@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Ok, lets see if I can do this
I had just one sub hit-maybe this is the file
Hm. I’ll just take max OOL. So that first hit goes to a carrier.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 5 Sea Zone to 16 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Manchuria to 33 Sea Zone
1 tactical_bomber moved from Manchuria to Kiangsi
Combat - Japanese
Battle in Borneo
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Borneo from UK_Pacific, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 3 fighters, 4 submarines and 1 tactical_bomber
Americans defend with 1 battleship, 5 carriers, 3 cruisers, 4 fighters, 4 tactical_bombers and 3 transports
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/6 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers and 3 transports in 33 Sea Zone, round 2 : 4/9 hits
2 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 4/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 4/8 hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers and 3 transports in 33 Sea Zone, round 3 : 3/9 hits
3 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 battleships owned by the Japanese , 3 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is -89
Casualties for Japanese: 2 battleships, 2 carriers, 3 fighters, 4 submarines and 1 tactical_bomber
Casualties for Americans: 3 carriers
4 fighters owned by the Americans and 4 tactical_bombers owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.830
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 47
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.231
Median : 5.000
Variance : 1.583
Standard Deviation : 1.258
Total rolls : 13
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.676
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 34
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to Syria
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
Combat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 2 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Syria
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kiangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
3 aaGuns and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 4 infantry moved from French Indo China to Kwangsi
1 infantry moved from India to West India
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 39 Sea Zone to 76 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
Place Units - British
1 carrier placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
British collect 29 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Hm, I have read that you are away for quite a time, is that correct?
I’m still here, I just have to cut back from everyday to every other, this gives me time to spend quality time with the fam.
Look for my post later today
Kris
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 destroyers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 91 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Syria
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour and 3 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Syria, round 2 : 3/5 hits
British roll dice for 1 armour and 3 mech_infantrys in Syria, round 2 : 2/4 hits
3 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Syria
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Syria, round 3 : 1/3 hits
British roll dice for 1 armour in Syria, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Syria
Italians win, taking Syria from British with 1 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Syria to Greece
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.524
Median : 3.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Combat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 45 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 45 PUs;
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
Combat - Germans
Germans creates battle in territory 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in 101 Sea Zone
Americans defend with 1 carrier, 2 destroyers, 2 submarines and 3 transports
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Belarus to Germany
2 armour moved from Baltic States to Poland
3 infantry moved from Poland to Baltic States
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to France
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
I’m in a tight spot :s next time I;ll use a more conventional opening.
S.A.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Russia to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 4 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery, 1 fighter and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 3 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries, 1 bomber and 5 infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Italians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 5 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Bessarabia to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Caucasus to Iraq
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 0/4 hits
2 infantry owned by the British lost in Kiangsi
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 2/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Alaska
Non Combat Move - Japanese
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
Place Units - Japanese
1 fighter placed in Japan
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4.038
Median : 4.000
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26
Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.938
Median : 5.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16
Americans Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Chinese Combat
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 2 Sea Zone
2 battleships and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 battleship, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
2 artilleries moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Shantung
4 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
Americans take 101 Sea Zone from Germans
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
Scramble and/or Kamikaze in SZ6?
No scramble but use 2 Kami’s on each BB
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 5 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 7 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
2 fighters moved from 109 Sea Zone to 119 Sea Zone
1 carrier and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Syria
2 fighters moved from 76 Sea Zone to Syria
1 artillery and 6 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
Combat - British
Battle in Formosa
Battle in Syria
British attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 armour
British win, taking Formosa from Japanese, taking Syria from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kiangsi
British attack with 1 artillery and 6 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 3 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters
Germans defend with 1 submarine
British win with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber and 2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Syria to 98 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour and 4 mech_infantrys moved from India to Eastern Persia
3 aaGuns moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kiangsi
1 battleship and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - British
3 submarines placed in 98 Sea Zone
2 submarines placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 34 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 39 PUs
Some Units in India change ownership: 2 bombers