13L G40 PGMatt (axis) vs Soulblighter (Allies +9) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from Russia to Rostov
                      Russians take Tambov from Germans
                      Russians take Rostov from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Sikang to Kazakhstan
                21 artilleries and 68 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                1 infantry moved from Timguska to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                4 aaGuns moved from Russia to Samara
                2 aaGuns moved from Kweichow to Hunan

    Place Units - Russians
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    Territory Summary for Russians :

    Yunnan : 1 infantry
        Hunan : 2 aaGuns and 6 infantry
        Evenkiyskiy : 1 infantry
        Buryatia : 1 mech_infantry
        Rostov : 1 armour
        Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
        Samara : 4 aaGuns, 21 artilleries and 68 infantry
        Northwest Persia : 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 12 / 12
        Japanese : 42 / 43
        Americans : 50 / 70
        Chinese : 12 / 10
        British : 37 / 32
        UK_Pacific : 13 / 18
        Italians : 13 / 18
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,200
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,500
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 artillery and 4 infantry moved from Kiangsu to Anhwe
                2 bombers moved from Philippines to Yunnan
                3 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 3 fighters in 16 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                4 infantry moved from Korea to Amur
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Siberia to Sakha
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from Philippines to Shan State
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Yunnan to Shan State

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                1 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                Japanese collect 42 PUs (2 lost to blockades); end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery and 3 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 3 infantry
        Anhwe : 1 flag, 1 artillery and 3 infantry
        Shan State : 1 flag, 1 aaGun, 6 artilleries, 2 bombers, 1 fighter, 19 infantry, 11 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 4 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines, 6 tactical_bombers and 2 transports
        25 Sea Zone : 1 destroyer
        16 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 12 / 12
        Japanese : 44 / 43
        Americans : 50 / 70
        Chinese : 10 / 10
        British : 37 / 32
        UK_Pacific : 13 / 18
        Italians : 13 / 18
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 :  4/6 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
                4 transports moved from 89 Sea Zone to 101 Sea Zone
                2 destroyers and 8 submarines moved from 26 Sea Zone to 63 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 bomber moved from French West Africa to Egypt
                1 destroyer moved from 87 Sea Zone to 91 Sea Zone
                7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                4 artilleries and 4 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Borneo : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 11 fighters, 12 submarines, 3 tactical_bombers and 1 transport
        44 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 7 submarines and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        63 Sea Zone : 2 destroyers and 8 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Egypt : 1 bomber
        85 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 5 transports
        91 Sea Zone : 3 carriers, 5 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 12 / 12
        Japanese : 44 / 43
        Americans : 50 / 71
        Chinese : 10 / 10
        British : 37 / 32
        UK_Pacific : 13 / 18
        Italians : 13 / 18
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,700
            Median : 2,000
            Variance : 0,889
            Standard Deviation : 0,943
            Total rolls : 10

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,500
            Median : 2,000
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Hopei to Jehol
                1 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    retreated to Jehol
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Kweichow
                4 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 12 / 12
        Japanese : 44 / 43
        Americans : 50 / 71
        Chinese : 10 / 11
        British : 37 / 32
        UK_Pacific : 13 / 18
        Italians : 13 / 18
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3,375
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,500
            Median : 6,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,500
            Median : 2,000
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries; Remaining resources: 6 PUs;

    Combat Move - British
                3 infantry moved from Burma to Yunnan
                5 fighters and 3 tactical_bombers moved from Burma to Yunnan
                2 artilleries and 14 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians

    Combat - British
                Battle in Yunnan
                    British attack with 5 fighters, 3 infantry and 3 tactical_bombers
                    Japanese defend with 3 infantry
                        British roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/11 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 2 artilleries and 14 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 artilleries and 14 infantry in Caucasus, round 2 :  3/16 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Russia to Northwest Persia
                1 bomber moved from Egypt to India
                3 artilleries moved from India to Burma
                5 fighters and 3 tactical_bombers moved from Yunnan to Burma
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4,4
                British collect 33 PUs (5 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 artilleries

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 infantry
        Burma : 3 aaGuns, 9 artilleries, 5 fighters, 14 infantry and 3 tactical_bombers
        India : 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 1 harbour
        Kazakhstan : 1 artillery and 2 infantry
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 battleship, 3 carriers and 2 cruisers
        36 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 32 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 2 artilleries and 13 infantry
        106 Sea Zone : 2 transports
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 2 artilleries, 1 fighter and 4 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 transport
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 15 / 12
        Japanese : 43 / 43
        Americans : 50 / 71
        Chinese : 11 / 11
        British : 38 / 35
        UK_Pacific : 13 / 19
        Italians : 12 / 18
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 16 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3,419
            Median : 3,500
            Variance : 0,951
            Standard Deviation : 0,975
            Total rolls : 62

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3,286
            Median : 4,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,833
            Median : 4,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,333
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,481
            Median : 3,000
            Variance : 1,346
            Standard Deviation : 1,160
            Total rolls : 27

