@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
hit only once with the destroyer in z95 round 1. geez lol. what will you lose?
Italian dd
good grief. couldn’t land on n italy but tripleA forced it to happen. now i can’t delete the infantry and change back to italian owned.
i will leave him there, add one to the trns and you can kill him on italy’s turn and do the edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to Shantung
1 fighter moved from Kwangsi to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
5 infantry moved from Anhwe to Jehol
3 artilleries and 45 infantry moved from Anhwe to Jehol
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
tripleA just crashed. not only that, but there are numerous edits needed on the USA noncom. i will go back to that and edit in the China and uk combat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - British
British buy 1 armour, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 3 infantry
EDIT: Adding units owned by Americans to United Kingdom: 3 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 92 Sea Zone to Portugal
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Sicily to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from Rio de Oro to Portugal
1 battleship moved from 95 Sea Zone to 91 Sea Zone
Combat - British
Battle in Portugal
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Changing ownership of Portugal from Italians to British
EDIT: Adding units owned by British to Portugal: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Egypt: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from 95 Sea Zone to Rio de Oro
1 tactical_bomber moved from Portugal to Rio de Oro
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
3 artilleries moved from Smolensk to Archangel
3 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 armour and 1 mech_infantry placed in United Kingdom
1 harbour placed in Scotland
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Turn Complete - UK_Pacific
ok, i think this version is totally cleaned up. except for the error caused by tripleA in northern italy.
let me know if you find anything else.
americans need 4 less bucks in their account, just remembered that. not that it matters.
would sure have been nice to come out well to the positive in egypt and be sitting with about 14 aircraft in tobruk. just not meant to be.
I’m going to have to attack Northern Italy in order to restore it because edit won’t allow removing the soldier still.
Also, Italy should be capable of attacking Southern France, since Northern Italy isn’t really under US control.
Southern France
A 3 mech (from Rome)
Rolls: 3@1; Total Hits: 13@1: (4, 1, 3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Evenkiyskiy to Dzavhan
Italians take Dzavhan from Russians
6 artilleries and 6 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
Americans defend with 4 transports
4 transports owned by the Americans lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Egypt
Italians attack with 2 armour and 3 mech_infantrys
British defend with 1 harbour; Americans defend with 1 armour
Italians roll dice for 2 armour and 3 mech_infantrys in Egypt, round 2 : 1/5 hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the Americans lost in Egypt
Italians win, taking Egypt from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Northern Italy
Italians attack with 6 artilleries and 6 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 6 artilleries and 6 infantry in Northern Italy, round 2 : 3/12 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 1 infantry
EDIT: Changing ownership of Southern France from British to Italians
EDIT: Adding units owned by Italians to Southern France: 3 mech_infantrys
EDIT: Removing units owned by Italians from Southern Italy: 3 mech_infantrys
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 factory_minor
EDIT: Adding units owned by Italians to Northern Italy: 1 factory_major
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 factory_major
EDIT: Adding units owned by Italians to Northern Italy: 1 factory_minor
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Smolensk
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Volgograd to Tambov
2 aaGuns moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
1 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1,1,1,1,3,6,6
Italians collect 15 PUs (11 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 59 / 99
Russians : 1 / 0
Japanese : 92 / 119
Americans : 63 / 87
Chinese : 19 / 20
British : 18 / 23
UK_Pacific : 0 / 0
Italians : 26 / 20
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Since the soldier who didn’t belong hit in NITA, I had to add back an inf there.
Also, Italy should be capable of attacking Southern France, since Northern Italy isn’t really under US control.
Southern France
A 3 mech (from Rome)
Rolls: 3@1; Total Hits: 13@1: (4, 1, 3)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
n italy turns out to be an even bigger deal since you can now massacre my fleet lol
i should have taken more planes to 95
just click through anz and france - they make no moves.
upload folder is full again on the forum
I’ll email the map
0 for 6 in spain, ouch