14L G40 PGMatt (axis) vs souL (allies +8)

  • 16

    @souL:

    If you want a scramble in 112, I’ll go back and gladly reroll the battle.

    no need.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Formosa to Kiangsu
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone


  • Last Kamikaze in sz 19?

  • 16

    nope :(


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Formosa to Kiangsu
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 cruiser moved from 20 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Kiangsu
                    ANZAC attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
                        ANZAC roll dice for 1 cruiser in Kiangsu, round 2 :  0/1 hits
                        ANZAC roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 :  1/4 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Kiangsu
                        ANZAC roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 :  4/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                    ANZAC win, taking Kiangsu from Japanese with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for ANZAC: 2 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to Hunan
                2 artilleries and 4 infantry moved from Java to 42 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Kiangsu : 2 artilleries
        Hunan : 1 fighter
        India : 2 artilleries and 4 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        49 Sea Zone : 1 destroyer
        39 Sea Zone : 3 transports
        19 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 submarine
        Iraq : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 64 / 106
        Russians : 2 / 0
        Japanese : 37 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 39 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 5 infantry

    Production/PUs Summary :

    Germans : 64 / 106
        Russians : 2 / 0
        Japanese : 37 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 39 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans repair 9 damage on 9 factory_minors; Remaining resources: 97 PUs;
                Germans buy 9 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                1 fighter moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Denmark

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 fighter and 4 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
                    Germans win, taking Denmark from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                    Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Norway, round 2 :  2/8 hits
                        British roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from Denmark to Western Germany
                10 infantry moved from Northern Italy to Western Germany
                10 infantry moved from Yugoslavia to Northern Italy
                2 artilleries and 10 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Greece to Bulgaria
                3 artilleries moved from Ukraine to Rostov
                3 artilleries moved from Bryansk to Russia
                13 artilleries, 10 infantry and 2 tactical_bombers moved from Tambov to Volgograd
                4 artilleries and 10 infantry moved from Kazakhstan to Volgograd
                3 mech_infantrys moved from Turkmenistan to Volgograd
                3 artilleries and 11 infantry moved from Caucasus to Volgograd
                3 aaGuns and 2 bombers moved from Caucasus to Volgograd
                1 aaGun, 9 armour, 10 artilleries, 40 infantry and 28 mech_infantrys moved from Smolensk to Russia
                3 infantry and 2 mech_infantrys moved from Germany to Western Germany
                3 infantry moved from Holland Belgium to Western Germany
                2 artilleries moved from Northern Italy to France
                9 infantry moved from Belarus to Novgorod

    Place Units - Germans
                1 carrier and 1 transport placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                3 artilleries placed in Russia
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1
                Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 armour and 2 mech_infantrys
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 23 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Norway : 4 infantry
        Denmark : 3 infantry
        Northern Italy : 11 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 artilleries
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 9 armour, 16 artilleries, 1 factory_minor, 41 infantry and 28 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 26 artilleries, 2 bombers, 1 factory_minor, 31 infantry, 3 mech_infantrys and 2 tactical_bombers
        Turkmenistan : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        Bulgaria : 1 flag, 8 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag, 2 artilleries and 10 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 91
        Russians : 1 / 0
        Japanese : 37 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 34 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - Russians
                2 armour, 8 artilleries, 71 infantry and 3 mech_infantrys moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour, 8 artilleries, 71 infantry and 3 mech_infantrys
                    Japanese defend with 1 artillery and 8 infantry
                        Russians roll dice for 2 armour, 8 artilleries, 71 infantry and 3 mech_infantrys in Vologda, round 2 :  17/84 hits
                        Japanese roll dice for 1 artillery and 8 infantry in Vologda, round 2 :  3/9 hits
                        3 infantry owned by the Russians , 8 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 2 armour, 8 artilleries, 68 infantry and 3 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 artillery and 8 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Vologda : 4 aaGuns, 2 armour, 8 artilleries, 68 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 70 / 91
        Russians : 2 / 0
        Japanese : 36 / 43
        Americans : 64 / 90
        Chinese : 7 / 4
        British : 34 / 44
        UK_Pacific : 20 / 26
        Italians : 11 / 10
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    It sucks, but I can only see a long long long slog to loss on this board.  Thanks for the game, but I am going to concede it at this point.


  • No problem. You are likely correct.


  • @PGMatt:

    It sucks, but I can only see a long long long slog to loss on this board.  Thanks for the game, but I am going to concede it at this point.

    Also gg, as usual, with you. Thanks!

  • 16

    @souL:

    @PGMatt:

    It sucks, but I can only see a long long long slog to loss on this board.  Thanks for the game, but I am going to concede it at this point.

    Also gg, as usual, with you. Thanks!

    I’ll catch you later in the year for a rematch perhaps, I want to drop my total number of games a bit, RL is taking over a bit right now.

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