That’s what I thought. Thanks for clarifying!
S Vs C
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
1 Submarine moved from sz35 to sz38
1 Submarine moved from sz41 to sz47
1 Battleship moved from sz37 to sz46
1 Carrier moved from sz37 to sz46
1 EarlyFighter moved from sz37 to Arawa
1 EarlyFighter moved from Sydney to Arawa
1 EarlyFighter moved from Melbourne to Arawa
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantry and 2 T.Boats moved from sz38 to sz41
2 Infantry moved from sz41 to Buala
2 Infantry moved from New Caledonia to sz41
2 Infantry and 1 Transport moved from sz41 to sz47
2 Infantry moved from sz47 to New Britain
1 Tank moved from Melbourne to sz37
1 Infantry moved from Melbourne to sz37
1 Infantry, 1 Tank and 1 Transport moved from sz37 to sz46
1 Tank moved from sz46 to New Britain
1 Infantry moved from sz46 to New Britain
1 Infantry moved from E.Australia to Townsville
1 Artillery moved from E.Australia to Townsville
3 Infantry moved from Darwin to N.Australia
1 Artillery moved from Darwin to N.Australia
1 Infantry moved from W.Australia to Derby
1 Infantry moved from W.Australia to Derby
1 Infantry moved from Derby to N.Australia
1 Tank moved from Australia to Townsville
1 Infantry moved from Sydney to E.Australia
1 Tank moved from Melbourne to E.Australia
1 Artillery moved from Melbourne to Sydney
2 Infantry moved from Melbourne to Sydney
1 Artillery and 2 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz38
1 Artillery and 3 Infantry moved from sz38 to FijiPurchase Units - Anzac
Anzac buy 1 EarlyFighter; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 EarlyFighter placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
u again
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 Infantry moved from Punay to Mindor
2 Infantry moved from Samar to S
1 Artillery moved from Mindanao to sz70
1 Infantry moved from Mindanao to sz70
1 Artillery moved from sz70 to Samar
1 Infantry moved from sz70 to Samar
1 Transport moved from sz45 to sz70
1 Infantry moved from Davao to sz70
1 Tank moved from Davao to sz70
1 Tank moved from sz70 to Punay
1 Infantry moved from sz70 to Punay
1 Tank moved from Davao to Mindanao
1 Destroyer moved from sz45 to sz70
1 Artillery moved from Fais to Ifalk
1 Artillery moved from Pikelot to Gaferut
1 Infantry moved from Pula to Pikelot
1 Tank moved from Phonpei to Pula
1 Infantry moved from Weno to Lasap
1 Infantry moved from Weno to Lasap
1 Destroyer moved from sz5 to sz12
1 Submarine moved from sz13 to sz12
1 EarlyFighter moved from Johnston to Pikelot
1 Transport moved from sz5 to sz6
1 Infantry moved from Seattle to Olympic Penn
2 Artillerys moved from Rocky Mt to Portland
2 Infantry moved from Rocky Mt to Portland
1 Bomber moved from Portland to sz12
1 Transport moved from sz6 to sz13
1 Tank moved from Central Valley to sz23
1 Infantry moved from San Francisco to sz23
1 Infantry, 1 Tank and 1 Transport moved from sz23 to sz13
1 Tank moved from sz13 to Kauai
1 Infantry moved from sz13 to Kauai
1 Carrier moved from sz23 to sz22
1 Battleship moved from sz23 to sz22
2 Carriers moved from sz25 to sz20
3 Battleships moved from sz25 to sz20
1 Infantry moved from Pearl Harbor to sz25
1 Infantry moved from Pearl Harbor to Kauai
2 Infantry moved from Hilo to Pearl Harbor
2 Artillerys moved from Hilo to Pearl Harbor
1 Cruiser and 1 Infantry moved from sz25 to sz20
1 Infantry moved from sz20 to Wake
1 EarlyFighter moved from Midway to sz20
1 EarlyFighter moved from Kauai to sz20
1 EarlyFighter moved from San Francisco to sz22
1 Tank moved from High Desert to San Francisco
1 Transport moved from sz27 to sz23
1 Artillery moved from San Francisco to sz23
1 Infantry moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
1 Artillery moved from sz13 to Kauai
1 Infantry moved from sz13 to Kauai
1 Destroyer moved from sz27 to sz25
1 Destroyer moved from sz31 to sz20
1 Submarine moved from sz31 to sz20
2 Submarines moved from sz40 to sz45Purchase Units - Americans
Americans buy 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in sz12
Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in sz12, round 2 : 1/1 hits
Yamamoto roll dice for 1 Submarine in sz12, round 2 : 0/1 hits
1 Submarine owned by the Yamamoto lost in sz12
Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Americans
1 Bomber moved from sz12 to WakePlace Units - Americans
1 Marine and 3 Tanks placed in DavaoTurn Complete - Americans
Americans collect 96 PUs; end with 96 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
2 Infantry moved from Sukhalin to Ostrov
1 Artillery moved from Sukhalin to Ostrov
1 Tank moved from Sukhalin to Ostrov
1 Destroyer moved from sz7 to sz4
1 Submarine moved from sz7 to sz4
1 Infantry moved from N.Japan to sz7
1 Artillery moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz2
1 Infantry moved from sz2 to Palana
1 Artillery moved from sz2 to Palana
1 Infantry moved from N.Japan to sz1
1 Artillery moved from N.Japan to sz1
1 Tank moved from N.Japan to sz1
2 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1
1 Infantry and 1 T.Boat moved from sz15 to sz1
3 Infantry moved from sz1 to Belogorsk
2 Tanks moved from sz1 to Belogorsk
1 Artillery moved from sz1 to Belogorsk
4 Infantry moved from Hsingan to Jinan
2 Artillerys and 2 Tanks moved from Hsingan to Jinan
4 Infantry moved from Manchuria to Hsingan
1 Artillery moved from Manchuria to Hsingan
1 Bomber moved from Akina to Belogorsk
1 EarlyFighter moved from Akina to HsinganPurchase Units - Masaharu
Masaharu buy 1 Infantry, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Ostrov
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ostrov, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 3 : 2/1 hits
Russians roll dice for 1 Bunker in Ostrov, round 3 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in sz4
Masaharu attack with 1 Destroyer and 1 Submarine
Russians defend with 1 Submarine
Masaharu roll dice for 1 Submarine in sz4, round 2 : 0/1 hits
Russians roll dice for 1 Submarine in sz4, round 2 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 2 : 0/1 hits
1 Submarine owned by the Masaharu lost in sz4
Russians roll dice for 1 Submarine in sz4, round 3 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 3 : 0/1 hits
Russians roll dice for 1 Submarine in sz4, round 4 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 4 : 1/1 hits
1 Submarine owned by the Russians lost in sz4
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for Russians: 1 Submarine
Casualties for Masaharu: 1 Submarine
Battle in Jinan
Masaharu attack with 2 Artillerys, 4 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Jinan, round 2 : 3/1 hits
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu win, taking Jinan from Russians with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in Palana
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Palana, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery and 1 Infantry in Palana, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Palana, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Masaharu win, taking Palana from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks in Belogorsk, round 2 : 2/1 hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 Bomber, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 BunkerNon Combat Move - Masaharu
1 Bomber moved from Belogorsk to HsinganPlace Units - Masaharu
1 Infantry placed in Akina
Turning on Edit Mode
EDIT: Removing units owned by Masaharu from Akina: 4 Infantry
EDIT: Removing units owned by Masaharu from Akina: 1 Tank
EDIT: Adding units owned by Masaharu to N.Japan: 4 Infantry and 1 Tank
EDIT: Turning off Edit Mode
2 Submarines and 1 Transport placed in sz15Turn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Magadan to Yakutsk
1 Infantry moved from Yakutsk to Vostok
1 Infantry moved from Vostok to Quingdao
1 Infantry moved from Angarsk to Irkutsk
2 Infantry moved from Irkutsk to Quingdao
2 Infantry moved from Ulaan Ude to Quingdao
1 Infantry moved from Ustkut to Ulaan Ude
1 Artillery moved from Ustkut to Irkutsk
3 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Bratsk to Ustkut
2 Tanks moved from Kaask to Ustkut
1 Infantry moved from Maltan to Haixi
1 Infantry moved from Kyzyl to Jinquan
4 Infantry moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Bratsk
2 Artillerys moved from Kaask to Tulun
1 Infantry moved from Achinsk to Krasnoyarsk
1 Tank moved from Achinsk to Bratsk
1 Artillery moved from Achinsk to Krasnoyarsk
1 Tank moved from Abakan to Jinquan
1 EarlyFighter moved from Kaask to IrkutskPurchase Units - Russians
Russians buy 2 Marines; Remaining resources: 0 PUs;Non Combat Move - Russians
1 AAGun moved from Kaask to Tulun
1 AAGun moved from Achinsk to KrasnoyarskPlace Units - Russians
2 Marines placed in KaaskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer moved from sz67 to sz71
2 Cruisers moved from sz78 to sz71
2 Submarines moved from sz78 to sz71
2 Artillerys moved from Hongkong to Macau
1 Tank moved from Hongkong to Macau
2 Artillerys moved from N.French I. to Chunking
1 Bomber moved from Hainan to Chunking
2 Infantry moved from Hainan to sz67
2 Artillerys moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
2 Infantry moved from sz73 to Malaya
2 Artillerys moved from sz73 to Malaya
2 EarlyFighters moved from sz67 to Malaya
2 Transports moved from sz67 to sz74
1 Infantry moved from Shantung to Nanking
1 Infantry moved from Shansi to Nanking
1 Infantry moved from Shansi to Sian
2 Tanks moved from Kichedung to Nanking
1 EarlyFighter moved from Fukien to Nanking
1 EarlyFighter moved from Fukien to Chunking
2 Infantry moved from Nagasaki to sz74
1 Artillery moved from Nagasaki to sz74
1 Artillery moved from Naha to sz74
1 Infantry moved from Nagasaki to sz74
2 Artillerys, 2 Infantry and 2 Transports moved from sz74 to sz79
1 Infantry and 1 T.Boat moved from sz74 to sz79
3 Infantry moved from sz79 to Vladivostok
2 Artillerys moved from sz79 to Vladivostok
4 Infantry moved from Korea to Manchuria
2 Artillerys moved from Korea to Manchuria
1 Tank moved from Korea to Manchuria
2 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to N.Shangsi
1 Tank moved from Shansi to N.Shangsi
2 EarlyFighters moved from Shantung to N.Shangsi
1 Infantry moved from Tokyo to sz78
1 Artillery moved from Tokyo to sz78
3 Submarines moved from sz17 to sz20
1 Destroyer moved from sz17 to sz20
2 Carriers moved from sz17 to sz20
4 EarlyFighters moved from sz17 to sz20
1 Artillery, 1 B.Transport and 1 Infantry moved from sz78 to sz71
1 Infantry moved from sz71 to Samar
1 Artillery moved from sz71 to Samar
1 Battleship moved from sz67 to sz71
1 EarlyFighter moved from Fukien to MacauPurchase Units - Yamamoto
Yamamoto buy 2 Battleships, 1 Cruiser and 1 Infantry; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in sz20
Yamamoto attack with 2 Carriers, 1 Destroyer, 4 EarlyFighters and 3 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 EarlyFighters and 1 Submarine
Yamamoto roll dice for 3 Submarines in sz20, round 2 : 1/0 hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Submarine in sz20, round 2 : 0/1 hits
Yamamoto roll dice for 2 Carriers, 1 Destroyer and 4 EarlyFighters in sz20, round 2 : 2/0 hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz20, round 2 : 5/0 hits
2 Carriers owned by the Yamamoto and 3 Submarines owned by the Yamamoto lost in sz20
Americans roll dice for 1 Submarine in sz20, round 3 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 4 EarlyFighters in sz20, round 3 : 2/1 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 EarlyFighters in sz20, round 3 : 5/0 hits
1 Destroyer owned by the Yamamoto , 1 Destroyer owned by the Americans , 1 Submarine owned by the Americans and 4 EarlyFighters owned by the Yamamoto lost in sz20
Americans win with 3 Battleships, 2 Carriers, 1 Cruiser and 2 EarlyFighters remaining. Battle score for attacker is -72
