man, this was a tough turn to plan, spent a long time vacillating, probably not the best plan I went with either, lotsa close calcs and hard to assess and math out choice trees.
War all around! S.A. & V.
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damage BB and carriers, sink destroyer, sink BB, sink carriers, tacs, fighters
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 bomber and 2 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Jehol to HopeiCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer; British defend with 1 battleship; Americans defend with 4 carriers, 6 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the British
retreated to 36 Sea Zone
Americans win with 1 battleship, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -76
Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombersNon Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Kiangsu
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Amur to SiberiaPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Korea
1 fighter and 2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in Korea
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,5,3,4,3,6,5,3,5,2,2,3,4,3,3,6
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total -
Dang I had some not so nice dice
S.A. -
I ran the battle calculator and it says I should be left with 13ish units so I’ll edit it to that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 12 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 armour moved from French Indo China to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Philippines
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Sumatra from Japanese, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
4 carriers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
8 destroyers and 6 submarines moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Burma to French Indo China
1 fighter moved from Western United States to Hawaiian Islands
5 bombers moved from Western United States to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 103 to 91
EDIT: Adding units owned by Americans to French Indo China: 1 factory_minor
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Quebec to Scotland
1 bomber and 1 fighter moved from United Kingdom to Scotland
1 artillery and 3 infantry moved from United Kingdom to Scotland
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from French Indo China to Anhwe
1 infantry moved from Kweichow to Anhwe
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
1 infantry moved from Kweichow to Anhwe
1 fighter moved from French Indo China to Kiangsi
1 infantry moved from French Indo China to KwangsiCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
British win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Kwangsi
British attack with 4 infantry
Japanese defend with 1 armour
British win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Battle in Kiangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Anhwe
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 1 bomber and 3 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Scotland to United Kingdom
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 aaGun and 4 infantry moved from French Indo China to Kwangsi
2 aaGuns and 5 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 mech_infantry moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Egypt to Iraq
3 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to AlexandriaPlace Units - British
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Novgorod to Archangel -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Novgorod to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 artillery and 2 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Yugoslavia to Albania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
2 infantry moved from Egypt to AlexandriaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Tunisia to Algeria
Germans take Algeria from French
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 fighter moved from 93 Sea Zone to Western Germany
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from 111 Sea Zone to Scotland
2 armour moved from Baltic States to Archangel
4 artilleries and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Gibraltar to 111 Sea Zone -
AIR RAID!!!
Any interception orders Mr. Churchill?
S.A. -
sca-rramble that fighter!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 infantry moved from Tunisia to Algeria
Germans take Algeria from French
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 fighter moved from 93 Sea Zone to Western Germany
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from 111 Sea Zone to Scotland
2 armour moved from Baltic States to Archangel
4 artilleries and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Baltic States to Belarus
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Gibraltar to 111 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
1 fighter owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Belarus
Germans attack with 1 armour, 4 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Scotland
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 airfield
Germans win, taking Scotland from British with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Syria
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Scotland to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
8 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Eastern Poland
4 artilleries moved from Slovakia Hungary to Eastern Poland
8 infantry moved from Germany to Slovakia Hungary
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 infantry placed in Southern France
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Western Germany
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 2 infantry moved from Shensi to Hopei
2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
4 artilleries and 7 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
6 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Hopei
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
Germans defend with 1 armour, 4 artilleries and 3 infantry
Russians win, taking Belarus from Germans with 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 4 artilleries and 3 infantry
Casualties for Russians: 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Smolensk
2 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Samara to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Soviet Far East
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Anhwe, round 3 : 1/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Anhwe, round 4 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 carrier and 3 fighters; British defend with 1 battleship; Americans defend with 4 carriers and 3 transports
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers and 3 transports in 35 Sea Zone, round 2 : 3/6 hits
2 submarines owned by the Japanese lost in 35 Sea Zone
Americans win with 1 battleship, 5 carriers, 3 fighters and 3 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Japanese
1 bomber moved from Anhwe to Japan
2 infantry moved from Korea to Manchuria
1 artillery moved from Korea to ManchuriaPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Korea
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.483
Median : 4.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29Japanese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 3 bombers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 units repaired.
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to France
6 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to French Indo China
1 mech_infantry moved from Siam to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from French Indo China to KiangsuCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Hainan
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Hainan from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in Okinawa
Battle in Kiangsu
Americans attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Americans win, taking Okinawa from Japanese, taking Kiangsu from Japanese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun, 1 armour and 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 bomber
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
6 fighters moved from Kiangsu to 19 Sea Zone
4 carriers moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island
8 destroyers and 5 submarines moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from Western United States to Central United States
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from Southern France to United KingdomPlace Units - Americans
2 armour and 1 infantry placed in French Indo China
2 infantry placed in Central United States
1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Kweichow
Chinese undo move 1.
2 artilleries and 2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs





