14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

  • 17

    @Boldfresh:

    Cant use ll rerloll if it is possible for ll rwroll to go as badly as original roll.

    That’s sensible. Seperating dogfight from aa/bombing also seems good.

  • 12

    @wheatbeer:

    @Boldfresh:

    Cant use ll rerloll if it is possible for ll rwroll to go as badly as original roll.

    That’s sensible. Seperating dogfight from aa/bombing also seems good.

    Yeah ll reroll is meant for results way off average.  If 68aa shots are fired with 2 hits, obviously a ll reroll cannot be used for example.

  • 17

    You meant 8 aa shots right?

  • 12

    Yeah 8… lol

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 destroyers, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Novgorod
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Novgorod
                2 bombers moved from Southern Italy to Gibraltar
                1 mech_infantry moved from Eastern Poland to Novgorod

    Combat - Germans
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Novgorod
                    Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 :  2/8 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 :  3/7 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 9 armour, 47 artilleries, 51 infantry and 6 mech_infantrys moved from Eastern Poland to Baltic States
                6 mech_infantrys moved from Yugoslavia to Romania
                2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
                1 bomber moved from Gibraltar to Southern France
                10 infantry moved from Western Germany to Germany
                5 artilleries moved from Northern Italy to Western Germany
                3 infantry moved from France to Western Germany
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                1 fighter moved from Scotland to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                2 infantry moved from Northern Italy to Western Germany
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Germany
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 battleship and 2 cruisers moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                2 artilleries and 13 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from 110 Sea Zone to Southern Italy
                1 fighter moved from Holland Belgium to 113 Sea Zone
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 destroyers and 1 transport placed in 93 Sea Zone
                2 armour and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,4
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 57 / 63
        Russians : 23 / 29
        Japanese : 72 / 102
        Americans : 51 / 66
        Chinese : 27 / 27
        British : 12 / 0
        UK_Pacific : 0 / 0
        Italians : 15 / 17
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Rostov to Novgorod
                2 infantry moved from Belarus to Novgorod
                2 fighters moved from Russia to Eastern Poland
                1 mech_infantry moved from Timguska to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Belarus to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians

    Combat - Russians
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 bomber, 2 fighters and 1 infantry
                    Italians defend with 1 artillery
                    Russians win, taking Eastern Poland from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 submarine
                    Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Russians
                2 artilleries and 1 infantry moved from Volgograd to Caucasus
                5 armour and 8 mech_infantrys moved from Rostov to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                2 fighters moved from Eastern Poland to Belarus
                2 infantry moved from Kweichow to Anhwe
                1 bomber moved from Eastern Poland to Kazakhstan
                1 infantry moved from Shensi to Hopei

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 12

    This japan move is a mystery to me.  I have no idea how this game is going to proceed and thats not usually a good sign for me.

  • 17

    Mystery to me too :lol:

    The grand return to China will be delayed again I guess.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 6 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery moved from 31 Sea Zone to Wake Island
                1 infantry moved from Rhodesia to Belgian Congo
                      Japanese take Belgian Congo from British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      Japanese take Egypt from British
                1 bomber and 2 infantry moved from French Indo China to Yunnan
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 mech_infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
                1 mech_infantry moved from 48 Sea Zone to Gilbert Islands
                1 artillery and 1 infantry moved from Amur to Manchuria
                1 bomber moved from French Indo China to Manchuria
                1 bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Gilbert Islands
                Battle in Wake Island
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery and 1 bomber in Manchuria, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
                    Japanese win, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                Battle in Yunnan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Burma from Chinese, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 carriers moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour and 5 artilleries moved from Amur to Sakha
                1 bomber moved from Manchuria to Sakha
                2 aaGuns and 10 infantry moved from Japan to 6 Sea Zone
                2 aaGuns, 10 infantry and 6 transports moved from 6 Sea Zone to 33 Sea Zone
                2 aaGuns and 10 infantry moved from 33 Sea Zone to Caroline Islands
                2 battleships moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 11 Sea Zone
                1 destroyer moved from 26 Sea Zone to 28 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                3 destroyers moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 2 mech_infantrys moved from Persia to Iraq
                3 fighters moved from United Kingdom to Southern Italy
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                2 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from French Indo China to 33 Sea Zone
                1 carrier moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from French Indo China to 33 Sea Zone
                3 carriers moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Philippines to Caroline Islands
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from French Indo China to 42 Sea Zone
                2 tactical_bombers moved from 45 Sea Zone to 26 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                2 bombers moved from French Indo China to Queensland
                2 bombers moved from Yunnan to Northern Territory
                1 tactical_bomber moved from Southern Italy to Iraq
                2 infantry moved from Persia to Iraq
                2 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from Iraq to India
                2 fighters moved from Iraq to India
                1 fighter moved from Iraq to India

