S.A. Axis vs JWW Allies


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Amur to Sakha
                2 infantry moved from Amur to Buryatia
                1 artillery moved from Amur to Buryatia
                2 infantry moved from Amur to Sakha
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                2 artilleries and 1 infantry moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to Burma
                2 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                1 armour moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kwangsi to Shan State
                2 bombers moved from Yunnan to India
                1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                5 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
                1 armour moved from Korea to Amur
                1 armour moved from Amur to Sakha
                1 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from Amur to Sakha
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 artillery moved from Szechwan to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                2 infantry moved from Amur to Sakha
                2 infantry moved from Amur to Buryatia
                1 artillery moved from Amur to Buryatia
                2 infantry moved from Amur to Sakha
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                2 artilleries and 1 infantry moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to Burma
                2 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                1 armour moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kwangsi to Shan State
                2 bombers moved from Yunnan to India
                1 artillery, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                5 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
                1 armour moved from Korea to Amur
                1 armour moved from Amur to Sakha
                1 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from Amur to Sakha
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 artillery moved from Szechwan to Shensi

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 1 fighter and 7 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 :  5/13 hits
                        Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 :  5/10 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese , 1 fighter owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in Tsinghai, round 3 :  7/8 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 :  3/5 hits
                        1 fighter owned by the Chinese , 2 tactical_bombers owned by the Japanese , 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 fighter and 7 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 :  2/5 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery and 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    ANZAC defend with 2 fighters; British defend with 1 harbour
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Malaya, round 2 :  4/4 hits
                        UK_Pacific roll dice for 2 fighters in Malaya, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 2 fighters
                Battle in Kwangtung
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 3 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sakha
                    Japanese attack with 1 armour, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Sakha, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Sakha, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Sakha, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Shan State, round 2 :  5/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Buryatia
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 fighters moved from Amur to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 fighter moved from Malaya to Siam
                2 bombers moved from India to Kwangsi
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Sakha to Amur
                2 infantry moved from Korea to Amur
                1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
                3 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan
                1 cruiser, 1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 17 times
                3 was rolled 20 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 22 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.734
            Standard Deviation : 0.857
            Total rolls : 110

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.378
            Median : 3.000
            Variance : 0.521
            Standard Deviation : 0.721
            Total rolls : 74

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 mech_infantry moved from Western United States to Alaska
                1 tactical_bomber moved from 10 Sea Zone to Alaska
                1 bomber moved from Hawaiian Islands to Alaska
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 mech_infantry moved from Western United States to Alaska
                1 tactical_bomber moved from 10 Sea Zone to Alaska
                1 bomber moved from Hawaiian Islands to Alaska
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Alaska
                    Americans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Alaska
                        Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alaska, round 4 :  3/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Alaska to 10 Sea Zone
                1 bomber moved from Alaska to Western United States
                1 mech_infantry moved from Eastern United States to Western United States
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        10 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Morocco : 1 armour, 1 artillery and 2 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 29 / 39
        Japanese : 50 / 52
        Americans : 50 / 70
        Chinese : 2 / 5
        British : 32 / 40
        UK_Pacific : 16 / 26
        Italians : 10 / 10
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.621
            Median : 4.000
            Variance : 0.321
            Standard Deviation : 0.567
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 5 infantry

