Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Timguska to Yenisey
1 fighter moved from Yakut S.S.R. to Yenisey
3 infantry moved from Novosibirsk to Kansu
1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Buryatia
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Buryatia, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter in Tambov, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yenisey, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 tactical_bomber moved from Kansu to Timguska
1 fighter moved from Tambov to Russia
1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Novosibirsk to Timguska
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total
Territory Summary for Russians :
Kansu : 2 infantry
Sikang : 1 infantry
Yenisey : 1 infantry
Timguska : 1 aaGun, 1 fighter and 1 tactical_bomber
Buryatia : 5 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 1 fighter, 71 infantry and 3 mech_infantrys
Vologda : 1 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 82
Russians : 14 / 16
Japanese : 45 / 49
Americans : 56 / 74
Chinese : 6 / 7
British : 34 / 39
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Hopei to Kweichow
1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Szechwan
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kansu, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kansu, round 3 : 2/3 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Szechwan, round 2 : 2/8 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Szechwan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Szechwan
4 infantry moved from Korea to Amur
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Malaya
3 artilleries and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 artillery and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 artilleries and 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun and 8 infantry
Siberia : 1 flag
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 59 / 82
Russians : 13 / 16
Japanese : 49 / 49
Americans : 56 / 74
Chinese : 3 / 7
British : 34 / 39
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 51 Sea Zone to 63 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits
Italians roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 3/3 hits
Italians roll dice for 4 infantry in Gibraltar, round 3 : 1/4 hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
2 transports moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Queensland
Place Units - Americans
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Borneo : 1 infantry
Queensland : 1 artillery, 1 bomber and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 1 destroyer and 1 submarine
63 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 artillery
86 Sea Zone : 2 transports
102 Sea Zone : 1 transport
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 59 / 82
Russians : 13 / 16
Japanese : 49 / 49
Americans : 56 / 73
Chinese : 3 / 7
British : 34 / 39
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 4 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 59 / 82
Russians : 13 / 16
Japanese : 49 / 49
Americans : 56 / 73
Chinese : 3 / 4
British : 34 / 39
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
10 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Changing ownership of Norway from British to Germans
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
4 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
3 artilleries, 11 infantry and 1 mech_infantry moved from Burma to Shan State
3 aaGuns moved from Burma to Yunnan
1 fighter moved from 41 Sea Zone to India
1 bomber moved from Egypt to India
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns and 10 infantry
Shan State : 3 artilleries, 14 infantry and 2 mech_infantrys
India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
French Indo China : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 transport
West India : 4 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 3 armour, 2 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
110 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 59 / 82
Russians : 13 / 16
Japanese : 48 / 49
Americans : 56 / 73
Chinese : 4 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I decided against taking Norway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 2 fighters and 3 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
4 infantry moved from Northern Italy to France
Place Units - Italians
1 armour and 2 infantry placed in Southern France
2 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 2 infantry
EDIT: Removing units owned by Italians from Holland Belgium: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 2 infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 artillery and 8 infantry
Western Germany : 1 fighter
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 transport
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 59 / 82
Russians : 13 / 16
Japanese : 48 / 49
Americans : 56 / 73
Chinese : 4 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 cruiser; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 cruiser placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 artilleries, 1 factory_minor and 1 harbour
Java : 1 flag, 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 transport
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 cruiser
Egypt : 2 infantry
Production/PUs Summary :
Germans : 59 / 82
Russians : 13 / 16
Japanese : 48 / 49
Americans : 56 / 73
Chinese : 4 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 59 / 82
Russians : 13 / 16
Japanese : 48 / 49
Americans : 56 / 73
Chinese : 4 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 16 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
1 armour moved from Turkmenistan to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
intercept Russia
Yes please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 16 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
1 armour moved from Turkmenistan to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Tambov
7 armour, 3 artilleries, 16 infantry and 22 mech_infantrys moved from Volgograd to Tambov
3 mech_infantrys moved from Caucasus to Tambov
3 aaGuns, 5 artilleries and 8 infantry moved from Rostov to Tambov
2 tactical_bombers moved from Novgorod to Tambov
1 infantry moved from Tambov to Samara
1 artillery and 8 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Bryansk
5 infantry moved from Novgorod to Archangel
2 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
7 infantry moved from Poland to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
8 infantry moved from Germany to Poland
3 fighters moved from Western Germany to Southern Italy
9 infantry moved from Western Germany to Germany
1 aaGun moved from Rostov to Volgograd
1 artillery and 4 infantry moved from Caucasus to Volgograd
Place Units - Germans
1 bomber placed in Western Germany
9 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 1 infantry placed in France
3 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 9 infantry