Casualties for Yamamoto: 2 Carriers, 1 Destroyer, 4 EarlyFighters and 3 Submarines
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in Nanking
Yamamoto attack with 1 EarlyFighter, 2 Infantry and 2 Tanks
Chinese defend with 2 Infantry
Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 2 Tanks in Nanking, round 2 : 1/1 hits
Chinese roll dice for 2 Infantry in Nanking, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Nanking
Yamamoto roll dice for 1 EarlyFighter, 2 Infantry and 2 Tanks in Nanking, round 3 : 1/1 hits
Chinese roll dice for 1 Infantry in Nanking, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Nanking
Yamamoto win, taking Nanking from Chinese with 1 EarlyFighter, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantry
Battle in Malaya
Yamamoto attack with 2 Artillerys, 2 EarlyFighters and 2 Infantry
British defend with 2 Artillerys, 1 EarlyFighter and 2 Infantry
Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters and 2 Infantry in Malaya, round 2 : 2/0 hits
British roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in Malaya, round 2 : 2/1 hits
2 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 2 Artillerys and 2 EarlyFighters in Malaya, round 3 : 2/1 hits
British roll dice for 2 Artillerys and 1 EarlyFighter in Malaya, round 3 : 1/1 hits
1 Artillery owned by the Yamamoto and 2 Artillerys owned by the British lost in Malaya
Yamamoto roll dice for 1 Artillery and 2 EarlyFighters in Malaya, round 4 : 1/0 hits
British roll dice for 1 EarlyFighter in Malaya, round 4 : 0/1 hits
1 EarlyFighter owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 12
Casualties for British: 2 Artillerys, 1 EarlyFighter and 2 Infantry
Casualties for Yamamoto: 1 Artillery and 2 Infantry
Battle in Macau
Yamamoto attack with 2 Artillerys, 1 EarlyFighter and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in Macau, round 2 : 2/1 hits
Chinese roll dice for 1 Infantry in Macau, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Macau
Yamamoto win, taking Macau from Chinese with 2 Artillerys, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vladivostok
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 Bunker
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Vladivostok, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Vladivostok
Yamamoto roll dice for 2 Artillerys and 2 Infantry in Vladivostok, round 3 : 1/1 hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Yamamoto: 1 Infantry
Battle in Chunking
Yamamoto attack with 2 Artillerys, 1 Bomber and 1 EarlyFighter
Chinese defend with 2 Infantry
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 EarlyFighter in Chunking, round 2 : 2/1 hits
Chinese roll dice for 2 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Chunking
Yamamoto win, taking Chunking from Chinese with 1 Artillery, 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 2 Infantry
Battle in N.Shangsi
Yamamoto attack with 2 EarlyFighters, 2 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 EarlyFighters, 2 Infantry and 2 Tanks in N.Shangsi, round 2 : 2/0 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Yamamoto win, taking N.Shangsi from Chinese with 2 EarlyFighters, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Samar
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Samar, round 2 : 2/1 hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
1 EarlyFighter moved from Chunking to Kwangsi
1 Bomber moved from Chunking to Kwangsi
2 EarlyFighters moved from Malaya to Phuket
1 EarlyFighter moved from Nanking to Kichedung
2 EarlyFighters moved from N.Shangsi to Shangsi
1 Bomber moved from Manchuria to E.Shansi
1 EarlyFighter moved from Macau to HongkongPlace Units - Yamamoto
1 Infantry placed in Hongkong
2 Battleships and 1 Cruiser placed in sz78Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 68 PUs total
3 units repaired. -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hanan to Chunking
1 Artillery moved from Hanan to Chunking
1 Artillery moved from Quyan to Gobi
2 Infantry moved from Quyan to Gobi
2 Tanks moved from W.Mongolia to Gobi
2 Tanks moved from Gansu to Sian
1 Tank moved from Szechwan to Sian
1 Infantry moved from Szechwan to Sian
1 Infantry moved from Sikang to Szechwan
1 EarlyFighter moved from Sikang to Sian
5 Infantry moved from Tsingnan to Gansu
1 Infantry moved from Gansu to Szechwan
2 Artillerys moved from Tsingnan to Sikang
1 EarlyFighter moved from Ming Jong to Sikang
1 Artillery moved from Ming Jong to Nancheng
3 Infantry moved from Xining to TsingnanPurchase Units - Chinese
Chinese buy 10 Elites; Remaining resources: 1 PUs;Combat - Chinese
Battle in Chunking
Chinese attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
Yamamoto roll dice for 1 Artillery in Chunking, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Chunking
Chinese win, taking Chunking from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Sian
Chinese attack with 1 EarlyFighter, 1 Infantry and 3 Tanks
Hisaichi defend with 2 Artillerys, 1 Infantry and 1 Tank; Yamamoto defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter, 1 Infantry and 3 Tanks in Sian, round 2 : 2/0 hits
Hisaichi roll dice for 2 Artillerys, 2 Infantry and 1 Tank in Sian, round 2 : 2/1 hits
1 Infantry owned by the Hisaichi , 1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Chinese and 1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 3 Tanks in Sian, round 3 : 2/1 hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in Sian, round 3 : 1/1 hits
2 Artillerys owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese roll dice for 2 Tanks in Sian, round 4 : 1/0 hits
Hisaichi roll dice for 1 Tank in Sian, round 4 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 EarlyFighter, 1 Infantry and 2 Tanks
Battle in Gobi
Chinese attack with 1 Artillery, 2 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Gobi, round 2 : 2/1 hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in Gobi
Chinese win, taking Gobi from Neutral with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 BunkerNon Combat Move - Chinese
1 AAGun moved from Tsingnan to Sikang
1 AAGun moved from Quyan to GobiPlace Units - Chinese
6 Elites placed in Xining
4 Elites placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Hankou to Kiangsi
Hisaichi take Kiangsi from Chinese
2 Infantry moved from Hankou to Hanan
Hisaichi take Hanan from Chinese
2 Artillerys moved from Hankou to Hanan
1 Tank moved from Hankou to Sian
1 Infantry moved from Shangsi to Sian
2 Infantry moved from Shangsi to Gansu
3 Tanks moved from E.Shansi to Gansu
1 Artillery moved from Shangsi to Gansu
1 EarlyFighter moved from Shansi to Gansu
1 Bomber moved from Shansi to Gansu
1 Infantry moved from E.Shansi to Shansi
3 Infantry moved from E.Shansi to Shangsi
1 Tank moved from Kichedung to Sian
3 Tanks moved from Kwangtung to Hanan
3 Infantry moved from Kwangtung to Kiangsi
1 Tank moved from Kwangsi to Chunking
1 EarlyFighter moved from N.French I. to Chunking
1 Bomber and 1 EarlyFighter moved from Fukien to Chunking
4 Infantry moved from Peking to E.Shansi
1 Tank moved from Seoul to Tientsin
2 Fighters moved from Seoul to E.Shansi
4 Infantry moved from Formosa to sz74
3 Artillerys moved from Formosa to sz74
2 Tanks moved from Formosa to sz74
3 Artillerys, 3 Infantry, 2 Tanks and 6 Transports moved from sz74 to sz70
2 Tanks moved from sz70 to Davao
3 Artillerys and 3 Infantry moved from sz70 to Davao
2 Transports moved from sz67 to sz74
2 Infantry moved from Manila to sz74
2 Artillerys moved from Manila to sz74
2 Artillerys, 2 Infantry and 2 Transports moved from sz74 to sz68
2 Infantry moved from sz68 to N.B
2 Artillerys moved from sz68 to N.B
4 Submarines moved from sz68 to sz70
3 Destroyers moved from sz68 to sz70
2 Carriers moved from sz68 to sz70
4 EarlyFighters moved from sz68 to sz70
2 Infantry moved from Manila to Mindor
3 Tanks moved from Manila to MindorPurchase Units - Hisaichi
Hisaichi buy 2 Cruisers, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks
Chinese defend with 5 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter, 2 Infantry and 3 Tanks in Gansu, round 2 : 4/1 hits
Chinese roll dice for 5 Infantry in Gansu, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Gansu
Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks in Gansu, round 3 : 3/1 hits
Chinese roll dice for 1 Infantry in Gansu, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 5 Infantry
Battle in sz70
Hisaichi attack with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 6 Transports
British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 4 Submarines in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Submarines in sz70, round 2 : 1/1 hits
Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 6 Transports in sz70, round 2 : 3/1 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 : 1/1 hits
1 Submarine owned by the British , 1 Submarine owned by the Hisaichi , 1 Transport owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 3 Submarines in sz70, round 3 : 1/0 hits
Hisaichi roll dice for 2 Carriers, 3 Destroyers, 4 EarlyFighters and 5 Transports in sz70, round 3 : 3/1 hits
Americans roll dice for 2 Destroyers in sz70, round 3 : 1/0 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
Hisaichi win with 2 Carriers, 3 Destroyers, 4 EarlyFighters, 2 Submarines and 5 Transports remaining. Battle score for attacker is 22
Casualties for Hisaichi: 2 Submarines and 1 Transport
Casualties for British: 1 Submarine
Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
Battle in Davao
Hisaichi attack with 3 Artillerys, 3 Infantry and 2 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Davao, round 2 : 3/0 hits
Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 : 3/1 hits
3 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys and 2 Tanks in Davao, round 3 : 2/0 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/0 hits
1 EarlyFighter owned by the Americans , 1 Artillery owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Hisaichi: 1 Artillery and 3 Infantry
Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
Battle in Sian
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Infantry and 2 Tanks in Sian, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Sian, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Chunking
Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Mindor
Hisaichi attack with 2 Infantry and 3 Tanks
Americans defend with 2 Infantry
Hisaichi roll dice for 2 Infantry and 3 Tanks in Mindor, round 2 : 2/1 hits
Americans roll dice for 2 Infantry in Mindor, round 2 : 0/1 hits
2 Infantry owned by the Americans lost in Mindor
Hisaichi win, taking Mindor from Americans with 2 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in N.B
Hisaichi attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank; Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantry in N.B, round 2 : 1/1 hits
British roll dice for 2 Infantry and 1 Tank in N.B, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.B
Hisaichi roll dice for 2 Artillerys and 1 Infantry in N.B, round 3 : 1/0 hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Dutch lost in N.B
Hisaichi roll dice for 2 Artillerys in N.B, round 4 : 1/1 hits
British roll dice for 1 Tank in N.B, round 4 : 0/1 hits
1 Tank owned by the British lost in N.B
Hisaichi win, taking N.B from British with 2 Artillerys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Infantry
Casualties for British: 1 Infantry and 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Gansu to N.Shangsi
1 Bomber moved from Chunking to Hanan
1 EarlyFighter moved from Chunking to Hanan
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 Bomber moved from Hanan to Shangsi
1 EarlyFighter moved from Hanan to Shangsi
1 EarlyFighter moved from Gansu to ShangsiPlace Units - Hisaichi