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3,286
            Median : 4,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Chinese Combat
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,500
            Median : 6,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,500
            Median : 2,000
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 cruiser and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
                2 fighters moved from 96 Sea Zone to Algeria
                2 artilleries and 4 infantry moved from 94 Sea Zone to Algeria
                1 carrier, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 94 Sea Zone

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 artilleries, 2 fighters and 4 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Algeria to 94 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia
                2 submarines moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 99 Sea Zone to 94 Sea Zone
                1 aaGun, 1 armour, 10 artilleries, 1 fighter, 20 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 aaGun, 1 armour, 10 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
        Malta : 1 flag
        Algeria : 1 flag, 2 artilleries and 4 infantry
        Tunisia : 1 flag
        Northern Italy : 3 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 3 transports
        Greece : 1 flag, 2 infantry
        92 Sea Zone : 1 destroyer
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 15 / 12
        Japanese : 43 / 43
        Americans : 50 / 71
        Chinese : 11 / 11
        British : 37 / 35
        UK_Pacific : 13 / 19
        Italians : 13 / 18
        ANZAC : 18 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from India to Caucasus
                1 fighter moved from Persia to Caucasus
                2 fighters moved from New South Wales to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to India

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caucasus: 1 fighter
                EDIT: Adding units owned by ANZAC to Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 fighter moved from French West Africa to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 15 / 12
        Japanese : 43 / 43
        Americans : 50 / 71
        Chinese : 11 / 11
        British : 37 / 35
        UK_Pacific : 13 / 19
        Italians : 13 / 18
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 12 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour and 17 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Volgograd to Russia
                      Germans take Tambov from Russians
                3 armour moved from Ukraine to Russia
                10 artilleries and 50 infantry moved from Bryansk to Russia
                14 artilleries and 24 infantry moved from Bryansk to Rostov
                3 artilleries and 5 infantry moved from Volgograd to Rostov
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                3 bombers moved from Southern Italy to 109 Sea Zone

  • 16

    scramble 109?


  • No scramble.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 12 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour and 17 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Volgograd to Russia
                      Germans take Tambov from Russians
                3 armour moved from Ukraine to Russia
                10 artilleries and 50 infantry moved from Bryansk to Russia
                14 artilleries and 24 infantry moved from Bryansk to Rostov
                3 artilleries and 5 infantry moved from Volgograd to Rostov
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                3 bombers moved from Southern Italy to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 3 bombers and 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Americans with 3 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 15 armour, 10 artilleries, 50 infantry and 17 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major and 2 mech_infantrys
                        Germans roll dice for 15 armour, 10 artilleries, 50 infantry and 17 mech_infantrys in Russia, round 2 :  16/92 hits
                        Russians roll dice for 2 mech_infantrys in Russia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Russia
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 10 artilleries, 49 infantry and 17 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Rostov
                    Germans attack with 17 artilleries and 29 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 17 artilleries and 29 infantry in Rostov, round 2 :  14/46 hits
                        Russians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 17 artilleries and 28 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                4 aaGuns moved from Bryansk to Rostov
                2 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Karelia
                3 bombers moved from 109 Sea Zone to Normandy Bordeaux
                6 infantry moved from France to Normandy Bordeaux
                10 infantry moved from Northern Italy to Southern Italy
                10 infantry moved from Western Germany to Northern Italy
                1 cruiser, 2 destroyers, 5 submarines and 3 transports moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                2 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern Italy to 112 Sea Zone
                3 fighters moved from Southern Italy to Western Germany
                1 infantry moved from Novgorod to Karelia
                2 artilleries and 10 infantry moved from Western Germany to France
                4 infantry moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 carrier and 2 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                Germans undo move 3.
                1 infantry placed in Volgograd
                7 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 2 artilleries and 10 infantry
                EDIT: Removing units owned by Germans from France: 2 artilleries and 10 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 67 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 bombers, 1 factory_minor, 1 harbour and 11 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Romania : 4 infantry
        Germany : 2 artilleries, 1 factory_major and 10 infantry
        Norway : 4 infantry
        Northern Italy : 10 infantry
        Southern Italy : 10 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 3 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 artilleries and 2 infantry
        Rostov : 1 flag, 4 aaGuns, 17 artilleries and 28 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 15 armour, 10 artilleries, 1 factory_minor, 49 infantry and 17 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines and 3 transports
        119 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 67 / 99
        Russians : 9 / 0
        Japanese : 43 / 43
        Americans : 50 / 71
        Chinese : 11 / 11
        British : 37 / 35
        UK_Pacific : 13 / 19
        Italians : 13 / 18
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                21 artilleries and 68 infantry moved from Samara to Volgograd
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 21 artilleries and 68 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 21 artilleries and 68 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
                4 aaGuns moved from Samara to Volgograd
                2 aaGuns and 6 infantry moved from Hunan to Kweichow