Poland : 8 infantry
Germany : 1 factory_major and 9 infantry
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 artillery and 8 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 4 artilleries and 7 infantry
Eastern Poland : 1 flag, 7 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 3 aaGuns, 8 armour, 8 artilleries, 1 bomber, 25 infantry, 25 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 2 artilleries and 14 infantry
Volgograd : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 7 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
113 Sea Zone : 7 submarines
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 61 / 78
Russians : 11 / 16
Japanese : 48 / 49
Americans : 56 / 73
Chinese : 4 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Samara
1 fighter moved from Timguska to Samara
1 tactical_bomber moved from Timguska to Samara
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter
Germans defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 bomber in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 fighter in Novgorod, round 3 : 1/1 hits
Germans roll dice for 1 bomber in Novgorod, round 3 : 0/1 hits
1 bomber owned by the Germans lost in Novgorod
Russians win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Urals to Vologda
1 aaGun moved from Timguska to Urals
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Novgorod to Vologda
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Territory Summary for Russians :
Tsinghai : 1 infantry
Yakut S.S.R. : 6 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 aaGun
Russia : 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 72 infantry, 3 mech_infantrys and 1 tactical_bomber
Vologda : 1 fighter and 1 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 78
Russians : 11 / 11
Japanese : 48 / 49
Americans : 56 / 73
Chinese : 4 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
8 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Korea to Amur
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 aaGun, 1 artillery and 1 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Territory Summary for Japanese :
Paulau Island : 1 artillery and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 artilleries and 2 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 infantry
Malaya : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Timguska : 1 flag, 1 artillery
Siberia : 1 flag
Buryatia : 1 flag, 9 infantry
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 61 / 78
Russians : 9 / 11
Japanese : 52 / 53
Americans : 56 / 73
Chinese : 2 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
On holiday until Sunday. May not be able to move until Monday. Enjoy the holidays!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Gibraltar, round 3 : 2/7 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Queensland
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Morocco
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 fighter and 1 tactical_bomber
Borneo : 1 infantry
Queensland : 2 artilleries, 1 bomber and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry
33 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
16 Sea Zone : 1 submarine
54 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 artillery and 4 infantry
Morocco : 1 bomber
102 Sea Zone : 2 transports
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 61 / 78
Russians : 9 / 11
Japanese : 52 / 53
Americans : 56 / 79
Chinese : 2 / 4
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
4 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter and 1 infantry
Kansu : 4 infantry
Production/PUs Summary :
Germans : 61 / 78
Russians : 9 / 11
Japanese : 50 / 53
Americans : 56 / 79
Chinese : 4 / 5
British : 34 / 33
UK_Pacific : 14 / 14
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
3 artilleries, 14 infantry and 2 mech_infantrys moved from Shan State to Malaya
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber and 1 fighter moved from India to Malaya
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Malaya
British attack with 4 artilleries, 1 bomber, 1 fighter, 15 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
AA fire in Malaya : 1/2 hits
1 fighter owned by the British lost in Malaya
British roll dice for 4 artilleries, 1 bomber, 15 infantry and 2 mech_infantrys in Malaya, round 2 : 5/22 hits
Japanese roll dice for 1 aaGun, 2 artilleries, 1 fighter and 10 infantry in Malaya, round 2 : 3/13 hits
3 infantry owned by the British , 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Malaya
British roll dice for 4 artilleries, 1 bomber, 12 infantry and 2 mech_infantrys in Malaya, round 3 : 6/19 hits
Japanese roll dice for 2 artilleries, 1 fighter and 6 infantry in Malaya, round 3 : 3/9 hits
3 infantry owned by the British and 6 infantry owned by the Japanese lost in Malaya
British roll dice for 4 artilleries, 1 bomber, 9 infantry and 2 mech_infantrys in Malaya, round 4 : 7/16 hits
Japanese roll dice for 2 artilleries and 1 fighter in Malaya, round 4 : 2/3 hits
2 infantry owned by the British , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Japanese: 1 aaGun, 2 artilleries, 1 fighter and 10 infantry
Casualties for British: 1 fighter and 8 infantry
Non Combat Move - British
1 mech_infantry moved from India to Yunnan
1 infantry moved from Eastern Persia to Persia
4 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 3 cruisers, 2 destroyers and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from Malaya to India
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 10 infantry and 1 mech_infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Malaya : 4 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
French Indo China : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 destroyer
West India : 1 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 2 artilleries, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 4 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 61 / 78
Russians : 9 / 11
Japanese : 47 / 53
Americans : 56 / 79
Chinese : 4 / 5
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 15 / 25
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Americans defend with 1 bomber
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 : 1/8 hits
French roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Non Combat Move - Italians
2 fighters moved from Morocco to 92 Sea Zone
1 artillery moved from France to Southern France
8 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 submarine placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
Malta : 1 flag
Morocco : 1 flag, 1 armour, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Western Germany : 1 fighter
Northern Italy : 2 aaGuns, 1 factory_major and 8 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
95 Sea Zone : 1 submarine
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 61 / 78
Russians : 9 / 11
Japanese : 47 / 53
Americans : 56 / 79
Chinese : 4 / 5
British : 34 / 34
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0