3 Mech.Infs placed in Peking
1 Tank placed in Seoul
2 Cruisers placed in sz79Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 Infantry moved from Kwangtung to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Infantry moved from Hankou to Hanan
Hisaichi take Hanan from Chinese
1 EarlyFighter moved from Fukien to Chunking
1 Tank moved from Kwangsi to Chunking
1 Bomber moved from Fukien to Chunking
2 Infantry moved from Hankou to Hanan
2 Artillerys moved from Hankou to Hanan
3 Tanks moved from Kwangtung to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Kichedung to Hanan
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Kwangtung to Kiangsi
2 Tanks moved from Formosa to sz74
3 Artillerys moved from Formosa to sz74
4 Infantry moved from Formosa to sz74
3 Artillerys, 3 Infantry, 1 Tank and 4 Transports moved from sz74 to sz70
3 Destroyers moved from sz68 to sz70
4 Submarines moved from sz68 to sz70
4 EarlyFighters moved from sz68 to sz70
3 Artillerys, 3 Infantry and 1 Tank moved from sz70 to Davao
3 Tanks moved from Manila to Mindor
2 Artillerys moved from Manila to Mindor
4 Infantry moved from Manila to Mindor
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz67
1 Infantry moved from sz67 to Frenchindochina
Hisaichi take Frenchindochina from Dutch
1 Tank moved from sz67 to Frenchindochina
1 Transport moved from sz74 to sz79
1 Tank moved from Seoul to sz79
1 Tank and 1 Transport moved from sz79 to sz74
1 Tank moved from sz74 to Kwangtung
1 T.Boat moved from sz74 to sz67
1 Battleship moved from sz74 to sz70
1 Artillery moved from Shangsi to Sian
1 Infantry moved from Shangsi to Sian
1 Tank moved from E.Shansi to Sian
2 Infantry moved from Shangsi to Szechwan
2 Tanks moved from E.Shansi to Szechwan
1 Bomber moved from Shansi to Szechwan
4 Infantry moved from E.Shansi to Shangsi
4 Infantry moved from Peking to E.Shansi
1 EarlyFighter moved from Shansi to Chunking
2 Fighters moved from Seoul to sz68Purchase Units - Hisaichi
Hisaichi buy 5 Elites and 2 Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 3 Destroyers, 4 EarlyFighters, 4 Submarines and 4 Transports
British defend with 1 Submarine; Americans defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi roll dice for 4 Submarines in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Submarines in sz70, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 3 Destroyers, 4 EarlyFighters and 4 Transports in sz70, round 2 : 3/0 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz70, round 2 : 1/1 hits
1 Submarine owned by the British , 1 Battleship owned by the Hisaichi , 2 Transports owned by the Americans and 1 Submarine owned by the Americans lost in sz70
Hisaichi roll dice for 4 Submarines in sz70, round 3 : 2/1 hits
Americans roll dice for 2 Destroyers in sz70, round 3 : 1/0 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the Americans lost in sz70
Hisaichi win with 3 Destroyers, 4 EarlyFighters, 3 Submarines and 4 Transports remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Battleship and 1 Submarine
Casualties for British: 1 Submarine
Casualties for Americans: 2 Destroyers, 1 Submarine and 2 Transports
Battle in Davao
Hisaichi attack with 3 Artillerys, 3 Infantry and 1 Tank
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Marine and 3 Tanks
Hisaichi roll dice for 3 Artillerys, 3 Infantry and 1 Tank in Davao, round 2 : 3/1 hits
Americans roll dice for 1 EarlyFighter, 1 Marine and 3 Tanks in Davao, round 2 : 2/1 hits
2 Infantry owned by the Hisaichi , 1 Marine owned by the Americans and 2 Tanks owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Davao, round 3 : 1/1 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 3 : 1/0 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Hisaichi roll dice for 3 Artillerys and 1 Tank in Davao, round 4 : 2/1 hits
Americans roll dice for 1 EarlyFighter in Davao, round 4 : 0/1 hits
1 EarlyFighter owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 20
Casualties for Hisaichi: 3 Infantry
Casualties for Americans: 1 EarlyFighter, 1 Marine and 3 Tanks
Battle in Chunking
Hisaichi attack with 1 Bomber, 2 EarlyFighters and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 EarlyFighters and 1 Tank in Chunking, round 2 : 2/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 : 1/1 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
Hisaichi win, taking Chunking from Chinese with 1 Bomber, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Mindor
Hisaichi attack with 2 Artillerys, 4 Infantry and 3 Tanks
Americans defend with 2 Infantry
Hisaichi roll dice for 2 Artillerys, 4 Infantry and 3 Tanks in Mindor, round 2 : 3/1 hits
Americans roll dice for 2 Infantry in Mindor, round 2 : 0/1 hits
2 Infantry owned by the Americans lost in Mindor
Hisaichi win, taking Mindor from Americans with 2 Artillerys, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in Szechwan
Hisaichi attack with 1 Bomber, 2 Infantry and 2 Tanks
Chinese defend with 2 Infantry
Hisaichi roll dice for 1 Bomber, 2 Infantry and 2 Tanks in Szechwan, round 2 : 2/0 hits
Chinese roll dice for 2 Infantry in Szechwan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Sian
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 2 : 1/1 hits
Chinese roll dice for 1 Tank in Sian, round 2 : 0/1 hits
1 Tank owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 TankNon Combat Move - Hisaichi
1 Bomber moved from Szechwan to Kwangtung
1 Bomber moved from Chunking to Kwangtung
1 EarlyFighter moved from Chunking to Kwangsi
4 EarlyFighters moved from sz70 to sz68
2 EarlyFighters moved from sz68 to ManilaPlace Units - Hisaichi
3 Elites placed in Peking
2 Elites and 2 Fighters placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 51 PUs; end with 51 PUs total -
ooops
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ill do chinese turn now. sorry :roll:
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sorry dutch turn :?
