@surfer Scramble? You have 6 planes!
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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About a dozen rounds ago, it wasn’t at all clear what way the game would tip though.
Hope you’re up for a rematch after this :-)
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What a game guys� 8-)
what a beating you mean. :wink:
Wheatbeer is a beast. He is a doctor of the Axis, especially Japan, I see.
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Yep
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About a dozen rounds ago, it wasn’t at all clear what way the game would tip though.
Hope you’re up for a rematch after this :-)
We will see…. I have just been insanely busy this year
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 fighters and 2 tactical_bombers moved from Russia to Archangel
5 armour moved from Russia to Smolensk
20 artilleries, 74 infantry and 27 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 5 armour, 20 artilleries, 74 infantry and 27 mech_infantrys
Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Italians with 5 armour, 20 artilleries, 74 infantry and 27 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 aaGun and 2 mech_infantrys
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 1 fighterNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Urals
1 fighter moved from Vologda to Urals
5 mech_infantrys moved from Russia to Urals
4 aaGuns and 5 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
wheat, i don’t have the time to finalize my noncom - i posted something but i do not consider it to be final. you can either wait (if you have any intention of attacking urals) or you can go ahead if you have no intention of attacking urals. probably better to just wait.
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wheat, i don’t have the time to finalize my noncom - i posted something but i do not consider it to be final. you can either wait (if you have any intention of attacking urals) or you can go ahead if you have no intention of attacking urals. probably better to just wait.
[/quoteyou are good to go, i’ve checked it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 airfield, 2 factory_minors, 4 fighters, 1 harbour, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Tsagaan Olom to Olgiy
1 mech_infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Jehol to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
11 artilleries and 35 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Kazakhstan to Trans-Jordan
2 infantry moved from Afghanistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 armour and 2 mech_infantrys moved from Afghanistan to Persia
1 armour and 2 mech_infantrys moved from Turkmenistan to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 fighters moved from Union of South Africa to Saudi Arabia
1 artillery moved from Afghanistan to Eastern Persia
1 aaGun, 5 artilleries and 7 infantry moved from Kansu to Novosibirsk
2 infantry moved from Kazakhstan to Novosibirsk
11 transports moved from 35 Sea Zone to 38 Sea Zone
2 cruisers and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 4 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
3 artilleries and 5 infantry moved from Szechwan to Sikang
10 artilleries and 17 infantry moved from Shensi to Tsinghai
25 artilleries and 26 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kazakhstan
1 tactical_bomber moved from Philippines to Burma
1 fighter moved from Yunnan to Caucasus
1 aaGun, 3 artilleries and 7 infantry moved from Chahar to Suiyuyan
1 armour and 2 mech_infantrys moved from Central Mongolia to Kansu
1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
1 bomber moved from Anhwe to India
21 fighters and 5 tactical_bombers moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Queensland to Shan State
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
2 mech_infantrys moved from West India to Persia
3 bombers moved from Caucasus to PersiaPlace Units - Japanese
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
3 infantry placed in India
3 infantry placed in West India
1 harbour placed in Shan State
1 airfield and 3 fighters placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 102 PUs; end with 102 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 112 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 117 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 122 PUsProduction/PUs Summary :
Germans : 56 / 72
Russians : 7 / 9
Japanese : 102 / 122
Americans : 61 / 82
Chinese : 9 / 11
British : 17 / 19
UK_Pacific : 0 / 0
Italians : 26 / 25
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
hey wheat, wanna turn this one into ultimate conquest/total victory?
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i think it could be a truly fascinating saga if we did it. :-o
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Maybe after conventional victory conditions are met and this match is complete for league purposes. I can’t even begin to imagine how many rounds it would take to conquer the Americas.
I’m more interested in a fresh game though, especially since their aren’t many tier1 (or even tier2) players active right now.
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alright.
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i don’t want to continue it as total victory unless it’s for the league result.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
4 infantry, 5 mech_infantrys and 5 transports moved from 89 Sea Zone to 91 Sea Zone
4 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
3 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
4 bombers moved from French Central Africa to Spain
2 bombers moved from Malta to Spain
4 bombers moved from Eastern United States to Spain
1 fighter moved from 89 Sea Zone to Spain
4 carriers and 7 fighters moved from 89 Sea Zone to 91 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 10 destroyers, 14 fighters and 5 submarines moved from 64 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 81 Sea Zone -
scramble?
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won’t make much difference, but Italy will scramble the fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 4 mech_infantrys and 5 transports moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
4 infantry, 5 mech_infantrys and 5 transports moved from 89 Sea Zone to 91 Sea Zone
4 infantry and 5 mech_infantrys moved from 91 Sea Zone to Spain
3 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
4 bombers moved from French Central Africa to Spain
2 bombers moved from Malta to Spain
4 bombers moved from Eastern United States to Spain
1 fighter moved from 89 Sea Zone to Spain
4 carriers and 7 fighters moved from 89 Sea Zone to 91 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 10 destroyers, 14 fighters and 5 submarines moved from 64 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 81 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Spain to defend against the attack in 91 Sea Zone
Italians scrambles to create a battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 battleship, 11 carriers, 3 cruisers, 10 destroyers, 21 fighters, 5 submarines and 8 transports
Italians defend with 1 fighter
5 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans
Americans win, taking 97 Sea Zone from Italians with 1 battleship, 11 carriers, 3 cruisers, 10 destroyers, 21 fighters and 8 transports remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Battle in Spain
Americans attack with 10 bombers, 1 fighter, 4 infantry and 5 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Americans win, taking Spain from Italians with 10 bombers, 1 fighter, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 33
Casualties for Germans: 1 aaGun
Casualties for Italians: 4 artilleries, 2 infantry and 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in 81 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sicily
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Sicily from Italians, taking Gibraltar from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
10 bombers moved from Spain to Rio de Oro
21 fighters moved from 91 Sea Zone to Rio de Oro
1 fighter moved from Spain to 91 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 4 carriers, 7 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Sicily
1 tactical_bomber moved from 96 Sea Zone to Malta
1 artillery moved from Russia to Smolensk
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 airfield placed in Rio de Oro
5 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kwangsi to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
3 artilleries and 49 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 49 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 49 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
6 infantry moved from Kiangsi to Anhwe
4 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Anhwe to KwangsiPlace Units - Chinese
3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
Changed my mind about strategy between Italy and Germany … felt bad dooming the Italians in Spain like that :lol:





