Scramble sz110?
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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if we do go back to the rerolls (your choice), then you would have 3 and I would have 1 right?
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although you have an absolutely ridiculous amount of material, I think I may be able to just barely keep you from attaining the victory in either theater just long enough to get the allies nursed back to life. at least that’s what i keep trying to tell myself.
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It would be 2 Axis rerolls to 1 Allied, not 3-1. If you want them restored (can only imagine there’s some sneaky reason :wink:), I am okay with that. But they have to be either in or out for the remainder :lol:
No scrambles in any of those 4 SZ.
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no I am Nnotasking that they be restored, I am asking for your preference and for it to be determined now for the remainder of the game. I just don’t want to feel bad that I talked to you out of ll rerolls that where you’re right to use now that im feeling better about my chances (probably im wong and dead but still).
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Hrrrrm … just in case I change my mind down the road, I’ll say restore them. How about 1-1 (no renewal), so I don’t use them willy-nilly?
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Hrrrrm … just in case I change my mind down the road, I’ll say restore them. How about 1-1 (no renewal), so I don’t use them willy-nilly?
Fair enough!
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I am curious why you believe the Allied chances look better now than before.
Was I wrong to hold London for one more turn at the expense of my transports, stranding some units, and losing intercept cover for my ICs?
Or did I simply neglect to do something that you though I might do?
Eitherway, very eager to see how this all plays out.
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haha, well, there’s 2 more bombers down. man oh man, they have sure been easy pickins.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 6 fighters and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Eire from Germans to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Eire from Americans to Germans
EDIT: Turning off Edit Mode
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Spain to France
3 bombers moved from Spain to Western Germany
2 infantry moved from Spain to Southern France
6 fighters and 1 infantry moved from Spain to Normandy Bordeaux
6 fighters and 3 tactical_bombers moved from Russia to Western Ukraine
1 submarine moved from 93 Sea Zone to 99 Sea Zone
3 submarines moved from 93 Sea Zone to 96 Sea Zone
3 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
3 fighters moved from Spain to 95 Sea Zone
1 fighter moved from Spain to 95 Sea Zone
4 fighters moved from Spain to Southern France
1 infantry moved from 109 Sea Zone to Eire
1 infantry moved from 109 Sea Zone to Scotland
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Spain to 95 Sea Zone
1 bomber moved from Spain to 97 Sea Zone
1 bomber moved from Spain to Northern Italy
1 tactical_bomber moved from Spain to Southern France
3 carriers moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 109 Sea Zone to 104 Sea Zone
1 cruiser moved from 109 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 91 Sea Zone
2 cruisers moved from 109 Sea Zone to 91 Sea Zone
4 destroyers moved from 109 Sea Zone to 91 Sea Zone
4 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from 91 Sea Zone to Rio de Oro
1 infantry moved from 91 Sea Zone to Rio de OroCombat - Americans
Battle in Eire
Battle in Scotland
Battle in Southern France
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Eire from Germans, taking Scotland from Germans, taking Southern France from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 3 fighters, 7 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 4 transports
Americans win with 3 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 1 destroyer and 4 transports
Battle in Western Ukraine
Americans attack with 6 fighters and 3 tactical_bombers
Germans defend with 3 mech_infantrys
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 tactical_bomber
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Italians with 1 bomber and 2 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Rio de Oro
Battle in 95 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win, taking Rio de Oro from Neutral_True with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,4,3 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.Non Combat Move - Americans
1 tactical_bomber moved from 95 Sea Zone to Spain
1 tactical_bomber moved from Southern France to Spain
1 tactical_bomber moved from 110 Sea Zone to Spain
3 bombers moved from Western Germany to Spain
1 bomber moved from 97 Sea Zone to Spain
4 fighters moved from 95 Sea Zone to 91 Sea Zone
3 bombers moved from Western United States to Spain
10 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
10 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
10 infantry, 4 mech_infantrys and 7 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from French West Africa to 87 Sea Zone
1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour, 10 infantry and 4 mech_infantrys moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Brazil to Spain
2 fighters moved from Brazil to 91 Sea Zone
