Please use last map with DD from sz55 moving to sz43 instead of sz36.
WWII The Axis Suprise Attack & The Allies PGMatt
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from Tunisia to LibyaCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians lost in 99 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalDice Statistics:
Total
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 35 / 46
Russians : 33 / 50
Japanese : 70 / 69
Americans : 50 / 70
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 18 / 18
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Egypt to Alexandria
EDIT: 2 infantry moved from Egypt to Alexandria
EDIT: 1 aaGun, 1 artillery, 1 fighter and 3 infantry moved from Queensland to New South WalesTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
Alexandria : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantryProduction/PUs Summary :
Germans : 35 / 46
Russians : 33 / 50
Japanese : 70 / 69
Americans : 50 / 70
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 18 / 18
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
3 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Norway
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from Slovakia Hungary to Poland
1 armour moved from Germany to Poland -
OOL for Norway if you would please
Tanks
S.A. -
@suprise:
OOL for Norway if you would please
Tanks
S.A.Dirty Play Adolf! I’ll lose my Russian’s first, then the US bombers.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
3 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Norway
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from Slovakia Hungary to Poland
1 armour moved from Germany to PolandCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Norway
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry and 3 mech_infantrys; Americans defend with 5 bombers
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Norway, round 2 : 4/7 hits
Russians roll dice for 5 bombers, 1 infantry and 3 mech_infantrys in Norway, round 2 : 1/9 hits
1 infantry owned by the Russians , 3 mech_infantrys owned by the Russians and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in Norway, round 3 : 4/6 hits
Russians roll dice for 5 bombers in Norway, round 3 : 3/5 hits
2 tactical_bombers owned by the Germans , 4 bombers owned by the Americans and 1 fighter owned by the Germans lost in Norway
Germans roll dice for 3 bombers in Norway, round 4 : 3/3 hits
Russians roll dice for 1 bomber in Norway, round 4 : 0/1 hits
1 bomber owned by the Americans lost in Norway
Germans win with 3 bombers remaining. Battle score for attacker is 33
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Russians: 1 infantry and 3 mech_infantrys
Casualties for Americans: 5 bombersNon Combat Move - Germans
3 bombers moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.529
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.389
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Yeah, Adolf was never known for being Mr. nice guy.
Sorry I had to do it
Tanks
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Dzavhan to Yenisey
3 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
8 infantry moved from Dzavhan to Tsagaan Olom
3 artilleries and 3 infantry moved from Volgograd to Kazakhstan
1 artillery and 7 infantry moved from Russia to Vologda
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
2 infantry moved from Vyborg to Novgorod
2 fighters moved from Vyborg to Belarus
7 artilleries and 9 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Yenisey
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Yenisey, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 artilleries and 3 infantry in Kazakhstan, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 aaGuns moved from Ukraine to Western Ukraine
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 55 PUsTerritory Summary for Russians :
Yenisey : 3 infantry
Yakut S.S.R. : 3 infantry
Kazakhstan : 3 artilleries and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 8 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag, 1 armour and 1 infantry
Italian Somaliland : 1 flag
Belarus : 2 armour, 8 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys
Bessarabia : 2 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 2 aaGuns, 7 artilleries, 16 infantry and 1 tactical_bomber
Vologda : 1 artillery and 7 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 36 / 36
Russians : 35 / 55
Japanese : 67 / 69
Americans : 50 / 70
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 18 / 18
ANZAC : 10 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
1 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Szechwan to Sikang
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kwangsi to Yunnan
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
1 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 56 Sea Zone
1 armour moved from 56 Sea Zone to Western Australia
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery moved from Szechwan to Sikang
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kwangsi to Yunnan
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Kwangsi to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 1 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western AustraliaNon Combat Move - Japanese
1 tactical_bomber could not land in 8 Sea Zone and was removed
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 armour moved from Kwangsi to Kweichow
1 fighter moved from 44 Sea Zone to Kwangsi
1 fighter moved from 44 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.476
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.938
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 6 submarines; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 bomber and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 2 infantry moved from Burma to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 41 Sea Zone to India
3 submarines moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 89 Sea Zone to 106 Sea Zone
2 artilleries moved from India to Burma
5 mech_infantrys moved from Burma to India
7 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from 98 Sea Zone to EgyptPlace Units - British
3 submarines placed in 98 Sea Zone
3 submarines placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Yunnan : 2 infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 3 artilleries and 14 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 2 infantry
Tobruk : 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 2 transports
99 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 3 submarines
81 Sea Zone : 3 submarines and 2 transports
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 submarinesProduction/PUs Summary :
Germans : 36 / 36
Russians : 33 / 55
Japanese : 72 / 79
Americans : 50 / 70
Chinese : 1 / 3
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 18 / 18
ANZAC : 9 / 12
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
2 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,5,1
Italians collect 15 PUs (3 lost to blockades); end with 17 PUs totalDice Statistics:
Total
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Null / Other
1 was rolled 3 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters in Western Australia, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Western Australia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Western Australia
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
2 infantry moved from Alexandria to TobrukPlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
42 Sea Zone : 1 flag
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 36 / 36
Russians : 33 / 55
Japanese : 72 / 79
Americans : 50 / 70
Chinese : 1 / 3
British : 33 / 40
UK_Pacific : 7 / 6
Italians : 18 / 17
ANZAC : 9 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to TobrukTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
United Kingdom : 2 infantry
Morocco : 2 infantry
Tobruk : 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom -
AIR RAID!!!
The civil defense sirens are going off head to the bomb shelter!
Any interception orders? -
@suprise:
      AIR RAID!!!
The civil defense sirens are going off   head to the bomb shelter!
Any interception orders?Not much use having spitfires on the ground…up they go!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Attackers Fire, : 1/6 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the Germans lost in United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 7,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: airfield = 6, factory_major = 6
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
3 armour, 3 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 3 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Germans collect 35 PUs (1 lost to blockades); end with 35 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 2.600
Median : 2.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2