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thai move
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
2 Infantry moved from Phuket to sz73
2 Infantry moved from sz73 to Frenchindochina
Thai take Frenchindochina from Dutch
1 Destroyer moved from sz73 to sz60Purchase Units - Thai
Thai buy 3 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in sz60
Thai attack with 1 Destroyer
Dutch defend with 2 T.Boats and 2 Transports
Thai roll dice for 1 Destroyer in sz60, round 2 : 0/1 hits
Dutch roll dice for 2 T.Boats and 2 Transports in sz60, round 2 : 1/1 hits
1 Destroyer owned by the Thai lost in sz60
Dutch win with 2 T.Boats and 2 Transports remaining. Battle score for attacker is -8
Casualties for Thai: 1 DestroyerNon Combat Move - Thai
Place Units - Thai
3 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Infantry moved from Bengal to W.Chunking
1 Artillery moved from Burma to Chunking
1 Artillery moved from Thailand to N.French I.
1 Tank moved from Thailand to Frenchindochina
2 Infantry moved from Thailand to Frenchindochina
1 Infantry moved from Thailand to N.French I.
1 EarlyFighter moved from Burma to Chunking
1 EarlyFighter moved from Bengal to Chunking
2 Submarines moved from sz66 to sz73
2 Infantry moved from E.India to sz64
1 Transport moved from sz66 to sz64
1 Tank moved from E.India to sz64
1 Transport moved from sz66 to sz64
1 Artillery moved from E.India to sz64
2 Infantry moved from sz64 to Thailand
1 Artillery moved from sz64 to Thailand
1 Tank moved from sz64 to Thailand
1 Tank moved from C.India to Bengal
7 Infantry moved from C.India to E.India
1 Infantry moved from W.Tibet to S.Tibet
2 Artillerys moved from W.Tibet to S.Tibet
1 Tank moved from Nepal to W.Chunking
2 Infantry moved from Bhopa to Nagpur
1 Infantry moved from W.India to Bhopa
1 Fighter moved from Calcutta to Thailand
2 Transports moved from sz57 to sz61
1 Infantry moved from N.G to Sarong
1 Artillery moved from N.G to Sarong
1 Infantry moved from E.G to N.G
1 Infantry moved from Moresby to E.G
1 Marine moved from Moresby to New Guinea
1 Tank moved from Moresby to SarongPurchase Units - British
British buy 1 Bomber, 2 Destroyers, 4 Elites, 1 Fighter and 5 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Frenchindochina
British attack with 2 Infantry and 1 Tank
Thai defend with 2 Infantry
British roll dice for 2 Infantry and 1 Tank in Frenchindochina, round 2 : 1/1 hits
Thai roll dice for 2 Infantry in Frenchindochina, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in Frenchindochina
British roll dice for 2 Infantry and 1 Tank in Frenchindochina, round 3 : 1/1 hits
Thai roll dice for 1 Infantry in Frenchindochina, round 3 : 0/1 hits
1 Infantry owned by the Thai lost in Frenchindochina
British win, taking Frenchindochina from Thai with 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 2 Infantry
Battle in N.French I.
British attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/1 hits
Yamamoto roll dice for 1 Infantry in N.French I., round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.French I.
British win, taking N.French I. from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in S.Tibet
British attack with 2 Artillerys and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 2 Artillerys and 1 Infantry in S.Tibet, round 2 : 1/0 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 1/1 hits
1 Infantry owned by the British lost in S.Tibet
British roll dice for 2 Artillerys in S.Tibet, round 3 : 1/1 hits
Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 0/1 hits
1 Bunker owned by the Neutral lost in S.Tibet
British win, taking S.Tibet from Neutral with 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in Chunking
British attack with 1 Artillery and 2 EarlyFighters
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery and 2 EarlyFighters in Chunking, round 2 : 1/0 hits
Hisaichi roll dice for 1 Tank in Chunking, round 2 : 1/1 hits
1 EarlyFighter owned by the British and 1 Tank owned by the Hisaichi lost in Chunking
British win, taking Chunking from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 EarlyFighter
Battle in sz73
British attack with 2 Submarines
Yamamoto defend with 2 Transports; Thai defend with 1 Transport
British roll dice for 2 Submarines in sz73, round 2 : 1/1 hits
1 Transport owned by the Thai lost in sz73
Yamamoto roll dice for 2 Transports in sz73, round 2 : 1/1 hits
1 Submarine owned by the British lost in sz73
British roll dice for 1 Submarine in sz73, round 3 : 0/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 3 : 1/1 hits
1 Submarine owned by the British lost in sz73
Yamamoto win with 2 Transports remaining. Battle score for attacker is -6
Casualties for British: 2 Submarines
Casualties for Thai: 1 TransportNon Combat Move - British
1 EarlyFighter moved from Chunking to Thailand
1 AAGun moved from Calcutta to C.India
1 AAGun moved from Dheli to Bhopa
3 Infantry moved from Vancouver to British ColumbiaPlace Units - British
3 Infantry placed in Vancouver
2 Infantry placed in Moresby
1 Bomber, 4 Elites and 1 Fighter placed in Calcutta
2 Destroyers placed in sz63Turn Complete - British
British collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 Tank moved from New Britain to sz46
1 Infantry moved from New Britain to sz46
1 Infantry, 1 Tank and 1 Transport moved from sz46 to sz50
1 Transport moved from sz47 to sz49
2 T.Boats moved from sz41 to sz46
2 EarlyFighters moved from Arawa to sz46