    Turn Complete - Russians

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 11 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                4 infantry moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Buryatia
                    Japanese attack with 5 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 5 infantry in Buryatia, round 2 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Buryatia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Korea to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                5 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
                Japanese collect 41 PUs (8 lost to blockades); end with 43 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 4 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 artillery and 3 infantry
        Yunnan : 1 flag, 3 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Shan State : 1 flag, 1 aaGun, 6 artilleries, 2 bombers, 1 fighter, 19 infantry, 11 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 5 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 6 fighters, 16 submarines, 6 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 64 / 99
        Russians : 10 / 0
        Japanese : 49 / 43
        Americans : 50 / 71
        Chinese : 7 / 11
        British : 37 / 35
        UK_Pacific : 13 / 19
        Italians : 13 / 18
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                4 fighters and 2 tactical_bombers moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 :  3/7 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 8 submarines moved from 63 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                7 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Borneo : 1 artillery and 1 infantry
        New Zealand : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 11 fighters, 21 submarines, 3 tactical_bombers and 1 transport
        44 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        63 Sea Zone : 1 transport
        54 Sea Zone : 7 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 5 artilleries and 5 infantry
        Egypt : 1 bomber
        85 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
        91 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 5 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 64 / 99
        Russians : 10 / 0
        Japanese : 49 / 43
        Americans : 50 / 70
        Chinese : 7 / 11
        British : 37 / 35
        UK_Pacific : 13 / 19
        Italians : 13 / 18
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,556
            Median : 4,000
            Variance : 0,875
            Standard Deviation : 0,935
            Total rolls : 9

    Germans Combat
                2 was rolled 2 times
            Average roll : 2,000
            Median : 2,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 :  0/8 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 3 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 4 :  2/6 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 3 infantry
        Hopei : 4 infantry

    Production/PUs Summary :

    Germans : 64 / 99
        Russians : 10 / 0
        Japanese : 48 / 43
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 37 / 35
        UK_Pacific : 13 / 19
        Italians : 13 / 18
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3,424
            Median : 3,000
            Variance : 0,531
            Standard Deviation : 0,729
            Total rolls : 33

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1,333
            Median : 1,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Germans Combat
                2 was rolled 2 times
            Average roll : 2,000
            Median : 2,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,150
            Standard Deviation : 1,072
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 11 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries; Remaining resources: 7 PUs;

    Combat Move - British
                1 bomber moved from India to French Indo China
                5 fighters and 3 tactical_bombers moved from Burma to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan

    Combat - British
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 6 damage total.
                Battle in Yunnan
                    British attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from French Indo China to Burma
                5 fighters and 3 tactical_bombers moved from Yunnan to Burma
                3 artilleries moved from India to Burma
                1 fighter moved from Northwest Persia to Egypt
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                2 artilleries and 13 infantry moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                2 infantry placed in Quebec
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Quebec: 2 infantry
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,3
                British collect 35 PUs (2 lost to blockades); end with 37 PUs total

    Place Units - UK_Pacific
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 artilleries

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 2 infantry
        Burma : 3 aaGuns, 11 artilleries, 1 bomber, 5 fighters, 11 infantry and 3 tactical_bombers
        India : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 battleship, 3 carriers and 2 cruisers
        36 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 35 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 flag
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Volgograd : 3 artilleries and 15 infantry
        Caucasus : 2 artilleries and 4 infantry
        106 Sea Zone : 1 transport
        Iraq : 1 flag, 1 factory_minor and 3 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 6 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 64 / 99
        Russians : 10 / 0
        Japanese : 47 / 43
        Americans : 50 / 70
        Chinese : 9 / 10
        British : 37 / 37
        UK_Pacific : 13 / 20
        Italians : 13 / 18
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 3,407
            Median : 3,000
            Variance : 0,914
            Standard Deviation : 0,956
            Total rolls : 59

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,571
            Median : 2,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    British Combat
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,500
            Median : 3,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 12

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,150
            Standard Deviation : 1,072
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 7

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from British

    Combat - Italians

    Non Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 5 infantry, 3 submarines and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 aaGun, 1 armour, 10 artilleries, 1 fighter, 20 infantry and 1 mech_infantry
        Malta : 1 flag
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag, 2 artilleries and 3 infantry
        Tunisia : 1 flag
        Tobruk : 1 artillery and 5 infantry
        Northern Italy : 3 aaGuns, 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 3 transports
        Greece : 1 flag, 2 infantry
        92 Sea Zone : 1 destroyer
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 99
        Russians : 10 / 0
        Japanese : 47 / 43
        Americans : 50 / 70
        Chinese : 9 / 10
        British : 36 / 37
        UK_Pacific : 13 / 20
        Italians : 14 / 24
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from India to Burma
                2 fighters moved from New South Wales to 42 Sea Zone
                2 aaGuns moved from Northern Territory to South Australia
                4 fighters moved from Caucasus to Northwest Persia

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 24 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        South Australia : 2 aaGuns and 1 infantry
        Java : 1 flag, 2 artilleries, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 2 carriers, 4 fighters, 1 submarine and 2 transports
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 submarine
        Egypt : 1 fighter and 2 infantry
        Northwest Persia : 4 fighters

    Production/PUs Summary :

    Germans : 64 / 99
        Russians : 10 / 0
        Japanese : 47 / 43
        Americans : 50 / 70
        Chinese : 9 / 10
        British : 36 / 37
        UK_Pacific : 13 / 20
        Italians : 14 / 24
        ANZAC : 18 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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