• TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Kiangsu to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Kiangsu to Hunan
                      Japanese take Hunan from Chinese
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Anhwe
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Kiangsu to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Soviet Far East
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Anhwe, round 2 :  0/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Anhwe, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Anhwe, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 carrier and 3 fighters; British defend with 1 battleship; Americans defend with 4 carriers and 3 transports
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 5 carriers and 3 transports in 35 Sea Zone, round 2 :  3/6 hits
                        2 submarines owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 battleship, 5 carriers, 3 fighters and 3 transports remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to Japan
                2 infantry moved from Korea to Manchuria
                1 artillery moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Korea
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.483
            Median : 4.000
            Variance : 1.036
            Standard Deviation : 1.018
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Russians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.667
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 3 bombers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 units repaired.
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                1 bomber moved from United Kingdom to France
                6 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 armour moved from Malaya to French Indo China
                1 mech_infantry moved from Siam to French Indo China
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from French Indo China to Kiangsu

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Hainan
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Hainan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in Okinawa
                Battle in Kiangsu
                    Americans attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
                    Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 aaGun, 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 1 bomber
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 tactical_bombers moved from Kiangsu to 19 Sea Zone
                6 fighters moved from Kiangsu to 19 Sea Zone
                4 carriers moved from 35 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
                8 destroyers and 5 submarines moved from 26 Sea Zone to 17 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from Southern France to United Kingdom

    Place Units - Americans
                2 armour and 1 infantry placed in French Indo China
                2 infantry placed in Central United States
                1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow
                Chinese undo move 1.
                2 artilleries and 2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • 17 16 15 14 12

    I totally messed up UK’s turn.  I built units for london that I meant for India.  Going to re-do from scratch.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 23 PUs;
                British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 artillery and 10 infantry moved from United Kingdom to Scotland
                2 infantry moved from Trans-Jordan to Syria
                2 fighters moved from 81 Sea Zone to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                5 infantry moved from Kwangsi to Kwangtung
                5 infantry moved from Yunnan to Hunan
                2 fighters, 2 infantry and 1 tactical_bomber moved from Kweichow to Anhwe
                1 battleship moved from 35 Sea Zone to 19 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                      UK_Pacific take 19 Sea Zone from Japanese

    Combat - British
                Battle in Syria
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    British win, taking Syria from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kwangtung
                    British attack with 5 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                    British win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    British attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Anhwe from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Scotland
                    British attack with 1 artillery and 10 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry
                    British win, taking Scotland from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in 93 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer and 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport

    Non Combat Move - British
                1 bomber moved from 93 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                2 fighters moved from Syria to 81 Sea Zone
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from West India to Persia
                4 infantry moved from India to West India
                2 infantry moved from Burma to Yunnan
                1 aaGun moved from Kwangsi to Kwangtung
                2 aaGuns moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu

    Place Units - British
                2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,3
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Hunan: 1 infantry
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 97 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 97 Sea Zone to 92 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Northern Italy
                1 armour placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 submarines moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Philippines to Kiangsu
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 transport moved from 82 Sea Zone to 68 Sea Zone
                2 infantry moved from Alexandria to Tobruk

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                4 infantry moved from Alexandria to Tobruk

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 8 factory_minors; Remaining resources: 48 PUs;
                Germans buy 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                8 infantry moved from Eastern Poland to Belarus
                3 artilleries moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                3 armour moved from Poland to Belarus
                8 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Poland to Belarus
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to Scotland
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Germany to Western Germany
                1 infantry moved from France to Southern France
                2 infantry moved from Southern France to Northern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 8 factory_minors; Remaining resources: 48 PUs;
                Germans buy 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                8 infantry moved from Eastern Poland to Belarus
                3 artilleries moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                3 armour moved from Poland to Belarus
                8 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Poland to Belarus
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 bomber moved from Western Germany to Scotland
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from British
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Germany to Western Germany
                1 infantry moved from France to Southern France
                2 infantry moved from Southern France to Northern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 armour, 3 artilleries and 8 infantry
                    Russians defend with 4 artilleries and 5 infantry
                        Germans roll dice for 4 armour, 3 artilleries and 8 infantry in Belarus, round 2 :  2/15 hits
                        Russians roll dice for 4 artilleries and 5 infantry in Belarus, round 2 :  4/9 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Belarus, round 3 :  7/11 hits
                        Russians roll dice for 4 artilleries and 3 infantry in Belarus, round 3 :  3/7 hits
                        3 infantry owned by the Russians , 3 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 artilleries and 5 infantry
                Battle in Scotland
                    Germans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 artillery and 8 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 :  5/9 hits
                        British roll dice for 1 artillery and 8 infantry in Scotland, round 2 :  0/9 hits
                        6 infantry owned by the British lost in Scotland
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 3 :  6/9 hits
                        British roll dice for 1 artillery and 2 infantry in Scotland, round 3 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 8 infantry

