Scramble 3 fighters to 99.
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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At least the Soviets performed far above average (-14 rather than +30 for Japan).
Not good enough :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Americans
Americans buy 4 bombers, 1 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Malta to Egypt
4 bombers moved from Malta to Anglo Egyptian Sudan
6 fighters and 1 tactical_bomber moved from Russia to Tambov
8 fighters moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to LibyaCombat - Americans
Battle in 30 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans win with 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Libya
Battle in Tobruk
Battle in Egypt
Americans attack with 2 bombers
Japanese defend with 1 harbour; Germans defend with 1 infantry
Americans win, taking Libya from Italians, taking Tobruk from Italians with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Americans attack with 6 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 4 bombers
Japanese defend with 2 infantry
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 bombers moved from Anglo Egyptian Sudan to French Central Africa
4 fighters and 1 tactical_bomber moved from Tambov to 96 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
4 submarines moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
5 fighters moved from Western United States to 89 Sea Zone
4 carriers moved from 10 Sea Zone to 89 Sea Zone
3 fighters moved from 26 Sea Zone to 89 Sea Zone
8 fighters moved from 30 Sea Zone to 64 Sea Zone
3 fighters moved from Hawaiian Islands to 64 Sea Zone
2 infantry moved from Brazil to Venezuela
1 infantry moved from Southeast Mexico to Central United States
4 mech_infantrys moved from Central America to Central United States
2 fighters moved from Tambov to 96 Sea Zone
1 tactical_bomber moved from Algeria to 96 Sea Zone
4 carriers moved from 91 Sea Zone to 96 Sea Zone
6 fighters and 1 tactical_bomber moved from Algeria to Malta
7 fighters moved from 91 Sea Zone to Malta
2 bombers moved from Egypt to Malta
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 1 battleship, 7 carriers, 3 cruisers, 9 destroyers, 3 fighters, 4 infantry, 5 submarines and 4 transports moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 52 Sea Zone to 51 Sea Zone
1 destroyer moved from 51 Sea Zone to 64 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
1 infantry placed in Central United States
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kiangsi to Anhwe
3 artilleries moved from Kiangsi to Kiangsu
50 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 50 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 50 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
4 artilleries moved from Kiangsi to Kwangsi
50 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsi to KwangsiPlace Units - Chinese
3 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsi: 3 infantry
EDIT: Adding units owned by Chinese to Kiangsu: 3 infantry
EDIT: Removing units owned by Chinese from Kiangsu: 3 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - British
British buy 1 airfield; Remaining resources: 2 PUs;Combat Move - British
Combat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Kiangsi to Kwangsi
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Russia to 96 Sea Zone
1 fighter moved from 91 Sea Zone to Libya
2 infantry moved from Rio de Oro to 91 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de OroPlace Units - British
1 airfield placed in MaltaTurn Complete - British
British collect 17 PUs; end with 19 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Purchase Units - Italians
Italians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
1 infantry moved from Spain to Gibraltar
Italians take Gibraltar from British
1 submarine moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from France to 91 Sea Zone
1 mech_infantry moved from Volgograd to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Vologda
Italians take Vologda from RussiansCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 2 cruisers and 1 transport
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/3 hits
British roll dice for 2 cruisers and 1 transport in 91 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British lost in 91 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 4 : 1/1 hits
1 transport owned by the British , 1 cruiser owned by the British and 1 tactical_bomber owned by the Italians lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 2 cruisers and 1 transport
Casualties for Italians: 1 fighter and 1 tactical_bomberNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to Spain
3 mech_infantrys moved from France to Spain
1 artillery and 2 infantry moved from Southern France to Spain
1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Tambov
2 armour moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Volgograd to Caucasus
1 fighter moved from Volgograd to CaucasusPlace Units - Italians
3 artilleries placed in Spain
3 mech_infantrys placed in Southern France
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,4,1,2,3
Italians collect 20 PUs (8 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 56 / 81
Russians : 7 / 10
Japanese : 100 / 125
Americans : 61 / 82
Chinese : 9 / 11
British : 17 / 19
UK_Pacific : 0 / 0
Italians : 28 / 25
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 25
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
6 artilleries and 2 infantry moved from Volgograd to Tambov
11 armour, 54 artilleries, 72 infantry and 23 mech_infantrys moved from Bryansk to Tambov
1 armour and 4 mech_infantrys moved from Belarus to Tambov
1 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
11 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 aaGun moved from Southern France to Spain
1 aaGun moved from France to Southern France
1 mech_infantry moved from Volgograd to Samara
3 armour and 19 mech_infantrys moved from Slovakia Hungary to Belarus
1 aaGun moved from Belarus to Novgorod
1 armour moved from Tambov to Volgograd
2 armour and 10 mech_infantrys moved from Southern France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from France to Normandy Bordeaux
17 artilleries and 21 infantry moved from Southern France to Northern Italy
1 battleship, 1 carrier, 2 cruisers and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
3 submarines moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Saudi Arabia
1 tactical_bomber placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,4,4,4,4
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 56 / 72
Russians : 7 / 10
Japanese : 100 / 125
Americans : 61 / 82
Chinese : 9 / 11
British : 17 / 19
UK_Pacific : 0 / 0
Italians : 28 / 25
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
What a game guys 8-)
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About a dozen rounds ago, it wasn’t at all clear what way the game would tip though.
