14L G40 PGMatt (axis) vs souL (allies +8)

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 16 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Tambov
                1 armour moved from Turkmenistan to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia

  • 16

    intercept Russia


  • Yes please.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 16 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Tambov
                1 armour moved from Turkmenistan to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Tambov
                7 armour, 3 artilleries, 16 infantry and 22 mech_infantrys moved from Volgograd to Tambov
                3 mech_infantrys moved from Caucasus to Tambov
                3 aaGuns, 5 artilleries and 8 infantry moved from Rostov to Tambov
                2 tactical_bombers moved from Novgorod to Tambov
                1 infantry moved from Tambov to Samara
                1 artillery and 8 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Bryansk
                5 infantry moved from Novgorod to Archangel
                2 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
                7 infantry moved from Poland to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                8 infantry moved from Germany to Poland
                3 fighters moved from Western Germany to Southern Italy
                9 infantry moved from Western Germany to Germany
                1 aaGun moved from Rostov to Volgograd
                1 artillery and 4 infantry moved from Caucasus to Volgograd

    Place Units - Germans
                1 bomber placed in Western Germany
                9 infantry placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 artillery and 1 infantry placed in France
                3 submarines placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Finland: 2 infantry
                EDIT: Removing units owned by Germans from Novgorod: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
        Poland : 8 infantry
        Germany : 1 factory_major and 9 infantry
        Southern Italy : 3 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 artillery and 8 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour, 4 artilleries and 7 infantry
        Eastern Poland : 1 flag, 7 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 1 bomber, 25 infantry, 25 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 artilleries and 14 infantry
        Volgograd : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 7 infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        113 Sea Zone : 7 submarines
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 11 / 16
        Japanese : 48 / 49
        Americans : 56 / 73
        Chinese : 4 / 4
        British : 34 / 33
        UK_Pacific : 14 / 14
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 7 PUs;
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Samara
                1 fighter moved from Timguska to Samara
                1 tactical_bomber moved from Timguska to Samara
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter
                    Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 fighter in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter in Novgorod, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber in Novgorod, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Novgorod
                    Russians win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 infantry moved from Urals to Vologda
                1 aaGun moved from Timguska to Urals
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Novgorod to Vologda

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Yakut S.S.R. : 6 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 aaGun
        Russia : 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 72 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 1 fighter and 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 11 / 11
        Japanese : 48 / 49
        Americans : 56 / 73
        Chinese : 4 / 4
        British : 34 / 33
        UK_Pacific : 14 / 14
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                8 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Sakha to Buryatia
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kansu to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Szechwan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                2 artilleries and 2 infantry moved from Korea to Amur
                3 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 aaGun, 1 artillery and 1 infantry placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 artillery and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 artilleries and 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 infantry
        Malaya : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Timguska : 1 flag, 1 artillery
        Siberia : 1 flag
        Buryatia : 1 flag, 9 infantry
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 9 / 11
        Japanese : 52 / 53
        Americans : 56 / 73
        Chinese : 2 / 4
        British : 34 / 33
        UK_Pacific : 14 / 14
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • On holiday until Sunday. May not be able to move until Monday. Enjoy the holidays!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 33 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
                    Italians defend with 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 2 :  1/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 3 :  2/7 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 33 Sea Zone to Queensland
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to Morocco
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 fighter and 1 tactical_bomber
        Borneo : 1 infantry
        Queensland : 2 artilleries, 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry
        33 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        16 Sea Zone : 1 submarine
        54 Sea Zone : 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Gibraltar : 1 artillery and 4 infantry
        Morocco : 1 bomber
        102 Sea Zone : 2 transports
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 9 / 11
        Japanese : 52 / 53
        Americans : 56 / 79
        Chinese : 2 / 4
        British : 34 / 33
        UK_Pacific : 14 / 14
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Shensi
                4 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 fighter and 1 infantry
        Kansu : 4 infantry

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 9 / 11
        Japanese : 50 / 53
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 34 / 33
        UK_Pacific : 14 / 14
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                3 artilleries, 14 infantry and 2 mech_infantrys moved from Shan State to Malaya
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber and 1 fighter moved from India to Malaya