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 29 / 39
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 32 / 40
        UK_Pacific : 16 / 26
        Italians : 10 / 10
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.621
            Median : 4.000
            Variance : 0.321
            Standard Deviation : 0.567
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from Algeria to Scotland
                1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Algeria to 110 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from Egypt to Syria
                1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                3 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 12 damage on 12 factory_majors; Remaining resources: 28 PUs;
                British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 18 PUs;
                UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from Algeria to Scotland
                1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Algeria to 110 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from Egypt to Syria
                1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                3 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 96 Sea Zone
                    British win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 99 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 99 Sea Zone
                        1 transport owned by the Germans lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Syria
                    British attack with 1 fighter and 4 infantry
                    Germans defend with 1 armour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  0/2 hits
                        British roll dice for 1 fighter and 4 infantry in Syria, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Syria, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Syria
                        British roll dice for 1 fighter and 2 infantry in Syria, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Syria, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Syria
                    British win, taking Syria from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 110 Sea Zone
                    British attack with 1 carrier, 3 destroyers, 4 fighters and 1 transport
                    Germans defend with 1 cruiser
                        British roll dice for 1 carrier, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 :  2/7 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    British win with 1 carrier, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Burma
                    British attack with 3 artilleries and 5 infantry
                    Japanese defend with 1 artillery and 4 infantry
                        British roll dice for 3 artilleries and 5 infantry in Burma, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Burma, round 2 :  2/5 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                        British roll dice for 3 artilleries and 3 infantry in Burma, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        British roll dice for 3 artilleries and 2 infantry in Burma, round 4 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 :  0/2 hits
                        British roll dice for 3 artilleries and 2 infantry in Burma, round 5 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 5 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for British: 5 infantry
                Battle in Holland Belgium
                Battle in Scotland
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Scotland, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Scotland, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Scotland
                    British win, taking Holland Belgium from Germans, taking Scotland from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 bomber moved from Scotland to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to United Kingdom
                1 armour moved from Libya to Alexandria
                1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to Egypt
                1 fighter moved from Syria to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                1 carrier and 1 fighter placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 1 fighter

    Territory Summary for British, UK_Pacific :

    Burma : 3 artilleries and 4 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 14 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Syria : 1 flag, 2 infantry
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer
        Eire : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        110 Sea Zone : 2 carriers, 3 destroyers, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 44 / 65
        Russians : 29 / 39
        Japanese : 48 / 52
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 38 / 45
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 17 times
                5 was rolled 19 times
                6 was rolled 16 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.779
            Standard Deviation : 0.883
            Total rolls : 87

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Germans Combat
                2 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8

    British Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.811
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 99 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 99 Sea Zone
                        Italians roll dice for 1 fighter in 99 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 99 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 fighter in 99 Sea Zone, round 6 :  1/1 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 6 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Air Battle in Egypt
                    Italians attacks with 1 units heading to Egypt
                    British launches 2 interceptors out of Egypt
                        Attackers Fire,  :  1/1 hits
                        Defenders Fire,  :  0/2 hits
                    1 fighter owned by the British lost in Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Albania to Greece
                1 armour moved from Bulgaria to Greece
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 4.231
            Median : 5.000
            Variance : 2.640
            Standard Deviation : 1.625
            Total rolls : 26

    Null / Other
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Italians Combat
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
    Sorry for any inconvenience
    Kris


  • @suprise:

    Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
    Sorry for any inconvenience
    Kris

    no worries, I will review


  • @suprise:

    Forgot about the intercepters so I sent them up. If I made the wrong choice edit the fighter back in. I thought I just threw away my Italian bomber, but it got lucky.
    Sorry for any inconvenience
    Kris

    I might have sent the fgt’s up? we can leave it as is.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Persia to Eastern Persia

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 carrier and 1 transport
        Iraq : 1 infantry
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 65
        Russians : 29 / 39
        Japanese : 48 / 52
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 38 / 45
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Algeria to 110 Sea Zone
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 infantry
        79 Sea Zone : 1 destroyer
        110 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 65
        Russians : 29 / 39
        Japanese : 48 / 52
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 38 / 45
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 17 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • hope you had a good thanksgiving S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western Germany to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                2 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Scotland
                2 fighters moved from 111 Sea Zone to Scotland
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Western Germany to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 96 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Scotland
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 airfield and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Scotland, round 2 :  3/5 hits
                        British roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Finland
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 infantry moved from Baltic States to Belarus
                4 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Belarus
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Greater Southern Germany to Germany
                3 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from 96 Sea Zone to Western Germany
                2 fighters moved from Scotland to 111 Sea Zone
                1 bomber moved from Scotland to Western Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 aaGun moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Baltic States to Western Germany
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 artillery and 4 infantry placed in Germany
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.324
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 34

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.292
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Russians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • Yes I did, very filling on more than 2 nites. How about yourself?
    I’ve been busy with the Holiday so the posts are slow
    Tanks
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Nenetsia to Smolensk
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                14 infantry moved from Ulaanbaatar to Buryatia
                1 fighter moved from Rostov to Smolensk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                3 armour moved from Western Ukraine to Bryansk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Rostov to Bryansk
                7 infantry moved from Western Ukraine to Bryansk

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