S.A. Axis vs JWW Allies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 destroyer and 1 transport
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 1 infantry
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 25 / 26
        Japanese : 60 / 66
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 37 / 42
        UK_Pacific : 9 / 7
        Italians : 8 / 8
        ANZAC : 13 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    French Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • bump


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Nenetsia to Vologda
                2 armour and 1 mech_infantry moved from Novgorod to Vologda
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Smolensk
                4 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                4 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from Romania to Eastern Poland
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                3 fighters and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone


  • AIR RAID!!!
    Does Churchill care to send up any interceptors ?


  • @suprise:

                                     AIR RAID!!!
    Does Churchill care to send up any interceptors ?

    sure I will send up the 3 fgt’s v 2 bmb’s……


  • moving this to the top…


  • bump


  • Hey SA, I noticed you haven’t rolled any dice since 12/8……but started another game. :?

    I am hoping you can dedicate a bit of time to move this one along or call it a game. Thanks


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 4 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Archangel to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Finland to Novgorod
                4 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Romania to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 99 Sea Zone
                2 destroyers moved from 112 Sea Zone to 111 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 4 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Archangel to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Finland to Novgorod
                4 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery moved from Romania to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 99 Sea Zone
                2 destroyers moved from 112 Sea Zone to 111 Sea Zone

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 2 destroyers
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 destroyers in 111 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 111 Sea Zone
                        Germans roll dice for 2 destroyers in 111 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 111 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Bryansk
                    Germans attack with 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 4 armour, 1 artillery, 11 infantry and 4 mech_infantrys
                        Germans roll dice for 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Bryansk, round 2 :  3/11 hits
                        Russians roll dice for 2 aaGuns, 4 armour, 1 artillery, 11 infantry and 4 mech_infantrys in Bryansk, round 2 :  9/20 hits
                        1 infantry owned by the Russians , 4 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                    2 armour owned by the Germans retreated to Belarus
                    Russians win with 4 armour, 1 artillery, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is -23
                    Casualties for Germans: 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                        Germans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 :  0/6 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 99 Sea Zone, round 2 :  1/3 hits
                        2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 99 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 :  2/4 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 :  2/5 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 99 Sea Zone
                    retreated to 99 Sea Zone
                    British win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -47
                    Casualties for Germans: 3 fighters, 1 submarine and 1 tactical_bomber
                    1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Syria

    Non Combat Move - Germans
                2 bombers moved from 99 Sea Zone to Southern Italy
                2 infantry moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark
                5 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                1 armour moved from Germany to Eastern Poland
                2 infantry moved from Southern France to Normandy Bordeaux
                1 aaGun moved from Southern France to France

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 armour and 1 mech_infantry placed in Novgorod
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.574
            Median : 4.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 61

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.148
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Russians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • Sorry been busy
    Thought I was going to hit the fleet in the Med. better feel free to take the hit on the cr and put one back on the cv along with the planes
    Hope you had a good Holiday season
    S.A.


  • @suprise:

    Sorry been busy
    Thought I was going to hit the fleet in the Med. better feel free to take the hit on the cr and put one back on the cv along with the planes
    Hope you had a good Holiday season
    S.A.

