14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

  • 12

    in case you can’t open file

  • 12

    I want the mech in rostov instead of volgo.

  • 17

    All the mech from Volgo to Rostov?

  • 12

    yes, to confirm here is the file

  • 17

    Working on Japan’s NCM

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 6 infantry and 9 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Siberia to Manchuria
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                5 bombers moved from Japan to Manchuria
                2 fighters and 2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
                1 fighter moved from 30 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus

    Combat - Japanese
                Battle in Guam
                Battle in Midway
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 :  2/7 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Guam from Americans, taking Midway from Americans, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                    Japanese attack with 5 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 bombers and 1 mech_infantry in Manchuria, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                Battle in Caucasus
                    Japanese attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Japanese win, taking Kwangtung from UK_Pacific, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
                3 carriers moved from 30 Sea Zone to 25 Sea Zone
                2 battleships moved from 30 Sea Zone to 33 Sea Zone
                1 aaGun, 1 armour, 6 artilleries and 1 infantry moved from Siberia to Amur
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
                1 infantry moved from South West Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from British Somaliland to Ethiopia
                7 infantry moved from Eastern Persia to Persia
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                2 artilleries moved from Northwest Persia to Persia
                2 artilleries and 2 infantry moved from Northwest Persia to Persia
                1 artillery and 10 infantry moved from Northwest Persia to Iraq
                3 fighters moved from West India to Iraq
                3 fighters moved from India to Iraq
                1 transport moved from 42 Sea Zone to 62 Sea Zone
                1 carrier moved from 49 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 49 Sea Zone to Philippines
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from 30 Sea Zone to 45 Sea Zone
                1 carrier moved from 39 Sea Zone to 45 Sea Zone
                3 destroyers moved from 30 Sea Zone to 26 Sea Zone
                8 submarines moved from 30 Sea Zone to 26 Sea Zone
                4 carriers and 4 destroyers moved from 30 Sea Zone to 33 Sea Zone
                5 fighters moved from Japan to French Indo China
                5 bombers moved from Manchuria to French Indo China
                1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                6 transports placed in 6 Sea Zone
                3 transports placed in 39 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 infantry placed in New South Wales
                1 infantry placed in Japan
                Japanese undo move 5.
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 97 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from South Australia: 1 mech_infantry
                EDIT: Adding units owned by Japanese to New South Wales: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 23 / 29
        Japanese : 81 / 102
        Americans : 51 / 67
        Chinese : 21 / 24
        British : 12 / 0
        UK_Pacific : 0 / 0
        Italians : 14 / 14
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    9 japanese transports.  just what i was afraid of.

  • 17

    Japan is jealous of the American wrecking ball in the Atlantic.

  • 12

    They are two very formidable fleets.  Will they ever clash?

  • 17

    Neither side would be able to sink the other by the time they met :lol:

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 bomber, 4 fighters and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Belarus to Finland
                1 bomber moved from Russia to Finland
                1 fighter moved from Belarus to 115 Sea Zone

    Combat - Americans
                Battle in 115 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 3 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in Finland
                    Americans attack with 3 bombers
                    Germans defend with 1 aaGun and 1 mech_infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 aaGun and 1 mech_infantry
                    Casualties for Americans: 2 bombers

    Non Combat Move - Americans
                1 bomber moved from Finland to Belarus
                1 fighter moved from 115 Sea Zone to Belarus
                1 bomber moved from Russia to Belarus
                4 fighters and 3 tactical_bombers moved from Shensi to Kiangsi
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 submarines, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 64 Sea Zone
                1 fighter moved from 89 Sea Zone to 64 Sea Zone
                9 fighters moved from Gibraltar to 64 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from Central United States to Southeast Mexico
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 64 Sea Zone
                2 carriers, 1 cruiser, 9 destroyers, 9 submarines and 1 transport moved from 89 Sea Zone to 64 Sea Zone
                1 artillery moved from Volgograd to Samara
                5 artilleries and 5 infantry moved from 64 Sea Zone to Central America
                3 bombers moved from Russia to Kiangsi
                2 bombers moved from Russia to Belarus
                1 bomber moved from Russia to Kiangsi

    Place Units - Americans
                1 bomber and 4 fighters placed in Western United States
                1 harbour placed in Southeast Mexico
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry
                EDIT: Adding units owned by Americans to Central America: 1 mech_infantry
                EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangtung
                    Chinese attack with 4 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 artilleries and 45 infantry moved from Kwangsi to Kiangsi
                4 artilleries and 11 infantry moved from Anhwe to Kiangsi
                20 infantry moved from Jehol to Anhwe
                1 fighter moved from Manchuria to Anhwe
                1 infantry moved from Burma to Yunnan

    Place Units - Chinese
                8 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,1
                Chinese collect 26 PUs (1 lost to blockades); end with 26 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 26 to 27
                EDIT: Turning off Edit Mode

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - British
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                2 artilleries and 2 infantry moved from Volgograd to Caucasus

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Caucasus from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 91 Sea Zone to 64 Sea Zone
                5 transports moved from 101 Sea Zone to 64 Sea Zone
                3 aaGuns and 5 infantry moved from Kwangsi to Kiangsi

    Turn Complete - UK_Pacific

  • 17

    That’s not at all what I expected.

  • 12

    @wheatbeer:

    That’s not at all what I expected.

    Nor I!

  • 12

    Very difficult to hold off a 100ipc per turn japan without some heavy lifting from usa.  Your 9 trn build may have caused me to overcompensate.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 3 artilleries, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 3 artilleries, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 3 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Romania
                2 aaGuns moved from Eastern Poland to Baltic States
                2 armour and 4 mech_infantrys moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 tactical_bomber moved from Baltic States to Romania
                2 fighters moved from United Kingdom to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 55 / 67
        Russians : 25 / 29
        Japanese : 72 / 102
        Americans : 51 / 66
        Chinese : 27 / 27
        British : 12 / 0
        UK_Pacific : 0 / 0
        Italians : 15 / 17
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                4 infantry moved from Volgograd to Caucasus

    Turn Complete - French

  • 17

    If we were to use a LL reroll on a SBR, would it apply through each stage of rolls (dogfight, facility aa, and damage) or would we be limited to picking just one of those stages?

  • 12

    Dogfight separate for sure.  I think aa and bombing can go together.

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