    Non Combat Move - Germans
                1 fighter moved from Scotland to Western Germany
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from Scotland to Western Germany
                1 tactical_bomber moved from Scotland to 111 Sea Zone
                5 infantry moved from Germany to Poland
                1 bomber moved from Scotland to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                1 infantry placed in Southern France
                1 infantry placed in France
                1 artillery and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 13 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 16 times
                6 was rolled 12 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.431
            Standard Deviation : 0.656
            Total rolls : 73

    Germans Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.533
            Median : 3.000
            Variance : 0.159
            Standard Deviation : 0.399
            Total rolls : 45

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.417
            Median : 5.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.188
            Median : 3.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Belarus
                2 artilleries and 4 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                2 artilleries moved from Bryansk to Belarus
                8 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                    Russians win, taking Western Ukraine from Germans with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 artillery and 4 infantry
                Battle in Belarus
                    Russians attack with 4 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 3 artilleries and 1 infantry
                    Russians win, taking Belarus from Germans with 4 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 armour, 3 artilleries and 1 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 aaGun moved from Smolensk to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                3 infantry moved from Volgograd to Rostov
                2 infantry moved from Tambov to Bryansk
                5 artilleries and 5 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Novosibirsk to Samara
                1 artillery and 1 infantry moved from Hopei to Anhwe
                2 infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Northwest Persia to Rostov

    Place Units - Russians
                10 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Amur
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                      Japanese take 20 Sea Zone from UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Amur
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Korea
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                      Japanese take 20 Sea Zone from UK_Pacific

    Combat - Japanese
                Battle in Philippines
                Battle in 36 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 carrier and 2 fighters; Americans defend with 2 transports
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 carrier and 2 transports in 36 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 transports in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 transports in 36 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 transports in 36 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 6 :  0/1 hits
                        ANZAC roll dice for 1 carrier and 2 transports in 36 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 7 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier and 2 transports in 36 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 8 :  1/1 hits
                        1 carrier owned by the ANZAC lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 9 :  1/1 hits
                        1 transport owned by the Americans lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 10 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 11 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 12 :  1/1 hits
                        1 transport owned by the Americans lost in 36 Sea Zone
                    1 submarine owned by the Japanese Submerged
                    ANZAC win, taking Philippines from Americans with 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 carrier
                    Casualties for Americans: 2 transports
                    2 fighters owned by the ANZAC forced to land in French Indo China

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan
                1 artillery and 2 infantry placed in Korea
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,3,4,6,2,1,2,1,1,4,6,2,3,3,6,4
                Japanese collect 23 PUs (6 lost to blockades); end with 23 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.457
            Median : 3.000
            Variance : 0.912
            Standard Deviation : 0.955
            Total rolls : 35

    Null / Other
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • Tarnation, I need to work on my Japanese game
    S.A.

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 carriers, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 17 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Germans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 111 Sea Zone
                    Americans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 4 bombers
                Battle in Philippines
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                8 destroyers and 5 submarines moved from 17 Sea Zone to 19 Sea Zone
                1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 bombers moved from 109 Sea Zone to United Kingdom
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery moved from 101 Sea Zone to Eastern United States
                4 infantry moved from Central United States to Eastern United States
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 carrier and 2 fighters moved from 19 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 armour placed in Eastern United States
                2 carriers, 2 destroyers and 3 submarines placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
                Americans collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Shantung

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair 2 damage on 2 harbours; Remaining resources: 31 PUs;
                British buy 5 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 20 PUs;
                UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 5 infantry moved from United Kingdom to Scotland
                1 bomber moved from Gibraltar to Scotland
                1 infantry moved from Anhwe to Jehol
                2 fighters and 1 tactical_bomber moved from Kiangsu to Jehol
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone

    Combat - British
                Battle in 35 Sea Zone
                    British attack with 1 battleship; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    British win with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Jehol
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Jehol from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Scotland
                    British attack with 2 artilleries, 1 bomber and 5 infantry
                    Germans defend with 1 airfield, 1 armour, 1 artillery and 1 infantry
                    British win, taking Scotland from Germans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber moved from Scotland to United Kingdom
                1 aaGun moved from United Kingdom to Scotland
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
                2 artilleries and 3 infantry moved from Alexandria to Tobruk
                2 armour and 2 mech_infantrys moved from Egypt to Tobruk
                3 infantry moved from Syria to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                2 infantry moved from Persia to Iraq
                4 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Yunnan to Kweichow
                1 aaGun and 4 infantry moved from Kwangtung to Kiangsi
                2 fighters and 1 tactical_bomber moved from Jehol to Shantung
                2 aaGuns and 4 infantry moved from Hunan to Anhwe
                1 infantry moved from Kiangsi to Anhwe

    Place Units - British
                3 submarines placed in 81 Sea Zone
                2 submarines placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 4 infantry and 2 mech_infantrys

  • 17 16 15 14 12

    I saved your kamikazes but it you wanted to roll them on that UK battleship you can

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