3 fighters moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from Normandy Bordeaux to 109 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to Spain
2 fighters moved from Normandy Bordeaux to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to Spain
6 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
2 infantry moved from Chile to Bolivia
1 mech_infantry moved from Paraguay to Brazil
4 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Bolivia to Brazil
2 mech_infantrys moved from Western United States to Southeast Mexico
2 mech_infantrys moved from Alaska to Alberta Saskatchewan ManitobaPlace Units - Americans
3 transports placed in 91 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,3,2,4,2,6,6,4,3,3,4,5,5,2,1,5,3,3,5,3,3,3,3,2,5,3,1,2,6,6,4,3,3,4,2,1,2,5,6,2,4,3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,2,2,3,3,6,1,2,3,3,6,1,1,2,1,2,5,4,1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Americans collect 52 PUs (14 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to KiangsuPlace Units - Chinese
5 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,2,4,1,2
Chinese collect 9 PUs (3 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 11 to 14
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Combat Move - British
1 fighter and 1 tactical_bomber moved from Russia to UralsCombat - British
Battle in Urals
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Urals to RussiaTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters and 1 tactical_bomber moved from United Kingdom to Southern France
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Bryansk to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 aaGun, 3 artilleries and 22 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from Bryansk to Tambov
2 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Tambov
1 aaGun moved from Germany to Western Germany
1 aaGun and 1 mech_infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Ukraine to TambovPlace Units - Italians
3 artilleries placed in Southern Italy
1 fighter and 2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3
Italians collect 16 PUs (7 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 61 / 76
Russians : 8 / 14
Japanese : 102 / 123
Americans : 63 / 67
Chinese : 12 / 14
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 23 / 27
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Politics - Germans
Purchase Units - Germans
Germans repair 11 damage on 11 factory_majors; Remaining resources: 65 PUs;
Germans buy 1 destroyer, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 mech_infantry moved from Evenkiyskiy to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Bryansk to Vologda
1 mech_infantry moved from Novgorod to VologdaCombat - Germans
Battle in Scotland
Germans attack with 2 fighters and 9 infantry
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 fighters and 9 infantry in Scotland, round 2 : 3/11 hits
Americans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters and 9 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Rostov
1 aaGun, 11 armour, 51 artilleries, 73 infantry and 18 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Vologda to Tambov
3 mech_infantrys moved from Saudi Arabia to Northwest Persia
4 infantry moved from Western Germany to France
3 mech_infantrys moved from Slovakia Hungary to Western Germany
1 aaGun moved from Western Germany to France
2 fighters moved from Scotland to Western Germany
1 aaGun moved from United Kingdom to Scotland
1 artillery and 7 infantry moved from Sweden to Finland
1 fighter and 1 tactical_bomber moved from United Kingdom to Southern Italy
1 aaGun moved from Slovakia Hungary to Germany
1 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from United Kingdom to Western Germany
6 fighters moved from United Kingdom to Western Germany
2 infantry moved from Western Germany to France
2 mech_infantrys moved from France to Western Germany
2 fighters moved from United Kingdom to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
10 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 infantry placed in Slovakia HungaryTurn Complete - Germans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,3,1,2,4,3,4,3,6,5,5,3,3,1,2,3,6,1,2,3,5,6,5,4,1,5,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (14 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 65 / 71
Russians : 7 / 14
Japanese : 102 / 123
Americans : 61 / 67
Chinese : 11 / 14
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 23 / 27
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
Posting as a reminder (not an official bump)
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Posting as a reminder (not an official bump)
don’t worry week I have not forgotten about you. I have been crazy insanely ridiculously unbelievably busy since New Years and you are my most difficult game. I hope to be able to get it back on track soon.
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Posting as a reminder (not an official bump)
don’t worry week I have not forgotten about you. I have been crazy insanely ridiculously unbelievably busy since New Years and you are my most difficult game. I hope to be able to get it back on track soon.
my voice recognition apparently does not recognize your name lol
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Ok doke.
I am very curious to see what the US and a revived London can achieve.
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?
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soon, i’m getting there! :-)





