Assumed no scramble to Holland
L13/14 G40 PGMatt (axis) vs Tcnance (allies +11) game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 bombers moved from Hawaiian Islands to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 6 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 bombers moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 16 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
3 bombers moved from 16 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 infantry placed in Western United States
5 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 4.
Americans undo move 3.
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Chahar
Chinese undo move 1.
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
5 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 battleship, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
5 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Burma
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to Persia
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to Alexandria
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 battleship and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
2 fighters moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 94 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 armour, 2 artilleries, 1 factory_major and 6 infantry
Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
94 Sea Zone : 2 submarines
Bulgaria : 4 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 26 / 31
Japanese : 56 / 67
Americans : 55 / 76
Chinese : 9 / 8
British : 33 / 37
UK_Pacific : 6 / 7
Italians : 14 / 14
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 fighters moved from New South Wales to 56 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Novgorod to Archangel
8 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Belarus to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Ukraine -
intercept Moscow?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Novgorod to Archangel
8 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Belarus to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Archangel
Germans attack with 6 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 8 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 4 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
2 aaGuns and 5 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber and 2 infantry placed in Western Germany
4 artilleries and 6 infantry placed in Germany
Germans undo move 2.
1 bomber placed in Western Germany
Germans undo move 2.
3 artilleries placed in Novgorod
1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Poland : 2 artilleries and 2 infantry
Germany : 1 artillery, 1 factory_major and 8 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 10 armour, 5 artilleries, 2 bombers, 20 infantry, 15 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 5 infantry
Eastern Poland : 1 flag, 1 artillery, 5 infantry and 1 tactical_bomber
Bessarabia : 1 flag, 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 7 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
97 Sea Zone : 1 cruiser and 1 transport
71 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 21 / 31
Japanese : 52 / 67
Americans : 55 / 76
Chinese : 9 / 8
British : 33 / 37
UK_Pacific : 6 / 7
Italians : 14 / 14
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Tambov
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Timguska to Kansu
2 infantry moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Timguska to Novosibirsk
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 infantry placed in Volgograd
5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siberia to Soviet Far East
3 fighters moved from Amur to Soviet Far East
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Kweichow to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
2 mech_infantrys moved from Shensi to Yunnan
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Kwangsi
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Soviet Far East
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Soviet Far East, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yakut S.S.R.
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Yakut S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from Soviet Far East to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
2 infantry moved from Sakha to Buryatia
4 infantry moved from Amur to Buryatia
4 infantry moved from Korea to Amur
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 3 mech_infantrys
Korea : 3 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
Sakha : 1 flag
Soviet Far East : 1 flag, 2 infantry
Amur : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 2 bombers and 6 infantry
French Indo China : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 3 submarines, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 3 carriers, 1 destroyer, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 63
Russians : 21 / 23
Japanese : 59 / 59
Americans : 55 / 76
Chinese : 4 / 8
British : 33 / 37
UK_Pacific : 6 / 7
Italians : 14 / 14
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 46 Sea Zone to 33 Sea Zone
2 cruisers moved from 46 Sea Zone to 33 Sea Zone
2 carriers moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 46 Sea Zone to 33 Sea Zone
2 cruisers moved from 46 Sea Zone to 33 Sea Zone
2 carriers moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 2 fighters and 2 submarines
Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
Battle in Caroline Islands
Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans winAmericans win with 2 fighters and 2 submarines remaining, taking Caroline Islands from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 destroyers moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
3 bombers moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 aaGun moved from 31 Sea Zone to Wake Island
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 infantry placed in Eastern United States
4 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
Americans undo move 2.
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs