1 infantry
    Johnston Island : 1 flag
    Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag
    Siberia : 1 flag
    Buryatia : 1 flag
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
    35 Sea Zone : 1 battleship, 1 destroyer and 2 transports
    39 Sea Zone : 1 submarine
    26 Sea Zone : 1 submarine
    25 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
    8 Sea Zone : 2 destroyers and 1 transport
    6 Sea Zone : 2 destroyers, 2 submarines and 2 transports
    63 Sea Zone : 1 flag
    54 Sea Zone : 1 flag
    Urals : 1 flag
    85 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 61 / 81
    Russians : 7 / 7
    Japanese : 66 / 71
    Americans : 55 / 75
    Chinese : 5 / 15
    British : 33 / 38
    UK_Pacific : 10 / 5
    Italians : 12 / 10
    ANZAC : 8 / 17
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
            Americans buy 12 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
            Americans buy 12 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
            Americans buy 12 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
            Americans creates battle in territory 26 Sea Zone
            Battle in 26 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
            Battle in Holland Belgium
                Americans attack with 1 bomber and 2 infantry
                Italians defend with 2 fighters
                Americans winAmericans win with 1 submarine remaining, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Italians: 2 fighters
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 bombers and 3 infantry
                Germans defend with 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                Germans win with 3 armour remaining. Battle score for attacker is -17
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 artillery, 1 bomber and 3 infantry
                1 bomber owned by the Americans retreated
Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Gibraltar
            1 bomber moved from Holland Belgium to Gibraltar
            2 infantry moved from Brazil to 86 Sea Zone
            1 artillery moved from Brazil to 86 Sea Zone
            1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 86 Sea Zone
            2 transports moved from 101 Sea Zone to 102 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 6 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            1 submarine moved from 30 Sea Zone to 12 Sea Zone
            1 submarine moved from 10 Sea Zone to 13 Sea Zone
Place Units - Americans
            6 infantry placed in Eastern United States
            1 submarine and 3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            6 infantry placed in Western United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4,1,6,1,4,5,5,2,5,5,1,2,2,6
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
            2 infantry moved from Hunan to Kiangsi
            6 infantry moved from Kwangsi to Kiangsi
            3 artilleries moved from Kwangsi to Kiangsi
            1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
            5 infantry placed in Kiangsi
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
            1 unit repaired.
            2 transports moved from 109 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Albania to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Shan State to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            2 destroyers moved from 80 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Iraq to Persia
                  British take Persia from Germans
            2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Russia to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
            British repair 3 damage on 3 factory_majors; Remaining resources: 35 PUs;
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
            1 unit repaired.
            2 transports moved from 109 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Albania to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Shan State to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            2 destroyers moved from 80 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Iraq to Persia
                  British take Persia from Germans
            2 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Russia to Northwest Persia
Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in 39 Sea Zone
                British attack with 2 destroyers
                Japanese defend with 1 submarine
                British win, taking 109 Sea Zone from Germans, taking 39 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Malaya
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 infantry
                British win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 3 armour, 1 factory_minor and 1 harbour
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Germans: 3 armour
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Northwest Persia
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Malaya to Shan State
            2 infantry moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to Hunan
            5 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun moved from Kwangsi to Kiangsi
            7 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter moved from Eastern Persia to Burma
            1 mech_infantry moved from Persia to Eastern Persia
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Northwest Persia to Iraq
            1 artillery moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Egypt
            2 destroyers moved from 94 Sea Zone to 91 Sea Zone
            1 cruiser moved from 94 Sea Zone to 91 Sea Zone
            1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
Place Units - British
            1 destroyer and 1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            British undo move 1.
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
            British collect 34 PUs (2 lost to blockades); end with 37 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,1,5,3
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs total
            Some Units in India change ownership: 1 infantry