Yeah we’re not starting with less than 8. We’ll get them
WWII The Axis Suprise Attack & The Allies PGMatt
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
1 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Szechwan to Sikang
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kwangsi to Yunnan
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
1 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Szechwan to Sikang
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kwangsi to Yunnan
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Kwangsi to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 1 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western AustraliaNon Combat Move - Japanese
1 tactical_bomber could not land in 8 Sea Zone and was removed
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 armour moved from Kwangsi to Kweichow
1 fighter moved from 44 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.476
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.938
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 6 submarines; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 2 infantry moved from Burma to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 41 Sea Zone to India
3 submarines moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 89 Sea Zone to 106 Sea Zone
2 artilleries moved from India to Burma
5 mech_infantrys moved from Burma to India
7 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from 98 Sea Zone to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Yunnan : 2 infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 3 artilleries and 14 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 2 infantry
Tobruk : 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 2 transports
99 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 3 submarines
81 Sea Zone : 3 submarines and 2 transports
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 36 / 36
Russians : 33 / 55
Japanese : 72 / 79
Americans : 50 / 70
Chinese : 1 / 3
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 18 / 18
ANZAC : 9 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,1
Italians collect 15 PUs (3 lost to blockades); end with 17 PUs totalDice Statistics:
Total
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Null / Other
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Western Australia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Western Australia
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
2 infantry moved from Alexandria to TobrukPlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
42 Sea Zone : 1 flag
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 36 / 36
Russians : 33 / 55
Japanese : 72 / 79
Americans : 50 / 70
Chinese : 1 / 3
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 18 / 17
ANZAC : 9 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to TobrukTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
United Kingdom : 2 infantry
Morocco : 2 infantry
Tobruk : 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom -
AIR RAID!!!
The civil defense sirens are going off head to the bomb shelter!
Any interception orders? -
@suprise:
      AIR RAID!!!
The civil defense sirens are going off   head to the bomb shelter!
Any interception orders?Not much use having spitfires on the ground…up they go!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 1/6 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the Germans lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 7,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: airfield = 6, factory_major = 6
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
3 armour, 3 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 3 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Germans collect 35 PUs (1 lost to blockades); end with 35 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.600
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 8 artilleries, 3 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
6 artilleries and 2 infantry moved from Novgorod to Baltic States
3 artilleries moved from Ukraine to Bessarabia
2 fighters moved from Belarus to Bessarabia
2 infantry and 1 tactical_bomber moved from Western Ukraine to Bessarabia
7 artilleries and 14 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 infantry moved from Tobruk to Libya
3 infantry moved from Yenisey to Evenkiyskiy
3 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsagaan Olom to Kansu
Chinese take Kansu from Japanese
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
2 artilleries and 1 infantry moved from Kazakhstan to Sikang
3 infantry moved from Tsagaan Olom to Olgiy
2 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 artillery and 6 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Battle in Sikang
Russians attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 artilleries and 1 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 2 artilleries in Sikang, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Sikang
Russians roll dice for 1 artillery in Sikang, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Tsinghai
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 15 artilleries, 17 infantry and 5 mech_infantrys
Germans defend with 4 armour, 6 artilleries and 14 infantry
Russians roll dice for 2 armour, 15 artilleries, 17 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 11/39 hits
Germans roll dice for 4 armour, 6 artilleries and 14 infantry in Eastern Poland, round 2 : 8/24 hits
8 infantry owned by the Russians and 11 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 15 artilleries, 9 infantry and 5 mech_infantrys in Eastern Poland, round 3 : 11/31 hits
Germans roll dice for 4 armour, 6 artilleries and 3 infantry in Eastern Poland, round 3 : 4/13 hits
4 infantry owned by the Russians , 3 infantry owned by the Germans , 2 armour owned by the Germans and 6 artilleries owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 15 artilleries, 5 infantry and 5 mech_infantrys in Eastern Poland, round 4 : 10/27 hits