Hope you’re up for a rematch after this :-)
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What a game guys� 8-)
what a beating you mean. :wink:
Wheatbeer is a beast. He is a doctor of the Axis, especially Japan, I see.
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Yep
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About a dozen rounds ago, it wasn’t at all clear what way the game would tip though.
Hope you’re up for a rematch after this :-)
We will see…. I have just been insanely busy this year
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Russians
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 fighters and 2 tactical_bombers moved from Russia to Archangel
5 armour moved from Russia to Smolensk
20 artilleries, 74 infantry and 27 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 5 armour, 20 artilleries, 74 infantry and 27 mech_infantrys
Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Italians with 5 armour, 20 artilleries, 74 infantry and 27 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 aaGun and 2 mech_infantrys
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun and 2 mech_infantrys
Casualties for Russians: 1 fighterNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Urals
1 fighter moved from Vologda to Urals
5 mech_infantrys moved from Russia to Urals
4 aaGuns and 5 mech_infantrys moved from Russia to SmolenskPlace Units - Russians
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
wheat, i don’t have the time to finalize my noncom - i posted something but i do not consider it to be final. you can either wait (if you have any intention of attacking urals) or you can go ahead if you have no intention of attacking urals. probably better to just wait.
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wheat, i don’t have the time to finalize my noncom - i posted something but i do not consider it to be final. you can either wait (if you have any intention of attacking urals) or you can go ahead if you have no intention of attacking urals. probably better to just wait.
[/quoteyou are good to go, i’ve checked it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 airfield, 2 factory_minors, 4 fighters, 1 harbour, 8 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Tsagaan Olom to Olgiy
1 mech_infantry moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Jehol to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
11 artilleries and 35 infantry moved from Caucasus to Turkey
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Kazakhstan to Trans-Jordan
2 infantry moved from Afghanistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 armour and 2 mech_infantrys moved from Afghanistan to Persia
1 armour and 2 mech_infantrys moved from Turkmenistan to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 fighters moved from Union of South Africa to Saudi Arabia
1 artillery moved from Afghanistan to Eastern Persia
1 aaGun, 5 artilleries and 7 infantry moved from Kansu to Novosibirsk
2 infantry moved from Kazakhstan to Novosibirsk
11 transports moved from 35 Sea Zone to 38 Sea Zone
2 cruisers and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 4 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
1 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
3 artilleries and 5 infantry moved from Szechwan to Sikang
10 artilleries and 17 infantry moved from Shensi to Tsinghai
25 artilleries and 26 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kazakhstan
1 tactical_bomber moved from Philippines to Burma
1 fighter moved from Yunnan to Caucasus
1 aaGun, 3 artilleries and 7 infantry moved from Chahar to Suiyuyan
1 armour and 2 mech_infantrys moved from Central Mongolia to Kansu
1 armour and 2 mech_infantrys moved from Buyant-Uhaa to Tsagaan Olom
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 armour and 2 mech_infantrys moved from Korea to Buyant-Uhaa
1 bomber moved from Anhwe to India
21 fighters and 5 tactical_bombers moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Queensland to Shan State
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
2 mech_infantrys moved from West India to Persia
3 bombers moved from Caucasus to PersiaPlace Units - Japanese
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
3 infantry placed in India
3 infantry placed in West India
1 harbour placed in Shan State
1 airfield and 3 fighters placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 102 PUs; end with 102 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 112 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 117 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 122 PUsProduction/PUs Summary :
Germans : 56 / 72
Russians : 7 / 9
Japanese : 102 / 122
Americans : 61 / 82
Chinese : 9 / 11
British : 17 / 19
UK_Pacific : 0 / 0
Italians : 26 / 25
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
hey wheat, wanna turn this one into ultimate conquest/total victory?
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i think it could be a truly fascinating saga if we did it. :-o
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Maybe after conventional victory conditions are met and this match is complete for league purposes. I can’t even begin to imagine how many rounds it would take to conquer the Americas.
I’m more interested in a fresh game though, especially since their aren’t many tier1 (or even tier2) players active right now.