1 Submarine moved from sz38 to sz46
1 Submarine moved from sz47 to sz46
1 Artillery moved from Fiji to sz38
1 Infantry moved from Fiji to sz38
1 Transport moved from sz38 to sz46
1 Artillery, 1 Infantry and 1 Transport moved from sz38 to sz46
1 Infantry moved from sz46 to E.G
1 Artillery moved from sz46 to E.G
2 Infantry moved from N.Australia to sz46
2 Infantry moved from sz46 to E.G
1 Infantry moved from N.Australia to sz46
1 Tank moved from Townsville to sz46
1 Tank moved from sz46 to E.G
1 Infantry moved from sz46 to E.G
1 EarlyFighter moved from Arawa to E.G
1 Infantry moved from Buala to Choiseoul
1 EarlyFighter moved from Darwin to E.G
1 Artillery moved from Sydney to E.Australia
1 Tank moved from E.Australia to Townsville
2 Infantry moved from Sydney to E.Australia
1 Infantry moved from E.Australia to TownsvillePurchase Units - Anzac
Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Fighter placed in Melbourne
1 Carrier placed in sz37
1 Fighter moved from Melbourne to sz37
1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from sz26: 2 Infantry and 1 Transport
EDIT: Adding units owned by British to sz34: 2 Infantry and 1 Transport
EDIT: Turning off Edit Mode
2 Infantry moved from S to Samar
1 Destroyer moved from sz25 to sz20
1 Battleship moved from sz22 to sz20
1 Submarine moved from sz12 to sz20
1 Destroyer moved from sz12 to sz20
2 Submarines moved from sz45 to sz40
1 EarlyFighter moved from Alaska to sz4
1 EarlyFighter moved from sz22 to sz4
1 Carrier moved from sz22 to sz20
1 Transport moved from sz13 to sz14
1 Artillery moved from Portland to sz14
1 Infantry moved from Nor Cal to sz14
1 Transport moved from sz13 to sz14
1 Artillery moved from Portland to sz14
1 Infantry moved from Nor Cal to sz14
1 Transport moved from sz13 to sz23
1 Infantry moved from San Francisco to sz23
1 Artillery moved from San Francisco to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
2 Artillerys, 2 Infantry and 2 Transports moved from sz14 to sz13
3 Artillerys and 3 Infantry moved from sz13 to Kauai
2 Infantry moved from Pearl Harbor to Kauai
2 Artillerys moved from Pearl Harbor to Kauai
1 EarlyFighter moved from Pikelot to sz20
1 Bomber moved from Wake to sz4Purchase Units - Americans
Americans buy 3 B.Transports, 1 Bomber, 4 Elites, 4 Fighters and 1 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz4
Americans attack with 1 Bomber and 2 EarlyFighters
Masaharu defend with 1 Destroyer
Americans roll dice for 1 Bomber and 2 EarlyFighters in sz4, round 2 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz4, round 2 : 1/1 hits
1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Americans lost in sz4
Americans win with 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 1 EarlyFighter
Battle in Samar
Americans attack with 2 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 Infantry in Samar, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Samar, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Samar
1 Infantry retreated to S
Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 EarlyFighter moved from sz4 to Alaska
1 Bomber moved from sz4 to Alaska
1 Infantry moved from Anchorage to Alaska
2 Infantry moved from Central Valley to Nor Cal
1 Artillery moved from Ifalk to Fais
1 Artillery moved from Gaferut to Ifalk
1 Infantry moved from Pikelot to Gaferut
1 Infantry moved from Lasap to Weno
1 Tank moved from Pula to Pikelot
1 Infantry moved from Lasap to PulaPlace Units - Americans
2 B.Transports placed in sz25
1 B.Transport placed in sz25
1 Infantry placed in San Francisco
Americans undo move 1.
1 B.Transport placed in sz25
1 B.Transport placed in sz25
1 Bomber placed in Pearl Harbor
4 Elites and 4 Fighters placed in San FranciscoTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
3 Infantry moved from Belogorsk to Quingdao
2 Tanks moved from Belogorsk to Quingdao
1 Artillery moved from Belogorsk to Quingdao
4 Infantry moved from Hsingan to Quingdao
1 Artillery moved from Hsingan to Quingdao
1 EarlyFighter moved from Hsingan to Quingdao
1 Bomber moved from Hsingan to Quingdao
2 Submarines moved from sz15 to sz7
1 T.Boat moved from sz1 to sz2
1 Transport moved from sz2 to sz1
1 Artillery, 1 Infantry and 1 Tank moved from Ostrov to sz1
1 Infantry moved from Palana to Magadan
Masaharu take Magadan from Russians
1 Artillery moved from Palana to Magadan
1 Tank moved from sz1 to Vostok
1 Artillery moved from sz1 to Vostok
1 Infantry moved from sz1 to Vostok
1 Infantry moved from N.Japan to sz1
1 Tank moved from N.Japan to sz1
1 Infantry moved from sz1 to Vostok
1 Tank moved from sz1 to Vostok
2 Infantry moved from N.Japan to sz15
2 Infantry moved from sz15 to VladivostokPurchase Units - Masaharu
Masaharu buy 1 Cruiser, 1 Elite and 6 Infantry; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantry and 2 Tanks
Russians defend with 1 Bunker and 5 Infantry
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 7 Infantry and 2 Tanks in Quingdao, round 2 : 4/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 5 Infantry in Quingdao, round 2 : 2/1 hits
3 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Quingdao
Masaharu roll dice for 2 Artillerys, 1 Bomber, 1 EarlyFighter, 5 Infantry and 2 Tanks in Quingdao, round 3 : 4/1 hits
Russians roll dice for 1 Bunker and 2 Infantry in Quingdao, round 3 : 2/1 hits
1 Bunker owned by the Russians , 2 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Quingdao