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Malaya
                    British attack with 4 artilleries, 1 bomber, 1 fighter, 15 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
                        AA fire in Malaya :  1/2 hits
                        1 fighter owned by the British lost in Malaya
                        British roll dice for 4 artilleries, 1 bomber, 15 infantry and 2 mech_infantrys in Malaya, round 2 :  5/22 hits
                        Japanese roll dice for 1 aaGun, 2 artilleries, 1 fighter and 10 infantry in Malaya, round 2 :  3/13 hits
                        3 infantry owned by the British , 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Malaya
                        British roll dice for 4 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys in Malaya, round 3 :  6/19 hits
                        Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Malaya, round 3 :  3/9 hits
                        3 infantry owned by the British and 6 infantry owned by the Japanese lost in Malaya
                        British roll dice for 4 artilleries, 1 bomber, 9 infantry and 2 mech_infantrys in Malaya, round 4 :  7/16 hits
                        Japanese roll dice for 2 artilleries and 1 fighter in Malaya, round 4 :  2/3 hits
                        2 infantry owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 aaGun, 2 artilleries, 1 fighter and 10 infantry
                    Casualties for British: 1 fighter and 8 infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Eastern Persia to Persia
                4 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from Malaya to India
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 aaGuns, 10 infantry and 1 mech_infantry
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 4 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
        French Indo China : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer and 1 transport
        39 Sea Zone : 1 destroyer
        West India : 1 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 4 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 9 / 11
        Japanese : 47 / 53
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to Morocco
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    Americans defend with 1 bomber
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 :  0/3 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 :  1/8 hits
                        French roll dice for 1 bomber in Morocco, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Italians
                2 fighters moved from Morocco to 92 Sea Zone
                1 artillery moved from France to Southern France
                8 infantry moved from France to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Morocco : 1 flag, 1 armour, 1 artillery and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Western Germany : 1 fighter
        Northern Italy : 2 aaGuns, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        95 Sea Zone : 1 submarine
        Greece : 1 flag, 2 infantry
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 9 / 11
        Japanese : 47 / 53
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Philippines : 1 infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        35 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 submarine
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 9 / 11
        Japanese : 45 / 53
        Americans : 58 / 79
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 5 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 78
        Russians : 9 / 11
        Japanese : 45 / 53
        Americans : 58 / 79
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 14 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Tambov to Vologda
                1 artillery and 2 infantry moved from Archangel to Vologda
                1 armour moved from Archangel to Urals

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Vologda
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 fighter and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 :  2/4 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 fighter and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Bryansk
                1 artillery and 8 infantry moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Rostov
                3 artilleries and 5 infantry moved from Archangel to Smolensk
                7 infantry moved from Eastern Poland to Western Ukraine
                8 infantry moved from Poland to Eastern Poland
                9 infantry moved from Germany to Poland
                2 tactical_bombers moved from Tambov to Volgograd
                3 aaGuns, 8 armour, 8 artilleries, 25 infantry and 25 mech_infantrys moved from Tambov to Bryansk
                1 bomber moved from Bryansk to Ukraine
                1 artillery and 5 infantry moved from Volgograd to Caucasus
                4 infantry moved from Western Ukraine to Ukraine
                2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Western Germany to Southern Italy
                2 artilleries and 6 infantry moved from France to Southern France

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Volgograd
                3 infantry placed in France
                1 bomber placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Southern France : 2 artilleries and 6 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
        Poland : 9 infantry
        Germany : 1 factory_major and 8 infantry
        Southern Italy : 1 bomber and 3 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 8 armour, 10 artilleries, 36 infantry and 25 mech_infantrys
        Rostov : 1 flag, 3 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 8 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 bomber, 1 factory_minor, 4 infantry and 3 mech_infantrys
        Western Ukraine : 1 flag, 7 infantry
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 5 infantry and 2 tactical_bombers
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 2 artilleries and 13 infantry
        Smolensk : 1 flag, 3 artilleries and 5 infantry
        Samara : 1 flag
        113 Sea Zone : 7 submarines
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 7 / 11
        Japanese : 45 / 53
        Americans : 58 / 79
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 artilleries and 5 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 5 infantry
                        Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 :  7/12 hits
                        Germans roll dice for 3 artilleries and 5 infantry in Smolensk, round 2 :  0/8 hits
                        5 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Smolensk
                    5 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 artillery remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 artilleries and 5 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Yenisey: 6 infantry
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 6 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
                EDIT: Adding units owned by Russians to Kansu: 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

    Territory Summary for Russians :

