A & A Suprise Attack vs Mr Roboto


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                2 cruisers moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsi to Hunan
                1 armour moved from Kiangsu to Hunan
                1 fighter moved from 6 Sea Zone to Amur
                1 armour moved from Kiangsu to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsu to Amur
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 47 Sea Zone
                1 submarine moved from 54 Sea Zone to 48 Sea Zone
                1 fighter moved from 54 Sea Zone to 47 Sea Zone
                1 fighter moved from 54 Sea Zone to 48 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
                2 cruisers moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsi to Hunan
                1 armour moved from Kiangsu to Hunan
                1 fighter moved from 6 Sea Zone to Amur
                1 armour moved from Kiangsu to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsu to Amur
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 47 Sea Zone
                1 submarine moved from 54 Sea Zone to 48 Sea Zone
                1 fighter moved from 54 Sea Zone to 47 Sea Zone
                1 fighter moved from 54 Sea Zone to 48 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour in Hunan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 48 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 47 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 47 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 47 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 5 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 9 infantry
                        Japanese roll dice for 2 cruisers in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 :  3/9 hits
                        Russians roll dice for 9 infantry in Amur, round 2 :  2/9 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 3 fighters and 2 tactical_bombers in Amur, round 3 :  4/7 hits
                        Russians roll dice for 5 infantry in Amur, round 3 :  1/5 hits
                        4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Amur, round 4 :  3/6 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 9 infantry
                Battle in French Indo China

    Non Combat Move - Japanese
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from 48 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 fighter moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 11 times
                6 was rolled 23 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.494
            Standard Deviation : 1.222
            Total rolls : 80

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.220
            Standard Deviation : 0.469
            Total rolls : 51

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 4.533
            Median : 5.000
            Variance : 1.929
            Standard Deviation : 1.389
            Total rolls : 15

    British Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                      British take 106 Sea Zone from Germans
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 4 infantry moved from Yunnan to French Indo China
                1 artillery and 4 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Tsinghai
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 tactical_bomber
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in 37 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 109 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 2 submarines
                    British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 submarine
                Battle in French Indo China
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 2 infantry
                    British win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 bomber and 1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 119 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                British collect 28 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,1,1,6,4,4
                UK_Pacific collect 21 PUs (2 lost to blockades); end with 22 PUs total
                Some Units in 39 Sea Zone change ownership: 3 submarines


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Morocco to Tunisia
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Morocco to Tunisia
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 :  1/2 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Syria
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 :  0/2 hits
                        Russians roll dice for 1 armour in Syria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Syria, round 4 :  1/2 hits
                        Russians roll dice for 1 armour in Syria, round 4 :  0/1 hits
                        1 armour owned by the Russians lost in Syria
                    Italians win, taking Syria from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Romania, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Gibraltar

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Russians Combat
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '19 '18

    bump


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 bomber and 2 fighters moved from Western Germany to Finland
                3 infantry moved from Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Baltic States
                1 armour moved from Eastern Poland to Belarus
                1 artillery and 4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                3 infantry moved from Germany to Slovakia Hungary
                1 artillery and 3 infantry moved from Germany to Poland
                2 armour moved from Germany to Baltic States
                1 armour moved from Western Germany to Slovakia Hungary
                1 submarine moved from 91 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 bomber and 2 fighters moved from Western Germany to Finland
                3 infantry moved from Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Baltic States
                1 armour moved from Eastern Poland to Belarus
                1 artillery and 4 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                3 infantry moved from Germany to Slovakia Hungary
                1 artillery and 3 infantry moved from Germany to Poland
                2 armour moved from Germany to Baltic States
                1 armour moved from Western Germany to Slovakia Hungary
                1 submarine moved from 91 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 3 artilleries and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 2 :  3/5 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Finland, round 2 :  2/4 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Finland
                        Germans roll dice for 1 bomber and 2 fighters in Finland, round 3 :  3/3 hits
                        Russians roll dice for 1 artillery in Finland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Finland
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 artilleries and 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Baltic States, round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                2 fighters moved from Finland to Norway
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 1 fighter placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 artillery and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.708
            Median : 2.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.588
            Median : 2.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • Sorry for the delay, the Holidays have me busy
    Hope you have a merry Christmas and a happy New Year!
    Kris Smith aka “Suprise Attack”

  • '19 '18

    Merry christmas to you too, sir.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries, 2 bombers, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Russia to Belarus
                1 fighter moved from Ukraine to Belarus
                1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Belarus to Novgorod
                3 artilleries and 6 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 3 mech_infantrys moved from Bryansk to Novgorod

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 bombers and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

  • '19 '18

    It’s your turn, mate


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 5 Sea Zone to 16 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                3 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Manchuria to 33 Sea Zone
                1 tactical_bomber moved from Manchuria to Kiangsi


  • OOL for S.Z. 33 if you would.
    Hope you had a good New Year
    S.A.

  • '19 '18

    I’d need the first round of combat please, containing the number of your sub hits.

    Happy new Year to you too, mate


  • Ok, lets see if I can do this


  • I had just one sub hit-maybe this is the file

  • '19 '18

    Hm. I’ll just take max OOL. So that first hit goes to a carrier.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 5 Sea Zone to 16 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
                3 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Manchuria to 33 Sea Zone
                1 tactical_bomber moved from Manchuria to Kiangsi

    Combat - Japanese
                Battle in Borneo
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Borneo from UK_Pacific, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 cruiser and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 cruiser remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 3 fighters, 4 submarines and 1 tactical_bomber
                    Americans defend with 1 battleship, 5 carriers, 3 cruisers, 4 fighters, 4 tactical_bombers and 3 transports
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Americans roll dice for 1 battleship, 5 carriers, 3 cruisers and 3 transports in 33 Sea Zone, round 2 :  4/9 hits
                        2 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 :  4/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 :  4/8 hits
                        Americans roll dice for 1 battleship, 5 carriers, 3 cruisers and 3 transports in 33 Sea Zone, round 3 :  3/9 hits
                        3 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 battleships owned by the Japanese , 3 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is -89
                    Casualties for Japanese: 2 battleships, 2 carriers, 3 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for Americans: 3 carriers
                    4 fighters owned by the Americans and 4 tactical_bombers owned by the Americans forced to land in Caroline Islands

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.830
            Median : 4.000
            Variance : 0.848
            Standard Deviation : 0.921
            Total rolls : 47

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.231
            Median : 5.000
            Variance : 1.583
            Standard Deviation : 1.258
            Total rolls : 13

    Americans Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 34

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