Germans roll dice for 2 armour in Eastern Poland, round 4 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 15 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 48
Casualties for Germans: 4 armour, 6 artilleries and 14 infantry
Casualties for Russians: 14 infantry
Battle in Libya
Russians attack with 1 armour and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Libya
Russians win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Bessarabia
Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 7/8 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 1/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 6 artilleries and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 6 artilleries and 2 infantry in Baltic States, round 2 : 2/8 hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 6 artilleries and 2 infantry in Baltic States, round 3 : 4/8 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Buryatia, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 artillery and 4 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Bessarabia to Novgorod
2 fighters moved from Bessarabia to Bryansk
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to BryanskPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
2 infantry placed in Volgograd
2 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUsTerritory Summary for Russians :
Suiyuyan : 2 infantry
Kansu : 3 infantry
Tsinghai : 1 artillery and 1 infantry
Evenkiyskiy : 2 infantry
Buryatia : 2 infantry
Olgiy : 1 flag, 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag
Baltic States : 6 artilleries and 2 infantry
Bryansk : 1 aaGun, 1 artillery, 2 fighters and 4 infantry
Rostov : 1 artillery and 2 infantry
Urals : 1 infantry
Eastern Poland : 1 aaGun, 2 armour, 15 artilleries, 3 infantry and 5 mech_infantrys
Bessarabia : 3 artilleries and 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 3 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Novosibirsk : 1 artillery and 6 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 34 / 35
Russians : 40 / 63
Japanese : 65 / 79
Americans : 50 / 70
Chinese : 4 / 3
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 17 / 17
ANZAC : 9 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
1 artillery moved from Sikang to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 armour moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
1 artillery moved from Sikang to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 armour moved from Szechwan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Tsinghai
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery and 2 bombers
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Tsinghai, round 2 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
2 bombers moved from Tsinghai to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 56 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
intercept west Germany?
-
Hitler says……Send them up!!!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 24 Sea Zone
2 submarines moved from 24 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Western Germany causes 16 damage total.
Battle in 25 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 9/12 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 101 Sea Zone
4 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
25 Sea Zone : 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 infantry, 5 submarines, 4 tactical_bombers and 1 transport
10 Sea Zone : 4 destroyers and 3 submarines
16 Sea Zone : 1 destroyer and 2 submarines
2 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery and 2 infantry
United Kingdom : 4 bombers
106 Sea Zone : 1 flag, 1 cruiser and 2 transports
93 Sea Zone : 2 submarines
109 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 2 submarines
91 Sea Zone : 2 submarines
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 34 / 35
Russians : 38 / 63
Japanese : 70 / 76
Americans : 50 / 70
Chinese : 2 / 3
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 9 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 34 / 35
Russians : 38 / 63
Japanese : 70 / 76
Americans : 50 / 70
Chinese : 2 / 2
British : 33 / 40
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 9 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 32 PUs;
British buy 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 98 Sea Zone to Greece
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea ZoneCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 6 submarines
Italians defend with 1 destroyer and 1 fighter
British roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
5 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Greece
British attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits
British roll dice for 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Greece, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Greece
British win, taking Greece from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters moved from Greece to 99 Sea Zone
1 bomber moved from Egypt to India
1 tactical_bomber moved from Egypt to Persia
3 submarines moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Scotland to United Kingdom
2 aaGuns, 3 artilleries and 13 infantry moved from Burma to IndiaPlace Units - British
2 fighters placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 3 submarines
106 Sea Zone : 2 transports
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
97 Sea Zone : 6 submarines
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 tactical_bomber
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 32 / 35
Russians : 38 / 63
Japanese : 70 / 76
Americans : 50 / 70
Chinese : 2 / 2
British : 35 / 42
UK_Pacific : 6 / 6
Italians : 17 / 17
ANZAC : 9 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bulgaria to Greece
2 armour moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece