Scramble sz110?
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
-
Ok doke.
I am very curious to see what the US and a revived London can achieve.
-
?
-
soon, i’m getting there! :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Rostov
1 mech_infantry moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Caucasus from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
2 fighters moved from Rostov to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
1 bomber, 4 fighters and 2 tactical_bombers moved from Kazakhstan to Sikang
4 armour and 8 mech_infantrys moved from Volgograd to Sikang
8 armour and 12 mech_infantrys moved from Volgograd to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 armour, 11 artilleries, 1 destroyer, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from West India to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Jehol to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Timguska to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
4 bombers moved from Northwest Persia to CaucasusCombat - Japanese
Japanese creates battle in territory 54 Sea Zone
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 bombers and 2 infantry in Caucasus, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Timguska to Olgiy
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
4 fighters moved from United Kingdom to Western Germany
1 mech_infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from Union of South Africa to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Northwest Persia to Iraq
5 transports moved from 19 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
5 artilleries and 5 infantry moved from 19 Sea Zone to Jehol
10 artilleries and 30 infantry moved from Northwest Persia to Iraq
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 artillery moved from Chahar to Jehol
1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour moved from Jehol to Kweichow
1 mech_infantry moved from Jehol to Kweichow
2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
3 mech_infantrys moved from Burma to Kweichow
2 artilleries and 7 infantry moved from India to Burma
5 artilleries and 5 infantry moved from Queensland to 54 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 armour and 2 mech_infantrys moved from West India to Burma
1 transport moved from 38 Sea Zone to 39 Sea Zone
3 artilleries and 4 infantry moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
4 bombers moved from Caucasus to India
1 infantry moved from Tobruk to Alexandria
1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 26 Sea Zone to Japan
1 transport moved from 15 Sea Zone to 6 Sea Zone
3 fighters moved from 15 Sea Zone to Japan
2 destroyers moved from 15 Sea Zone to 6 Sea Zone
1 carrier moved from 15 Sea Zone to 6 Sea Zone
1 carrier moved from 15 Sea Zone to 6 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to Philippines
5 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 15 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in West India
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Korea
4 artilleries and 6 infantry placed in Japan
1 artillery and 2 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Japanese collect 102 PUs (3 lost to blockades); end with 102 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 112 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 117 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 122 PUsProduction/PUs Summary :
Germans : 64 / 71
Russians : 11 / 16
Japanese : 105 / 122
Americans : 61 / 67
Chinese : 7 / 14
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 21 / 27
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
you just produced 34 units. :lol: :lol: :lol:
-
I probably should have sprung for a major in Korea in hindsight :lol:
-
tough tough tough call here
-
Anything in particular?
-
Anything in particular?
I assume the decision if the Allies finally throw the towel :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P
But maybe the Allies want to allow the Axis get more than double total TUV:D
-
Anything in particular?
I assume the decision if the Allies finally throw the towel :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P
But maybe the Allies want to allow the Axis get more than double total TUV:D
JDOW as usual, clueless. :-P
-
Will the pace pick up again soon?
-
I hope so…. extremely busy lately. So sorry for the delay.
-
trying!!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Spain to Southern France
3 fighters and 2 tactical_bombers moved from Spain to Southern France
7 bombers and 2 tactical_bombers moved from Spain to 104 Sea Zone
4 fighters moved from 109 Sea Zone to Scotland
1 infantry moved from Eire to Scotland
1 artillery and 7 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to Scotland
4 infantry moved from Spain to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
4 fighters moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from 104 Sea Zone to United Kingdom
6 bombers moved from 104 Sea Zone to Scotland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 submarines moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Americans creates battle in territory 110 Sea Zone
Battle in United Kingdom
Americans attack with 1 artillery, 1 bomber, 4 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Americans win, taking United Kingdom from Germans with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 9 infantry
Casualties for Americans: 5 infantry
Battle in Scotland
Americans attack with 6 bombers, 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield and 9 infantry
Americans win, taking Scotland from Germans with 6 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun and 9 infantry
Casualties for Americans: 3 infantry and 1 tactical_bomber
Battle in Southern France
Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 110 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 submarinesNon Combat Move - Americans
6 bombers could not land in Scotland and were removed
1 bomber could not land in United Kingdom and was removed
3 carriers and 7 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Rio de Oro to 91 Sea Zone
1 armour and 5 mech_infantrys moved from Spain to 91 Sea Zone
8 infantry moved from Spain to 91 Sea Zone
1 armour, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 8 fighters, 10 infantry, 5 mech_infantrys and 10 transports moved from 91 Sea Zone to 64 Sea Zone
2 mech_infantrys moved from Brazil to Colombia
1 armour, 10 infantry and 5 mech_infantrys moved from 64 Sea Zone to Southeast Mexico
2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Western United States
6 fighters moved from Eastern United States to Western United States
3 fighters and 2 tactical_bombers moved from Southern France to Spain
4 fighters moved from Scotland to Spain
4 fighters moved from United Kingdom to Spain
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 7 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Spain
2 submarines placed in 93 Sea Zone
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3,6,3,1,5,6,1,5,6,4,3,2,6,3,1,2,6,2,2,6,1,6,5,5,4,2,1,6,2,6,6,6,3,1,5,3,2,5,2,5
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,2,4,6,4,5,6,5,2,1,4,1,3,4,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,4,5
Americans collect 52 PUs (14 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
well, finally got america done but during my first china battle i had a freeze
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
7 artilleries and 61 infantry moved from Kwangtung to KiangsiCombat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Shantung
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Chinese attack with 7 artilleries and 61 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 7 artilleries and 61 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 infantry
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Adding units owned by Chinese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Shantung to KiangsuPlace Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,4,3,2
Chinese collect 6 PUs (5 lost to blockades); end with 8 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 8 to 13
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Combat Move - British
Non Combat Move - British
2 aaGuns and 4 infantry moved from Kwangtung to Kiangsi
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 tactical_bomber and 5 transports moved from 109 Sea Zone to 91 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,1,2,1
British collect 16 PUs (1 lost to blockades); end with 16 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Italians
Italians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 mech_infantry moved from Smolensk to Bryansk
1 artillery moved from Tambov to Rostov
2 mech_infantrys moved from Western Germany to Southern France
3 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
2 infantry moved from Ukraine to Bryansk
1 armour moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Tambov to Rostov
1 fighter moved from Ukraine to RostovCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bryansk
Italians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/6 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 3/6 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
3 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,6,3
Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 54 / 71
Russians : 8 / 16
Japanese : 101 / 122
Americans : 63 / 67
Chinese : 11 / 13
British : 17 / 16
UK_Pacific : 0 / 0
Italians : 24 / 26
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Combat Move - French
Non Combat Move - French
Turn Complete - French





