Sink DD + CV and down Tac
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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ha, didn’t realize you had posted!
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can we just marvel for a moment at how incredibly bad my last two russian rounds have been? i lost an aircraft that round and failed in caucasus as well. you are just not missing on defense against the russians and it is hurting badly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Russia to Vologda
1 bomber moved from Russia to Caucasus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Western UkraineCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Russians: 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
retreated to Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 fighter moved from Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
12 armour moved from Bryansk to Volgograd
15 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Vologda to Russia
10 mech_infantrys moved from Bryansk to Volgograd
4 aaGuns, 20 artilleries, 56 infantry and 31 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Kweichow to AnhwePlace Units - Russians
3 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total -
not complaining about the dice mind you, just marveling at
the last two russian round outcomes - has to be about a 0.1%
result when combined! -
If you want to reroll Ukraine or just revive your tact, I’ll give you a free pass (no strings attached).
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You can put the tac in moscow if you wish. Crazy dice.
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The dice cost me multiple infantry but the tac is pretty extreme. The other thing more fair to you is for your italian inf to survive as well.
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Ok doke … hopefully he misses if the US/Brits attack him :lol:
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Working on NCM now.
Am I right in thinking that the Chinese fighter can’t attack at sea?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 tactical_bomber
EDIT: Adding units owned by Italians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 4 artilleries, 13 infantry and 10 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Caucasus to Rostov
Japanese take Rostov from Russians
1 mech_infantry moved from Turkey to Kazakhstan
Japanese take Kazakhstan from Russians
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 fighters moved from 49 Sea Zone to New Zealand
1 bomber moved from Japan to Jehol
2 fighters moved from 19 Sea Zone to Jehol
2 fighters moved from 19 Sea Zone to Jehol
2 fighters moved from 49 Sea Zone to New ZealandCombat - Japanese
Battle in Johnston Island
Battle in Alaska
Battle in New Zealand
Japanese attack with 1 artillery, 4 fighters and 3 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in New Zealand, round 2 : 2/8 hits
ANZAC roll dice for 3 infantry in New Zealand, round 2 : 0/3 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in New Zealand
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in New Zealand, round 3 : 3/8 hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand
Japanese win, taking Johnston Island from Americans, taking Alaska from Americans, taking New Zealand from ANZAC with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shantung
Battle in Jehol
Japanese attack with 1 bomber, 4 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Jehol, round 2 : 5/7 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Shantung from Chinese, taking Jehol from Chinese with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in KiangsiNon Combat Move - Japanese
2 carriers moved from 49 Sea Zone to 63 Sea Zone
4 fighters moved from New Zealand to 63 Sea Zone
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
1 carrier and 1 destroyer moved from 49 Sea Zone to 30 Sea Zone
2 fighters moved from 49 Sea Zone to 30 Sea Zone
1 bomber moved from Jehol to French Indo China
3 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Egypt to Southern Italy
2 infantry moved from Angola to Belgian Congo
2 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Mozambique to Kenya
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Yakut S.S.R. to Yenisey
3 artilleries moved from Amur to Manchuria
3 transports moved from 33 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
4 artilleries and 6 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
3 bombers moved from India to Egypt
1 bomber moved from Saudi Arabia to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 artilleries moved from Malaya to Shan State
5 infantry moved from Afghanistan to West India
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Turkey to Caucasus
6 artilleries and 25 infantry moved from Turkey to Iraq
1 submarine moved from 49 Sea Zone to 26 Sea Zone
13 submarines moved from 49 Sea Zone to 31 Sea Zone
1 transport moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 49 Sea Zone to 31 Sea Zone
5 destroyers moved from 49 Sea Zone to 31 Sea Zone
6 carriers moved from 33 Sea Zone to 31 Sea Zone
3 destroyers moved from 33 Sea Zone to 31 Sea Zone
2 battleships moved from 49 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to Japan
4 fighters moved from Caroline Islands to Japan
2 fighters moved from 49 Sea Zone to 31 Sea Zone
4 fighters moved from Jehol to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Japan
2 artilleries and 1 infantry moved from India to BurmaPlace Units - Japanese
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in West India
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Korea
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 8 infantry placed in Japan
1 artillery placed in New South Wales
Japanese undo move 8.
Japanese undo move 7.
3 artilleries and 7 infantry placed in Japan
1 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 102 PUs; end with 102 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 112 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 117 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 122 PUsProduction/PUs Summary :
Germans : 61 / 81
Russians : 14 / 19
Japanese : 102 / 122
Americans : 57 / 84
Chinese : 14 / 24
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 19 / 35
ANZAC : 0 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
map posted under the assumption that the Chinese fighter is limited to land combat, let me know if I’m wrong
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I’ll be traveling this week (23-27) for Christmas and may or may not be able to post.
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Yes the chinese ftr cannot attack a sea zone.
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Okay, this map is good to go then
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you have too much material wheat!!! and i just keep getting
bombers shot down (4 in last 2 turns i think?)… in addition to smothering me in russia. probably going to need to take some time to decide what desperate strategy I will try to employ here. any chance you want to make this a full luck game from here on out to spice it up a tad and give me a sporting “chance”? ie, no LL rerolls? -
Can we make an exception for < 5% chance of outcome results?
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Or if you’re sure you want strait up pure luck, I’d be okay with that I suppose.
After all, so far this match has been pure luck excluding Japan’s resurrection of 1 tact over NSW.
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yeah, my only chance is for you to make a 95%+ attack and fail :lol:
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or for me to make a 5% or less attack and succeed. lol
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Okay, consider it done.





