No scramble
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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Okay … Looking forward to this round :-D
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less talking more action! I am still awaiting Allies’ being defeated:D
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Posting as a reminder
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trying to get here - need to find some time for undivided attention and deep study - although that would probably lead to a concession. :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Spain to Southern France
2 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 108 Sea Zone
6 bombers moved from Spain to 95 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 mech_infantrys moved from Western United States to Alaska
2 bombers moved from Eastern United States to Alaska
2 fighters moved from Brazil to Chile
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Brazil to Chile
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
2 infantry moved from Argentina to Chile
3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan -
ok let’s take a stab. scramble in 95?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Spain to Southern France
2 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 108 Sea Zone
6 bombers moved from Spain to 95 Sea Zone
3 fighters moved from Spain to Southern France
3 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 mech_infantrys moved from Western United States to Alaska
2 bombers moved from Eastern United States to Alaska
2 fighters moved from Brazil to Chile
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Brazil to Chile
1 mech_infantry moved from Venezuela to Bolivia
Americans take Bolivia from Neutral_True
1 mech_infantry moved from Venezuela to Paraguay
Americans take Paraguay from Neutral_True
2 infantry moved from Argentina to Chile
3 fighters and 1 tactical_bomber moved from Russia to KazakhstanCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Northern Italy from Italians with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Chile
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 108 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Alaska
Americans attack with 2 bombers and 2 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 artillery, 3 fighters and 2 tactical_bombers moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Chile to Brazil
2 fighters moved from Brazil to 91 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Southern France to Spain
2 fighters moved from Southern France to Spain
1 tactical_bomber moved from Southern France to Spain
6 bombers moved from 95 Sea Zone to Spain
2 mech_infantrys moved from Portugal to Spain
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to Spain
3 fighters moved from 104 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 battleship, 7 carriers, 3 cruisers, 11 destroyers and 7 submarines moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 11 destroyers and 7 submarines moved from 104 Sea Zone to 109 Sea Zone
1 armour moved from Argentina to 85 Sea Zone
1 armour and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
2 bombers moved from Alaska to Western United States
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Venezuela to Southeast MexicoPlace Units - Americans
3 infantry placed in Spain
2 mech_infantrys placed in Western United States
1 mech_infantry placed in Central United States
1 bomber and 5 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1
Americans collect 65 PUs (2 lost to blockades); end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Shantung
1 fighter moved from Kiangsu to ShantungCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to Kiangsu
8 infantry moved from Anhwe to KiangsuPlace Units - Chinese
2 infantry placed in Sikang
Chinese undo move 1.
8 infantry placed in Kwangtung
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Hopei
1 infantry placed in Anhwe
Chinese undo move 3.
1 infantry placed in Anhwe
1 infantry placed in Sikang
Chinese undo move 4.
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Sikang
1 infantry placed in Sikang
5 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total -
oops meant to load americans on the uk trn’s
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 10 infantry
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 artillery
EDIT: Turning off Edit Mode
2 armour and 1 tactical_bomber moved from Bryansk to Russia
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 5 transports moved from 104 Sea Zone to 109 Sea ZoneTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 artillery and 9 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 aaGuns, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Smolensk to Urals
Italians take Urals from Russians
1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 destroyer moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Northern Italy to United Kingdom
1 aaGun moved from Belarus to Bryansk
1 aaGun, 2 armour, 2 artilleries and 2 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Poland to Germany
1 aaGun, 2 artilleries and 24 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from France to Northern Italy
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
1 aaGun and 2 mech_infantrys placed in Ukraine
1 aaGun and 2 infantry placed in Southern Italy
1 infantry placed in Southern France
Italians undo move 2.
1 aaGun and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,2,6,3,1,4,3,3
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 59 / 81
Russians : 11 / 19
Japanese : 97 / 122
Americans : 63 / 81
Chinese : 17 / 17
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 22 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 2 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Smolensk to Western UkraineCombat - Germans
Battle in Cyprus
Battle in Western Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Cyprus from British, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun and 8 infantry moved from Scotland to United Kingdom
8 infantry moved from Western Germany to 113 Sea Zone
8 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to United Kingdom
10 fighters moved from Western Germany to United Kingdom
1 fighter and 2 tactical_bombers moved from Southern Italy to United Kingdom
1 bomber moved from Western Ukraine to Bryansk
1 aaGun, 11 armour, 51 artilleries, 72 infantry and 15 mech_infantrys moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Novgorod
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from Romania to Slovakia Hungary
1 battleship, 1 carrier, 2 cruisers and 3 submarines moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Trans-Jordan to Northwest Persia
8 infantry and 3 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Southern Italy to France
1 infantry moved from Belarus to BryanskPlace Units - Germans
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Slovakia Hungary
3 mech_infantrys placed in Novgorod
1 aaGun and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in France
1 aaGun and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,4,1,1,1,5,1,4,2,5,2,4,4,5,2,1,3,5,1,3,6,1,6,5,2,2,1,2,3,3,4,5,4,1,4,5,2
Germans collect 56 PUs (8 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 64 / 76
Russians : 8 / 19
Japanese : 97 / 122
Americans : 61 / 81
Chinese : 17 / 17
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 22 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 bomber moved from Russia to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Smolensk
Russians take Smolensk from ItaliansCombat - Russians
Battle in Caucasus
Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Caucasus from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 bomber moved from Caucasus to Russia
2 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 9 artilleries, 1 factory_minor, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Jehol to Shantung
1 artillery moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
2 mech_infantrys moved from Iraq to Caucasus
4 bombers moved from Egypt to Caucasus
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 30 Sea Zone to New GuineaCombat - Japanese
Japanese creates battle in territory 54 Sea Zone
Battle in New Guinea
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 5/8 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 3/8 hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Caucasus
Japanese attack with 4 bombers and 2 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 bomber owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Yenisey to Timguska
3 fighters and 3 tactical_bombers moved from Kiangsi to Hunan
2 artilleries and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
3 artilleries and 4 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Yunnan to Hopei
2 artilleries and 1 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from French Indo China to Yunnan
3 artilleries moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Korea to Jehol
3 fighters and 3 tactical_bombers moved from Shantung to Jehol
1 carrier moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
3 mech_infantrys moved from West India to Burma
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
4 fighters moved from Southern Italy to United Kingdom
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 2 Sea Zone to 15 Sea Zone
2 fighters moved from 6 Sea Zone to 15 Sea Zone
10 submarines moved from 31 Sea Zone to 10 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to Queensland
3 transports moved from 37 Sea Zone to 54 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 16 Sea Zone to 15 Sea Zone
1 carrier moved from 6 Sea Zone to 15 Sea Zone
1 carrier moved from 6 Sea Zone to 15 Sea Zone
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Kenya to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Tanganyika Territory to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 bombers moved from Caucasus to Northwest Persia
6 artilleries, 25 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 artilleries and 7 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Persia to West India
1 artillery and 5 infantry moved from West India to India
1 bomber moved from French Indo China to Northwest Persia
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Libya to Tobruk
4 infantry moved from Egypt to Trans-Jordan
3 artilleries and 3 infantry moved from Korea to Manchuria
1 fighter moved from Japan to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
4 fighters moved from Japan to 26 Sea Zone
2 battleships and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 31 Sea Zone to 15 Sea Zone
1 fighter moved from 31 Sea Zone to 15 Sea Zone
6 carriers, 8 destroyers, 1 fighter and 3 submarines moved from 31 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
1 artillery and 2 infantry placed in Korea
4 artilleries and 6 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in New South Wales
1 artillery and 2 infantry placed in India
2 infantry placed in West India
2 fighters placed in Union of South AfricaTurn Complete - Japanese
Japanese collect 103 PUs; end with 103 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 113 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 118 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 123 PUsProduction/PUs Summary :
Germans : 63 / 76
Russians : 10 / 14
Japanese : 103 / 123
Americans : 61 / 81
Chinese : 11 / 17
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 21 / 29
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
alright wheat - 4 possible scramble zones - 109, 110, 95, 97
scramble orders?
i think i’m going to give you your rerolls back if you want them, i am feeling strangely feisty here now! watch the dice crush me this turn and shoot down the rest of my bombers.
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if we do go back to the rerolls (your choice), then you would have 3 and I would have 1 right?
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although you have an absolutely ridiculous amount of material, I think I may be able to just barely keep you from attaining the victory in either theater just long enough to get the allies nursed back to life. at least that’s what i keep trying to tell myself.
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It would be 2 Axis rerolls to 1 Allied, not 3-1. If you want them restored (can only imagine there’s some sneaky reason :wink:), I am okay with that. But they have to be either in or out for the remainder :lol:
No scrambles in any of those 4 SZ.