    yes holidays were very good, thank you……wow those dice you had were awful…sorry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                9 infantry moved from Buryatia to Sakha
                1 fighter moved from Russia to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Bryansk to Ukraine
                4 armour and 3 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 artillery and 7 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                9 infantry moved from Buryatia to Sakha
                1 fighter moved from Russia to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Bryansk to Ukraine
                4 armour and 3 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 artillery and 7 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Sakha
                    Russians attack with 9 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 9 infantry in Sakha, round 2 :  4/9 hits
                        Japanese roll dice for 1 armour in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  3/5 hits
                        Germans roll dice for 2 armour in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 7 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 7 infantry in Western Ukraine, round 2 :  0/9 hits
                        Germans roll dice for 4 infantry in Western Ukraine, round 2 :  1/4 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Western Ukraine, round 3 :  2/8 hits
                        Germans roll dice for 4 infantry in Western Ukraine, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 4 :  1/6 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 5 :  3/5 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Russians attack with 4 armour, 2 infantry and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 4 infantry
                        Russians roll dice for 4 armour, 2 infantry and 4 mech_infantrys in Ukraine, round 2 :  2/10 hits
                        Germans roll dice for 4 infantry in Ukraine, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 4 armour and 4 mech_infantrys in Ukraine, round 3 :  4/8 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Vologda to Smolensk
                3 infantry moved from Russia to Bryansk
                1 artillery and 4 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Kazakhstan to Russia
                1 infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Buryatia to Ulaanbaatar

    Place Units - Russians
                1 armour and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Sakha : 8 infantry
        Kazakhstan : 2 mech_infantrys
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag, 1 infantry
        Belarus : 2 infantry
        Bryansk : 5 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
        Ukraine : 4 armour, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 artillery and 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 1 artillery and 6 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 29 / 29
        Japanese : 58 / 66
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 37 / 42
        UK_Pacific : 9 / 7
        Italians : 8 / 8
        ANZAC : 13 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 9 times
                5 was rolled 15 times
                6 was rolled 12 times
            Average roll : 3.321
            Median : 3.000
            Variance : 0.578
            Standard Deviation : 0.760
            Total rolls : 84

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.842
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Russians Combat
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.460
            Median : 3.000
            Variance : 0.661
            Standard Deviation : 0.813
            Total rolls : 63


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Kwangtung to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 armour moved from Yunnan to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Amur to Siberia
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                1 mech_infantry moved from Jehol to Ulaanbaatar
                1 mech_infantry moved from Jehol to Central Mongolia
                1 armour moved from Jehol to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Kwangtung to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                1 armour moved from Yunnan to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Amur to Siberia
                1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                1 armour and 1 mech_infantry moved from Amur to Buryatia
                1 mech_infantry moved from Jehol to Ulaanbaatar
                1 mech_infantry moved from Jehol to Central Mongolia
                1 armour moved from Jehol to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Buryatia
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour and 2 fighters in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ulaanbaatar, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Malaya, round 4 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Malaya
                    UK_Pacific win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Central Mongolia
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Central Mongolia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Central Mongolia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Central Mongolia
                        Japanese roll dice for 1 armour in Central Mongolia, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Central Mongolia, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 5 :  1/1 hits
                        1 armour owned by the Japanese lost in Central Mongolia
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Ulaanbaatar to Manchuria
                1 tactical_bomber moved from Buryatia to Manchuria
                1 fighter moved from Ulaanbaatar to Manchuria
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 bomber moved from 43 Sea Zone to Kwangsi
                1 infantry moved from Kwangsi to Yunnan
                2 fighters moved from Shensi to Hunan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier, 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.795
            Median : 4.000
            Variance : 0.558
            Standard Deviation : 0.747
            Total rolls : 44

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 4.067
            Median : 4.500
            Variance : 0.897
            Standard Deviation : 0.947
            Total rolls : 30

    Russians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 carriers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Scotland to 109 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 2 :  5/7 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    Americans win, taking Norway from Germans, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 infantry moved from 54 Sea Zone to Queensland
                2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 2 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Iceland
                1 bomber moved from 112 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        26 Sea Zone : 1 destroyer and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        2 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 fighter, 2 infantry and 2 mech_infantrys
        United Kingdom : 2 bombers
        Norway : 1 flag, 1 armour, 1 artillery and 1 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
        123 Sea Zone : 2 transports
        101 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 28 / 29
        Japanese : 55 / 59
        Americans : 57 / 78
        Chinese : 3 / 5
        British : 37 / 42
        UK_Pacific : 9 / 7
        Italians : 8 / 8
        ANZAC : 13 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

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