    Place Units - Japanese
                3 infantry placed in New South Wales
                1 artillery and 2 infantry placed in West India
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in French Indo China
                2 mech_infantrys placed in India
                5 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 31 / 36
        Japanese : 76 / 101
        Americans : 51 / 66
        Chinese : 25 / 27
        British : 9 / 0
        UK_Pacific : 0 / 0
        Italians : 10 / 17
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    Japan earns 101 without manchuria holy smokes.

  • 17

    The sun never sets on the Japanese empire  :evil:

    I’m very interested to see what direction the Allied super-fleet goes.

  • 12

    where do you think it’s going wheat?

  • 17

    I figure you’ll get close to Hawaii or NSW, but I can’t rule out SZ91.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 64 Sea Zone to 28 Sea Zone
                3 fighters moved from 64 Sea Zone to 11 Sea Zone
                1 artillery and 1 infantry moved from Central America to 64 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 64 Sea Zone to 28 Sea Zone
                1 bomber moved from Western United States to 11 Sea Zone
                4 fighters moved from Western United States to 11 Sea Zone
                1 submarine moved from 64 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in 11 Sea Zone
                    Americans attack with 1 bomber, 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Johnston Island
                Battle in 28 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Johnston Island from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour moved from Southeast Mexico to Western United States
                4 artilleries, 5 infantry and 2 mech_infantrys moved from Central America to 64 Sea Zone
                4 artilleries and 4 infantry moved from Southeast Mexico to 64 Sea Zone
                8 artilleries, 1 battleship, 7 carriers, 3 cruisers, 11 destroyers, 9 infantry, 2 mech_infantrys, 12 submarines and 10 transports moved from 64 Sea Zone to 30 Sea Zone
                8 artilleries, 9 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
                7 fighters and 1 tactical_bomber moved from 28 Sea Zone to 30 Sea Zone
                1 fighter moved from 11 Sea Zone to 64 Sea Zone
                1 bomber moved from 11 Sea Zone to Western United States
                6 fighters moved from 11 Sea Zone to 30 Sea Zone
                4 bombers, 4 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
                1 artillery moved from Samara to Russia

    Place Units - Americans
                3 fighters, 1 infantry and 3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 artilleries moved from Kiangsi to Kwangtung
                50 infantry moved from Kiangsi to Kwangtung
                14 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from Anhwe to Kiangsu
                20 infantry moved from Anhwe to Kiangsu

    Place Units - Chinese
                1 infantry placed in Jehol
                8 infantry placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kiangsu: 10 infantry
                EDIT: Adding units owned by Chinese to Kwangtung: 10 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kiangsu: 5 infantry
                EDIT: Adding units owned by Chinese to Kwangtung: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangtung: 7 artilleries and 25 infantry
                EDIT: Adding units owned by Chinese to Kiangsi: 7 artilleries and 25 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangtung: 6 infantry
                EDIT: Adding units owned by Chinese to Kiangsi: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 25 PUs; end with 25 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - British

    Non Combat Move - British
                1 destroyer moved from 64 Sea Zone to 27 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 5 transports moved from 64 Sea Zone to 30 Sea Zone
                1 artillery moved from Kazakhstan to Caucasus
                1 aaGun moved from Kiangsi to Kwangtung
                1 aaGun moved from Kiangsi to Kiangsu

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Romania to Ukraine
                1 tactical_bomber moved from Romania to Ukraine
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                3 artilleries moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Romania to Ukraine
                2 armour and 3 mech_infantrys moved from Romania to Eastern Poland

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Eastern Poland
                    Italians attack with 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Eastern Poland, round 2 :  1/9 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Italians attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Baltic States to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 tactical_bomber moved from Ukraine to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to Western Germany
                1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 28 / 36
        Japanese : 76 / 101
        Americans : 51 / 66
        Chinese : 25 / 25
        British : 9 / 0
        UK_Pacific : 0 / 0
        Italians : 13 / 24
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - French

  • 17

    France has no move for the men in Caucasus?

    (only asking since this was a CM map and not an end turn map)

  • 12

    hmm good point - no the french stay put.

Suggested Topics

  • 55
  • 28
  • 34
  • 16
  • 72
  • 63
  • 253
  • 263
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.9k

Users

40.7k

Topics

1.8m

Posts