Masaharu win, taking Quingdao from Russians with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Bunker and 5 Infantry
Casualties for Masaharu: 4 Infantry
Battle in Vostok
Masaharu attack with 1 Artillery, 2 Infantry and 2 Tanks
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Vostok, round 2 : 2/1 hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Quingdao to Belogorsk
1 EarlyFighter moved from Quingdao to AmurskPlace Units - Masaharu
1 Cruiser placed in sz16
1 Elite and 6 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
1 Infantry moved from Haixi to W.Mongolia
1 Infantry moved from Yakutsk to Angarsk
1 Infantry moved from Ustkut to Angarsk
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Kyzal to Ulaan Ude
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Irkutsk to Angarsk
4 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Ulaan Ude to Irkutsk
1 Infantry moved from Ulaan Ude to Irkutsk
1 Artillery moved from Irkutsk to Angarsk
2 Artillerys moved from Tulun to Ulaan Ude
2 Tanks moved from Ustkut to Ulaan Ude
1 Tank moved from Bratsk to Ulaan Ude
1 Infantry moved from Bratsk to Ustkut
1 EarlyFighter moved from Irkutsk to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Tank moved from Jinquan to Ulaan Ude
2 Marines moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Bratsk
1 Artillery moved from Krasnoyarsk to BratskPurchase Units - Russians
Russians buy 8 Elites and 1 Infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
1 AAGun moved from Krasnoyarsk to BratskPlace Units - Russians
6 Elites placed in Kaask
2 Elites and 1 Infantry placed in AchinskTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Infantry moved from Nanking to Sian
2 Tanks moved from Nanking to W.Sian
Yamamoto take W.Sian from Chinese
2 Transports moved from sz79 to sz67
2 Artillerys moved from Macau to sz67
1 Tank moved from Macau to N.French I.
2 Artillerys moved from sz67 to N.French I.
1 Infantry moved from Hongkong to Macau
2 Battleships moved from sz78 to sz67
1 Cruiser moved from sz78 to sz67
3 Submarines moved from sz71 to sz60
1 Infantry moved from Samar to S
1 Artillery moved from Samar to S
1 Tank moved from Manchuria to Hsingan
4 Infantry moved from Manchuria to Hsingan
2 Artillerys moved from Manchuria to Hsingan
2 Artillerys moved from Amursk to sz1
2 Infantry moved from Amursk to sz1
2 Infantry moved from sz1 to Yakutsk
Yamamoto take Yakutsk from Russians
2 Artillerys moved from sz1 to Yakutsk
1 Tank moved from Amursk to sz1
1 Tank moved from sz1 to Yakutsk
2 Infantry moved from Vladivostok to Manchuria
1 B.Transport moved from sz71 to sz75
1 Infantry moved from Iwo Jima to sz75
1 Artillery moved from Iwo Jima to sz75
1 Artillery, 1 B.Transport and 1 Infantry moved from sz75 to sz71
1 Infantry moved from sz71 to Punay
1 Artillery moved from sz71 to Punay
1 EarlyFighter moved from Iwo Jima to Punay
1 Tank moved from Kochi to Nagasaki
1 Infantry moved from S.Japan to Nagasaki
1 Tank moved from S.Japan to Nagasaki
2 Transports moved from sz73 to sz74
1 EarlyFighter moved from Kichedung to Kwangsi
1 EarlyFighter moved from Hongkong to Kwangsi
2 Artillerys moved from Vladivostok to Manchuria
1 T.Boat moved from sz79 to sz15
1 Infantry moved from Japan to sz15
1 Infantry moved from sz15 to VladivostokPurchase Units - Yamamoto
Yamamoto buy 1 Bomber, 1 Marine, 3 Mech.Infs and 6 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in S
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in S, round 2 : 1/1 hits
Americans roll dice for 1 Infantry in S, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in S
Yamamoto win, taking S from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz60
Yamamoto attack with 3 Submarines
Dutch defend with 2 T.Boats and 2 Transports
Yamamoto roll dice for 3 Submarines in sz60, round 2 : 1/0 hits
1 T.Boat owned by the Dutch lost in sz60
Dutch roll dice for 1 T.Boat and 2 Transports in sz60, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 2 Submarines in sz60, round 3 : 0/1 hits
Dutch roll dice for 1 T.Boat and 2 Transports in sz60, round 3 : 1/1 hits
1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 4 : 1/1 hits
1 T.Boat owned by the Dutch lost in sz60
Dutch roll dice for 2 Transports in sz60, round 4 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz60, round 5 : 0/1 hits
Dutch roll dice for 2 Transports in sz60, round 5 : 1/1 hits
1 Submarine owned by the Yamamoto lost in sz60
Dutch win with 2 Transports remaining. Battle score for attacker is -8
Casualties for Yamamoto: 3 Submarines
Casualties for Dutch: 2 T.Boats
Battle in Punay
Yamamoto attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Punay, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Punay
Yamamoto roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Punay, round 2 : 1/0 hits
Americans roll dice for 1 Tank in Punay, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Punay
Yamamoto win, taking Punay from Americans with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry and 1 Tank
Battle in N.French I.
Yamamoto attack with 2 Artillerys and 1 Tank
British defend with 1 Artillery
Yamamoto roll dice for 2 Battleships and 1 Cruiser in N.French I., round 2 : 2/1 hits
1 Artillery owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Yamamoto
1 EarlyFighter moved from Punay to MindorPlace Units - Yamamoto
3 Mech.Infs placed in Amursk
1 Marine placed in Hongkong
1 Bomber placed in Hongkong
6 Submarines placed in sz78Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs total