man, this was a tough turn to plan, spent a long time vacillating, probably not the best plan I went with either, lotsa close calcs and hard to assess and math out choice trees.
War all around! S.A. & V.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from Kazakhstan to Sikang
4 infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
6 infantry moved from Bryansk to Western Ukraine
3 artilleries and 7 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from Bessarabia to Western Ukraine
1 infantry moved from Tambov to Russia
1 fighter moved from Western Ukraine to Ukraine
2 artilleries and 6 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 aaGun and 5 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Western UkrainePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
2 armour moved from Korea to Amur
1 bomber moved from Korea to 25 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Hunan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Korea to Amur
1 armour moved from Korea to Jehol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
2 armour moved from Korea to Amur
1 bomber moved from Korea to 25 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 tactical_bombers moved from Hunan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from Korea to Amur
1 armour moved from Korea to JeholCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Amur, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in Korea
2 fighters and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.160
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
3 carriers moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 transport moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 25 Sea Zone
Americans attack with 8 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Borneo from Japanese with 8 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 battleship, 4 carriers, 6 fighters, 2 tactical_bombers and 2 transports
Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Americans
Americans win, taking 36 Sea Zone from Neutral with 4 carriers, 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 battleship
Battle in French Indo China
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 infantry
Americans win, taking French Indo China from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to MidwayPlace Units - Americans
1 transport placed in 10 Sea Zone
5 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from French West Africa to Scotland
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from French West Africa to 81 Sea Zone
1 fighter moved from India to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
8 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in Szechwan
British attack with 3 infantry
Japanese defend with 1 armour
British win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 3 infantry
Japanese defend with 1 artillery
British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 91 Sea Zone
British attack with 3 destroyers
Germans defend with 1 submarine
British win with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 3 infantry
British win, taking Scotland from Germans with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
2 aaGuns moved from India to Burma
5 infantry moved from India to Burma
1 fighter moved from Kweichow to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to French Indo ChinaPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 bomber placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Novgorod
3 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Albania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Novgorod
3 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Albania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Novgorod
Italians attack with 1 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Italians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Italians win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.176
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Russians Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Caroline Islands to 36 Sea Zone
2 fighters moved from Caroline Islands to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 carrier moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters; British loiter and taunt with ; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from South Australia to New South Wales
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Eire to Scotland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 armour moved from Baltic States to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Scotland
3 armour moved from Baltic States to Poland
1 armour moved from Germany to Poland
1 bomber moved from Germany to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Scotland
1 mech_infantry moved from Eire to Scotland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Baltic States to Bryansk
Germans take Bryansk from Russians
1 armour moved from Baltic States to Archangel
Germans take Archangel from Russians
2 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Scotland
3 armour moved from Baltic States to Poland
1 armour moved from Germany to Poland
1 bomber moved from Germany to Western GermanyCombat - Germans
Battle in Scotland
Germans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 airfield, 1 artillery and 3 infantry
AA fire in Scotland : 1/3 hits
1 fighter owned by the Germans lost in Scotland
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 2 : 4/7 hits
British roll dice for 1 aaGun, 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Scotland, round 3 : 2/6 hits
British roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 3 destroyers
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits
British roll dice for 3 destroyers in 91 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 3 destroyers
Battle in TunisiaNon Combat Move - Germans
1 fighter moved from Scotland to 111 Sea Zone
1 tactical_bomber moved from Scotland to 111 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
2 infantry placed in Germany
1 armour, 1 artillery and 1 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.206
Median : 3.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 34Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.917
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
4 artilleries and 7 infantry moved from Russia to Bryansk
2 artilleries moved from Western Ukraine to Bessarabia
2 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
4 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Sikang to ShensiCombat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine
Italians win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 fighter moved from Bessarabia to Bryansk
1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 aaGun moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
2 fighters moved from Bryansk to Western UkrainePlace Units - Russians
2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 bomber and 2 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Jehol to Hopei -
ool for s.z. 36
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damage BB and carriers, sink destroyer, sink BB, sink carriers, tacs, fighters
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 bomber and 2 fighters moved from Japan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Jehol to HopeiCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer; British defend with 1 battleship; Americans defend with 4 carriers, 6 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the British
retreated to 36 Sea Zone
Americans win with 1 battleship, 4 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -76
Casualties for Japanese: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombersNon Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Kiangsu
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Amur to SiberiaPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Korea
1 fighter and 2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in Korea
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,5,3,4,3,6,5,3,5,2,2,3,4,3,3,6
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total -
Dang I had some not so nice dice
S.A. -
I ran the battle calculator and it says I should be left with 13ish units so I’ll edit it to that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 12 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 armour moved from French Indo China to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from French Indo China to Siam
Americans take Siam from Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Philippines
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Sumatra from Japanese, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
4 carriers moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
8 destroyers and 6 submarines moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Burma to French Indo China
1 fighter moved from Western United States to Hawaiian Islands
5 bombers moved from Western United States to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 103 to 91
EDIT: Adding units owned by Americans to French Indo China: 1 factory_minor
EDIT: Turning off Edit Mode