    Kansu : 1 infantry
        Yenisey : 6 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 1 fighter, 73 infantry, 3 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 7 / 7
        Japanese : 45 / 53
        Americans : 58 / 79
        Chinese : 4 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries and 3 mech_infantrys moved from Szechwan to Shensi
                1 artillery and 2 mech_infantrys moved from Kweichow to Shensi
                9 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 3 artilleries and 5 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 5 mech_infantrys in Shensi, round 2 :  3/9 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 aaGun moved from Szechwan to Kweichow
                1 aaGun, 2 artilleries and 2 infantry moved from Amur to Ulaanbaatar
                2 artilleries and 2 infantry moved from Korea to Amur
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 fighter and 4 infantry placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 artillery and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 artilleries and 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour, 3 artilleries and 5 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 3 infantry and 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries and 2 infantry
        Yakut S.S.R. : 1 flag, 9 infantry
        Timguska : 1 flag, 1 artillery
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 submarine, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 aaGun, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 6 / 7
        Japanese : 47 / 47
        Americans : 58 / 79
        Chinese : 3 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 16 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    @souL:

        Round: 10
            Combat - Russians
                Battle in Smolensk
                    Russians attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 5 infantry
                        Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 :  7/12 hits
                        Germans roll dice for 3 artilleries and 5 infantry in Smolensk, round 2 :  0/8 hits
                        5 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Smolensk
                    5 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
                    Germans win with 1 artillery remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 artilleries and 5 infantry

    That was a solid kick in the teeth round!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 3 artilleries, 1 bomber, 2 fighters and 6 infantry
                    Italians defend with 1 armour, 1 artillery and 4 infantry
                        Americans roll dice for 3 cruisers in Morocco, round 2 :  1/3 hits
                        Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 6 infantry in Morocco, round 2 :  2/12 hits
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Morocco, round 2 :  0/6 hits
                        3 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 6 infantry in Morocco, round 3 :  6/12 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 3 :  0/3 hits
                        1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 3 artilleries, 1 bomber, 2 fighters and 6 infantry remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 armour, 1 artillery and 4 infantry
                Battle in Celebes
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Americans win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
                1 carrier, 4 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to Gibraltar

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Borneo : 1 infantry
        Queensland : 1 bomber
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 fighter and 1 tactical_bomber
        Celebes : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 submarine and 2 transports
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        10 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 bomber and 1 tactical_bomber
        Morocco : 1 flag, 3 artilleries and 6 infantry
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 6 / 7
        Japanese : 44 / 47
        Americans : 62 / 85
        Chinese : 3 / 5
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 1 infantry
        Suiyuyan : 4 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 6 / 7
        Japanese : 42 / 47
        Americans : 62 / 85
        Chinese : 5 / 13
        British : 34 / 34
        UK_Pacific : 17 / 17
        Italians : 15 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 mech_infantrys moved from Malaya to French Indo China
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                      UK_Pacific take 42 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Germans
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                4 armour and 3 mech_infantrys moved from Iraq to Persia
                1 armour moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 fighters moved from United Kingdom to 92 Sea Zone

    Combat - British
                Battle in Kwangtung
                Battle in 92 Sea Zone
                    British attack with 1 carrier, 3 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
                        British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 8 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  9/15 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 92 Sea Zone, round 2 :  5/8 hits
                        1 carrier owned by the Italians , 2 destroyers owned by the Italians , 2 fighters owned by the Italians , 5 fighters owned by the British and 2 cruisers owned by the Italians lost in 92 Sea Zone
                        British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 :  5/10 hits
                        Italians roll dice for 1 battleship and 3 transports in 92 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians and 3 transports owned by the Italians lost in 92 Sea Zone
                    British win, taking Kwangtung from Japanese with 1 carrier, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 67
                    Casualties for British: 5 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to Morocco
                4 artilleries and 5 infantry moved from Malaya to Shan State
                2 infantry moved from India to West India

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 3 aaGuns, 8 infantry and 1 mech_infantry
        Hunan : 1 infantry
        Shan State : 4 artilleries and 5 infantry
        India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 mech_infantrys
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 2 destroyers
        20 Sea Zone : 1 transport
        West India : 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Morocco : 2 fighters
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 infantry
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 5 artilleries and 10 infantry
        92 Sea Zone : 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber
        Eastern Persia : 1 flag, 5 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 4 armour and 3 mech_infantrys
        98 Sea Zone : 1 flag
        91 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 6 / 7
        Japanese : 37 / 47
        Americans : 62 / 85
        Chinese : 7 / 13
        British : 34 / 34
        UK_Pacific : 20 / 25
        Italians : 15 / 16
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 16
  • 50
  • 99
  • 140
  • 68
  • 367
  • 84
  • 255
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.9k

Users

40.7k

Topics

1.8m

Posts